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02-11-26 01:45 PM

179 Posts Found by LunaRoseAngel

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09-13-10 11:23 PM
| ID: 240392 | 2323 Words

LunaRoseAngel
Level: 32


POSTS: 99/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

Title: In Sorrow Shalt
Author: LunaRoseAngel
Rating: PG
Character: Castiel,Mentions Of Dean And Other Characters
Summary:At the end of the Apocalypse, the angel Castiel wings away from Dean Winchester's passenger seat and flings himself toward Heaven. Spoilers to 5.22.
---
For Satan was greatly wroth. Thy torments, he said, shall be eternal, and I shall do thrice unto thee whatsoever I visited upon thy brother, and there will be no bargain and no respite. [Sam 34:8]

At the end of the Apocalypse (the first Apocalypse), the angel Castiel wings away from Dean Winchester's passenger seat and flings himself toward Heaven. His Grace is strong; the glory of God's power thrums through him, and he knows only blissful certainty.

He is startled to find himself ascending through mortal paths; he sees a long tunnel, a bright light. But Castiel is an angel again, and there are no voices to call him home – instead he hears only a low moaning, edging to an arching scream. The sound comes from far below, echoing all around him. He has heard it since Hell's portal closed, and it threatens his newfound serenity with an edge of disquiet.

But Castiel will not doubt again.

Neither will he believe.

He steels himself and flies toward the light at the tunnel's end. He takes subdued but particular joy in the spread of his pinions.

.

For I say unto you, That except your righteousness shall exceed the righteousness of the scribes and Pharisees, ye shall in no case enter into the kingdom of heaven. [Matthew 5:20]

Castiel pulls himself into existence at the base of Heaven's gates. He tilts his head back, staring upward, and the layers of light beyond light nearly sear the eyes from his mortal vessel before he remembers to look with his own gaze instead of Jimmy Novak's.

Habits, he thinks disapprovingly - he has developed bad ones.

The gate is not as brilliant as it should be. The great spikes at the top are shattered, uneven; the hinge swings open. The door to Heaven is not barred, and Castiel fancies it might hang loose, creaking, in an errant breeze.

There are no guards.

Castiel's reconstituted coat still smells of gasoline fumes, stale whisky, the sharp reek of blood. The angel looks down, blinks Heaven from his eyes and smoothes his lapel. He remembers, vaguely, the weight of cloth being heavy on his shoulders.

Nothing drags him down now. But he stands at the broken entrance to paradise, and in the distance, an archangel's anger rumbles like an oncoming storm.

Beneath it, very far beneath, the raw sounds of Hell's torment claw and scrape. The screaming has no pause.

.

But we all, with open face beholding as in a glass the glory of the Lord, are changed into the same image from glory to glory, even as by the Spirit of the Lord. [Corinthians 3:18]

Castiel shifts sidelong into a long hallway filled with unearthly and broken mirrors, and stops. He does not like the peculiar fractured feeling the shattered reflections cause. But the mirrors, cracked as they are, show him the glory of his own restored wings, and he allows himself a single beat to stretch them.

He feels the feathers at his back; he sees the shards of mirror reflecting shadow-black softness and the brilliant sea-blue of his vessel's eyes.

It is only a moment's vanity before he hears the laughter. The giggling echoes hollowly, reverberating; the thin sound makes a white column crack. When Castiel turns, he sees a Cupid sprawled naked and bleeding against a mass of broken glass. The blood seeps, silvery and alight, along the floor.

"The purest form of love," offers the Cupid, breathless, "is self-love." He smiles through broken teeth, and his eyes are wild and innocent.

"I wasn't," begins Castiel, and the cherub adds, "That's a quote. I think."

Castiel walks carefully across the floor, hearing incorporeal shards crunch beneath the all-too-physical weight of his vessel's shoes. Crouching, he reaches a hand toward the cherub; he calls Heaven's power within himself, like holy ice.

"I'm done for," chokes the Cupid, as cheerfully as a Cupid can, under the circumstances. "You could... hug me goodbye, maybe."

Castiel hesitates.

It is enough time for the Cupid to burble, "Don't be lonely."

"Sam's plan," begins Castiel, but the cherub no longer cares.

Cupids do not leave shadow wingprints when they die. They expire in sunshine, and lovers' sighs, and the smiles of children. These things brush across Castiel's skin, wind through the dark glow of his feathers; the angel dips his fingertips in the blood of love, and frowns. In the distance, he hears the screaming still.

.

If we assay to commune with thee, wilt thou be grieved? But who can withhold himself from speaking? [Job 4:3]

Castiel drops briefly down to Earth, to the darkness at the side of a cracked highway. Stalks of corn, unripened, tower above him.

Dean is hidden, ancient symbols still carved in his bones, but Castiel knows where the Impala is going. He waits perhaps forty human minutes before the sheen of headlights pierces the night (he almost doesn't notice, until he remembers to use Jimmy's eyes and not his own) and the old car rumbles past. It is going too fast for safety. No music plays, and Castiel can see Dean's rough hands tight on the wheel, Dean's figure hunched.

Castiel watches, and then the car is past; the angel stares after retreating red tail lights.

The screaming is still there, a vibration beneath the soil, setting the corn stalks to infinitesimal trembling.

.

And all the angels stood round about the throne, and about the elders and the four beasts, and fell before the throne on their faces, and worshipped God. [Revelation 7:11]

Castiel whisks to the foot of God's golden throne, which he has seen but never before touched. He finds there the empty site of the battle aborted.

The throne is approximately as golden as he'd thought it would be, but marred now by the smoke of demons and the wing-scars of lost brethren. Castiel raises his palm, tracing the outlines where his siblings have died, but he does not – even now – dare to brush against the throne itself. He leans in to examine the worst of the scarring; there is a line bitten deep from some immortal sword, and spirit dried bright and sanctified in the crack.

("I don't know what God wants," he told Dean, and it is still true, and God is gone but Castiel still does not touch.)

He turns, and Heaven's vastness sprawls forever around him, cold and shattered. The choir stalls are empty.

When he sees the specks of wings approaching, he waits.

The other angels beat forward, remorseless and intent, and Castiel sees the gleam of weapons.

He lets his sword drop into his hand. As the seraphim swoop down toward him – when he can see the flat rage of their gazes, the hopeless righteous snarls – he offers earnestly, "I will be the new sheriff."

His brother grunts only, "Why are you wearing that suit?"

Castiel offers no parry. Before they reach him – as the first sword blade slices down toward his vessel's chest - he spreads his own wings, and flickers between and away.

He would like very much to escape the neverending wail.

.

Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me; thy rod and thy staff they comfort me. [Psalm 23:4]

Castiel walks through the valley of the shadow of death, and he is not afraid, but he finds it somewhat chilly.

The screaming is particularly loud here; it makes the mountains shiver, and grates along the edges of Castiel's bones. He does not linger long.

.

Remember Lot's wife. [Luke 17:32]

Castiel finds no silence in the long doomed city; the raw groan seeps upward through the cracked ground.

There is no life, either, and there are no angels.

Castiel stands on the path at the edge of ruined walls, in a place without shadows, and he looks into the face of the woman who is made of salt. She is surprisingly small; the glittering crust of her hair does not rise past the height of his chest.

She is frozen half-turned, staring back at the blasted ruins; the scents of smoke and brimstone are long faded, but the salt taint of the statue's perfume still remains. Her eyes are crystalline and empty.

"Your fate," Castiel tells her, "could have been worse."

The sound of his voice wends with the moans of Hell, disturbs the delicate balance; the statue trembles once, as though drawing breath. But there is no forgiveness; the figure's edges ripple and fall before the entire form gives way, weeping into a rough and graceless pile.

