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07-29-22 03:25 PM
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07-29-22 03:25 PM
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Doggos in the moonlight

 
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07-29-22 03:25 PM
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Okay it's been a very long time since I did a review for a Nancy Drew Game but at least I've played the ones that are next on the list

Gameplay and Story: At the end of the previous Nancy Drew game (Secret of the Scarlet Hand) we get a letter from a friend of Nancy's that says she just moved into a new house but she's not sure she can stay because of spooky stuff that happens at night. So in the game we get more information, it turns out there are scary dogs that come out at night (not wolves, dogs) apparently these dogs are ghosts, ghosts of the dogs that were once owned by a gangster called Mickey Malone (and wouldn't you know it he used to own the house) we have three suspects (I'll explain under Depth and there will be character profiles added even if they don't have stats) there's not alot of ground to cover in this game though, but we have more space than most games at the time, I mean at the time Her Interactive was spacing out (not just by at this point two new releases a year) well we can't leave Moon Lake anyway because a tree fell down behind Nancy in the driveway so Nancy can't leave, that means she can't get fired from the investigation she can only get killed. Eventually we find out the real motive of the suspect, Mickey Malone buried gold on the property and we just haven't figured out where, for all we know it could be in the Speakeasy or in some kind of vault

Graphics: The Graphics are typical for what they were at the time of the game's release (that was before graphics got better) although at this point the graphics looked so good, but Emily Griffith looked like she got her eyes done

Soundtrack: Man I love the Nature Music in the background in the daytime, and they have one for Night, and there's some background music that would suit Mickey Malone just fine, of course there is a spooky theme when the ghost dogs come out (and during the culprit reveal)

Addictive: when I got the hang of the game it made me want to keep going, and then I wanted to play the rest of the games in the lineup, but after Curse at Blackmoor they didn't get more games, which is a shame, maybe I should have put them on my christmas and birthday lists, but my parents would have gotten annoyed by me having to rely on Her Interactives assistance boards (but in this day and age I would have gone to Game Faqs or something or watched an online playing, this was before Youtube was a thing)

Depth: So this was actually based on a short story in the Nancy Drew Ghost stories book so I'm amazed that they actually managed to make a game you can finish in about two hours, though there are less suspects that usual, there's a birdwatcher that has a base not far from the Malone property, the Moon Lake Sheriff who is ticket happy who wishes the park were bigger, and the antique and bait store owner who may have been breaking an environmental law (the game goes into better detail about this) of course we still have to do favours we have to take pictures of birds for the bird watcher, and file some stuff from the park ranger (yeah he was a park ranger not a sheriff) collect some bugs and make a display for the shop keeper. This is also technically the first time Nancy has a task list on her, the only game where she has a Personal Digital assistant, where it keeps track of what she had been doing and phone numbers (even though it's unnecessary considering when we call people we do see the phone numbers)

Difficulty: So this was the first Nancy Drew game I finished but since I couldn't get past getting those screws done properly on the motorboat (it kept exploding) so I had to rely on online help, however when I finished this game it gave me the confidence I needed to try Message in a Haunted Mansion again. But yeah this game had a record number of screw ups on my part, I walked on the floorboards, I blew up the motorboat, I caused the forest to burn (with a stupid PSA that comes with it, yeah not cool Ranger Akers, and yeah I got stuck there too for quite a time), I went down a secret passageway in the dark, I drowned opening a vault, and the culprit knocked me out

Post Review Follow up: And now I have to spend the next couple of days figuring out what my last review of the tour will be, and find more stuff to review, since it's likely that I'm not going to post reviews in the next tour (so I probably shouldn't expect to win any yellow jersey's next tour)

This concludes my review Join me tomorrow when I review Another Nancy Drew game, the last regular review of the tour.
Okay it's been a very long time since I did a review for a Nancy Drew Game but at least I've played the ones that are next on the list

Gameplay and Story: At the end of the previous Nancy Drew game (Secret of the Scarlet Hand) we get a letter from a friend of Nancy's that says she just moved into a new house but she's not sure she can stay because of spooky stuff that happens at night. So in the game we get more information, it turns out there are scary dogs that come out at night (not wolves, dogs) apparently these dogs are ghosts, ghosts of the dogs that were once owned by a gangster called Mickey Malone (and wouldn't you know it he used to own the house) we have three suspects (I'll explain under Depth and there will be character profiles added even if they don't have stats) there's not alot of ground to cover in this game though, but we have more space than most games at the time, I mean at the time Her Interactive was spacing out (not just by at this point two new releases a year) well we can't leave Moon Lake anyway because a tree fell down behind Nancy in the driveway so Nancy can't leave, that means she can't get fired from the investigation she can only get killed. Eventually we find out the real motive of the suspect, Mickey Malone buried gold on the property and we just haven't figured out where, for all we know it could be in the Speakeasy or in some kind of vault

Graphics: The Graphics are typical for what they were at the time of the game's release (that was before graphics got better) although at this point the graphics looked so good, but Emily Griffith looked like she got her eyes done

Soundtrack: Man I love the Nature Music in the background in the daytime, and they have one for Night, and there's some background music that would suit Mickey Malone just fine, of course there is a spooky theme when the ghost dogs come out (and during the culprit reveal)

Addictive: when I got the hang of the game it made me want to keep going, and then I wanted to play the rest of the games in the lineup, but after Curse at Blackmoor they didn't get more games, which is a shame, maybe I should have put them on my christmas and birthday lists, but my parents would have gotten annoyed by me having to rely on Her Interactives assistance boards (but in this day and age I would have gone to Game Faqs or something or watched an online playing, this was before Youtube was a thing)

Depth: So this was actually based on a short story in the Nancy Drew Ghost stories book so I'm amazed that they actually managed to make a game you can finish in about two hours, though there are less suspects that usual, there's a birdwatcher that has a base not far from the Malone property, the Moon Lake Sheriff who is ticket happy who wishes the park were bigger, and the antique and bait store owner who may have been breaking an environmental law (the game goes into better detail about this) of course we still have to do favours we have to take pictures of birds for the bird watcher, and file some stuff from the park ranger (yeah he was a park ranger not a sheriff) collect some bugs and make a display for the shop keeper. This is also technically the first time Nancy has a task list on her, the only game where she has a Personal Digital assistant, where it keeps track of what she had been doing and phone numbers (even though it's unnecessary considering when we call people we do see the phone numbers)

Difficulty: So this was the first Nancy Drew game I finished but since I couldn't get past getting those screws done properly on the motorboat (it kept exploding) so I had to rely on online help, however when I finished this game it gave me the confidence I needed to try Message in a Haunted Mansion again. But yeah this game had a record number of screw ups on my part, I walked on the floorboards, I blew up the motorboat, I caused the forest to burn (with a stupid PSA that comes with it, yeah not cool Ranger Akers, and yeah I got stuck there too for quite a time), I went down a secret passageway in the dark, I drowned opening a vault, and the culprit knocked me out

Post Review Follow up: And now I have to spend the next couple of days figuring out what my last review of the tour will be, and find more stuff to review, since it's likely that I'm not going to post reviews in the next tour (so I probably shouldn't expect to win any yellow jersey's next tour)

This concludes my review Join me tomorrow when I review Another Nancy Drew game, the last regular review of the tour.
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