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04-16-16 04:12 PM
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hola el soy?!?
04-17-16 06:18 AM
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Probably my favorite game on the PS1

 
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9.8
9
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04-16-16 04:12 PM
osazemccurley is Offline
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osazemccurley
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Ok ok ok, So I screwed up and plagiarized a walkthrough for this game, well today I'm not doing that, nor plagiarizing anybodies work, ever. again. So heres my thought on Castlevania: Symphony of the night. Lets look into a little backstory into the game, and see what made it such a huge hit

When Symphony of the Night came out it was unlike any Castlevania game that had been released. The closest Castlevania to Symphony in America would be Castlevania II. In Japan, another title, Vampire Killer, also shared elements of gameplay with the game (And it was released on PC!!! Would you believe that or WHAT?). All of that is to say that Symphony is a game that focuses heavily on exploration. The classic side-scrolling of Castlevania is still there, but with a emphasis on a Metroidy gameplay, Hence the name "Metroidvania" came to fruition!

Alucard  is able to explore the whole of the castle, looking for new powers and new ways to get through the various sections of the demon fortress. Since death is a real D-bag, he has fight his way through, gaining back his spells, bat powers, wolf powers, and everything else a Emo, Teenage vampire person would need.

Along with collecting powers and items to aid in his exploration, Alucard will also be collecting new weapons, armor, food, and more. Enemies will drop stuff, and others are hidden in the various places of the castle (You know, Pork in the wall! So delicious!!!). Depending on how you prefer to fight, there are swords, knives, objects you can throw in the faces of evil, power fists... a full, long, complex assortment for Alucard's armory. Just about any guy will find something they will want to use and use it on a regular basis.

Adding to the depth is also an RPG system. As Alucard fights his way through the castle, killing enemies, he'll gain levels which will increase his health, strength, magic, luck, and all the other stats you'd expect from an RPG. The RPG system adds just enough of a twist to the standard Metroid formula to make the game a whole lot better!

What sucks is that the RPG system can be a little Op, It gives the game some real depth, yes, BUT it makes literally half the game WAY to easy. Seriously, if you grind enough the game will seem so easy it'll make you want to stop playing, its possible to become SO powerful you can beat like every boss in just about 10 seconds!!!

That said, once the game is beaten, You can play as Richter! (So you wont get bored anytime soon!) He is WAY less powerful than Alucard, he can't get more equipment, he has a permanent life bar, and he doesn't get to use magic (Aw...) It pretty much becomes a real Castlevania game at that point, Making the game a lot harder. If your looking for a real challenge, play as him.

Late-game play issues aside, there's a lot to love about Symphony. Along with a great game that you can sink hours into (on one playthrough), the presentation of the game is top notch. As with Rondo of Blood, the CD-format benefits the music of Symphony. The game sports a lovely, symphonic production. Honestly, it's one of the prettiest soundtracks for a Castlevania game, before or since. This is aided by several stand-out tracks that help to drive the suite: "Dracula's Castle", "Requiem of the Gods", "The Tragic Prince", and "Lost Painting". The soundrack is by far, one of the best ever to come out of a video game.

The game is also a sight to behold. The expanded capabilities of the PlayStation allowed the game to really push what sprites could do. Just the simple effects, like when Alucard walks, and after-images of him fade out behind him. Large-scale bosses that fill the screen in details. This is a game that proved sprites are a viable format, and it's hard to think of another game, 2D or 3D that's quite as pretty to look at. Too bad Konami decided to screw us all over with their planned EROTIC Castlevania game, Seriously did any of you guys see that monstrosity?!?!

All in all, This is one amazing game that every gamer needs to try in their lifetime, Its hailed as one of the best Castlevania games to date, and oh boy it IS! Give this one a try any day, because it will never let you down.



Ok ok ok, So I screwed up and plagiarized a walkthrough for this game, well today I'm not doing that, nor plagiarizing anybodies work, ever. again. So heres my thought on Castlevania: Symphony of the night. Lets look into a little backstory into the game, and see what made it such a huge hit

When Symphony of the Night came out it was unlike any Castlevania game that had been released. The closest Castlevania to Symphony in America would be Castlevania II. In Japan, another title, Vampire Killer, also shared elements of gameplay with the game (And it was released on PC!!! Would you believe that or WHAT?). All of that is to say that Symphony is a game that focuses heavily on exploration. The classic side-scrolling of Castlevania is still there, but with a emphasis on a Metroidy gameplay, Hence the name "Metroidvania" came to fruition!

Alucard  is able to explore the whole of the castle, looking for new powers and new ways to get through the various sections of the demon fortress. Since death is a real D-bag, he has fight his way through, gaining back his spells, bat powers, wolf powers, and everything else a Emo, Teenage vampire person would need.

Along with collecting powers and items to aid in his exploration, Alucard will also be collecting new weapons, armor, food, and more. Enemies will drop stuff, and others are hidden in the various places of the castle (You know, Pork in the wall! So delicious!!!). Depending on how you prefer to fight, there are swords, knives, objects you can throw in the faces of evil, power fists... a full, long, complex assortment for Alucard's armory. Just about any guy will find something they will want to use and use it on a regular basis.

Adding to the depth is also an RPG system. As Alucard fights his way through the castle, killing enemies, he'll gain levels which will increase his health, strength, magic, luck, and all the other stats you'd expect from an RPG. The RPG system adds just enough of a twist to the standard Metroid formula to make the game a whole lot better!

What sucks is that the RPG system can be a little Op, It gives the game some real depth, yes, BUT it makes literally half the game WAY to easy. Seriously, if you grind enough the game will seem so easy it'll make you want to stop playing, its possible to become SO powerful you can beat like every boss in just about 10 seconds!!!

That said, once the game is beaten, You can play as Richter! (So you wont get bored anytime soon!) He is WAY less powerful than Alucard, he can't get more equipment, he has a permanent life bar, and he doesn't get to use magic (Aw...) It pretty much becomes a real Castlevania game at that point, Making the game a lot harder. If your looking for a real challenge, play as him.

Late-game play issues aside, there's a lot to love about Symphony. Along with a great game that you can sink hours into (on one playthrough), the presentation of the game is top notch. As with Rondo of Blood, the CD-format benefits the music of Symphony. The game sports a lovely, symphonic production. Honestly, it's one of the prettiest soundtracks for a Castlevania game, before or since. This is aided by several stand-out tracks that help to drive the suite: "Dracula's Castle", "Requiem of the Gods", "The Tragic Prince", and "Lost Painting". The soundrack is by far, one of the best ever to come out of a video game.

The game is also a sight to behold. The expanded capabilities of the PlayStation allowed the game to really push what sprites could do. Just the simple effects, like when Alucard walks, and after-images of him fade out behind him. Large-scale bosses that fill the screen in details. This is a game that proved sprites are a viable format, and it's hard to think of another game, 2D or 3D that's quite as pretty to look at. Too bad Konami decided to screw us all over with their planned EROTIC Castlevania game, Seriously did any of you guys see that monstrosity?!?!

All in all, This is one amazing game that every gamer needs to try in their lifetime, Its hailed as one of the best Castlevania games to date, and oh boy it IS! Give this one a try any day, because it will never let you down.



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04-17-16 06:18 AM
hola el soy?!? is Offline
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hola el soy?!?
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(edited by A user of this on 04-17-16 07:33 AM)    

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