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05-05-13 09:57 PM
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05-05-13 09:57 PM
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An amazing beginning to the Final Fantasy series.

 
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05-05-13 09:57 PM
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rb1295
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The beginnings of the Final Fantasy game series. Even being the earliest game of the series, they are just as entertaining as others. In Final Fantasy I & II - Dawn of Souls, as the name implies, you can find the first two games of the amazing series of role playing adventure games.

In Final Fantasy I, the graphics for the main characters are all unique and well designed, while some of the background characters have the same designs. When dealing with the monsters, their designs are all unique and well crafted allowing for a player to enjoy the artistic style of the game. Each different backdrop, has its own unique feel and style that help set the mood and draw the player in.
In Final Fantasy II, the graphics are more defined, with the main characters being designed better, but the background characters still have the issue of seeming a lot alike. With this being said, there are still the monster and backdrops to consider. The monsters are all well designed, and in a way artistic. The backdrops are all unique and fitting to each occasion for when they are used, this allows for the player to enjoy the game even more.

The unique sound of Final Fantasy I help set the mood, and draw in the player. With a large variety of background music's, you can find one for every occasion that you might find in the game. With a large variety of sound effects, most would think that some might not fit what they are suppose to be, but that's not the case. All the sound effect seem fit well with what they are suppose to be, allowing even more enjoyment of the game.
Much like with Final Fantasy I, Final Fantasy II has a large variety of background music's that help draw the player in and set the different moods that are found in the game. Along with the background music, there is a large variety of sound effects, which also fit in with the particular settings and / or actions in the game.

With a deep story, good background music, and well designed characters and monsters, it's understandable how one would easily get addicted to Final Fantasy I. While playing, it is easy for a player to find themselves lost in the game and wanting to find out what happens next, or even in just playing. It becomes more addicting the further someone gets in the game.
Final Fantasy II is addicting a much similar manner as Final Fantasy I, but at the same time its also different. When first playing, its starts off as a little harder to become really addicted to it, but once you start going, the game just becomes more and more addicting.
With a deep and original story, someone can easily understand why the Final Fantasy series of game are always considered to be great games. In Final Fantasy I, the story has a very "free" feel to it. The story starts off being a little confusing and unexplained, but before long one will find themselves wanting to find out what's going to happen next. With a satisfying ending, the player only wants to go onto the next game to see what it has in store for them.
The story found in Final Fantasy II differs from that of Final Fantasy I, but is equally enjoyable. Even though the story starts off being very unexplained and somewhat confusing, before long a player will come to understand what happened and what they need to do. As the game progresses, a player starts to get more and more into the story itself and wants to have more of it.
With the stories for both Final Fantasy I and Final Fantasy II being long and full, it becomes difficult for a player to become bored of the story and allows them to come to understand more of what a role playing adventure game can be like.

In Final Fantasy I, there are a few places where a player can easily go to find things to do that aren't part of the story, or the can even just enjoy a while of doing nothing but exploring. With a variety of different ways for a player to explore, the possible things the have to find are rather large. By giving the player a large variety of different things they can do, that are not part of the story, they can find different things to do when they start to get bored, start having difficulties, or just because they enjoy them. This allows the player to feel more relaxed about playing the game.
Final Fantasy II also has a few different things that a player can do, but not quite as many as in Final Fantasy I. The player still has the option to explore when they want, and they still are given different ways to explore, but at the same time, there are not as many different things that a player can do to entertain themselves.

In both Final Fantasy I and Final Fantasy II, the controls are pretty easy to learn and understand. The simple controls of these games makes the game all the more interesting and enjoyable. Though at the same time, in certain parts of the game, it starts to become difficult to complete what you need to. To make up for this, it is possible for the player to go and do other things until they are ready to go on.