"Dean would have looked back," Castiel adds, to the puddled glimmer. "I'm not entirely certain about Sam."

He supposes she would not find that very comforting.

.

Oh, won't you come with me
And take my hand
Oh, won't you come with me
And walk this land
Please take my hand

[Iron Butterfly 1:3-6; The Book of Dean]

In the Garden of Eden (… 'baby,' Castiel wants to add, and he doesn't know why except for a vague notion of Dean singing) Castiel stands among the shadows of lost and forgotten things, and closes his eyes. There are no angels here, and it has been a long, long time – even by the standards of those who do not measure – since footprints have been left in this dust. Dead leaves are a thick, still carpet on the ground.

"Hello," says the snake, curled around the memory of its tree.

It is not a real snake – it never was – but Castiel turns to look, regardless.

"Just doing my job." The snake cultivates an air of mild apology. "Have an apple." Its scales gleam dark and dull.

Castiel explains, "I do not require fruit."

"Some cider?" asks the snake then. "It's pretty strong."

Castiel takes the ghost flask from the ghost tree, with a nod. He unscrews the phantom cap and takes a sip, letting warmth trickle down his throat. The taste is pleasant, and he is not surprised, though it doesn't burn quite as much as he would like.

"You hear that?" The snake tightens a little around the tree trunk, scales gently scraping.

"Yes," admits Castiel, because even in the last true exile, the shrieks of Hell are a slight, perceptible whisper. He can almost pretend it is the leaves, if he tries, but the leaves make no sound and Castiel is not very good at lying.

"Hm," says the snake. They are both silent for a while, and Castiel begins to think that perhaps he can just stay and drink until the world ends, but then the snake adds, conversationally, "Don't often get angels here."

"I am … somewhat eccentric." Castiel can admit this to a snake that does not really exist.

The snake doesn't say anything, so Castiel drinks again. After a while, he drops to his heels and sits under the tree, and the snake writhes up the lowest branch to make room.

"This vessel," continues Castiel, after a while, "has… needs. It hungers. It… fears, and the fear is a battle, and after the fear comes despair." He frowns, and looks down at the flask. "I think I was someone named Cas."

"I wouldn't know," replies the snake. "I'm only a metaphor. Are you really going to let that racket continue?"

"He's where he fought to be," says Castiel.

The snake is silent.

"His world is safer." Castiel thinks his tone is very reasonable.

The snake tilts its head, studying the faint outline of a leaf that isn't there.

"Things are broken up here," adds the angel, somewhat more insistently, but the snake acknowledges nothing, and Castiel leans his back against the rough trunk and looks far, far up at the spreading branches of the tree.

He can hear the screaming, still, and the screamer's voice is raw and thready but Castiel knows the sound will never, ever, die.

"The knowledge of good and evil," observes the snake, "is a real b**** sometimes. I like your tie."

Castiel looks at the foliage that isn't, and at the snake's slitted, shining eyes. He places the cider flask carefully down on the ground, and then he folds his wings and falls back toward the world.

.

But I will sacrifice unto thee with the voice of thanksgiving; I will pay that that I have vowed. Salvation is of the Lord. [Jonah 2:9]

Castiel stands in the trees near a tilting stop sign very close to Lisa Braeden (who is mentally counting her son's vegetables, and thinking of soccer, and not at all of the Apocalypse). He waits a long time for the Impala.

When the black car finally growls past, much slower than before, there is still no music and Dean does not seem to have budged behind the wheel; his profile is still taut, jaw clenched, fingers hard. The man stares at the road ahead, signals left and brakes without twitching.

The screaming is loudest here, where the Impala passes; it undulates beneath the car's tires, crunched in gravel, rattling in the intake of an engine that Hell knows well.

Castiel waits, watching, until the Impala makes the turn, Dean heading toward the distant, dizzy gleam of mortal lives.

Castiel looks down at his vessel's human hands. He stretches his fingers, examining the cracks and lines of someone else's (mostly someone else's) life. Then, calling his blade to hand, he raises his chin, and drops toward flame.

.

Thrice in mercy did he make the Descent, and hellfire darkened his wings, and out of all the Host the demons marked him. [Castiel 20:3]
Title: In Sorrow Shalt
Author: LunaRoseAngel
Rating: PG
Character: Castiel,Mentions Of Dean And Other Characters
Summary:At the end of the Apocalypse, the angel Castiel wings away from Dean Winchester's passenger seat and flings himself toward Heaven. Spoilers to 5.22.
---
For Satan was greatly wroth. Thy torments, he said, shall be eternal, and I shall do thrice unto thee whatsoever I visited upon thy brother, and there will be no bargain and no respite. [Sam 34:8]

At the end of the Apocalypse (the first Apocalypse), the angel Castiel wings away from Dean Winchester's passenger seat and flings himself toward Heaven. His Grace is strong; the glory of God's power thrums through him, and he knows only blissful certainty.

He is startled to find himself ascending through mortal paths; he sees a long tunnel, a bright light. But Castiel is an angel again, and there are no voices to call him home – instead he hears only a low moaning, edging to an arching scream. The sound comes from far below, echoing all around him. He has heard it since Hell's portal closed, and it threatens his newfound serenity with an edge of disquiet.

But Castiel will not doubt again.

Neither will he believe.

He steels himself and flies toward the light at the tunnel's end. He takes subdued but particular joy in the spread of his pinions.

.

For I say unto you, That except your righteousness shall exceed the righteousness of the scribes and Pharisees, ye shall in no case enter into the kingdom of heaven. [Matthew 5:20]

Castiel pulls himself into existence at the base of Heaven's gates. He tilts his head back, staring upward, and the layers of light beyond light nearly sear the eyes from his mortal vessel before he remembers to look with his own gaze instead of Jimmy Novak's.

Habits, he thinks disapprovingly - he has developed bad ones.

The gate is not as brilliant as it should be. The great spikes at the top are shattered, uneven; the hinge swings open. The door to Heaven is not barred, and Castiel fancies it might hang loose, creaking, in an errant breeze.

There are no guards.

Castiel's reconstituted coat still smells of gasoline fumes, stale whisky, the sharp reek of blood. The angel looks down, blinks Heaven from his eyes and smoothes his lapel. He remembers, vaguely, the weight of cloth being heavy on his shoulders.

Nothing drags him down now. But he stands at the broken entrance to paradise, and in the distance, an archangel's anger rumbles like an oncoming storm.

Beneath it, very far beneath, the raw sounds of Hell's torment claw and scrape. The screaming has no pause.

.

But we all, with open face beholding as in a glass the glory of the Lord, are changed into the same image from glory to glory, even as by the Spirit of the Lord. [Corinthians 3:18]

Castiel shifts sidelong into a long hallway filled with unearthly and broken mirrors, and stops. He does not like the peculiar fractured feeling the shattered reflections cause. But the mirrors, cracked as they are, show him the glory of his own restored wings, and he allows himself a single beat to stretch them.

He feels the feathers at his back; he sees the shards of mirror reflecting shadow-black softness and the brilliant sea-blue of his vessel's eyes.

It is only a moment's vanity before he hears the laughter. The giggling echoes hollowly, reverberating; the thin sound makes a white column crack. When Castiel turns, he sees a Cupid sprawled naked and bleeding against a mass of broken glass. The blood seeps, silvery and alight, along the floor.

"The purest form of love," offers the Cupid, breathless, "is self-love." He smiles through broken teeth, and his eyes are wild and innocent.

"I wasn't," begins Castiel, and the cherub adds, "That's a quote. I think."

Castiel walks carefully across the floor, hearing incorporeal shards crunch beneath the all-too-physical weight of his vessel's shoes. Crouching, he reaches a hand toward the cherub; he calls Heaven's power within himself, like holy ice.

