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Pokegeek
07-23-13 02:07 PM
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Pokegeek
07-23-13 02:34 PM
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Banjo Tooie Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.3
9.5
9.5
10
10
8.9
6.1
Pokegeek's Score
N/A
9
9
10
10
5
9

07-23-13 02:07 PM
Pokegeek is Offline
| ID: 852837 | 533 Words

Pokegeek
Level: 47


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Okay, my first review. On one of my favorite
games of all time, Banjo Tooie on the N64. Released in 2001 for me (as I live
in Europe), this became a childhood fave for me. Well, let's get started...

First off-Graphics. I gave this one a 9. I think the worlds were designed
perfectly to correspond with their themes, and the animation cut scenes were
nice to watch, unlike its predecessor, Banjo Kazooie. The characters all had
nice appearances, and I love the Hag 1's design. The only thing keeping this
from scoring a ten is probably the slow frame rate, particularly during the
starting scene.

Sound-9. I adored the sounds of this game, and I loved most of the worlds
themes, such as Grunty Industries and Witchyworld. I couldn't stand Cloud
Cuckoolands theme though. Or Mr Patch's theme. I also found some of the music
in this game boring, like Glitter Gulch Mine and Mayahem Temple. The voices provided for the characters is excellent, in my opinion. Such as the Unga Bunga Tribe, or Humba Wumba, or Bullion Bill.

Addictiveness-10. I scored it a ten because if you play on a world, and get half of the jiggys, you are gonna want more, right? ...Right..? And finding every single Jinjo, Note and Jiggy is extremely difficult, and it will probably get you hooked. And once you find everything, you may want to run through again collecting everything faster than you did before last time.

Story-5. Wait...5? Yes 5, because in my opinion the game doesn't build the story up much. You get a cut scene in the start, Grunty being revived, performing a fatality on Bottles, yada yada. But after that cut scene and the cut scene in Jinjo Village(with Jingaling), there are no more, and the story basically stops there...well, that's what I think.

Depth-10. I think anyone who has already played Tooie knows what I am going to talk about. The sub world is huge, the worlds are at least twice the size of the worlds in Kazooie, the worlds are connected to make collectibles obtainable only after certain conditions are met, the Jinjos are so deviously hidden, the sheer amount of moves to be learned, and
some certain worlds take so painfully long to complete...And completing this game 100% for a speed run  would probably either confuse you or make you give up eventually.

Difficulty-9. Lets get something straight. Banjo Tooie is not as easy as Kazooie. Heck, even the first world was confusing for me, especially the temple maze. It took me 2 hours to complete. Glitter Gulch, 2 hours and a half, and Witchyworld...one hour and 15 minutes. Some certain bosses like in Jolly Rogers Lagoon are just plain hard to hit. And don't get me started on Grunty Industries. There is only one easy world that I can think of and that is Witchyworld. The final boss(who I can't mention) was VERY hard for me when I first fought it/her/him.

So that's that, my first review. Lets do a recount of scores: Graphics-9  Sound-9  Addictiveness-10  Story-5  Depth-10  Difficulty-9

So, using the mean of these results, the overall rating is apparently 8.6. A over average score
Okay, my first review. On one of my favorite
games of all time, Banjo Tooie on the N64. Released in 2001 for me (as I live
in Europe), this became a childhood fave for me. Well, let's get started...

First off-Graphics. I gave this one a 9. I think the worlds were designed
perfectly to correspond with their themes, and the animation cut scenes were
nice to watch, unlike its predecessor, Banjo Kazooie. The characters all had
nice appearances, and I love the Hag 1's design. The only thing keeping this
from scoring a ten is probably the slow frame rate, particularly during the
starting scene.

Sound-9. I adored the sounds of this game, and I loved most of the worlds
themes, such as Grunty Industries and Witchyworld. I couldn't stand Cloud
Cuckoolands theme though. Or Mr Patch's theme. I also found some of the music
in this game boring, like Glitter Gulch Mine and Mayahem Temple. The voices provided for the characters is excellent, in my opinion. Such as the Unga Bunga Tribe, or Humba Wumba, or Bullion Bill.

