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Invent your own PokeBall!

 

05-27-10 05:13 PM
~sakura~ is Offline
| ID: 189511 | 159 Words

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3Chris28 : an interesting concept, but it wouldn't be very useful. Unless you can pull up the move set for said Legendary any time you want, it would be impossible to memorize the "TMs, HMs, Moves they learn naturally, Egg Moves, Move Tutor Moves, etc., everything!" (legendaries can't learn Egg Moves because they can't breed, with the strange exception of Manaphy and Phione). Anyways, I wouldn't see a point in dividing the catch rate of a pokemon by three to get data that you can always look up online (Bulbapedia and Serebii come to mind here). The ability to learn any move upon catching is a nice one, but you could always level up the legendary (you probably would if you were using it competitively) or use a move re- learner. Interesting idea, but 15,000 pokedollars is a lot. The good poffins and vitamins don't even cost that much, and I find those to be a lot more useful.
3Chris28 : an interesting concept, but it wouldn't be very useful. Unless you can pull up the move set for said Legendary any time you want, it would be impossible to memorize the "TMs, HMs, Moves they learn naturally, Egg Moves, Move Tutor Moves, etc., everything!" (legendaries can't learn Egg Moves because they can't breed, with the strange exception of Manaphy and Phione). Anyways, I wouldn't see a point in dividing the catch rate of a pokemon by three to get data that you can always look up online (Bulbapedia and Serebii come to mind here). The ability to learn any move upon catching is a nice one, but you could always level up the legendary (you probably would if you were using it competitively) or use a move re- learner. Interesting idea, but 15,000 pokedollars is a lot. The good poffins and vitamins don't even cost that much, and I find those to be a lot more useful.
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06-06-10 06:04 PM
Reddragon is Offline
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Reddragon
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I would create a transform ball were when it catches a pokemon it Randomly transforms into another pokemon depending on if the pokemon is rare or not exsample if you used it on a weak pokemon the pokemon would transform into a weak pokemon or if you used it on a strong pokemon the pokemon would transform into a strong pokemon
I would create a transform ball were when it catches a pokemon it Randomly transforms into another pokemon depending on if the pokemon is rare or not exsample if you used it on a weak pokemon the pokemon would transform into a weak pokemon or if you used it on a strong pokemon the pokemon would transform into a strong pokemon
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06-06-10 06:44 PM
BreakDown is Offline
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BreakDown
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I would also invent another pokeball that can raise stats.

AttackBall- Raises the Pokemon's attack and special attack

DefenseBall- Rasies the Pokemon's defense and special defense

HealthBall- Raises the Pokemon's Max Heatlh and Speed.

I know the name sounds cheesy, but the description sounds awesome.
I would also invent another pokeball that can raise stats.

AttackBall- Raises the Pokemon's attack and special attack

DefenseBall- Rasies the Pokemon's defense and special defense

HealthBall- Raises the Pokemon's Max Heatlh and Speed.

I know the name sounds cheesy, but the description sounds awesome.
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06-13-10 06:06 PM
3Chris28 is Offline
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Or, maybe, you can combine all of those balls into one ball, the STAT Ball. It has the same catch rate as a regular Pokeball, but it raises all of the Pokemon's stats.

Or, maybe, a Nature Ball, where, once the Pokemon is captured, you get to customize its Nature.

Or, maybe, you can combine all of those balls into one ball, the STAT Ball. It has the same catch rate as a regular Pokeball, but it raises all of the Pokemon's stats.

Or, maybe, a Nature Ball, where, once the Pokemon is captured, you get to customize its Nature.
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(edited by 3Chris28 on 06-13-10 06:08 PM)    

06-16-10 01:18 PM
dango989 is Offline
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I would make the shiny theft ball. It can capture any pokemon from a regular trainer, not gym leaders or elite four, and it's the same as a pokeball for catch rate, but when you caught another trainers pokemon it would become shiny. This would be helpful if you didn't want to train a pokemon yourself, you could just take it from another trainer... Oh yeah, and there's only 1 in the game, like a masterball.
I would make the shiny theft ball. It can capture any pokemon from a regular trainer, not gym leaders or elite four, and it's the same as a pokeball for catch rate, but when you caught another trainers pokemon it would become shiny. This would be helpful if you didn't want to train a pokemon yourself, you could just take it from another trainer... Oh yeah, and there's only 1 in the game, like a masterball.
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06-18-10 09:08 PM
RedMageCole is Offline
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RedMageCole
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I would create..

Move Ball
Catch Rate: 1.5%
Effect On Capture: When you capture the pokemon, you can make it relearn any moves it can relearn currently.

