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04-27-24 10:41 AM

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lolid23
12-13-22 07:11 PM
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lolid23
12-13-22 07:11 PM
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''W-What is this?! I sense danger...''

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
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Average User Score
7
7
7
7
8
8
8
lolid23's Score
7
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8
8

12-13-22 07:11 PM
lolid23 is Offline
| ID: 1398806 | 1650 Words

lolid23
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I rarely review games that have already been reviewd here on Vizzed, even if we consider the fact that I review anime style games with varying degrees of fanservice, Otomedius Excellent, Atelier Firis, the Nekopara games, Dark Rose Valkyrie, Youkai Poetry, Drive Girls, MeiQ: Labyrinth of Death and more...my reviews of those games were the first review of each game. In the case of Megadimension Neptunia VII, legacyme3 (or Leggy), a user who has left the site, has already written a review of the PS4 version of Megadimension Neptunia VII, but there isn't a review of the Nintendo Switch version, so, this is one of the few times where I'll review something that already has a review, like my review of Hyperdimension Neptunia Re;Birth 2, considering that legacyme3 (again) reviewed Hyperdimension Neptunia mk2 and that game and Re;birth 2 are, basically, the same game. I have a lot to say about the Nintendo Switch version of Megadimension Neptunia VII, I've read the review of the PS4 version written by legacyme3, but my review will be more positive in some areas and it's a fact that the Nintendo Switch version isn't the best version of the game and what not...let's begin.

Story: Still one of the best stories in the franchise, which makes sense considering that Megadimension Neptunia VII is a main title (not a spin-off) and also the fact that it's one of the darkest games in the franchise, with how the story begins with the CPU Uzume fighting in a desolate world with only friendly monsters, the world is in ruins and a giant is trying to destroy what's left of the world. I won't give more details than the review written by Leggy, especially considering that the Nintendo Switch version is a little recent in the west (2020), that said, it is true that the game contains 3 different story arcs, and overall, it's a dark story that still has a lot of humor and funny moments (the game made me laugh a lot of times), with the dialogue being as meta, funny and suggestive as it's ever been, with great lines such as ''Oh, she needs a babysitter. Got it'' and ''Heh heh heh, I'm not gonna get out-sneakied by a lowly elementary schooler! How do ya like those cookies?'' I'm just scratching the surface. Overall, a great story especially for fans of the franchise, and an interesting game considering how dark it is at times...

Graphics: Compared to other games with an anime art style, the Nintendo Switch version of Megadimension Neptunia VII only looks good enough...unlike the PS4 version, you have the option to disable some effects or things about the graphics (only the 3D part of the game, not the menus or events), and while it's true that using all those effects make the Nintendo Switch version look almost really nice (on par with the PS4 version or at least extremely close), it's also true that those effects or details make the game run even worse for the most part, so, I recommend playing the game with only the shadows (disable the outlines of the 3D models and the rest of the effects). If you disable everything, Megadimension Neptunia VII looks like a PS3 game or sommething like that, which is another way of saying that it looks nice but it's not stunning or extremely beautiful. It looks better than Gal Metal (a Switch exclusive no less) and not much else. At least the 2D art looks really nice as always, and if you love fanservice, some CGs in this game are very...you know...that image where Nepgear is covering her breasts is one of the first images that come to mind. A 7/10 at best is fine for this category.

Sound: At least a 7/10 and an 8/10 at best. Megadimension Neptunia VII has an amazing soundtrack only brought down by the recycled music (meh...), that said, the new and original music is amazing. The epic music ''Encounter of Destiny'', the sad and relaxing music ''PARADISE'', the catchy music ''Let's Bake the Cookie!'' the awesome boss theme ''PROVIDENCE''...the new music is great, and the soundtrack is (at least) good and memorable. The voice acting is pretty good, at times even better than in the previous games, also, unlike the PS4 version, you have the option of playing the game with the original Japanese voices, so, if for some reason you want to play the game with the Japanese voices (I do not want to play the game that way)...go ahead, you can do that even if you don't update the game (eh, the update is less than 35MB anyway, the update probably changes very little of the game).

