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04-25-24 01:17 AM

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Thread
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c0matoast
04-30-13 10:31 PM
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play4fun
05-03-13 07:51 AM
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No Flash In The Pan.

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.4
7
6
8
5.5
4.5
6
c0matoast's Score
7.8
6
5
7
4
2
5

04-30-13 10:31 PM
c0matoast is Offline
| ID: 791139 | 846 Words

c0matoast
Level: 24


POSTS: 77/111
POST EXP: 9266
LVL EXP: 74175
CP: 2643.5
VIZ: 39034

Likes: 0  Dislikes: 0
Billy, Jimmy, Haggar, Guy, Axel, Blaze and company better not blink because they just might get rocked by the red blur that is The Flash. Developers at Wayforward worked hard to play off this side story from the bigger console game Justice League Heroes and make it not only work, but to actually be a good game. Where most portable games are not made to be nearly as good as their console counterparts, Wayfoward turned what could have been a simple cash-in into a great albeit short little beat-em-up.

Gameplay: 8/10

The Flash sets himself apart from his other beat-em-up brethren with his greatest feature: speed. By holding down the A button and flicking the D pad in the direction of an enemy sends Flash whooshing over to that enemy lickedy-split! This combined with a solid little 4-5 hit combo will take down most early level enemies. Pressing and holding the A and B buttons at the same time will cause Flash to do a sort of leaping kick for getting over obstacles while also still on the offensive.
Further into the game The Flash will gain various other abilities to help him wipe out his foes with even more efficiency including the ability to slow down enemies allowing Flash to pummel an enemy twice as much. Throughout the game he also has opportunities to call on his Justice League team mates including Superman, Wonder Woman, and Green Arrow to wipe out all the enemies on the ground. The action is fluid and precise and you will quickly learn that utilizing all of The Flash's skills is absolutely necessary in order to get through the entire game.

Story: 2/10

While this game serves as a side-story to the console game Justice League Heroes its certainly put this story on the side. In between levels we are shown little comic snippets that look more like they were made for a newspaper comic strip than an actual comic book for Justice League or even Flash himself. Stilted dialogue leaves me entirely uninterested and un invested with the story and I find myself skipping through them as quickly as possible. The game play is what really sells this game not the story.

Sound: 5/10

The opening title music is the only theme I truly enjoy from this game. The majority of music within this game are average at best and often so bland and forgettable that you will not be humming anything from this later on. To call the music awful however would be to much; it never really gets to be annoying nor is it overpowering. Its as average a soundtrack as you could hope for.

Graphics: 6/10

Every stage is distinctly different whether we are in The Flash's hometown or Wonder Woman's Amazonian island and every boss battle takes place in its own smaller sub-area. The sprites are small but well done, and as detailed as you could hope for with being so small. Everything is bright and clean looking, animations are fluid, environments have destructible items; hiding power ups and obstacles with secret paths abound. It's a beautiful game on the GBA that's for certain.

Addictiveness: 7/10

This game is not very lengthy; it can be beaten within about 4 hours as it only has about 4 levels and one mini game. Once you've beaten this game you will eventually find yourself wanting more and you will play through a second time anyway. You'll play it again and again over the years because you will remember how much of a fun little game this is and its simple but effective dash-n-bash type fighting brings you back every time.

Depth: 4/10

 There is not much to unlock in JLA: The Flash aside from some behind the scenes stuff, boss rush mode, and a few cheat codes like making either flash or the enemies bigger or smaller, starting with all powers enabled, and a mini game. There is not much beyond the handful of levels and additional Justice League team mates and powers that you gradually gain from one level to the next.

Difficulty: 5/10

This game is really all about the game play so when you do play the game again, you'll want to complete the other difficulty levels and maybe attempt to perfect your fighting technique. No matter how bad or good you are at these games there is a setting for you. Other than that its a straightforward linear side-scrolling beat-em-up made by a team that loves the beat-em-up genre!

Overall: 7.8

Justice League Heroes: The Flash is a gem of a little game with its Final Fight style mixed with a little sprinkle of speed to really freshen things up; and it REALLY works! If you are a fan of games like Streets of Rage, Double Dragon, Battletoads, or even a fan of Superheroes or DC comics, then I highly recommend you play The Flash. It does the character justice and features a lot of cameos, including one from The Dark Knight himself! So get out there right now and DASH TO THE FLASH!
Billy, Jimmy, Haggar, Guy, Axel, Blaze and company better not blink because they just might get rocked by the red blur that is The Flash. Developers at Wayforward worked hard to play off this side story from the bigger console game Justice League Heroes and make it not only work, but to actually be a good game. Where most portable games are not made to be nearly as good as their console counterparts, Wayfoward turned what could have been a simple cash-in into a great albeit short little beat-em-up.

