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04-16-24 01:33 AM

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Thread
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MrEon
04-30-13 12:42 AM
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MrEon
04-30-13 03:59 PM
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MrEon Plays: Mega Man X- The grim future of Megaman (and no Dr. Wiley)

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.2
9.4
9.2
8.9
8.2
7.8
7.1
MrEon's Score
7.5
9
8
5
8
8
7

04-30-13 12:42 AM
MrEon is Offline
| ID: 790588 | 826 Words

MrEon
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POSTS: 55/59
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Personal thoughts and Feelings about Mega Man X:

Now this is a trip down memory lane for me. Lets go back in time a little bit now. It was the sad day and age when video rental stores were dying. Sad, but true. A small Video rental store we went to not far from where I lived when I was younger had a large selection of SNES and Sega games, good times. Better yet, it had a pizza place too! A great Friday evening all in one.

I rented the game once, and played about halfway through, and SWORE I would go back, rent it and beat it... No such chance, it was always rented out when I went back for it. Fast foward about a year, when the store was closing down and selling everything they had. My dad came home with a SNES game for my birthday, so I was totally stoked! (I had maybe 6 games in all at the time) And when I saw it was MegaMan X I instantly went for my console and the next tweleve hours were lost to MegaMan, Zero, Sigma and a assortment of Junkfood.

Best way to spend a weekend. I've played this game inside out and backwards, found every secret imaginable, beat it nearly anyway you can imagine. (Including with no sub tanks or heart tanks only the base life you start with.) This game holds a very special place for me in video game history.

The real Review:
Graphics 9: It's Capcom. It's Megaman. Its the first foray for the series in both the darker, gritty world of Megaman X and for the SNES. Of course it looks great! Though gone is the anime cuteness of the previous Megaman games, now for something along the lines of a science fiction anime, with robots! So it looks great.

Sound: 8

PUT HEADPHONES ON!

Okay? You will notice a great deal of difference. First, the music, epic. From boss battles, to the stages themselves they fit the mood perfectly, and help hype up the heavy action (especially during the last few stages where everything wants to kill X ) As for the effects, perfect, I saw now skips or lags in timing for each, and everything from the dash, to the charge up of the buster and the execution of special weapons was spot on. And when/if you unlock it, you will hear the delightful homage of Megaman doing the Hadoken. Its just freaking awesome.

Addictiveness: 5

Okay, this score is a little low for one real reason. Once you've found out the locations of the goodies, and discovered the bosses weakeness and beaten the game. There really isn't much reason to go back and play it, unless you're like me and just love playing the game and want to do 'Hard Core' plays.

Story: 8

Woah... things got dark in 21XX. Gone is Wiley and his dastardly deeds to take over the world, stopped only by Megaman, Rush, Roll and Dr. Light.

You begin... the war is already over. The bad guy won. Humanity is dying, being replaced by Reploids.

(Which makes you wonder, where was the orginal Megaman in all this?...)

So, what happened? Sigma Happened.

The Day of Sigma:
http://www.youtube.com/watch?v=lcuzqLjvKtM&feature=youtu.be

The Story, while dark, is excellent.And gets better with most of the progressive X games.(Note: MOST of the games.)

Depth: 8

The game plays on the same routine as classic Megaman games. Eight bosses, each with a weakness and a weapon to obtain after each. However, it goes a bit deeper then that. With the increase in difficulty, variety of enemies and deviousness of the bosses, there are things that have changed. Subtanks to store life energy to use at will, and heart tanks that expand the base life meter. Not only this, but armor pieces that give varying abilities. From speed dashing (which allows farther, more agile jumps) To Barrier breaking helmet, damage reducing armor, and even a upgrade to the buster that allows a 3rd charge level for the buster cannon, and allows you to charge special weapons to unlock a second ability for the weapon. So it all adds a level of depth to consider throughout the game, to see what can get you where, and to see what might get by exploring. Not to mention, some weapons, while not doing extra damage to bosses, might weaken them in other ways.

Difficulty: 7

While difficult, it is not insurmountable. Careful study of the enemies, and bosses will let you figure things out. So challenging certainly, but not impossible by any means. However, you might feel that way by the time you get to last boss which does not play fair by any means. So it's a perfect balance.

Final Thoughts:

If you ever liked Mega Man games, you'll love Mega Man X.

SPOILER SPOILER SPOILER!

If you want to know how to get all the goodies just watch this!
http://www.youtube.com/watch?v=VAgqcVxcF1s
Personal thoughts and Feelings about Mega Man X:

Now this is a trip down memory lane for me. Lets go back in time a little bit now. It was the sad day and age when video rental stores were dying. Sad, but true. A small Video rental store we went to not far from where I lived when I was younger had a large selection of SNES and Sega games, good times. Better yet, it had a pizza place too! A great Friday evening all in one.

I rented the game once, and played about halfway through, and SWORE I would go back, rent it and beat it... No such chance, it was always rented out when I went back for it. Fast foward about a year, when the store was closing down and selling everything they had. My dad came home with a SNES game for my birthday, so I was totally stoked! (I had maybe 6 games in all at the time) And when I saw it was MegaMan X I instantly went for my console and the next tweleve hours were lost to MegaMan, Zero, Sigma and a assortment of Junkfood.