Addictive: The game has turn-based combat that feels like an evolution of the combat in previous games, or maybe that's just the new UI talking...in any case, it has enjoyable turn-based combat with some depth and the game also has many playable characters. The problem with Megadimension Neptunia VII, the Nintendo Switch version to be specific, is the fact that the Nintendo Switch version is not the best version of the game. Even if you play the game with only the shadows and the other two options are disabled, the game still has frequent and annoying slowdown, ''Golden Summit Leanbox - Area 4'' is one of the worst areas in the game when it comes to the slowdown...a large area where slowdown is present almost all the time. Someone said that Megadimension Neptunia VII for Nintendo Switch ''is a really, really good port'' and I'm sorry, that's very generous, the Nintendo Switch port of Megadimension Neptunia VII is acceptable or competent at best. The game has slowdown and stutters, it's a problem to the point where even during a battle when you are in the menu choosing a skill or an item, the controls are unresponsive or don't respond like they should because of the slowdown and/or stutters...a turn-based RPG that stutters or has slowdown in the menus during a battle...that's unacceptable and it made me ask ''What is this? The PS Vita version of Blue Reflection?!'' out loud. For some reason the Nintendo Switch version doesn't even have touch controls, it would have been nice if you could use the touch screen to at least navigate through the menus or explore the 3 different maps outside of the dungeons, but no, the touch screen isn't used in the slightlest, what a wasted opportunity. That's not all, in the PS4 version you can press the analog sticks (the L3 and R3 buttons) to reset the camera or put the camera behind the character you are using, well, not in this version, in the Switch version you can only move the camera with the right analog stick. In the PS4 version you can press the touch pad to quickly access the menu of help topics, the tutorials of the game, for the Switch version, that feature could have been replaced with the ''-'' button, but no, the minus button doesn't do anything...putting all those flaws aside, the gameplay is the same, the battles against the giant CPUs are epic and fun, and the enemies that have parts that can be destroyed are a nice feature considering that destroying those specific parts often gives you items (that can be used to heal characters for example), so, I recommend attacking parts that can be destroyed if you can. It's a fun game but the PS4 version runs better (among other things) and is more enjoyable to play as a result.

Depth: 3 Different endings and a game that lasts at least 40 or 45 hours is what Megadimension Neptunia VII offers, the game should take you 60 hours or something like that at most, and compared to other Neptunia games, it's an experience that has a lot of content in the form of (optional) quests, outfits and accesories to get, and the different endings. It's a fact that Megadimension Neptunia VII is longer than other games in the franchise, and I don't have a problem with that. Definitely an 8/10 at most.

Difficulty: The game has some difficult battles and challenging parts. When I started playing the Nintendo Switch version of Megadimension Neptunia VII recently, I had already played the PS4 version from beginning to end beforehand, and even so, I lost at least 7 or 8 times throughout the game, that battle where you fight against the 4 CPUs of each nation (!) is one of the most difficult or challenging battles in the game, and I'm sure that said specific battle will force anyone to grind, considering that battle in Megadimension Neptunia VII more than anything else, I would say that, yes, grinding is required if you want to beat Megadimension Neptunia VII. It's not the hardest RPG of all time, and you can't change the difficulty, but yeah, an 8/10 and definitely at least a 7/10 or 6/10, that's what I would say.