"I'm done for," chokes the Cupid, as cheerfully as a Cupid can, under the circumstances. "You could... hug me goodbye, maybe."

Castiel hesitates.

It is enough time for the Cupid to burble, "Don't be lonely."

"Sam's plan," begins Castiel, but the cherub no longer cares.

Cupids do not leave shadow wingprints when they die. They expire in sunshine, and lovers' sighs, and the smiles of children. These things brush across Castiel's skin, wind through the dark glow of his feathers; the angel dips his fingertips in the blood of love, and frowns. In the distance, he hears the screaming still.

.

If we assay to commune with thee, wilt thou be grieved? But who can withhold himself from speaking? [Job 4:3]

Castiel drops briefly down to Earth, to the darkness at the side of a cracked highway. Stalks of corn, unripened, tower above him.

Dean is hidden, ancient symbols still carved in his bones, but Castiel knows where the Impala is going. He waits perhaps forty human minutes before the sheen of headlights pierces the night (he almost doesn't notice, until he remembers to use Jimmy's eyes and not his own) and the old car rumbles past. It is going too fast for safety. No music plays, and Castiel can see Dean's rough hands tight on the wheel, Dean's figure hunched.

Castiel watches, and then the car is past; the angel stares after retreating red tail lights.

The screaming is still there, a vibration beneath the soil, setting the corn stalks to infinitesimal trembling.

.

And all the angels stood round about the throne, and about the elders and the four beasts, and fell before the throne on their faces, and worshipped God. [Revelation 7:11]

Castiel whisks to the foot of God's golden throne, which he has seen but never before touched. He finds there the empty site of the battle aborted.

The throne is approximately as golden as he'd thought it would be, but marred now by the smoke of demons and the wing-scars of lost brethren. Castiel raises his palm, tracing the outlines where his siblings have died, but he does not – even now – dare to brush against the throne itself. He leans in to examine the worst of the scarring; there is a line bitten deep from some immortal sword, and spirit dried bright and sanctified in the crack.

("I don't know what God wants," he told Dean, and it is still true, and God is gone but Castiel still does not touch.)

He turns, and Heaven's vastness sprawls forever around him, cold and shattered. The choir stalls are empty.

When he sees the specks of wings approaching, he waits.

The other angels beat forward, remorseless and intent, and Castiel sees the gleam of weapons.

He lets his sword drop into his hand. As the seraphim swoop down toward him – when he can see the flat rage of their gazes, the hopeless righteous snarls – he offers earnestly, "I will be the new sheriff."

His brother grunts only, "Why are you wearing that suit?"

Castiel offers no parry. Before they reach him – as the first sword blade slices down toward his vessel's chest - he spreads his own wings, and flickers between and away.

He would like very much to escape the neverending wail.

.

Yea, though I walk through the valley of the shadow of death, I will fear no evil: for thou art with me; thy rod and thy staff they comfort me. [Psalm 23:4]

Castiel walks through the valley of the shadow of death, and he is not afraid, but he finds it somewhat chilly.

The screaming is particularly loud here; it makes the mountains shiver, and grates along the edges of Castiel's bones. He does not linger long.

.

Remember Lot's wife. [Luke 17:32]

Castiel finds no silence in the long doomed city; the raw groan seeps upward through the cracked ground.

There is no life, either, and there are no angels.

Castiel stands on the path at the edge of ruined walls, in a place without shadows, and he looks into the face of the woman who is made of salt. She is surprisingly small; the glittering crust of her hair does not rise past the height of his chest.

She is frozen half-turned, staring back at the blasted ruins; the scents of smoke and brimstone are long faded, but the salt taint of the statue's perfume still remains. Her eyes are crystalline and empty.

"Your fate," Castiel tells her, "could have been worse."

The sound of his voice wends with the moans of Hell, disturbs the delicate balance; the statue trembles once, as though drawing breath. But there is no forgiveness; the figure's edges ripple and fall before the entire form gives way, weeping into a rough and graceless pile.

"Dean would have looked back," Castiel adds, to the puddled glimmer. "I'm not entirely certain about Sam."

He supposes she would not find that very comforting.

.

Oh, won't you come with me
And take my hand
Oh, won't you come with me
And walk this land
Please take my hand

[Iron Butterfly 1:3-6; The Book of Dean]

In the Garden of Eden (… 'baby,' Castiel wants to add, and he doesn't know why except for a vague notion of Dean singing) Castiel stands among the shadows of lost and forgotten things, and closes his eyes. There are no angels here, and it has been a long, long time – even by the standards of those who do not measure – since footprints have been left in this dust. Dead leaves are a thick, still carpet on the ground.

"Hello," says the snake, curled around the memory of its tree.

It is not a real snake – it never was – but Castiel turns to look, regardless.

"Just doing my job." The snake cultivates an air of mild apology. "Have an apple." Its scales gleam dark and dull.

Castiel explains, "I do not require fruit."

"Some cider?" asks the snake then. "It's pretty strong."

Castiel takes the ghost flask from the ghost tree, with a nod. He unscrews the phantom cap and takes a sip, letting warmth trickle down his throat. The taste is pleasant, and he is not surprised, though it doesn't burn quite as much as he would like.

"You hear that?" The snake tightens a little around the tree trunk, scales gently scraping.

"Yes," admits Castiel, because even in the last true exile, the shrieks of Hell are a slight, perceptible whisper. He can almost pretend it is the leaves, if he tries, but the leaves make no sound and Castiel is not very good at lying.

"Hm," says the snake. They are both silent for a while, and Castiel begins to think that perhaps he can just stay and drink until the world ends, but then the snake adds, conversationally, "Don't often get angels here."

"I am … somewhat eccentric." Castiel can admit this to a snake that does not really exist.

The snake doesn't say anything, so Castiel drinks again. After a while, he drops to his heels and sits under the tree, and the snake writhes up the lowest branch to make room.

"This vessel," continues Castiel, after a while, "has… needs. It hungers. It… fears, and the fear is a battle, and after the fear comes despair." He frowns, and looks down at the flask. "I think I was someone named Cas."

"I wouldn't know," replies the snake. "I'm only a metaphor. Are you really going to let that racket continue?"

"He's where he fought to be," says Castiel.

The snake is silent.

"His world is safer." Castiel thinks his tone is very reasonable.

The snake tilts its head, studying the faint outline of a leaf that isn't there.

"Things are broken up here," adds the angel, somewhat more insistently, but the snake acknowledges nothing, and Castiel leans his back against the rough trunk and looks far, far up at the spreading branches of the tree.

He can hear the screaming, still, and the screamer's voice is raw and thready but Castiel knows the sound will never, ever, die.

"The knowledge of good and evil," observes the snake, "is a real b**** sometimes. I like your tie."

Castiel looks at the foliage that isn't, and at the snake's slitted, shining eyes. He places the cider flask carefully down on the ground, and then he folds his wings and falls back toward the world.

.

But I will sacrifice unto thee with the voice of thanksgiving; I will pay that that I have vowed. Salvation is of the Lord. [Jonah 2:9]

Castiel stands in the trees near a tilting stop sign very close to Lisa Braeden (who is mentally counting her son's vegetables, and thinking of soccer, and not at all of the Apocalypse). He waits a long time for the Impala.

When the black car finally growls past, much slower than before, there is still no music and Dean does not seem to have budged behind the wheel; his profile is still taut, jaw clenched, fingers hard. The man stares at the road ahead, signals left and brakes without twitching.

The screaming is loudest here, where the Impala passes; it undulates beneath the car's tires, crunched in gravel, rattling in the intake of an engine that Hell knows well.

