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12-04-24 04:32 AM

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Assetto Corsa Evo
10 years on, the long awaited sequel was revealed
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EX Palen
04-11-24 05:55 PM
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04-17-24 11:52 AM
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TouchMaster97

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Assetto Corsa Evo

 

04-11-24 05:55 PM
EX Palen is Offline
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Nobody could have probably imagined it back then, but in 2014 was released a game that stole the hearts of all racing enthusiasts up until this very day. Not because of being incredibly better than its competitors, but because of its mod compatibility that, thanks to the efforts of the community, catapulted it into stardom.

Indeed, Assetto Corsa was no revolution. A nice selection of cars and tracks, but the absence of rain and the relative inability to tweak the car's mechanics made it inferior to games already out there and also future titles of the same genre. Still, this game survived them all and it's very alive a decade after its release. All thanks to its mod compatibility.

The work of the community has gifted us with basically any car we can think about and any track existing in the world. And of course, some fantasy also kicks in, allowing somebody to race in Mario Kart's Rainbow Road riding a dinosaur. Because, well, modders xD.

Finally, its long awaited sequel came out of the rumours and became a reality under this interesting name. But of course, the question all AC players are asking right now is: what will happen with the mods? Will this game be as friendly with them?

Some years ago we saw Assetto Corsa Competizione being released, and it was a competition-focused spin-off that didn't quite catch on. The fear of Evo being a similar bluff, so much so that people will stay playing the prequel and even working actively on mods for it, is very real. Or maybe Kunos has realized the greatness of modding, despite its controversial status, and will keep that same philosophy in this game.

We have very few details so far, only knowing that it will release this year. While it's good we won't have to wait much longer for it, the lack of further details has us hyped beyond healthy values. What lies ahead is a true mystery.

Will we see another mod-friendly racing game to conquer the hearts of the fans? Will we see some features only available through modding added officially in this sequel like the rain and climate? Or will it be a major setback like happened with Project Cars 3 and destroy the massive legacy it has built on during the past decade?
Nobody could have probably imagined it back then, but in 2014 was released a game that stole the hearts of all racing enthusiasts up until this very day. Not because of being incredibly better than its competitors, but because of its mod compatibility that, thanks to the efforts of the community, catapulted it into stardom.

Indeed, Assetto Corsa was no revolution. A nice selection of cars and tracks, but the absence of rain and the relative inability to tweak the car's mechanics made it inferior to games already out there and also future titles of the same genre. Still, this game survived them all and it's very alive a decade after its release. All thanks to its mod compatibility.

The work of the community has gifted us with basically any car we can think about and any track existing in the world. And of course, some fantasy also kicks in, allowing somebody to race in Mario Kart's Rainbow Road riding a dinosaur. Because, well, modders xD.

Finally, its long awaited sequel came out of the rumours and became a reality under this interesting name. But of course, the question all AC players are asking right now is: what will happen with the mods? Will this game be as friendly with them?

Some years ago we saw Assetto Corsa Competizione being released, and it was a competition-focused spin-off that didn't quite catch on. The fear of Evo being a similar bluff, so much so that people will stay playing the prequel and even working actively on mods for it, is very real. Or maybe Kunos has realized the greatness of modding, despite its controversial status, and will keep that same philosophy in this game.

We have very few details so far, only knowing that it will release this year. While it's good we won't have to wait much longer for it, the lack of further details has us hyped beyond healthy values. What lies ahead is a true mystery.

Will we see another mod-friendly racing game to conquer the hearts of the fans? Will we see some features only available through modding added officially in this sequel like the rain and climate? Or will it be a major setback like happened with Project Cars 3 and destroy the massive legacy it has built on during the past decade?
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04-12-24 05:21 AM
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Personally, I'd love more Car Customization in the game. It was rather lacking in the original outside of Tuning. Maybe even expand on a Career or Campaign of sorts.

Personally, I see a huge ton of potential here, but I'm not ultra-excited yet, probably because I don't know a lot about the game yet. Maybe I'll know whether or not I'll get the game once it's closer to release.
Personally, I'd love more Car Customization in the game. It was rather lacking in the original outside of Tuning. Maybe even expand on a Career or Campaign of sorts.

Personally, I see a huge ton of potential here, but I'm not ultra-excited yet, probably because I don't know a lot about the game yet. Maybe I'll know whether or not I'll get the game once it's closer to release.
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04-17-24 11:52 AM
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TouchMaster97 : Agreed, car customization really needed to be upped a notch. Content Manager, the main mod build for Assetto Corsa, has a lot more options and it surely would be a good starting point.

The campaign could also see an expansion. I felt it a bit too bleak, not truly exploring the depths of the available car pool. Haven't seen what they did in Competizione about this, but I'm sure they took good notes after all the competitions organised by fans.

The potential is indeed there, and after taking their time to release this sequel we will surely expect a lot. I'm not hyped up yet because the original game still has a long way ahead, but as details drop by this will surely change. In due time we will know if this is our future Christmas gift.

TouchMaster97 : Agreed, car customization really needed to be upped a notch. Content Manager, the main mod build for Assetto Corsa, has a lot more options and it surely would be a good starting point.

The campaign could also see an expansion. I felt it a bit too bleak, not truly exploring the depths of the available car pool. Haven't seen what they did in Competizione about this, but I'm sure they took good notes after all the competitions organised by fans.

The potential is indeed there, and after taking their time to release this sequel we will surely expect a lot. I'm not hyped up yet because the original game still has a long way ahead, but as details drop by this will surely change. In due time we will know if this is our future Christmas gift.
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