Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 79
Entire Site: 5 & 804
03-29-24 08:27 AM

Thread Information

Views
776
Replies
4
Rating
0
Status
CLOSED
Thread
Creator
Kingnothing2010
04-14-13 12:17 PM
Last
Post
tRIUNE
04-14-13 04:22 PM
System
Rating
4.8
Additional Thread Details
Views: 177
Today: 0
Users: 0 unique

Thread Actions

Order
 

Better then the first one!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
4.8
9
9
8
7
8
8
9.5
9
9
8
7
8
8

04-14-13 12:17 PM
Kingnothing2010 is Offline
| ID: 779050 | 608 Words

Level: 20


POSTS: 56/72
POST EXP: 3988
LVL EXP: 38944
CP: 91.6
VIZ: -159

Likes: 0  Dislikes: 0
Beast here, The first Shank wasn’t a bad game at all, but it did suffer from certain problems which seemed to hold back the gameplay’s full potential. The team acknowledged that and decided to focus on tuning up these small issues so that Shank 2 could be everything we hoped the first one would be. The result is a much more refined and responsive system. This 2D brawler/shooter is more fluid and brutal than ever. Shank is faster now and can dispatch enemies with ease as he switches between light, heavy and ranged attacks. Hell, he doesn’t even have to stick to his own weapons as various items litter the floor waiting to become instruments of torture (ex: fish, torch, kitchen sink, lead pipe). One encounter saw Shank launch an enemy into the air with a massive hammer, shoot him mid-air with the shotgun, perform a lunging air grab and then throw him into oncoming enemies to knock everyone back into a motion mine that he had placed recently. All of that took place within a matter of seconds and it’s scenarios like this that make Shank 2 oh-so-satisfying. It’s mainly due to the new control layout which sees minimal crossover of buttons unlike the first game. No longer are attack and heal assigned to the same button and dodge only requires a flick of the right stick. Also, exclamation points have been added to let Shank know when a counter-attack opportunity is present. In addition to all of that, there are also environmental hazards (mainly variations of meat grinders) that are a danger to Shank and his enemies. When you combine an upgraded Shank combat system with better mapped commands the result is one of the fastest, combo-crazy 2D bloodfests you’ll ever have the pleasure of playing.                                       Survival Mode
The co-op campaign from the first game has been replaced with the new cooperative option, Survival Mode. For the most part, it’s exactly what you’d expect from a survival mode. You and a friend fend off wave after wave of various thugs and hulking bosses (there’s even a special zombie wave) in one of three arenas using all three of your weapons types. The twist? Three weapon caches require your constant protection as certain enemies will try to plant bombs on them to permanently destroy the crates. If one is armed, you’ll find yourself trying to disarm the bomb in the midst of gunfire and melee attacks. It can get quite hectic in the later waves which is why there’s a store that additional aid can be purchased from. These items range from health drops to wild boars to stationary turrets. The insanity only stops in the brief 5 seconds between rounds, but that’s a good thing because you won’t want it to stop.                                                                                                                                                      Graphics
Shank is one part addictive gruesome combat and one part beautiful artwork. The hand-drawn visuals never fail to impress, even when you’re busy covering the area in blood. Everything in the game is crisp and vibrant, providing the most colorful and visually-pleasing grindhouse-style experiences out there. Whether you’re working through a lush jungle or a military medical facility, chances are you won’t have any complaints regarding the visual representation of each area.                                                                                                                                                       Price
So, we’ve already established that Shank 2 excels in areas that its predecessor didn’t. A better product might have some believe that it would carry a larger price tag or, at least, the same price as Shank 1. Somehow, Shank 2 only costs $9.99 which is five dollars less than the original title. A better package at a lower price? What more could a gamer ask for? The beast approves!
Beast here, The first Shank wasn’t a bad game at all, but it did suffer from certain problems which seemed to hold back the gameplay’s full potential. The team acknowledged that and decided to focus on tuning up these small issues so that Shank 2 could be everything we hoped the first one would be. The result is a much more refined and responsive system. This 2D brawler/shooter is more fluid and brutal than ever. Shank is faster now and can dispatch enemies with ease as he switches between light, heavy and ranged attacks. Hell, he doesn’t even have to stick to his own weapons as various items litter the floor waiting to become instruments of torture (ex: fish, torch, kitchen sink, lead pipe). One encounter saw Shank launch an enemy into the air with a massive hammer, shoot him mid-air with the shotgun, perform a lunging air grab and then throw him into oncoming enemies to knock everyone back into a motion mine that he had placed recently. All of that took place within a matter of seconds and it’s scenarios like this that make Shank 2 oh-so-satisfying. It’s mainly due to the new control layout which sees minimal crossover of buttons unlike the first game. No longer are attack and heal assigned to the same button and dodge only requires a flick of the right stick. Also, exclamation points have been added to let Shank know when a counter-attack opportunity is present. In addition to all of that, there are also environmental hazards (mainly variations of meat grinders) that are a danger to Shank and his enemies. When you combine an upgraded Shank combat system with better mapped commands the result is one of the fastest, combo-crazy 2D bloodfests you’ll ever have the pleasure of playing.                                       Survival Mode
The co-op campaign from the first game has been replaced with the new cooperative option, Survival Mode. For the most part, it’s exactly what you’d expect from a survival mode. You and a friend fend off wave after wave of various thugs and hulking bosses (there’s even a special zombie wave) in one of three arenas using all three of your weapons types. The twist? Three weapon caches require your constant protection as certain enemies will try to plant bombs on them to permanently destroy the crates. If one is armed, you’ll find yourself trying to disarm the bomb in the midst of gunfire and melee attacks. It can get quite hectic in the later waves which is why there’s a store that additional aid can be purchased from. These items range from health drops to wild boars to stationary turrets. The insanity only stops in the brief 5 seconds between rounds, but that’s a good thing because you won’t want it to stop.                                                                                                                                                      Graphics
Shank is one part addictive gruesome combat and one part beautiful artwork. The hand-drawn visuals never fail to impress, even when you’re busy covering the area in blood. Everything in the game is crisp and vibrant, providing the most colorful and visually-pleasing grindhouse-style experiences out there. Whether you’re working through a lush jungle or a military medical facility, chances are you won’t have any complaints regarding the visual representation of each area.                                                                                                                                                       Price
So, we’ve already established that Shank 2 excels in areas that its predecessor didn’t. A better product might have some believe that it would carry a larger price tag or, at least, the same price as Shank 1. Somehow, Shank 2 only costs $9.99 which is five dollars less than the original title. A better package at a lower price? What more could a gamer ask for? The beast approves!
Perma Banned