Castiel waits, watching, until the Impala makes the turn, Dean heading toward the distant, dizzy gleam of mortal lives.

Castiel looks down at his vessel's human hands. He stretches his fingers, examining the cracks and lines of someone else's (mostly someone else's) life. Then, calling his blade to hand, he raises his chin, and drops toward flame.

.

Thrice in mercy did he make the Descent, and hellfire darkened his wings, and out of all the Host the demons marked him. [Castiel 20:3]
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-13-10 09:19 AM
| ID: 240036 | 442 Words

LunaRoseAngel
Level: 32


POSTS: 98/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

Six Of Pentacles: Artist Notes: This card is all about balance and giving. Generosity. I scratched my brains, trying to figure how a character like Famine, who is all about excess and hunger, could possibly be generous towards any one. Then I remember, Famine’s gifts to Sam. Demons. All you can eat buffet. The balance is there as well. Famine offers demons to expand the darkness inside of Sam’s soul and Sam uses that darkness to defeat Famine. It’s a trade of darkness, hence the dark coloring I chose for this one.



Seven Of Wands: Author's note: It was hard to decide the character at first, but then Castiel came to me. The Seven of Wands is a card of defense. The many images of Cas killing the angels stand for the opponents that the subject of the card is fighting against. Dean's amulet demonstrates where the subject stands. Although he's alone against many opponents, success will come through effort, and if he battles carefully, he will be able to defend what he believes is right.




Card Description: A smirking young man gathers up swords won in battle from two losers. In arguments and battles of ideas there are going to be times when one just loses or has to surrender. The worst of these is when the winner is an awful person, a bully, braggart, a cheat, someone who used an unfair advantage to win. But it happens. The problem: "How can I win in an argument with this person?" The answer/prediction: "You can't. All you can do is not argue." This is the closest to a win one can come to in this situation. But if the Querent feels they must argue, then they need to be prepared to learn from it, not allow feelings of failure, anger or blame to overcome them.


Artist Notes: Honestly, I have no idea why the two losers were even still alive in the Rider-Waite version. It makes more sense for them to be dead right? When you loose a sword fight, you are dead. Also the Rakasha's alter-ego was the blind knife thrower at the carnaval so I've made the swords into throwing knives.

Quote from Super-wiki:
In 2.02 Everybody Loves a Clown, the Rakshasa is disguised as the blind knife thrower who works with the circus. It appears to children as a clown, and when they invite it into their home it kills their parents. Bobby tells them the creature can be killed with a knife of pure brass. As it pursues them, Sam manages to kill the Rakshasa with a brass pipe from the organ in the funhouse.


Six Of Pentacles: Artist Notes: This card is all about balance and giving. Generosity. I scratched my brains, trying to figure how a character like Famine, who is all about excess and hunger, could possibly be generous towards any one. Then I remember, Famine’s gifts to Sam. Demons. All you can eat buffet. The balance is there as well. Famine offers demons to expand the darkness inside of Sam’s soul and Sam uses that darkness to defeat Famine. It’s a trade of darkness, hence the dark coloring I chose for this one.



Seven Of Wands: Author's note: It was hard to decide the character at first, but then Castiel came to me. The Seven of Wands is a card of defense. The many images of Cas killing the angels stand for the opponents that the subject of the card is fighting against. Dean's amulet demonstrates where the subject stands. Although he's alone against many opponents, success will come through effort, and if he battles carefully, he will be able to defend what he believes is right.




Card Description: A smirking young man gathers up swords won in battle from two losers. In arguments and battles of ideas there are going to be times when one just loses or has to surrender. The worst of these is when the winner is an awful person, a bully, braggart, a cheat, someone who used an unfair advantage to win. But it happens. The problem: "How can I win in an argument with this person?" The answer/prediction: "You can't. All you can do is not argue." This is the closest to a win one can come to in this situation. But if the Querent feels they must argue, then they need to be prepared to learn from it, not allow feelings of failure, anger or blame to overcome them.


Artist Notes: Honestly, I have no idea why the two losers were even still alive in the Rider-Waite version. It makes more sense for them to be dead right? When you loose a sword fight, you are dead. Also the Rakasha's alter-ego was the blind knife thrower at the carnaval so I've made the swords into throwing knives.

Quote from Super-wiki:
In 2.02 Everybody Loves a Clown, the Rakshasa is disguised as the blind knife thrower who works with the circus. It appears to children as a clown, and when they invite it into their home it kills their parents. Bobby tells them the creature can be killed with a knife of pure brass. As it pursues them, Sam manages to kill the Rakshasa with a brass pipe from the organ in the funhouse.


Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-12-10 04:27 PM
| ID: 239737 | 230 Words

LunaRoseAngel
Level: 32


POSTS: 97/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

Listening to the 80's song Nobody's Fool by the rock band Cinderella this is one of my favorite song's.

I count the falling tears
They fall before my eyes
Seems like a thousand years
Since we broke the ties

I call you on the phone
But never get a rise
So sit there all alone
It's time you realize

I'm not your fool
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool
Never again, no, no

You take your road, I'll take mine
The paths have both been beaten
Searchin' for a change of pace

Love needs to be sweetened
I scream my heart out, just to make a dime
And with that dime I bought your love
But now I've changed my mind

I'm not your fool
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool
Never again, no, no
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool

I count the falling tears
They fall before my eyes
Seems like a thousand years
Since we broke the ties
Ohhh

I'm not your fool
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool
I'm no fool

Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool

Nobody's fool
Nobody's fool
Nobody's fool
Nobody's fool

Nobody's fool
Nobody's fool
No, nobody's fool
Nobody's fool

No, nobody's fool
Nobody's fool
Nobody's fool
Listening to the 80's song Nobody's Fool by the rock band Cinderella this is one of my favorite song's.

I count the falling tears
They fall before my eyes
Seems like a thousand years
Since we broke the ties

I call you on the phone
But never get a rise
So sit there all alone
It's time you realize

I'm not your fool
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool
Never again, no, no

You take your road, I'll take mine
The paths have both been beaten
Searchin' for a change of pace

Love needs to be sweetened
I scream my heart out, just to make a dime
And with that dime I bought your love
But now I've changed my mind

I'm not your fool
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool
Never again, no, no
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool

I count the falling tears
They fall before my eyes
Seems like a thousand years
Since we broke the ties
Ohhh

I'm not your fool
Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool
I'm no fool

Nobody's fool
Nobody's fool
I'm no fool
Nobody's fool
Nobody's fool

Nobody's fool
Nobody's fool
Nobody's fool
Nobody's fool

Nobody's fool
Nobody's fool
No, nobody's fool
Nobody's fool

No, nobody's fool
Nobody's fool
Nobody's fool
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-12-10 12:13 AM
| ID: 239291 | 337 Words

LunaRoseAngel
Level: 32


POSTS: 96/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

I love your work, especially The Chariot. It all looks great. I like the way that you fuse them together. It looks pretty. One question: What do the pictures represent in that picture?

All I got to say that it looks nice and cool, and I hope you do what you do best. I also am looking forward to your other great works that you may accomplish and Good Luck.

Thanks for the good luck I will need it and fusing them together takes time it has to look right and the tarot card/divination thing interests me the tarot card the chariot the car is War's mustang the color represents who he is the color red symbolizes chaos and war what he does as one of the four horsemen he's also the youngest of the four.

The Chariot - The chariot is one of the most complex cards to define. On its most basic level, it implies war, a struggle, and an eventual, hard-won victory; either over enemies, obstacles, nature, the beasts inside you, or to just get what you want. But there is a great deal more to it. The charioteer wears emblems of the sun, yet the sign behind this card is Cancer, the moon. The chariot is all about motion, and yet it is often shown as stationary.