Gameplay: 8/10

The Flash sets himself apart from his other beat-em-up brethren with his greatest feature: speed. By holding down the A button and flicking the D pad in the direction of an enemy sends Flash whooshing over to that enemy lickedy-split! This combined with a solid little 4-5 hit combo will take down most early level enemies. Pressing and holding the A and B buttons at the same time will cause Flash to do a sort of leaping kick for getting over obstacles while also still on the offensive.
Further into the game The Flash will gain various other abilities to help him wipe out his foes with even more efficiency including the ability to slow down enemies allowing Flash to pummel an enemy twice as much. Throughout the game he also has opportunities to call on his Justice League team mates including Superman, Wonder Woman, and Green Arrow to wipe out all the enemies on the ground. The action is fluid and precise and you will quickly learn that utilizing all of The Flash's skills is absolutely necessary in order to get through the entire game.

Story: 2/10

While this game serves as a side-story to the console game Justice League Heroes its certainly put this story on the side. In between levels we are shown little comic snippets that look more like they were made for a newspaper comic strip than an actual comic book for Justice League or even Flash himself. Stilted dialogue leaves me entirely uninterested and un invested with the story and I find myself skipping through them as quickly as possible. The game play is what really sells this game not the story.

Sound: 5/10

The opening title music is the only theme I truly enjoy from this game. The majority of music within this game are average at best and often so bland and forgettable that you will not be humming anything from this later on. To call the music awful however would be to much; it never really gets to be annoying nor is it overpowering. Its as average a soundtrack as you could hope for.

Graphics: 6/10

Every stage is distinctly different whether we are in The Flash's hometown or Wonder Woman's Amazonian island and every boss battle takes place in its own smaller sub-area. The sprites are small but well done, and as detailed as you could hope for with being so small. Everything is bright and clean looking, animations are fluid, environments have destructible items; hiding power ups and obstacles with secret paths abound. It's a beautiful game on the GBA that's for certain.

Addictiveness: 7/10

This game is not very lengthy; it can be beaten within about 4 hours as it only has about 4 levels and one mini game. Once you've beaten this game you will eventually find yourself wanting more and you will play through a second time anyway. You'll play it again and again over the years because you will remember how much of a fun little game this is and its simple but effective dash-n-bash type fighting brings you back every time.

Depth: 4/10

 There is not much to unlock in JLA: The Flash aside from some behind the scenes stuff, boss rush mode, and a few cheat codes like making either flash or the enemies bigger or smaller, starting with all powers enabled, and a mini game. There is not much beyond the handful of levels and additional Justice League team mates and powers that you gradually gain from one level to the next.

Difficulty: 5/10

This game is really all about the game play so when you do play the game again, you'll want to complete the other difficulty levels and maybe attempt to perfect your fighting technique. No matter how bad or good you are at these games there is a setting for you. Other than that its a straightforward linear side-scrolling beat-em-up made by a team that loves the beat-em-up genre!

Overall: 7.8

Justice League Heroes: The Flash is a gem of a little game with its Final Fight style mixed with a little sprinkle of speed to really freshen things up; and it REALLY works! If you are a fan of games like Streets of Rage, Double Dragon, Battletoads, or even a fan of Superheroes or DC comics, then I highly recommend you play The Flash. It does the character justice and features a lot of cameos, including one from The Dark Knight himself! So get out there right now and DASH TO THE FLASH!
Member

Affected by 'Laziness Syndrome'

Registered: 04-20-13
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Last Post: 3709 days
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(edited by c0matoast on 05-02-13 08:00 PM)    

04-30-13 11:20 PM
GenesisJunkie is Offline
| ID: 791165 | 23 Words

GenesisJunkie
Level: 84


POSTS: 435/1975
POST EXP: 136547
LVL EXP: 5599574
CP: 11436.7
VIZ: 91175

Likes: 0  Dislikes: 0
Very good review. You have a lot of detail, spaced out perfectly, and its easy to read. Good job man, keep it up!
Very good review. You have a lot of detail, spaced out perfectly, and its easy to read. Good job man, keep it up!
Vizzed Elite
Vizzeds official Sega addict


Affected by 'Laziness Syndrome'

Registered: 03-03-13
Location: U.S.
Last Post: 3144 days
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05-02-13 04:33 PM
Eirinn is Offline
| ID: 791894 | 22 Words

Eirinn
Level: 154


POSTS: 1586/7900
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CP: 69368.0
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Likes: 0  Dislikes: 0
Very nice work here. It's written neatly, has good grammar, is categorized well, and just all around a solidly written review.
Very nice work here. It's written neatly, has good grammar, is categorized well, and just all around a solidly written review.
Vizzed Elite
Eirinn


Affected by 'Laziness Syndrome'

Registered: 07-18-12
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05-03-13 07:51 AM
play4fun is Offline
| ID: 792153 | 41 Words

play4fun
Level: 114


POSTS: 987/3661
POST EXP: 459253
LVL EXP: 16263278
CP: 21496.5
VIZ: 781220

Likes: 0  Dislikes: 0
Interesting...when I first saw this game, I didn't think it was going to be interesting, yet you gave it a 7.8, which is pretty high in my mind, now I actually want to try the game. Good Review, keep it up.
Interesting...when I first saw this game, I didn't think it was going to be interesting, yet you gave it a 7.8, which is pretty high in my mind, now I actually want to try the game. Good Review, keep it up.
Vizzed Elite
I wanna live like there's no tomorrow/Love, like I'm on borrowed time/It's good to be alive


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