Affected by 'Laziness Syndrome'

Registered: 02-11-13
Last Post: 4000 days
Last Active: 3999 days

04-14-13 12:24 PM
BtotheH is Offline
| ID: 779058 | 53 Words

BtotheH
Level: 35

POSTS: 100/257
POST EXP: 14968
LVL EXP: 265297
CP: 890.5
VIZ: 22626

Likes: 0  Dislikes: 0
Nice review beast. Sounds like an awsome game that hardly gets boring, especialy for the price. While I do not own an x box, I have freinds that do and I will recomend them the game, hell I might buy It In the future just to play It at my  friends house lol.
Nice review beast. Sounds like an awsome game that hardly gets boring, especialy for the price. While I do not own an x box, I have freinds that do and I will recomend them the game, hell I might buy It In the future just to play It at my  friends house lol.
Trusted Member
Video gamer/ Athlete / Over all nice person. Mistakes to me are a learning expierience and shouldn't be forgotten


Affected by 'Laziness Syndrome'

Registered: 11-20-12
Last Post: 3495 days
Last Active: 3135 days

04-14-13 12:25 PM
Jordanv78 is Offline
| ID: 779060 | 43 Words

Jordanv78
Level: 190


POSTS: 5231/12281
POST EXP: 809836
LVL EXP: 95393934
CP: 78597.7
VIZ: 575550

Likes: 0  Dislikes: 0
Kingnothing2010 : Yeah, again this doesn't look right. Decent review, just the formatting, spacing and font is bad.

I'm not sure why you are doing that. It's not helping. If you removed all of that and fixed the spacing it would look 100x better.
Kingnothing2010 : Yeah, again this doesn't look right. Decent review, just the formatting, spacing and font is bad.

I'm not sure why you are doing that. It's not helping. If you removed all of that and fixed the spacing it would look 100x better.
Vizzed Elite
Former Admin
Special Assault Brigade for Real Emergencies


Affected by 'Laziness Syndrome'

Registered: 10-16-10
Location: Chicagoland
Last Post: 2390 days
Last Active: 2363 days

04-14-13 12:29 PM
Kingnothing2010 is Offline
| ID: 779063 | 17 Words

Level: 20


POSTS: 59/72
POST EXP: 3988
LVL EXP: 38944
CP: 91.6
VIZ: -159

Likes: 0  Dislikes: 0

Hows this look, i cut out the comic sans font, and the red text and yellow background.

Hows this look, i cut out the comic sans font, and the red text and yellow background.

Perma Banned

Affected by 'Laziness Syndrome'

Registered: 02-11-13
Last Post: 4000 days
Last Active: 3999 days

04-14-13 04:22 PM
tRIUNE is Offline
| ID: 779248 | 8 Words

tRIUNE
Level: 191


POSTS: 7486/12374
POST EXP: 624776
LVL EXP: 97741152
CP: 240947.9
VIZ: 7093601

Likes: 0  Dislikes: 0
This was plagiarized from the following:
http://www.justpushstart.com/2012/02/shank-2-review/

[trashed]
This was plagiarized from the following:
http://www.justpushstart.com/2012/02/shank-2-review/

[trashed]
Vizzed Elite
Former Admin

Hero of Hyrule


Affected by 'Laziness Syndrome'

Registered: 06-09-10
Last Post: 939 days
Last Active: 917 days

Links

Page Comments


This page has no comments

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×