What does this all mean? It means a union of opposites, like the black and white steeds. They pull in different directions, but must be (and can be!) made to go together in one direction. Control is required over opposing emotions, wants, needs, people, or circumstances; to bring them together and give them a single direction, your direction. Confidence is also needed and, most especially, motivation. The card can, in fact, indicate new motivation or inspiration, which gets a stagnant situation moving again. It can also imply, on a more pragmatic level, a trip (usually by car), a vehicle - in the shop for repairs if the card comes up reversed - or a message.


I love your work, especially The Chariot. It all looks great. I like the way that you fuse them together. It looks pretty. One question: What do the pictures represent in that picture?

All I got to say that it looks nice and cool, and I hope you do what you do best. I also am looking forward to your other great works that you may accomplish and Good Luck.

Thanks for the good luck I will need it and fusing them together takes time it has to look right and the tarot card/divination thing interests me the tarot card the chariot the car is War's mustang the color represents who he is the color red symbolizes chaos and war what he does as one of the four horsemen he's also the youngest of the four.

The Chariot - The chariot is one of the most complex cards to define. On its most basic level, it implies war, a struggle, and an eventual, hard-won victory; either over enemies, obstacles, nature, the beasts inside you, or to just get what you want. But there is a great deal more to it. The charioteer wears emblems of the sun, yet the sign behind this card is Cancer, the moon. The chariot is all about motion, and yet it is often shown as stationary.

What does this all mean? It means a union of opposites, like the black and white steeds. They pull in different directions, but must be (and can be!) made to go together in one direction. Control is required over opposing emotions, wants, needs, people, or circumstances; to bring them together and give them a single direction, your direction. Confidence is also needed and, most especially, motivation. The card can, in fact, indicate new motivation or inspiration, which gets a stagnant situation moving again. It can also imply, on a more pragmatic level, a trip (usually by car), a vehicle - in the shop for repairs if the card comes up reversed - or a message.


Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-11-10 11:55 PM
| ID: 239288 | 104 Words

LunaRoseAngel
Level: 32


POSTS: 95/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

Supernatural tarot cards that were drawn or made with Adobe Photoshop took me some time to do this is only part of them am making the rest as I have time to make them so please feel free to look and leave feedback.

Out of all the art projects that I have done this project with the Supernatural tarot is my favorite am having fun doing it and showing people my work and the feedback I have gotten has been amazing and overwelmingly nice am glad people on here like it so much.



(Four Of Swords)



(The Chariot)



(Ten Of Pentacles)
Supernatural tarot cards that were drawn or made with Adobe Photoshop took me some time to do this is only part of them am making the rest as I have time to make them so please feel free to look and leave feedback.

Out of all the art projects that I have done this project with the Supernatural tarot is my favorite am having fun doing it and showing people my work and the feedback I have gotten has been amazing and overwelmingly nice am glad people on here like it so much.



(Four Of Swords)



(The Chariot)



(Ten Of Pentacles)
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-10-10 10:59 AM
| ID: 238302 | 149 Words

LunaRoseAngel
Level: 32


POSTS: 94/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

~ Listening: All Along The Watchtower - Jimi Hendrix - (4:01) - Electric Ladyland ~

"There must be some kind of way out of here,"
said the joker to the thief,
"There's too much confusion,
I can't get no relief.
Businessmen they drink my wine,
plowmen dig my earth
None of them along the line know what any of it is worth"

"No reason to get excited,"
the thief, he kindly spoke
"There are many here among us
who feel that life is but a joke
But you and I, we've been through that
and this is not our fate
So let us not talk falsely now, the hour is getting late"

All along the watchtower
Princes kept the view
While all the women came and went
Barefoot servants, too

Outside in the cold distance
A wildcat did growl
Two riders were approaching
And the wind began to howl
~ Listening: All Along The Watchtower - Jimi Hendrix - (4:01) - Electric Ladyland ~

"There must be some kind of way out of here,"
said the joker to the thief,
"There's too much confusion,
I can't get no relief.
Businessmen they drink my wine,
plowmen dig my earth
None of them along the line know what any of it is worth"

"No reason to get excited,"
the thief, he kindly spoke
"There are many here among us
who feel that life is but a joke
But you and I, we've been through that
and this is not our fate
So let us not talk falsely now, the hour is getting late"

All along the watchtower
Princes kept the view
While all the women came and went
Barefoot servants, too

Outside in the cold distance
A wildcat did growl
Two riders were approaching
And the wind began to howl
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-08-10 07:03 PM
| ID: 237673 | 264 Words

LunaRoseAngel
Level: 32


POSTS: 93/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

~ Listening: Times Are A Changin - Bob Dylan - (3:15) - Times They Are a-Changin ~

Come gather 'round people
Wherever you roam
And admit that the waters
Around you have grown
And accept it that soon
You'll be drenched to the bone.

If your time to you
Is worth savin'
Then you better start swimmin'
Or you'll sink like a stone
For the times they are a-changin'.

Come writers and critics
Who prophesize with your pen
And keep your eyes wide
The chance won't come again
And don't speak too soon
For the wheel's still in spin

And there's no tellin' who
That it's namin'.
For the loser now
Will be later to win
For the times they are a-changin'.

Come senators, congressmen
Please heed the call
Don't stand in the doorway
Don't block up the hall
For he that gets hurt
Will be he who has stalled

There's a battle outside ragin'.
It'll soon shake your windows
And rattle your walls
For the times they are a-changin'.

Come mothers and fathers
Throughout the land
And don't criticize
What you can't understand
Your sons and your daughters

Are beyond your command
Your old road is
Rapidly agin'.
Please get out of the new one
If you can't lend your hand
For the times they are a-changin'.

The line it is drawn
The curse it is cast
The slow one now
Will later be fast
As the present now
Will later be past

The order is
Rapidly fadin'.
And the first one now
Will later be last
For the times they are a-changin'.
~ Listening: Times Are A Changin - Bob Dylan - (3:15) - Times They Are a-Changin ~

Come gather 'round people
Wherever you roam
And admit that the waters
Around you have grown
And accept it that soon
You'll be drenched to the bone.

If your time to you
Is worth savin'
Then you better start swimmin'
Or you'll sink like a stone
For the times they are a-changin'.

Come writers and critics
Who prophesize with your pen
And keep your eyes wide
The chance won't come again
And don't speak too soon
For the wheel's still in spin

And there's no tellin' who
That it's namin'.
For the loser now
Will be later to win
For the times they are a-changin'.

Come senators, congressmen
Please heed the call
Don't stand in the doorway
Don't block up the hall
For he that gets hurt
Will be he who has stalled

There's a battle outside ragin'.
It'll soon shake your windows
And rattle your walls
For the times they are a-changin'.

Come mothers and fathers
Throughout the land
And don't criticize
What you can't understand
Your sons and your daughters

Are beyond your command
Your old road is
Rapidly agin'.
Please get out of the new one
If you can't lend your hand
For the times they are a-changin'.

The line it is drawn
The curse it is cast
The slow one now
Will later be fast
As the present now
Will later be past

The order is
Rapidly fadin'.
And the first one now
Will later be last
For the times they are a-changin'.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-04-10 10:56 PM
| ID: 235575 | 54 Words

LunaRoseAngel
Level: 32


POSTS: 92/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

I rather use I like using that smiley alot when I post sometimes I know corny right not to me the smileys tell other people what we are feeling when we post something when you can't put it in words.

Would you rather drink a shake made with liver & onions or a cheeseburger?
I rather use I like using that smiley alot when I post sometimes I know corny right not to me the smileys tell other people what we are feeling when we post something when you can't put it in words.

