Welcome to yet another one of my reviews. As you may have noticed, it isn't a Pokemon game this time.
I'll admit it. I owned a physical copy of this game. I played it a lot, too. A LOT. On the day I bought it, I had purchased it from a Sears, I believe. However, my mother needed to buy groceries for an upcoming party over the weekend. I desperately wanted to play this game, but my Gameboy Advance SP was at home. So, naturally, I spent an hour and a half reading the game manual, figuring I'd be a master of the game before even playing. I even stared at the Spanish and German sections of the manual, just in case they held any secrets.
Since I was already so good at Yugioh in my mind (I was a fairly avid fan back then) , and because I read the manual so thoroughly, it came as quite a shock when I lost to Jaden in my very first match. I figured luck had dealt him the cards of fate, so I challenged him again. The same result. I could not beat him. The game doesn't exactly start you off with the best cards, but it gives you three general start up decks that aren't half bad. However, I was a man who enjoyed a good trap card so I had to add plenty to my deck to improve it. I would later learn that having all the good cards did not ensure victory. If it did, Charlie Sheen would always win, wouldn't he?
The game starts you off simply, as the new kid in Slifer Red dorm. This dorm sucks honestly, and is filled with dropouts and not-too-good players. Don't dismay! Once a month, usually, an exam is given to test your skills. The first part is a questionnaire, basic trivia honestly, asking you about the effects of certain cards and how to perform fusions. The second is a section where it sets up a situation, and you have one turn to beat your opponent, using only the cards you are given. These can be played and practiced anytime. The third part is the practical exam, where you use one of your decks to play a duel, however, you want to complete certain actions, such as Ritual Summons and Direct Attacking, to gain points toward your test. Get over a certain score, and you can go to a better dorm, like Obelisk Blue or Ra Yellow, which determine which players you can challenge.
In between exams, you can duel others for money to spend on more cards, and certain events sometimes happen. The graphics aren't half bad and battles are lively and fun, but they aren't the subject of the game, nor are the game's average sound (consisting of a good soundtrack) or non-existent storyline. This lack of storyline here isn't necessarily a bad thing however, because it allows the player to start the adventure how they want to. The key here is how addictive it can be, and how much time you could spend on it. There are 1200 cards to try to get and hundreds of events that can take quite a while to unlock them. If you enjoy the fun of dueling than this game is for you. If not, you probably won't like it as much. This game starts out pretty tough, with weak decks, limited Dual Points, and a weak dorm. However, if you build up a good deck and work hard at your tests, getting to the top can be easy. This game also depends on good you at at Yugioh. Anybody who is moderately good should have no trouble with early opponents like Banner.
Overall, if you like Yugioh, you should play this game. If not, I suggest playing it anyway. It certainly is an entertaining game. Welcome to yet another one of my reviews. As you may have noticed, it isn't a Pokemon game this time.
I'll admit it. I owned a physical copy of this game. I played it a lot, too. A LOT. On the day I bought it, I had purchased it from a Sears, I believe. However, my mother needed to buy groceries for an upcoming party over the weekend. I desperately wanted to play this game, but my Gameboy Advance SP was at home. So, naturally, I spent an hour and a half reading the game manual, figuring I'd be a master of the game before even playing. I even stared at the Spanish and German sections of the manual, just in case they held any secrets.
Since I was already so good at Yugioh in my mind (I was a fairly avid fan back then) , and because I read the manual so thoroughly, it came as quite a shock when I lost to Jaden in my very first match. I figured luck had dealt him the cards of fate, so I challenged him again. The same result. I could not beat him. The game doesn't exactly start you off with the best cards, but it gives you three general start up decks that aren't half bad. However, I was a man who enjoyed a good trap card so I had to add plenty to my deck to improve it. I would later learn that having all the good cards did not ensure victory. If it did, Charlie Sheen would always win, wouldn't he?
The game starts you off simply, as the new kid in Slifer Red dorm. This dorm sucks honestly, and is filled with dropouts and not-too-good players. Don't dismay! Once a month, usually, an exam is given to test your skills. The first part is a questionnaire, basic trivia honestly, asking you about the effects of certain cards and how to perform fusions. The second is a section where it sets up a situation, and you have one turn to beat your opponent, using only the cards you are given. These can be played and practiced anytime. The third part is the practical exam, where you use one of your decks to play a duel, however, you want to complete certain actions, such as Ritual Summons and Direct Attacking, to gain points toward your test. Get over a certain score, and you can go to a better dorm, like Obelisk Blue or Ra Yellow, which determine which players you can challenge.
In between exams, you can duel others for money to spend on more cards, and certain events sometimes happen. The graphics aren't half bad and battles are lively and fun, but they aren't the subject of the game, nor are the game's average sound (consisting of a good soundtrack) or non-existent storyline. This lack of storyline here isn't necessarily a bad thing however, because it allows the player to start the adventure how they want to. The key here is how addictive it can be, and how much time you could spend on it. There are 1200 cards to try to get and hundreds of events that can take quite a while to unlock them. If you enjoy the fun of dueling than this game is for you. If not, you probably won't like it as much. This game starts out pretty tough, with weak decks, limited Dual Points, and a weak dorm. However, if you build up a good deck and work hard at your tests, getting to the top can be easy. This game also depends on good you at at Yugioh. Anybody who is moderately good should have no trouble with early opponents like Banner.
Overall, if you like Yugioh, you should play this game. If not, I suggest playing it anyway. It certainly is an entertaining game. |