With these being the first two game of the Final Fantasy series of game, it's easy for someone to see just why the series has continued for so long, and been so popular. Both Final Fantasy I and Final Fantasy II have a large variety of things to offer to the play, allowing for the games to seem all the more entertaining to the person playing. Both of these games are great examples of what role playing adventure games are capable of, and they are both games that I would and have suggested to people to play before.
The beginnings of the Final Fantasy game series. Even being the earliest game of the series, they are just as entertaining as others. In Final Fantasy I & II - Dawn of Souls, as the name implies, you can find the first two games of the amazing series of role playing adventure games.

In Final Fantasy I, the graphics for the main characters are all unique and well designed, while some of the background characters have the same designs. When dealing with the monsters, their designs are all unique and well crafted allowing for a player to enjoy the artistic style of the game. Each different backdrop, has its own unique feel and style that help set the mood and draw the player in.
In Final Fantasy II, the graphics are more defined, with the main characters being designed better, but the background characters still have the issue of seeming a lot alike. With this being said, there are still the monster and backdrops to consider. The monsters are all well designed, and in a way artistic. The backdrops are all unique and fitting to each occasion for when they are used, this allows for the player to enjoy the game even more.

The unique sound of Final Fantasy I help set the mood, and draw in the player. With a large variety of background music's, you can find one for every occasion that you might find in the game. With a large variety of sound effects, most would think that some might not fit what they are suppose to be, but that's not the case. All the sound effect seem fit well with what they are suppose to be, allowing even more enjoyment of the game.
Much like with Final Fantasy I, Final Fantasy II has a large variety of background music's that help draw the player in and set the different moods that are found in the game. Along with the background music, there is a large variety of sound effects, which also fit in with the particular settings and / or actions in the game.

With a deep story, good background music, and well designed characters and monsters, it's understandable how one would easily get addicted to Final Fantasy I. While playing, it is easy for a player to find themselves lost in the game and wanting to find out what happens next, or even in just playing. It becomes more addicting the further someone gets in the game.
Final Fantasy II is addicting a much similar manner as Final Fantasy I, but at the same time its also different. When first playing, its starts off as a little harder to become really addicted to it, but once you start going, the game just becomes more and more addicting.
With a deep and original story, someone can easily understand why the Final Fantasy series of game are always considered to be great games. In Final Fantasy I, the story has a very "free" feel to it. The story starts off being a little confusing and unexplained, but before long one will find themselves wanting to find out what's going to happen next. With a satisfying ending, the player only wants to go onto the next game to see what it has in store for them.
The story found in Final Fantasy II differs from that of Final Fantasy I, but is equally enjoyable. Even though the story starts off being very unexplained and somewhat confusing, before long a player will come to understand what happened and what they need to do. As the game progresses, a player starts to get more and more into the story itself and wants to have more of it.
With the stories for both Final Fantasy I and Final Fantasy II being long and full, it becomes difficult for a player to become bored of the story and allows them to come to understand more of what a role playing adventure game can be like.

In Final Fantasy I, there are a few places where a player can easily go to find things to do that aren't part of the story, or the can even just enjoy a while of doing nothing but exploring. With a variety of different ways for a player to explore, the possible things the have to find are rather large. By giving the player a large variety of different things they can do, that are not part of the story, they can find different things to do when they start to get bored, start having difficulties, or just because they enjoy them. This allows the player to feel more relaxed about playing the game.
Final Fantasy II also has a few different things that a player can do, but not quite as many as in Final Fantasy I. The player still has the option to explore when they want, and they still are given different ways to explore, but at the same time, there are not as many different things that a player can do to entertain themselves.

In both Final Fantasy I and Final Fantasy II, the controls are pretty easy to learn and understand. The simple controls of these games makes the game all the more interesting and enjoyable. Though at the same time, in certain parts of the game, it starts to become difficult to complete what you need to. To make up for this, it is possible for the player to go and do other things until they are ready to go on.

With these being the first two game of the Final Fantasy series of game, it's easy for someone to see just why the series has continued for so long, and been so popular. Both Final Fantasy I and Final Fantasy II have a large variety of things to offer to the play, allowing for the games to seem all the more entertaining to the person playing. Both of these games are great examples of what role playing adventure games are capable of, and they are both games that I would and have suggested to people to play before.
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