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07-07-25 01:18 AM

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classgame
07-06-25 02:16 PM
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classgame
07-06-25 02:16 PM
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Mischief in Space

 
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07-06-25 02:16 PM
classgame is Offline
| ID: 1415580 | 745 Words

classgame
Level: 89

POSTS: 2030/2031
POST EXP: 209202
LVL EXP: 6720643
CP: 27313.6
VIZ: 2229085

Likes: 0  Dislikes: 0
Is there no end to the Super Solver/Seeker Franchise? Well at least the list was cut in half since the site insisted that I do Cove and Mountain at the same time

Gameplay and Story: And Morty Maxwell is at it again. Why? “How I enjoy being annoying” he says, he’s just screwing around crystal city creating disasteroids (get it?) so they can cause damage, one of them crashes into Queen Astral’s palace just as she’s polishing crystals, and as the chest full of her crystals is open causing Morty to steal them and hide them in satellites (which of course would require codebreaking) and yeah the Sun drops need the Crystals because they need them for sunny spirits. When you zap a “Cool” sun drop (they’ll have sunglasses on) you will solve a math problem (likely a multiplication related one or a comparing activity) get it right and you will earn star bucks to use in the store as well as the codebreaker for the satellites (You can buy a code number or refill your sunbeams) conserve your star bucks because they will be fewer earned (like first little while you will get one whole star buck but as the game goes on you’ll earn them in fractions and they won’t be whole) you’re going to need the star bucks for the satellites where the crystals are hidden. Now to get code numbers for a stargate to enter the next zone you’re going to need to do these activities at least one per zone (but you’ll need four numbers and when you keep doing the activity even after you have all the numbers you need you can earn more star bucks) Zapping a sunbeam without sunglasses will still get you star bucks but not a satellite code

Graphics: Well unfortunately I didn’t set the colors to 265 compared to the thirty two bits that I use on my Windows 98 box which made the graphics not look good (there was no game message that told me it should be set that way. I kind of wish it got a rerelease though like the other Super Seeker games did but I guess the rereleases of the Super Seeker franchise didn’t sell well which could have caused them not to bother with Treasure Galaxy)

Soundtrack: Each area has an exclusive track to the area perfect for the surroundings and nice sound correct answer sounds, same goes for the palace where you have to bring back to crystals to collect prizes (yeah I didn’t see the point in them in this game)

Addictive: Well sure it is at first but it slowly becomes a bit of a chore which sucked the fun out of it.

Depth: This game took a really long time, like my first playing took almost an hour and while you do need to get about 450 gems to complete the game (yeah it doesn’t work the same way as the previous entries you slowly between 3 and 5 gems per orbit and it doesn’t go further than that like there aren’t any bonus crystals to get like Treasure Cove) but of course with the way things move and the currency and stuff it makes the game kind of time consuming, in fact it took up so much of my time when I played the final parts of the game, I had to pre-play them before the gaming season started (and it’s a good thing I did there were only four parts left)

Difficulty: the controls were kind of hard to deal with I’ll admit, and the fact that this was structured differently from the other games in the franchise didn’t really help (though granted it wasn’t like this in Mountain or Cove but we only needed to collect three hundred compared to this games four hundred fifty) so the difficult parts wasn’t the math (there are multiple difficulty levels but since I wanted to get the game done I kept it at level one especially at the activity with the shape pattern puzzle (I hate those types just as much as I hate those right/wrong puzzles)

Post Review Follow Up: So this was the last game in the Solver/Seeker franchise for awhile it took a 5 year hiatus. We wouldn’t see a new Super Solver title til 1999. Though granted I kind of thought this was a bit of a downgrade in the Seeker/Solver franchise but it's still a bit better than Spellbound.


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Registered: 10-02-10
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