Evolution Ball
Catch Rate: 1.0%
Effect On Capture: If you captured a pokemon that should be able to evolve, it automatically evolves. (Like if you encountered a level 30 Spearow, when you catch it with this ball, it will evolve into Fearow.)

Level Ball
Catch Rate: 1.0%
Effect On Capture: When you capture a pokemon with this ball, it's level will go up by 1.

Swarm Ball
Catch Rate: 1.5%
Effect On Capture: Works like a normal Great Ball, but if used on a Swarming Pokemon (Double wild pokemon battle), it splits into 2 Great Balls, and attempts to capture BOTH pokemon.

I would create..

Move Ball
Catch Rate: 1.5%
Effect On Capture: When you capture the pokemon, you can make it relearn any moves it can relearn currently.

Evolution Ball
Catch Rate: 1.0%
Effect On Capture: If you captured a pokemon that should be able to evolve, it automatically evolves. (Like if you encountered a level 30 Spearow, when you catch it with this ball, it will evolve into Fearow.)

Level Ball
Catch Rate: 1.0%
Effect On Capture: When you capture a pokemon with this ball, it's level will go up by 1.

Swarm Ball
Catch Rate: 1.5%
Effect On Capture: Works like a normal Great Ball, but if used on a Swarming Pokemon (Double wild pokemon battle), it splits into 2 Great Balls, and attempts to capture BOTH pokemon.

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06-19-10 03:02 PM
sedo45 is Offline
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Zeldisaster : The team ball. It allows you to catch wild pokemon in team battle.-60pokedollars
Zeldisaster : The team ball. It allows you to catch wild pokemon in team battle.-60pokedollars
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06-19-10 04:21 PM
RedMageCole is Offline
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RedMageCole
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sedo45 : I made the exact same thing. READ.
sedo45 : I made the exact same thing. READ.
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06-19-10 11:51 PM
vizwiz123 is Offline
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Battle Ball- When you enter battle, one of your stats increases, it's random each time.

Sunny Ball- Better catch rate during the day.

Trapper Ball. Summon the Pokemon you caught this with in battle, and the foe/foe's Pokemon can no longer escape.

These are some ideas
Battle Ball- When you enter battle, one of your stats increases, it's random each time.

Sunny Ball- Better catch rate during the day.

Trapper Ball. Summon the Pokemon you caught this with in battle, and the foe/foe's Pokemon can no longer escape.

These are some ideas
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06-26-10 05:47 PM
drag00n365 is Offline
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drag00n365
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how about a health ball. (cause this always anoyed me.) it would heal a pokemon caught with it to full health. that way if you took its health down almost all the way you wouldnt have to take it to a pokemon center to heal it.
how about a health ball. (cause this always anoyed me.) it would heal a pokemon caught with it to full health. that way if you took its health down almost all the way you wouldnt have to take it to a pokemon center to heal it.
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06-26-10 06:02 PM
TSsilent is Offline
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hmm i would make a poffin pokeball so that when you catch the pokemon each stat goes up by 1 on what you would usually use the poffin cakes for
hmm i would make a poffin pokeball so that when you catch the pokemon each stat goes up by 1 on what you would usually use the poffin cakes for
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06-26-10 06:21 PM
DemonMoogle is Offline
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Paralyze ball. If the pokemon is paralized, the catch rate chance is increased
Paralyze ball. If the pokemon is paralized, the catch rate chance is increased
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06-26-10 10:59 PM
Zeldisaster is Offline
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Zeldisaster
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DemonMoogle : ...the catch rate is already raised if it's paralyzed... Just sayin. Lol
DemonMoogle : ...the catch rate is already raised if it's paralyzed... Just sayin. Lol
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06-27-10 12:03 AM
vizwiz123 is Offline
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vizwiz123
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A new ball can be the Status ball. It gives the Pokemon a random status condition if they break free. However, it's risky since burn is a status condition
A new ball can be the Status ball. It gives the Pokemon a random status condition if they break free. However, it's risky since burn is a status condition
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06-27-10 11:33 AM
BreakDown is Offline
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BreakDown
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I would create a Fusion Ball. You can catch up to two pokemons, so it would make two great pokemons be 1 powerful great pokemon. I would catch a fire-type and a water- type pokemon, so it would be water and fire- type pokemon. It would have great moves, and it would be a great Poke'ball.

For the Fusion Ball, I would also add a feature that can make you fight 2 wild pokemon in a double team match. Then you can use the fusion ball to catch the 2 pokemons.