Addictiveness-10. I scored it a ten because if you play on a world, and get half of the jiggys, you are gonna want more, right? ...Right..? And finding every single Jinjo, Note and Jiggy is extremely difficult, and it will probably get you hooked. And once you find everything, you may want to run through again collecting everything faster than you did before last time.

Story-5. Wait...5? Yes 5, because in my opinion the game doesn't build the story up much. You get a cut scene in the start, Grunty being revived, performing a fatality on Bottles, yada yada. But after that cut scene and the cut scene in Jinjo Village(with Jingaling), there are no more, and the story basically stops there...well, that's what I think.

Depth-10. I think anyone who has already played Tooie knows what I am going to talk about. The sub world is huge, the worlds are at least twice the size of the worlds in Kazooie, the worlds are connected to make collectibles obtainable only after certain conditions are met, the Jinjos are so deviously hidden, the sheer amount of moves to be learned, and
some certain worlds take so painfully long to complete...And completing this game 100% for a speed run  would probably either confuse you or make you give up eventually.

Difficulty-9. Lets get something straight. Banjo Tooie is not as easy as Kazooie. Heck, even the first world was confusing for me, especially the temple maze. It took me 2 hours to complete. Glitter Gulch, 2 hours and a half, and Witchyworld...one hour and 15 minutes. Some certain bosses like in Jolly Rogers Lagoon are just plain hard to hit. And don't get me started on Grunty Industries. There is only one easy world that I can think of and that is Witchyworld. The final boss(who I can't mention) was VERY hard for me when I first fought it/her/him.

So that's that, my first review. Lets do a recount of scores: Graphics-9  Sound-9  Addictiveness-10  Story-5  Depth-10  Difficulty-9

So, using the mean of these results, the overall rating is apparently 8.6. A over average score
Member
Hit OPS Syndrome on 09/08/13 and 12/08/13


Affected by 'Laziness Syndrome'

Registered: 10-26-12
Location: Lincolnshire, England
Last Post: 3840 days
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(edited by Pokegeek on 07-23-13 02:11 PM)    

07-23-13 02:15 PM
SacredShadow is Offline
| ID: 852844 | 161 Words

SacredShadow
Razor-987
Level: 152


POSTS: 2037/7753
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Likes: 0  Dislikes: 0
Pretty good review you have going here, you have some really good detail and things to say about the game and that is always great because it gives others an insight on what the game is going to be like. I think that you have what it takes to become a good reviewer. The only thing I would suggest that you work on is breaking it down and going into depth with each part a little more, it is really no big deal because as you keep reviewing, it gets easier for you to talk about the game, elaborate and go into detail with it, thus making it easier to get a lengthier more in depth review. 


Other than that though you have great organization and you stayed clear and executed all of the points of the game well and that is very important. Keep up the awesome work and keep making more reviews! I look forward to your next one!
Pretty good review you have going here, you have some really good detail and things to say about the game and that is always great because it gives others an insight on what the game is going to be like. I think that you have what it takes to become a good reviewer. The only thing I would suggest that you work on is breaking it down and going into depth with each part a little more, it is really no big deal because as you keep reviewing, it gets easier for you to talk about the game, elaborate and go into detail with it, thus making it easier to get a lengthier more in depth review. 


Other than that though you have great organization and you stayed clear and executed all of the points of the game well and that is very important. Keep up the awesome work and keep making more reviews! I look forward to your next one!
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 01-14-13
Last Post: 396 days
Last Active: 364 days

07-23-13 02:34 PM
Pokegeek is Offline
| ID: 852855 | 10 Words

Pokegeek
Level: 47


POSTS: 38/507
POST EXP: 23326
LVL EXP: 739151
CP: 999.9
VIZ: 3339

Likes: 0  Dislikes: 0
Thanks for the motivation It means a lot, thanks!
Thanks for the motivation It means a lot, thanks!
Member
Hit OPS Syndrome on 09/08/13 and 12/08/13


Affected by 'Laziness Syndrome'

Registered: 10-26-12
Location: Lincolnshire, England
Last Post: 3840 days
Last Active: 3781 days

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