Ok, I'm gonna say straight out, I only played this for 10 mins and I am sick of this game. It's awful.
Story: Lester basically ends up on a island and wants to go home to read comics. In a nutshell. He's a nerd, and is... well, and unlikely hero.
Graphics: I don't say much about graphics, I will just day that they are fine.
Game play: As far as I have played you must get to the end of each section from left to right. Along the way you will have fun with your cowardly zero, oops I mean hero, with things like trying to get him to simply kick a turtle so you can keep moving, tedious jumping and constantly running away. FUN! I stopped playing at a part where a seagull picks you up and takes you to middle of the level. It is so annoying.
Controls: Horribly stiff, now if I remember the snes button layout, b makes you jump, a makes you kick, y makes you run after a bit of speed up time and x makes you push things. Not the worst control layout ever, but it all feels so stiff moving Lester, the controls annoy me. To do things like jumping up to a ledge, you have to hold up and press the jump button you have to be a little bit away from the ledge to climb, so if you are too close you have to turn around, step, turn then climb, it is so tedious. Eventually you will get a weapon, how you use it, I don't know, never got that far.
Sound: From what I have listened to, it fits the setting, but it was repetitive and quite frankly, I could hear my growling while playing more than the music.
I'm not going to go any further into this, basically the game is a frustrating mess with stiff controls. Anything good? Well the fact that Lester runs away and gets scared at certain points does add to some character, and it did feel like I was helping him overcome fears. But this game is too annoying for me to continue.
Ok, I'm gonna say straight out, I only played this for 10 mins and I am sick of this game. It's awful.
Story: Lester basically ends up on a island and wants to go home to read comics. In a nutshell. He's a nerd, and is... well, and unlikely hero.
Graphics: I don't say much about graphics, I will just day that they are fine.
Game play: As far as I have played you must get to the end of each section from left to right. Along the way you will have fun with your cowardly zero, oops I mean hero, with things like trying to get him to simply kick a turtle so you can keep moving, tedious jumping and constantly running away. FUN! I stopped playing at a part where a seagull picks you up and takes you to middle of the level. It is so annoying.
Controls: Horribly stiff, now if I remember the snes button layout, b makes you jump, a makes you kick, y makes you run after a bit of speed up time and x makes you push things. Not the worst control layout ever, but it all feels so stiff moving Lester, the controls annoy me. To do things like jumping up to a ledge, you have to hold up and press the jump button you have to be a little bit away from the ledge to climb, so if you are too close you have to turn around, step, turn then climb, it is so tedious. Eventually you will get a weapon, how you use it, I don't know, never got that far.
Sound: From what I have listened to, it fits the setting, but it was repetitive and quite frankly, I could hear my growling while playing more than the music.
I'm not going to go any further into this, basically the game is a frustrating mess with stiff controls. Anything good? Well the fact that Lester runs away and gets scared at certain points does add to some character, and it did feel like I was helping him overcome fears. But this game is too annoying for me to continue.