How about the Mind Ball. You can throw it at an enemy's pokemon and try to catch it. It would be sucky if your opponent catch your pokemon using a Mind Ball, but that's when you use a Mind Powder for your Pokemon to hold, to prevent your opponent to catch your Pokemon.
I would create a Fusion Ball. You can catch up to two pokemons, so it would make two great pokemons be 1 powerful great pokemon. I would catch a fire-type and a water- type pokemon, so it would be water and fire- type pokemon. It would have great moves, and it would be a great Poke'ball.

For the Fusion Ball, I would also add a feature that can make you fight 2 wild pokemon in a double team match. Then you can use the fusion ball to catch the 2 pokemons.

How about the Mind Ball. You can throw it at an enemy's pokemon and try to catch it. It would be sucky if your opponent catch your pokemon using a Mind Ball, but that's when you use a Mind Powder for your Pokemon to hold, to prevent your opponent to catch your Pokemon.
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06-27-10 08:56 PM
Geldra is Offline
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Geldra
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If I could make a pokeball I would invent:
Shot ball:
Damages the pokemon that it tries to catch, the moment it touches it (Whether or not you catch it). Also heals the Pokemon it catches (If it catches it) to full health again. (A double edged sword, you can get the pokemon to faint if aiming at it if it has a low enough HP).
Warp ball:
Has the power of a MasterBall, but whichever Pokemon it catches get teleported along with it to a random place. Then, if you find this ball at that random place, then the Pokemon gets MaxStats and turned into Lv100.
Element ball:
If the pokemon's type matches the Pokeball's type (They will be all different types), then the Element ball has 100% success rate of catching the Pokemon.

Well, my ideas may suck, but they are what I reckon would be pretty cool.
If I could make a pokeball I would invent:
Shot ball:
Damages the pokemon that it tries to catch, the moment it touches it (Whether or not you catch it). Also heals the Pokemon it catches (If it catches it) to full health again. (A double edged sword, you can get the pokemon to faint if aiming at it if it has a low enough HP).
Warp ball:
Has the power of a MasterBall, but whichever Pokemon it catches get teleported along with it to a random place. Then, if you find this ball at that random place, then the Pokemon gets MaxStats and turned into Lv100.
Element ball:
If the pokemon's type matches the Pokeball's type (They will be all different types), then the Element ball has 100% success rate of catching the Pokemon.

Well, my ideas may suck, but they are what I reckon would be pretty cool.
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06-28-10 11:45 AM
sedo45 is Offline
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sedo45
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jinkman : Ummm the kamikaze ball...If it does 999 damage it will still make the pokemon faint unless you use a hack but the hacker would just get a masterball or a glitch in the game so there is no point having damaging balls.My pokeball improvement of that:If the pokemon breaks out it will give the pokemon you tried to catch get a status problem and if you tried it pokeball again the status will change (name of pokeball:status ball.price:2000 pokedollars)
jinkman : Ummm the kamikaze ball...If it does 999 damage it will still make the pokemon faint unless you use a hack but the hacker would just get a masterball or a glitch in the game so there is no point having damaging balls.My pokeball improvement of that:If the pokemon breaks out it will give the pokemon you tried to catch get a status problem and if you tried it pokeball again the status will change (name of pokeball:status ball.price:2000 pokedollars)
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06-28-10 12:27 PM
jinkman is Offline
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sedo45 : UMM... my Kamikazi ball causes 999 damege IF the pokemon breaks out not if you throw it.My second PokeBall however is the Sapper Ball if the pokemon breaks out it automaticlly plants a leech seed on the pokemon but if you catch it when you send the pokemon out it will auto maticlly plant a leech seed and it whould cost 1500 Pokedollers.
sedo45 : UMM... my Kamikazi ball causes 999 damege IF the pokemon breaks out not if you throw it.My second PokeBall however is the Sapper Ball if the pokemon breaks out it automaticlly plants a leech seed on the pokemon but if you catch it when you send the pokemon out it will auto maticlly plant a leech seed and it whould cost 1500 Pokedollers.
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06-28-10 12:49 PM
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sedo45
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jinkman : but even if it broke out the same would happen




Image upload: 260x157 totaling 24 KB's.

jinkman : but even if it broke out the same would happen




Image upload: 260x157 totaling 24 KB's.

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Sedo used X-Scissor!


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06-29-10 07:25 AM
tonetone714 is Offline
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One poke'ball I would invent would be the "EVO'Ball".
It would be for Pokemon that have evolution stages, and upon a successful capture it automatically evolves the Pokemon to its highest evolution form, but remains the same level.
One poke'ball I would invent would be the "EVO'Ball".
It would be for Pokemon that have evolution stages, and upon a successful capture it automatically evolves the Pokemon to its highest evolution form, but remains the same level.
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