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mariomon64
05-19-13 01:11 PM
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Little King's Story: An Underrated, Overlooked Gem

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
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9.5
8
9
10
10
10
6
mariomon64's Score
9.5
8
9
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10
10
6

05-19-13 01:11 PM
mariomon64 is Offline
| ID: 799508 | 1187 Words

mariomon64
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Little King's Story is a game on the Wii that not very many people know about. I, personally, never would have thought of picking it up had I never read about it in Nintendo Power (RIP). The concept interested me very much; you are a child who picks up a magical crown and becomes the king of a small kingdom, called Alpoco. As the game progresses, you conquer more kingdoms and settle more lands to expand your kingdom. After it was released, it wasn't very long until I got it, and needless to say, I loved every second of it.

Story: The story and writing are definitely the strongest points of the game. This is one of the few games I've ever played that have made me laugh to the point of pain. The game features a colorful and hilarious cast of characters, ranging from a priest from the "Sect of Soup", named Father Campbell (who pretty hilariously satirizes religion), to a drunkard king that rules over a kingdom of partying. The dialogue is hilariously written and you really get the feeling of being a king, as well. 

Addictiveness/ Game-play: This game is highly addictive and all around fun to play. The game-play is pretty Pikmin-esque. As you are exploring the continent, you have an army of your citizens behind you to do as you bid. There are many classes, each with their own set of skills. For example, carpenters have the ability to build bridges and other structures needed to progress through the game's world, lumberjacks are especially good at collecting wood from fallen trees that can get in your way, and soldiers excel particularly in combat. In order for your people to do what you want, you literally have to through them at things. It can be annoying, though, since once in a while you'll try to throw someone at something but then they will go to another thing, but that isn't too big a problem. With combat, you yourself can attack, but it does far less damage than throwing a knight at the enemy, so that's really only good when all of your followers are dead and you have no other choice. That's another thing; if one of your people die, there is a possibility that their death will be permanent. Usually they'll just wash up on the beach the next day, but sometimes they won't and there will be a cute, yet somewhat sad, funeral for that person. Now, while the combat and exploration is similar to Pikmin, expanding your kingdom feels similar to games such as Sim City. As you go on adventures around the continent, you will pick up a variety of items which will be exchanged for gold whenever you sit on your throne. This gold can be used to build more buildings in the kingdom. These buildings serve a variety of purposes, from providing training for your citizens to specialize in a certain job to increasing the population. There is another way to increase the population as well. It is possible for your citizens to fall in love, and if they do you can throw them both into the church, where they will get married and a baby will drop from the sky. Yeah. The last thing I'd like to talk about game-play wise are the boss battles. There are two kinds of bosses in this game; there are the other kings and then there are boss monsters called Guardian UMAs. The Guardian UMAs are pretty normal boss fights, where you learn their pattern and simply defeat them. Beating these guys will give you more a new area to build buildings in. Now, many of the fights with the other kings are very much more original. You never really know what to expect as you start facing one. There is one in particular where he starts rolling around and the game sort of turns into a game of pinball as your people hit him around the field. This mixture of fun game-play makes it one of those games you can play again and again without it getting old.

Graphics: Sadly, the art style is probably one of the reasons this game didn't sell too well. Despite the T rating, the artwork dissuaded many people from buying the game, as it looked like a "children's game". However, I don't think it would have worked as well if it had had a more mature art style. As I stated earlier, one of the best things about this game is it's humor, and the colorful and cartoonish art style really helps make it work. Now, whether or not it looks like a "children's game", it still looks good. The landscapes are colorful and imaginative, and it really helps to add to the light hearted feel of the game. Even the darker areas in the game maintain the overall tone of the game. 

Sound: The sound in this game is really good, from the sound effects to the musical score. The sound effects can be pretty silly, adding to the humorous nature of this game. The soundtrack is phenomenal, especially if you enjoy listening to classical orchestral music. My personal favorite moment is in the final boss fight, where the music in the background is Night on Bald Mountain (you know, that piece at the end of Disney's Fantasia where Chernabog was coming out of the volcano and all those spirits were flying everywhere?).

Depth: There is a lot to do in this game. As well as going through the main quest for world domination, there are also a number of side quests you can do. These come in the form of requests from your citizens that come in the mail to go fight a special monster that will appear in a given area, and also from your many wives as they want you to do things like find every monster in the game, or bringing them an assortment of sweets. You can also talk to your citizens, as this will make them like you more.

Difficulty: This game can be challenging at times, but usually for the right reasons. The controls, overall, work fine and the game-play is fun. Sometimes, though, it requires a good amount of skill to keep your men alive if you have a large crowd. You also need to strategically choose how many of each class will join you, as having more of a type will make it easier to get through the types of obstacles they specialize in. In combat, you have to know when to make them attack, and when to retreat. As long as you have the hang of the controls, you shouldn't face too much trouble though.