I don't have much to criticize of Megadimension Neptunia VII if we talk about the PS4 version that I have also played, the Nintendo Switch version has several flaws however, and at the end of the day, it's a bittersweet experience, the game is kind of frustrating to play because of the slowdown and stutters, but the game itself is still kind of enjoyable to play and it's a fun game with a great story and characters, a good soundtrack, great English voice acting and a lot of content. If you are interested, I would say that it's worth it if you get the game on sale. If you don't have a PS4 or a PC that can run the game, the Nintendo Switch version is a passable way to play the game. My next review?...Neptunia: Sisters VS Sisters, Shining Resonance Refrain, Rabi-Ribi, or Highschool Possession...one of those games. See you next time.
I rarely review games that have already been reviewd here on Vizzed, even if we consider the fact that I review anime style games with varying degrees of fanservice, Otomedius Excellent, Atelier Firis, the Nekopara games, Dark Rose Valkyrie, Youkai Poetry, Drive Girls, MeiQ: Labyrinth of Death and more...my reviews of those games were the first review of each game. In the case of Megadimension Neptunia VII, legacyme3 (or Leggy), a user who has left the site, has already written a review of the PS4 version of Megadimension Neptunia VII, but there isn't a review of the Nintendo Switch version, so, this is one of the few times where I'll review something that already has a review, like my review of Hyperdimension Neptunia Re;Birth 2, considering that legacyme3 (again) reviewed Hyperdimension Neptunia mk2 and that game and Re;birth 2 are, basically, the same game. I have a lot to say about the Nintendo Switch version of Megadimension Neptunia VII, I've read the review of the PS4 version written by legacyme3, but my review will be more positive in some areas and it's a fact that the Nintendo Switch version isn't the best version of the game and what not...let's begin.

Story: Still one of the best stories in the franchise, which makes sense considering that Megadimension Neptunia VII is a main title (not a spin-off) and also the fact that it's one of the darkest games in the franchise, with how the story begins with the CPU Uzume fighting in a desolate world with only friendly monsters, the world is in ruins and a giant is trying to destroy what's left of the world. I won't give more details than the review written by Leggy, especially considering that the Nintendo Switch version is a little recent in the west (2020), that said, it is true that the game contains 3 different story arcs, and overall, it's a dark story that still has a lot of humor and funny moments (the game made me laugh a lot of times), with the dialogue being as meta, funny and suggestive as it's ever been, with great lines such as ''Oh, she needs a babysitter. Got it'' and ''Heh heh heh, I'm not gonna get out-sneakied by a lowly elementary schooler! How do ya like those cookies?'' I'm just scratching the surface. Overall, a great story especially for fans of the franchise, and an interesting game considering how dark it is at times...

Graphics: Compared to other games with an anime art style, the Nintendo Switch version of Megadimension Neptunia VII only looks good enough...unlike the PS4 version, you have the option to disable some effects or things about the graphics (only the 3D part of the game, not the menus or events), and while it's true that using all those effects make the Nintendo Switch version look almost really nice (on par with the PS4 version or at least extremely close), it's also true that those effects or details make the game run even worse for the most part, so, I recommend playing the game with only the shadows (disable the outlines of the 3D models and the rest of the effects). If you disable everything, Megadimension Neptunia VII looks like a PS3 game or sommething like that, which is another way of saying that it looks nice but it's not stunning or extremely beautiful. It looks better than Gal Metal (a Switch exclusive no less) and not much else. At least the 2D art looks really nice as always, and if you love fanservice, some CGs in this game are very...you know...that image where Nepgear is covering her breasts is one of the first images that come to mind. A 7/10 at best is fine for this category.

Sound: At least a 7/10 and an 8/10 at best. Megadimension Neptunia VII has an amazing soundtrack only brought down by the recycled music (meh...), that said, the new and original music is amazing. The epic music ''Encounter of Destiny'', the sad and relaxing music ''PARADISE'', the catchy music ''Let's Bake the Cookie!'' the awesome boss theme ''PROVIDENCE''...the new music is great, and the soundtrack is (at least) good and memorable. The voice acting is pretty good, at times even better than in the previous games, also, unlike the PS4 version, you have the option of playing the game with the original Japanese voices, so, if for some reason you want to play the game with the Japanese voices (I do not want to play the game that way)...go ahead, you can do that even if you don't update the game (eh, the update is less than 35MB anyway, the update probably changes very little of the game).