Best way to spend a weekend. I've played this game inside out and backwards, found every secret imaginable, beat it nearly anyway you can imagine. (Including with no sub tanks or heart tanks only the base life you start with.) This game holds a very special place for me in video game history.

The real Review:
Graphics 9: It's Capcom. It's Megaman. Its the first foray for the series in both the darker, gritty world of Megaman X and for the SNES. Of course it looks great! Though gone is the anime cuteness of the previous Megaman games, now for something along the lines of a science fiction anime, with robots! So it looks great.

Sound: 8

PUT HEADPHONES ON!

Okay? You will notice a great deal of difference. First, the music, epic. From boss battles, to the stages themselves they fit the mood perfectly, and help hype up the heavy action (especially during the last few stages where everything wants to kill X ) As for the effects, perfect, I saw now skips or lags in timing for each, and everything from the dash, to the charge up of the buster and the execution of special weapons was spot on. And when/if you unlock it, you will hear the delightful homage of Megaman doing the Hadoken. Its just freaking awesome.

Addictiveness: 5

Okay, this score is a little low for one real reason. Once you've found out the locations of the goodies, and discovered the bosses weakeness and beaten the game. There really isn't much reason to go back and play it, unless you're like me and just love playing the game and want to do 'Hard Core' plays.

Story: 8

Woah... things got dark in 21XX. Gone is Wiley and his dastardly deeds to take over the world, stopped only by Megaman, Rush, Roll and Dr. Light.

You begin... the war is already over. The bad guy won. Humanity is dying, being replaced by Reploids.

(Which makes you wonder, where was the orginal Megaman in all this?...)

So, what happened? Sigma Happened.

The Day of Sigma:
http://www.youtube.com/watch?v=lcuzqLjvKtM&feature=youtu.be

The Story, while dark, is excellent.And gets better with most of the progressive X games.(Note: MOST of the games.)

Depth: 8

The game plays on the same routine as classic Megaman games. Eight bosses, each with a weakness and a weapon to obtain after each. However, it goes a bit deeper then that. With the increase in difficulty, variety of enemies and deviousness of the bosses, there are things that have changed. Subtanks to store life energy to use at will, and heart tanks that expand the base life meter. Not only this, but armor pieces that give varying abilities. From speed dashing (which allows farther, more agile jumps) To Barrier breaking helmet, damage reducing armor, and even a upgrade to the buster that allows a 3rd charge level for the buster cannon, and allows you to charge special weapons to unlock a second ability for the weapon. So it all adds a level of depth to consider throughout the game, to see what can get you where, and to see what might get by exploring. Not to mention, some weapons, while not doing extra damage to bosses, might weaken them in other ways.

Difficulty: 7

While difficult, it is not insurmountable. Careful study of the enemies, and bosses will let you figure things out. So challenging certainly, but not impossible by any means. However, you might feel that way by the time you get to last boss which does not play fair by any means. So it's a perfect balance.

Final Thoughts:

If you ever liked Mega Man games, you'll love Mega Man X.

SPOILER SPOILER SPOILER!

If you want to know how to get all the goodies just watch this!
http://www.youtube.com/watch?v=VAgqcVxcF1s
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04-30-13 03:26 PM
Eirinn is Offline
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Not bad. The review takes a slightly different approach than I'm used to, but all in all, that wasn't a bad thing. It was definitely an interesting twist. And while I probably wouldn't feature a review with links in it, that isn't to say it wasn't an interesting touch. I actually want to play this now that I've read the review, which is part of the reason one would review a good game, is it not? I look forward to reading your next work.
Not bad. The review takes a slightly different approach than I'm used to, but all in all, that wasn't a bad thing. It was definitely an interesting twist. And while I probably wouldn't feature a review with links in it, that isn't to say it wasn't an interesting touch. I actually want to play this now that I've read the review, which is part of the reason one would review a good game, is it not? I look forward to reading your next work.
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04-30-13 03:59 PM
MrEon is Offline
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MrEon
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Eirinn :

Thanks for such a nice reply! I appreciate it. And yes, I was debating about the links myself, but figured there couldn't be any harm in it ( I didn't see any rules about it so I took the chance) and hoped it would generate interest in the game. Sort of a experiment to see if it was a good idea or not. And mostly I just wanted it to be interesting to read and inspire a wanting to play so to speak.

And you'll be seeing more reviews from me soon, I hope to plan to do 2-3 a week. Anyway, thanks again for commenting and rating it, I appreciate it
Eirinn :

Thanks for such a nice reply! I appreciate it. And yes, I was debating about the links myself, but figured there couldn't be any harm in it ( I didn't see any rules about it so I took the chance) and hoped it would generate interest in the game. Sort of a experiment to see if it was a good idea or not. And mostly I just wanted it to be interesting to read and inspire a wanting to play so to speak.

And you'll be seeing more reviews from me soon, I hope to plan to do 2-3 a week. Anyway, thanks again for commenting and rating it, I appreciate it
Member
Gaming like its 1995


Affected by 'Laziness Syndrome'

Registered: 12-02-12
Location: D.C. Wastelands
Last Post: 3702 days
Last Active: 1918 days

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