Nobody could have probably imagined it back then, but in 2014 was released a game that stole the hearts of all racing enthusiasts up until this very day. Not because of being incredibly better than its competitors, but because of its mod compatibility that, thanks to the efforts of the community, catapulted it into stardom.
Indeed, Assetto Corsa was no revolution. A nice selection of cars and tracks, but the absence of rain and the relative inability to tweak the car's mechanics made it inferior to games already out there and also future titles of the same genre. Still, this game survived them all and it's very alive a decade after its release. All thanks to its mod compatibility.
The work of the community has gifted us with basically any car we can think about and any track existing in the world. And of course, some fantasy also kicks in, allowing somebody to race in Mario Kart's Rainbow Road riding a dinosaur. Because, well, modders xD.
Finally, its long awaited sequel came out of the rumours and became a reality under this interesting name. But of course, the question all AC players are asking right now is: what will happen with the mods? Will this game be as friendly with them?
Some years ago we saw Assetto Corsa Competizione being released, and it was a competition-focused spin-off that didn't quite catch on. The fear of Evo being a similar bluff, so much so that people will stay playing the prequel and even working actively on mods for it, is very real. Or maybe Kunos has realized the greatness of modding, despite its controversial status, and will keep that same philosophy in this game.
We have very few details so far, only knowing that it will release this year. While it's good we won't have to wait much longer for it, the lack of further details has us hyped beyond healthy values. What lies ahead is a true mystery.
Will we see another mod-friendly racing game to conquer the hearts of the fans? Will we see some features only available through modding added officially in this sequel like the rain and climate? Or will it be a major setback like happened with Project Cars 3 and destroy the massive legacy it has built on during the past decade?
Nobody could have probably imagined it back then, but in 2014 was released a game that stole the hearts of all racing enthusiasts up until this very day. Not because of being incredibly better than its competitors, but because of its mod compatibility that, thanks to the efforts of the community, catapulted it into stardom.
Indeed, Assetto Corsa was no revolution. A nice selection of cars and tracks, but the absence of rain and the relative inability to tweak the car's mechanics made it inferior to games already out there and also future titles of the same genre. Still, this game survived them all and it's very alive a decade after its release. All thanks to its mod compatibility.
The work of the community has gifted us with basically any car we can think about and any track existing in the world. And of course, some fantasy also kicks in, allowing somebody to race in Mario Kart's Rainbow Road riding a dinosaur. Because, well, modders xD.
Finally, its long awaited sequel came out of the rumours and became a reality under this interesting name. But of course, the question all AC players are asking right now is: what will happen with the mods? Will this game be as friendly with them?
Some years ago we saw Assetto Corsa Competizione being released, and it was a competition-focused spin-off that didn't quite catch on. The fear of Evo being a similar bluff, so much so that people will stay playing the prequel and even working actively on mods for it, is very real. Or maybe Kunos has realized the greatness of modding, despite its controversial status, and will keep that same philosophy in this game.
We have very few details so far, only knowing that it will release this year. While it's good we won't have to wait much longer for it, the lack of further details has us hyped beyond healthy values. What lies ahead is a true mystery.
Will we see another mod-friendly racing game to conquer the hearts of the fans? Will we see some features only available through modding added officially in this sequel like the rain and climate? Or will it be a major setback like happened with Project Cars 3 and destroy the massive legacy it has built on during the past decade?