Addictive: The game has turn-based combat that feels like an evolution of the combat in previous games, or maybe that's just the new UI talking...in any case, it has enjoyable turn-based combat with some depth and the game also has many playable characters. The problem with Megadimension Neptunia VII, the Nintendo Switch version to be specific, is the fact that the Nintendo Switch version is not the best version of the game. Even if you play the game with only the shadows and the other two options are disabled, the game still has frequent and annoying slowdown, ''Golden Summit Leanbox - Area 4'' is one of the worst areas in the game when it comes to the slowdown...a large area where slowdown is present almost all the time. Someone said that Megadimension Neptunia VII for Nintendo Switch ''is a really, really good port'' and I'm sorry, that's very generous, the Nintendo Switch port of Megadimension Neptunia VII is acceptable or competent at best. The game has slowdown and stutters, it's a problem to the point where even during a battle when you are in the menu choosing a skill or an item, the controls are unresponsive or don't respond like they should because of the slowdown and/or stutters...a turn-based RPG that stutters or has slowdown in the menus during a battle...that's unacceptable and it made me ask ''What is this? The PS Vita version of Blue Reflection?!'' out loud. For some reason the Nintendo Switch version doesn't even have touch controls, it would have been nice if you could use the touch screen to at least navigate through the menus or explore the 3 different maps outside of the dungeons, but no, the touch screen isn't used in the slightlest, what a wasted opportunity. That's not all, in the PS4 version you can press the analog sticks (the L3 and R3 buttons) to reset the camera or put the camera behind the character you are using, well, not in this version, in the Switch version you can only move the camera with the right analog stick. In the PS4 version you can press the touch pad to quickly access the menu of help topics, the tutorials of the game, for the Switch version, that feature could have been replaced with the ''-'' button, but no, the minus button doesn't do anything...putting all those flaws aside, the gameplay is the same, the battles against the giant CPUs are epic and fun, and the enemies that have parts that can be destroyed are a nice feature considering that destroying those specific parts often gives you items (that can be used to heal characters for example), so, I recommend attacking parts that can be destroyed if you can. It's a fun game but the PS4 version runs better (among other things) and is more enjoyable to play as a result.

Depth: 3 Different endings and a game that lasts at least 40 or 45 hours is what Megadimension Neptunia VII offers, the game should take you 60 hours or something like that at most, and compared to other Neptunia games, it's an experience that has a lot of content in the form of (optional) quests, outfits and accesories to get, and the different endings. It's a fact that Megadimension Neptunia VII is longer than other games in the franchise, and I don't have a problem with that. Definitely an 8/10 at most.

Difficulty: The game has some difficult battles and challenging parts. When I started playing the Nintendo Switch version of Megadimension Neptunia VII recently, I had already played the PS4 version from beginning to end beforehand, and even so, I lost at least 7 or 8 times throughout the game, that battle where you fight against the 4 CPUs of each nation (!) is one of the most difficult or challenging battles in the game, and I'm sure that said specific battle will force anyone to grind, considering that battle in Megadimension Neptunia VII more than anything else, I would say that, yes, grinding is required if you want to beat Megadimension Neptunia VII. It's not the hardest RPG of all time, and you can't change the difficulty, but yeah, an 8/10 and definitely at least a 7/10 or 6/10, that's what I would say.

I don't have much to criticize of Megadimension Neptunia VII if we talk about the PS4 version that I have also played, the Nintendo Switch version has several flaws however, and at the end of the day, it's a bittersweet experience, the game is kind of frustrating to play because of the slowdown and stutters, but the game itself is still kind of enjoyable to play and it's a fun game with a great story and characters, a good soundtrack, great English voice acting and a lot of content. If you are interested, I would say that it's worth it if you get the game on sale. If you don't have a PS4 or a PC that can run the game, the Nintendo Switch version is a passable way to play the game. My next review?...Neptunia: Sisters VS Sisters, Shining Resonance Refrain, Rabi-Ribi, or Highschool Possession...one of those games. See you next time.
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