Would you rather drink a shake made with liver & onions or a cheeseburger?
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-04-10 10:50 PM
| ID: 235574 | 233 Words

LunaRoseAngel
Level: 32


POSTS: 91/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

~ Listening: Secret Loser - Ozzy Osbourne (4:08) - The Ulitimate Sin ~

Trapped in a lonely body I'm losin' control
Can't show my emotions and I'm losing my soul
Could it be that I'm obsessed with feeding my disease
I couldn't make it know that hidden things that no one sees

Yeah loser I'm a secret loser
Loser I'm a secret loser

Fighting a losing battle pretending to win
Repenting to holy unknowns pretending to sin
All I do is hide the wounds where blood just won't congeal
Couldn't ever take my soul 'cos isn't there to steal

Yeah loser I'm a secret loser
Loser I'm a secret loser

Though I'm the loser there is no winner
There's nothing left to win
The hidden reasons now in deletion
Are lost in sin.

So heed my warning the time is dawning
I'll tell you here's the twist
The truth is lying
Below the surface I don't exist

Loser I'm a secret loser
Loser I'm a secret loser

Seeing is not believing it don't mean a thing
Although it appears to be that the loser is king
I can understand that what you see you think is real
But underneath the surface is a wound that cannot heal

Yeah loser I'm a secret loser
Loser I'm a secret loser
Loser I'm a secret loser
Loser I'm a secret loser
Loser I'm a secret loser
~ Listening: Secret Loser - Ozzy Osbourne (4:08) - The Ulitimate Sin ~

Trapped in a lonely body I'm losin' control
Can't show my emotions and I'm losing my soul
Could it be that I'm obsessed with feeding my disease
I couldn't make it know that hidden things that no one sees

Yeah loser I'm a secret loser
Loser I'm a secret loser

Fighting a losing battle pretending to win
Repenting to holy unknowns pretending to sin
All I do is hide the wounds where blood just won't congeal
Couldn't ever take my soul 'cos isn't there to steal

Yeah loser I'm a secret loser
Loser I'm a secret loser

Though I'm the loser there is no winner
There's nothing left to win
The hidden reasons now in deletion
Are lost in sin.

So heed my warning the time is dawning
I'll tell you here's the twist
The truth is lying
Below the surface I don't exist

Loser I'm a secret loser
Loser I'm a secret loser

Seeing is not believing it don't mean a thing
Although it appears to be that the loser is king
I can understand that what you see you think is real
But underneath the surface is a wound that cannot heal

Yeah loser I'm a secret loser
Loser I'm a secret loser
Loser I'm a secret loser
Loser I'm a secret loser
Loser I'm a secret loser
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-03-10 12:03 AM
| ID: 234537 | 75 Words

LunaRoseAngel
Level: 32


POSTS: 90/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

The Poison Mushroom is an item in SSBM and SSBB. It is similar in shape to the Super Mushroom but is slightly darker and sports a more menacing face. Instead of making the character larger, the poison mushroom shrinks any character that touches it. While shrunk, characters deal much less damage, have smaller hit-boxes, become five-eighths their normal weight, and have higher pitched voice and sound effects. The poison mushroom's effect lasts about 10 seconds.
The Poison Mushroom is an item in SSBM and SSBB. It is similar in shape to the Super Mushroom but is slightly darker and sports a more menacing face. Instead of making the character larger, the poison mushroom shrinks any character that touches it. While shrunk, characters deal much less damage, have smaller hit-boxes, become five-eighths their normal weight, and have higher pitched voice and sound effects. The poison mushroom's effect lasts about 10 seconds.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-02-10 11:56 PM
| ID: 234535 | 58 Words

LunaRoseAngel
Level: 32


POSTS: 89/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

I rather be a goomba at least they have teeth and they would bite if they got to close look at Mario he got killed off enough times that I can count especially when I played the first super mario bros and 3.

Would you rather be Ridley or Eggplant Wizard as a villan in a video game?
I rather be a goomba at least they have teeth and they would bite if they got to close look at Mario he got killed off enough times that I can count especially when I played the first super mario bros and 3.

Would you rather be Ridley or Eggplant Wizard as a villan in a video game?
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-02-10 11:49 PM
| ID: 234534 | 151 Words

LunaRoseAngel
Level: 32


POSTS: 88/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

"I absolutely love this game. It's so fun.It's a pretty simple game in idea, but there is a lot to it strategy wise.I think you can try it out here.... but if you can find a torrent copy of it that is cracked then play it!And when you beat the game there is a song/music video that is awesome... because the zombies help sing it "

geeogree : If you like that you should play Bejewled or Bookworm there fun they'll make you think I downloaded pack of popcap games which is all of them on Steam which I have on my computer for 34 dollars it was worth it.

Chuzzle is another fun game if you like those games try the web site www.gamehouse.com to play other games as well I have both web site bookmarked to play games when I want to I can find the web sites easier.
"I absolutely love this game. It's so fun.It's a pretty simple game in idea, but there is a lot to it strategy wise.I think you can try it out here.... but if you can find a torrent copy of it that is cracked then play it!And when you beat the game there is a song/music video that is awesome... because the zombies help sing it "

geeogree : If you like that you should play Bejewled or Bookworm there fun they'll make you think I downloaded pack of popcap games which is all of them on Steam which I have on my computer for 34 dollars it was worth it.

Chuzzle is another fun game if you like those games try the web site www.gamehouse.com to play other games as well I have both web site bookmarked to play games when I want to I can find the web sites easier.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

09-02-10 11:33 PM
| ID: 234533 | 1224 Words

LunaRoseAngel
Level: 32


POSTS: 87/179
POST EXP: 76833
LVL EXP: 188187
CP: 0.0
VIZ: 17004

Rygar
Grade: A+
Publisher: Tecmo (1987)
Reviewed: 9/3/2020

The sprawling world and hordes of seemingly unbeatable enemies took us down quite quickly. We had to buy a Player's Guide to even attempt to find our way around. Through many weeks we labored until finally by some chance we defeated Ligar in his flying castle. We were overjoyed.

Rygar seemed to go unappreciated in the history of Nintendo. Compared to today's 3D megagames and such, it is not the most impressive, but for its time it was a great work of art. The graphics were superior to most games of its time. It also had some other nuances that made it great, like the vastness of the land of Argool, and the attempted overhead perspective was an impressive touch. Rygar's gameplay was exception as well. The main character, Rygar, could run, jump, shoot his disk armor, climb, and use his various tools with the greatest of ease. In the day, that was not completely common.

The plot to this game was fairly epic. The dark king of Argool, named Ligar (a tall green lion headed beast with two dragon heads coming out of him), has stolen the door to peace and the only hope for the end of his reign of terror is Rygar, a hero risen from the dead to bring peace to the land. To defeat Ligar, you must find the five war gods, called Indoras, who each hold a sacred weapon they will give to you once they are rescued. However, this is not easy because Ligar has imprisoned them across the regions of Argool and put terrible beasts in charge of their imprisonment.

Once you rescue the Indoras and get the sacred weapons (a wind pulley, crossbow, coat of arms, suit of armor, and the Flute of Pegasus) then you can open the way to Ligar's castle, floating high above the land below.

One of the particular fun things about this game was that you could jump off the side of the floating castle and get to a another castle, an oddly constructed mass of nothing that the programmers strangely included. I was unable to find any value in it, but perhaps something is in there.

Rygar also took a good long while to complete if you didn't know what you were doing, and the lack of a save feature meant you had to do it in one sitting, and thus quite challenging in the beginning. Gradually over the years, the three hours it took to defeat turned to two hours, to one hour, and now a mere half hour. At first though, it is not easy in the slightest. It seems hopeless... until you figure out how to get the experience points and life units, and then you're unstopable.