Conclusion: This game is a spectacular entry on the Wii Console. The game-play is a blast and the writing is hysterical. This is one of those games that after playing, you will not soon forget it. If any of this sounds interesting to you and you run into the game in a Gamestop or something, be sure to pick it up. Trust me, you won't regret it!
Little King's Story is a game on the Wii that not very many people know about. I, personally, never would have thought of picking it up had I never read about it in Nintendo Power (RIP). The concept interested me very much; you are a child who picks up a magical crown and becomes the king of a small kingdom, called Alpoco. As the game progresses, you conquer more kingdoms and settle more lands to expand your kingdom. After it was released, it wasn't very long until I got it, and needless to say, I loved every second of it.

Story: The story and writing are definitely the strongest points of the game. This is one of the few games I've ever played that have made me laugh to the point of pain. The game features a colorful and hilarious cast of characters, ranging from a priest from the "Sect of Soup", named Father Campbell (who pretty hilariously satirizes religion), to a drunkard king that rules over a kingdom of partying. The dialogue is hilariously written and you really get the feeling of being a king, as well. 

Addictiveness/ Game-play: This game is highly addictive and all around fun to play. The game-play is pretty Pikmin-esque. As you are exploring the continent, you have an army of your citizens behind you to do as you bid. There are many classes, each with their own set of skills. For example, carpenters have the ability to build bridges and other structures needed to progress through the game's world, lumberjacks are especially good at collecting wood from fallen trees that can get in your way, and soldiers excel particularly in combat. In order for your people to do what you want, you literally have to through them at things. It can be annoying, though, since once in a while you'll try to throw someone at something but then they will go to another thing, but that isn't too big a problem. With combat, you yourself can attack, but it does far less damage than throwing a knight at the enemy, so that's really only good when all of your followers are dead and you have no other choice. That's another thing; if one of your people die, there is a possibility that their death will be permanent. Usually they'll just wash up on the beach the next day, but sometimes they won't and there will be a cute, yet somewhat sad, funeral for that person. Now, while the combat and exploration is similar to Pikmin, expanding your kingdom feels similar to games such as Sim City. As you go on adventures around the continent, you will pick up a variety of items which will be exchanged for gold whenever you sit on your throne. This gold can be used to build more buildings in the kingdom. These buildings serve a variety of purposes, from providing training for your citizens to specialize in a certain job to increasing the population. There is another way to increase the population as well. It is possible for your citizens to fall in love, and if they do you can throw them both into the church, where they will get married and a baby will drop from the sky. Yeah. The last thing I'd like to talk about game-play wise are the boss battles. There are two kinds of bosses in this game; there are the other kings and then there are boss monsters called Guardian UMAs. The Guardian UMAs are pretty normal boss fights, where you learn their pattern and simply defeat them. Beating these guys will give you more a new area to build buildings in. Now, many of the fights with the other kings are very much more original. You never really know what to expect as you start facing one. There is one in particular where he starts rolling around and the game sort of turns into a game of pinball as your people hit him around the field. This mixture of fun game-play makes it one of those games you can play again and again without it getting old.

Graphics: Sadly, the art style is probably one of the reasons this game didn't sell too well. Despite the T rating, the artwork dissuaded many people from buying the game, as it looked like a "children's game". However, I don't think it would have worked as well if it had had a more mature art style. As I stated earlier, one of the best things about this game is it's humor, and the colorful and cartoonish art style really helps make it work. Now, whether or not it looks like a "children's game", it still looks good. The landscapes are colorful and imaginative, and it really helps to add to the light hearted feel of the game. Even the darker areas in the game maintain the overall tone of the game. 

Sound: The sound in this game is really good, from the sound effects to the musical score. The sound effects can be pretty silly, adding to the humorous nature of this game. The soundtrack is phenomenal, especially if you enjoy listening to classical orchestral music. My personal favorite moment is in the final boss fight, where the music in the background is Night on Bald Mountain (you know, that piece at the end of Disney's Fantasia where Chernabog was coming out of the volcano and all those spirits were flying everywhere?).

Depth: There is a lot to do in this game. As well as going through the main quest for world domination, there are also a number of side quests you can do. These come in the form of requests from your citizens that come in the mail to go fight a special monster that will appear in a given area, and also from your many wives as they want you to do things like find every monster in the game, or bringing them an assortment of sweets. You can also talk to your citizens, as this will make them like you more.

Difficulty: This game can be challenging at times, but usually for the right reasons. The controls, overall, work fine and the game-play is fun. Sometimes, though, it requires a good amount of skill to keep your men alive if you have a large crowd. You also need to strategically choose how many of each class will join you, as having more of a type will make it easier to get through the types of obstacles they specialize in. In combat, you have to know when to make them attack, and when to retreat. As long as you have the hang of the controls, you shouldn't face too much trouble though.

Conclusion: This game is a spectacular entry on the Wii Console. The game-play is a blast and the writing is hysterical. This is one of those games that after playing, you will not soon forget it. If any of this sounds interesting to you and you run into the game in a Gamestop or something, be sure to pick it up. Trust me, you won't regret it!
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05-19-13 01:39 PM
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Wow, there are still people who read Nintendo Power during that time? LOL I have never heard of this game myself, but you made it sound fascinating. You did a great job on this review. Keep up the good work.
Wow, there are still people who read Nintendo Power during that time? LOL I have never heard of this game myself, but you made it sound fascinating. You did a great job on this review. Keep up the good work.
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