I've had a lot more of a chance to play this game so out with the old review and in with the new.
Graphics-9 Game Boy Advance graphics aren't the greatest but this game has a good look to it.
Sound- 5 The sound is about average for the GBA.
Addictiveness-8 Yu-Gi-Oh! G/X Duel Academy kept me wanting to play it even with the initial difficulty.
Story-3 There isn't much of a story-line you get accepted into the duel academy and you pass exams and duel
characters from the show trying to become the next king of games.
Depth-4 There is a lot to offer as far as cards go and it will take awhile to beat but there isn't much overall content
other than a few events here and there. I would also like to at least like to be able to duel other characters during
lunch on school days and also after school on those days as well.
Difficulty-3.5 For where I'm at right now this game is fairly easy but I lose every now and then due to several turns of bad draws.
Difficulty though I would say is the biggest variable as far as rating goes. How hard this game is depends on what cards you have
available to you, your skill as a duelist, and how well your deck is built. Initially I found the fire and wind starting decks to be very hard
to win with but when I switched to the water deck it was much easier.
Overall Yu-Gi-Oh! G/X Duel Academy is a great game for the Game Boy Advance where you can duel characters from the early
parts of the show such as Jaden and Syrus. I was however disappointed that the only 3 E-Hero fusions in the game are Flame Wingman,
Shining Flare Wingman, and Thunder Giant as well as the game is also missing Wildheart, Nercros, Neos and Blade Edge which all were part of the original set of E-Heroes, so other than the 3 fusions there are no high level E-Heroes. Still a must play for Yu-Gi-Oh! fans though.
The game starts out with Chancellor Sheppard welcoming you to the academy and giving a short speech. Congratulations your
character made it into the academy in Slifer Red! After the welcome you meet Jaden, Syrus, Chumly, and the headmaster of Slifer Red.
Jaden, Syrus, and Chumly are the first people you unlock to send mail to and the headmaster of Slifer Red gives you an allowance of
1,000 Duel Points each month. Syrus and Chumly are fairly easy to beat where as Jaden and the headmaster are the tougher of the starting
opponents. I recommend using the water deck because it has the better monsters of the starting decks and it comes with Umi which really hurts Syrus since he uses all machines. As you go you meet different people just visit the area where you see "?" meeting everyone is a requirement for one of the Shadow Duelist events.
The main goal of Yu-Gi-oh! G/X Duel Academy is to pass the exams, become king of games, and defeat Chancellor Sheppard.
The exams are 3 parts written, timed duel, and practical exam (which is anything but practical). the written exam is 10 questions
with each question having either 3 or 4 choices of answers and a limited time to make your selection. The timed duels are a puzzle
with a 5-8 min time limit to solve by winning the duel. The practical exam you have to do 10 fusions, use 10 spells, use 10 traps,
do 10 ritual summons, or 10 special summons. On the practical exams you want to keep the teacher's monsters off the field so
he can't win while you meet the requirements of the exams.The week before Dr. Crowler will tell you the theme of the practical exam.
If you succeed you can change dorm which is essential for unlocking and sending mail to different people. If you fail just go see the gym
teacher she'll raise your rank back to duel apprentice and give your remaining life points as duel points each time you fail. Make sure to
fill your deck full of LP increasing cards so you get a whole lot of DP.
Other than the main goal your goal is obtain as many DP as possible and buy packs in the shop on Tuesdays and Saturdays
on Saturdays they have different packs than on Tuesdays so I recommend checking the shop every Saturday. Every so often the shop owner
will give you a free pack if you help her. The game other than Tuesdays where it takes you to the shop allowance days and Crowler telling you about the next exam the game skips over the week and goes to Saturday but sometimes you can choose to walk home with someone you've met which can sometimes lead to a duel and if you win you can get a free card.
I've had a lot more of a chance to play this game so out with the old review and in with the new.
Graphics-9 Game Boy Advance graphics aren't the greatest but this game has a good look to it.
Sound- 5 The sound is about average for the GBA.
Addictiveness-8 Yu-Gi-Oh! G/X Duel Academy kept me wanting to play it even with the initial difficulty.
Story-3 There isn't much of a story-line you get accepted into the duel academy and you pass exams and duel
characters from the show trying to become the next king of games.
Depth-4 There is a lot to offer as far as cards go and it will take awhile to beat but there isn't much overall content
other than a few events here and there. I would also like to at least like to be able to duel other characters during
lunch on school days and also after school on those days as well.
Difficulty-3.5 For where I'm at right now this game is fairly easy but I lose every now and then due to several turns of bad draws.
Difficulty though I would say is the biggest variable as far as rating goes. How hard this game is depends on what cards you have
available to you, your skill as a duelist, and how well your deck is built. Initially I found the fire and wind starting decks to be very hard
to win with but when I switched to the water deck it was much easier.
Overall Yu-Gi-Oh! G/X Duel Academy is a great game for the Game Boy Advance where you can duel characters from the early
parts of the show such as Jaden and Syrus. I was however disappointed that the only 3 E-Hero fusions in the game are Flame Wingman,
Shining Flare Wingman, and Thunder Giant as well as the game is also missing Wildheart, Nercros, Neos and Blade Edge which all were part of the original set of E-Heroes, so other than the 3 fusions there are no high level E-Heroes. Still a must play for Yu-Gi-Oh! fans though.
The game starts out with Chancellor Sheppard welcoming you to the academy and giving a short speech. Congratulations your
character made it into the academy in Slifer Red! After the welcome you meet Jaden, Syrus, Chumly, and the headmaster of Slifer Red.
Jaden, Syrus, and Chumly are the first people you unlock to send mail to and the headmaster of Slifer Red gives you an allowance of
1,000 Duel Points each month. Syrus and Chumly are fairly easy to beat where as Jaden and the headmaster are the tougher of the starting
opponents. I recommend using the water deck because it has the better monsters of the starting decks and it comes with Umi which really hurts Syrus since he uses all machines. As you go you meet different people just visit the area where you see "?" meeting everyone is a requirement for one of the Shadow Duelist events.
The main goal of Yu-Gi-oh! G/X Duel Academy is to pass the exams, become king of games, and defeat Chancellor Sheppard.
The exams are 3 parts written, timed duel, and practical exam (which is anything but practical). the written exam is 10 questions
with each question having either 3 or 4 choices of answers and a limited time to make your selection. The timed duels are a puzzle
with a 5-8 min time limit to solve by winning the duel. The practical exam you have to do 10 fusions, use 10 spells, use 10 traps,
do 10 ritual summons, or 10 special summons. On the practical exams you want to keep the teacher's monsters off the field so
he can't win while you meet the requirements of the exams.The week before Dr. Crowler will tell you the theme of the practical exam.
If you succeed you can change dorm which is essential for unlocking and sending mail to different people. If you fail just go see the gym
teacher she'll raise your rank back to duel apprentice and give your remaining life points as duel points each time you fail. Make sure to
fill your deck full of LP increasing cards so you get a whole lot of DP.
Other than the main goal your goal is obtain as many DP as possible and buy packs in the shop on Tuesdays and Saturdays
on Saturdays they have different packs than on Tuesdays so I recommend checking the shop every Saturday. Every so often the shop owner
will give you a free pack if you help her. The game other than Tuesdays where it takes you to the shop allowance days and Crowler telling you about the next exam the game skips over the week and goes to Saturday but sometimes you can choose to walk home with someone you've met which can sometimes lead to a duel and if you win you can get a free card.