I would recommend this game to any game enthusiast. Seek it out where you can, or find the rom. With the exception of its Tecmo Super Bowl game for NES, I would venture to say that this game is Tecmo's greatest achievement. It is a greatly unappreciated game that has not received its due place in the world of classic video games. So give Rygar a try, save Argool, and remember "You are really a true hero."

Rygar is classic NES action all the way. In this better-than-average platformer, you control a mysterious warrior armed with a weapon that resembles a huge yo-yo. Rygar is mainly a side scrolling affair, but there are a few overhead stages, although these are marred by a lack of diagonal movement. The creatures you encounter are weird beyond description, with mutated birds leading the pack. Rygar is great fun despite some significant slow-down and graphic break-up. A mysterious dojo appears every so often to provide guidance, but it's usually pretty cryptic stuff. My favorite aspect of this game is the music. It sounds like every other tune you've ever heard on your NES, but it's great nonetheless.

Rygar is that rare game that is truly more than the sum of its parts. Taken on their own, each individual aspect of Rygar is just somewhat above average, but they somehow combine into an extremely fun, unique, compelling gaming experience that is very much unlike anything else on the nes. There are problems. Some enemies are cheap, and some graphics glitch, and some music is repeated, and some jumps are stupidly hard, but dag nab it, Rygar is a really good game! Yeah!

Graphics: 9
The best thing Rygar has going for it graphically is variety. Nothing will blow you away, but the various areas look vastly different from each other in style and theme, with all kinds of environments represented, from arid mountains to rivers to treetops to swamps to caves to high snowy mountains to castles to grasslands to more castles. Each new area is very stylized, with cool sunsets going on in some and generally impressive ways of showing backgrounds in most that are unlike most platformers. The enemies are equally varied, with all kinds of strange creations populating the areas, and none of them simply normal animals or people.

Music: 9
Very cool music plays throughout Rygar. A few pieces are repeated too often in a lot of areas, especially the main theme that starts the game off. It all really feels right in the game though, further enhancing the 'Rygar mood' created by the graphical style. Probably made by the same composer(s) that worked on Ninja Gaiden, hence the quality.

Gameplay: 9
Coolness. Unlike platform series with many sequels like Mega Man and Ninja Gaiden, Rygar's gameplay is actually fun. The main flow of the game is like Metroid or Castlevania 2: there are no sequential levels. However, unlike the original Metroid and CV2, Rygar is balanced, without sections that look so similar they must be mapped or impossible to understand puzzles. Rygar is simple. It is a pure action game, but you can go anywhere and you must acquire items by beating bosses to progress. If anything, it is reminiscent of Castlevania: SotN. No one particular part of the gameplay is original, but the way the entire game is constructed was completely new at the time. Besides that, the enemies come in many varieties and are usually large and have their own patterns. Rygar (the character) uses a kind of giant spiked yo-yo, which can be upgraded like Castlevanai's whip. The upgrade is handled by points you get for killing enemies, and these points can alternatively be used to heal or do double damage for a time. Rygar can also jump very high, and most enemies will be stunned if he lands on them. Fighting the most basic enemies is more about using a strategy than simply having quick enough reflexes. Interestingly, bosses are usually the opposite, and are best dispatched by being fast and furious before you die rather than exploiting patterns. Finally, some portions of the game switch to an overhead perspective, adding even further variety. This all sounds rather typical of nes games, but believe me, Rygar truly is worth your time. Whatever it is that makes a game fun on a basic, intrinsic level, Rygar has that, even if it doesn't have the perfect gameplay of a Zelda that also that special quality.

Concept: 10
Every aspect of Rygar is stylized and original. A truly unique game.
Rygar
Grade: A+
Publisher: Tecmo (1987)
Reviewed: 9/3/2020

The sprawling world and hordes of seemingly unbeatable enemies took us down quite quickly. We had to buy a Player's Guide to even attempt to find our way around. Through many weeks we labored until finally by some chance we defeated Ligar in his flying castle. We were overjoyed.

Rygar seemed to go unappreciated in the history of Nintendo. Compared to today's 3D megagames and such, it is not the most impressive, but for its time it was a great work of art. The graphics were superior to most games of its time. It also had some other nuances that made it great, like the vastness of the land of Argool, and the attempted overhead perspective was an impressive touch. Rygar's gameplay was exception as well. The main character, Rygar, could run, jump, shoot his disk armor, climb, and use his various tools with the greatest of ease. In the day, that was not completely common.

The plot to this game was fairly epic. The dark king of Argool, named Ligar (a tall green lion headed beast with two dragon heads coming out of him), has stolen the door to peace and the only hope for the end of his reign of terror is Rygar, a hero risen from the dead to bring peace to the land. To defeat Ligar, you must find the five war gods, called Indoras, who each hold a sacred weapon they will give to you once they are rescued. However, this is not easy because Ligar has imprisoned them across the regions of Argool and put terrible beasts in charge of their imprisonment.

Once you rescue the Indoras and get the sacred weapons (a wind pulley, crossbow, coat of arms, suit of armor, and the Flute of Pegasus) then you can open the way to Ligar's castle, floating high above the land below.

One of the particular fun things about this game was that you could jump off the side of the floating castle and get to a another castle, an oddly constructed mass of nothing that the programmers strangely included. I was unable to find any value in it, but perhaps something is in there.

Rygar also took a good long while to complete if you didn't know what you were doing, and the lack of a save feature meant you had to do it in one sitting, and thus quite challenging in the beginning. Gradually over the years, the three hours it took to defeat turned to two hours, to one hour, and now a mere half hour. At first though, it is not easy in the slightest. It seems hopeless... until you figure out how to get the experience points and life units, and then you're unstopable.

I would recommend this game to any game enthusiast. Seek it out where you can, or find the rom. With the exception of its Tecmo Super Bowl game for NES, I would venture to say that this game is Tecmo's greatest achievement. It is a greatly unappreciated game that has not received its due place in the world of classic video games. So give Rygar a try, save Argool, and remember "You are really a true hero."

Rygar is classic NES action all the way. In this better-than-average platformer, you control a mysterious warrior armed with a weapon that resembles a huge yo-yo. Rygar is mainly a side scrolling affair, but there are a few overhead stages, although these are marred by a lack of diagonal movement. The creatures you encounter are weird beyond description, with mutated birds leading the pack. Rygar is great fun despite some significant slow-down and graphic break-up. A mysterious dojo appears every so often to provide guidance, but it's usually pretty cryptic stuff. My favorite aspect of this game is the music. It sounds like every other tune you've ever heard on your NES, but it's great nonetheless.

Rygar is that rare game that is truly more than the sum of its parts. Taken on their own, each individual aspect of Rygar is just somewhat above average, but they somehow combine into an extremely fun, unique, compelling gaming experience that is very much unlike anything else on the nes. There are problems. Some enemies are cheap, and some graphics glitch, and some music is repeated, and some jumps are stupidly hard, but dag nab it, Rygar is a really good game! Yeah!

Graphics: 9
The best thing Rygar has going for it graphically is variety. Nothing will blow you away, but the various areas look vastly different from each other in style and theme, with all kinds of environments represented, from arid mountains to rivers to treetops to swamps to caves to high snowy mountains to castles to grasslands to more castles. Each new area is very stylized, with cool sunsets going on in some and generally impressive ways of showing backgrounds in most that are unlike most platformers. The enemies are equally varied, with all kinds of strange creations populating the areas, and none of them simply normal animals or people.

Music: 9
Very cool music plays throughout Rygar. A few pieces are repeated too often in a lot of areas, especially the main theme that starts the game off. It all really feels right in the game though, further enhancing the 'Rygar mood' created by the graphical style. Probably made by the same composer(s) that worked on Ninja Gaiden, hence the quality.

Gameplay: 9
Coolness. Unlike platform series with many sequels like Mega Man and Ninja Gaiden, Rygar's gameplay is actually fun. The main flow of the game is like Metroid or Castlevania 2: there are no sequential levels. However, unlike the original Metroid and CV2, Rygar is balanced, without sections that look so similar they must be mapped or impossible to understand puzzles. Rygar is simple. It is a pure action game, but you can go anywhere and you must acquire items by beating bosses to progress. If anything, it is reminiscent of Castlevania: SotN. No one particular part of the gameplay is original, but the way the entire game is constructed was completely new at the time. Besides that, the enemies come in many varieties and are usually large and have their own patterns. Rygar (the character) uses a kind of giant spiked yo-yo, which can be upgraded like Castlevanai's whip. The upgrade is handled by points you get for killing enemies, and these points can alternatively be used to heal or do double damage for a time. Rygar can also jump very high, and most enemies will be stunned if he lands on them. Fighting the most basic enemies is more about using a strategy than simply having quick enough reflexes. Interestingly, bosses are usually the opposite, and are best dispatched by being fast and furious before you die rather than exploiting patterns. Finally, some portions of the game switch to an overhead perspective, adding even further variety. This all sounds rather typical of nes games, but believe me, Rygar truly is worth your time. Whatever it is that makes a game fun on a basic, intrinsic level, Rygar has that, even if it doesn't have the perfect gameplay of a Zelda that also that special quality.

Concept: 10
Every aspect of Rygar is stylized and original. A truly unique game.
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Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
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09-02-10 11:26 PM
| ID: 234531 | 173 Words

LunaRoseAngel
Level: 32


POSTS: 86/179
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~ Listening: Track 12 - Hold On Blue Eyes - LaMarca (4:01)- The Wraith Soundtrack ~

Oh I, saw you standing on your street
Something changed, I could almost feel the heat
Then you, caught me with your eyes
Feel it inside
Couldn't leave you if I tried
Hold on, Blue eyes hold on
Hold on, Blue eyes hold on

The wind, blows nobody right
But you, make it hard to say goodnight
When you, think there's noone there for you
I'm coming
Only one thing you can do, 'till then
Hold on, Blue eyes hold on
Hold on, Blue eyes hold on
Trouble comes and then it's gone
Hold on, Blue eyes hold on

Oh, people twist and turn the knife
Why, don't they let you live your life?
Just hold on, Blue eyes hold on
Blue eyes, hold on...

Blue eyes, hold on
Hold on, Blue eyes hold on
Trouble comes and then it's gone
Hold on, Blue eyes hold on

Hold on, Blue eyes hold on
Hold on, Blue eyes...
~ Listening: Track 12 - Hold On Blue Eyes - LaMarca (4:01)- The Wraith Soundtrack ~

Oh I, saw you standing on your street
Something changed, I could almost feel the heat
Then you, caught me with your eyes
Feel it inside
Couldn't leave you if I tried
Hold on, Blue eyes hold on
Hold on, Blue eyes hold on

The wind, blows nobody right
But you, make it hard to say goodnight
When you, think there's noone there for you
I'm coming
Only one thing you can do, 'till then
Hold on, Blue eyes hold on
Hold on, Blue eyes hold on
Trouble comes and then it's gone
Hold on, Blue eyes hold on

Oh, people twist and turn the knife
Why, don't they let you live your life?
Just hold on, Blue eyes hold on
Blue eyes, hold on...

Blue eyes, hold on
Hold on, Blue eyes hold on
Trouble comes and then it's gone
Hold on, Blue eyes hold on

Hold on, Blue eyes hold on
Hold on, Blue eyes...
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Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
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08-29-10 09:38 AM
| ID: 231644 | 15 Words

LunaRoseAngel
Level: 32


POSTS: 85/179
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"That's a really nice Picture. You're a very good artist."

Thanks you so much VideoGameGod.
"That's a really nice Picture. You're a very good artist."

Thanks you so much VideoGameGod.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
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08-29-10 09:11 AM
| ID: 231626 | 58 Words

LunaRoseAngel
Level: 32


POSTS: 84/179
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'That's really good I like how you put the dragon in the background and how beautiful the background is."

Thank you Metal glad that you and Dragon like my artwork that I have been posting on this forum and the feedback I know that people are telling me what they think about my artistic talent that I have.
'That's really good I like how you put the dragon in the background and how beautiful the background is."

Thank you Metal glad that you and Dragon like my artwork that I have been posting on this forum and the feedback I know that people are telling me what they think about my artistic talent that I have.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
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08-29-10 12:10 AM
| ID: 231486 | 67 Words

LunaRoseAngel
Level: 32


POSTS: 83/179
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I agree with Eazy Neil Pert is a legend "Rhythm Method" is one of the solo songs were it was just him playing the drums all kinds of beats this was done at there one tour Different Stages I have the cd I believe it was on the second disc every time I heard that song I can't believe how amazing of talent he has with drums.
I agree with Eazy Neil Pert is a legend "Rhythm Method" is one of the solo songs were it was just him playing the drums all kinds of beats this was done at there one tour Different Stages I have the cd I believe it was on the second disc every time I heard that song I can't believe how amazing of talent he has with drums.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

08-29-10 12:03 AM
| ID: 231483 | 80 Words

LunaRoseAngel
Level: 32


POSTS: 82/179
POST EXP: 76833
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CP: 0.0
VIZ: 17004

Title: Mixed Colors
Artist:LunaRoseAngel
Program: Adobe Photoshop
Time: 5 hours
Note: This piece of art was done in 2000 am proud of this piece of artwork like my art to be very colorful though it took me 5 hours to do I had to make sure everything was right so nothing would look out of place.

http://img829.imageshack.us/img829/1613/mixedcolors.jpg

Also thanks to Dragon,Mega for looking at my art and poetry and the feedback like they say feedback and comments are love!
Title: Mixed Colors
Artist:LunaRoseAngel
Program: Adobe Photoshop
Time: 5 hours
Note: This piece of art was done in 2000 am proud of this piece of artwork like my art to be very colorful though it took me 5 hours to do I had to make sure everything was right so nothing would look out of place.

http://img829.imageshack.us/img829/1613/mixedcolors.jpg

Also thanks to Dragon,Mega for looking at my art and poetry and the feedback like they say feedback and comments are love!
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
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08-27-10 07:45 PM
| ID: 230567 | 46 Words

LunaRoseAngel
Level: 32


POSTS: 81/179
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*blushes* thank you Metal for your feedback am glad that you like my poetry I did put alot of emotion into things might work out for me if I can find a place to publish my poetry I will be making extra money to save up.
*blushes* thank you Metal for your feedback am glad that you like my poetry I did put alot of emotion into things might work out for me if I can find a place to publish my poetry I will be making extra money to save up.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
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08-27-10 07:40 PM
| ID: 230563 | 45 Words

LunaRoseAngel
Level: 32


POSTS: 80/179
POST EXP: 76833
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Thank you am hoping to get more feedback with more of the art that am going to post on this forum and that was one of my favorite things the shadow of the dragon in the back Ruby Shrine can be dangerous with the dragons.
Thank you am hoping to get more feedback with more of the art that am going to post on this forum and that was one of my favorite things the shadow of the dragon in the back Ruby Shrine can be dangerous with the dragons.
Member
Fighting Monsters Armed With Shotgun w/ Rock Salt Bullets


Affected by 'Laziness Syndrome'

Registered: 03-17-09
Location: El Paso,Texas
Last Post: 5578 days
Last Active: 5577 days

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