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derrenmichell
04-09-16 07:20 PM
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04-09-16 07:20 PM
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The TMNT battle it out with the usual villains again for this game, with Foot and Rock So

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.2
9.2
9
8
6.6
7.2
6.4
9.3
9
6
7
5
6
4

04-09-16 07:20 PM
derrenmichell is Offline
| ID: 1260827 | 395 Words

derrenmichell
Level: 8

POSTS: 2/10
POST EXP: 1308
LVL EXP: 1819
CP: 244.5
VIZ: 22313

Likes: 0  Dislikes: 1


The TMNT battle it out with the usual

villains  again for this game, with Foot

and Rock Soldiers

rounding out the regular enemies in each level.  Bosses included fan favorites

like Leatherhead, Baxter Stockman, Metalhead, Cement Man, Tokka and Rahzar,

Krang, and Shredder.  Each appeared at the end of a level, and multiple

hits could charge a power attack that would unleash extra power to bring them

down and move through the game.  Noticeably absent were Bebop and

Rocksteady, Two TMNT villians that I was greatly fond of growing up watching on

the T.V. screen as a child.  So, I was

upset about that.  The game is really

straight forward and easy to play.  If

you like TMNT as a whole then you would love this game and want to play it even

though it’s really not a challenging type of game like the NES version ( my

favorite version).  The nes version

allowed the player to switch between characters and interact with a map.  The arcade version is more straight forward and

you basically pick one turtle for the entire game.





Like its predecessor, Turtles in Time found
its way to SNES, which in my opinion is better because of the super
moves even though it takes away the turtles life each time it is used. 
Now on the Super Nintendo Entertainment System for two players, Teenage Mutant Ninja
Turtles IV: Turtles in Time featured extended game play and new
modes.  Two levels (“Sewer Surfin’” and “Neon Night Riders”) were changed
to bonus levels only; new bosses like Rat King, Slash, Bebop and Rocksteady,
and Super Shredder were added for a more in-depth experience; and more regular
enemies were added, including mousers and boxing robots called Road-Kill
Rodneys.  The SNES version is better in gameplay but the Arcade version has
better graphics.  Turtles in Time is
a classic beat them up type game that still holds great value despite the
limitations.  Whether that’s true or not, it was easily one of the
best.  It took a familiar franchise and added a new gimmick to continue
its popularity.  While the “time travel” part was rather short, and didn’t
cover too many time periods (with about half the game spent in present day NYC
anyway), it was still incredible fun, and fans can only hope that this game
finds its way back to consoles someday soon.

 

 



           




The TMNT battle it out with the usual

villains  again for this game, with Foot

and Rock Soldiers

rounding out the regular enemies in each level.  Bosses included fan favorites

like Leatherhead, Baxter Stockman, Metalhead, Cement Man, Tokka and Rahzar,

Krang, and Shredder.  Each appeared at the end of a level, and multiple

hits could charge a power attack that would unleash extra power to bring them

down and move through the game.  Noticeably absent were Bebop and

Rocksteady, Two TMNT villians that I was greatly fond of growing up watching on

the T.V. screen as a child.  So, I was

upset about that.  The game is really

straight forward and easy to play.  If

you like TMNT as a whole then you would love this game and want to play it even

though it’s really not a challenging type of game like the NES version ( my

favorite version).  The nes version

allowed the player to switch between characters and interact with a map.  The arcade version is more straight forward and

you basically pick one turtle for the entire game.





Like its predecessor, Turtles in Time found
its way to SNES, which in my opinion is better because of the super
moves even though it takes away the turtles life each time it is used. 
Now on the Super Nintendo Entertainment System for two players, Teenage Mutant Ninja
Turtles IV: Turtles in Time featured extended game play and new
modes.  Two levels (“Sewer Surfin’” and “Neon Night Riders”) were changed
to bonus levels only; new bosses like Rat King, Slash, Bebop and Rocksteady,
and Super Shredder were added for a more in-depth experience; and more regular
enemies were added, including mousers and boxing robots called Road-Kill
Rodneys.  The SNES version is better in gameplay but the Arcade version has
better graphics.  Turtles in Time is
a classic beat them up type game that still holds great value despite the
limitations.  Whether that’s true or not, it was easily one of the
best.  It took a familiar franchise and added a new gimmick to continue
its popularity.  While the “time travel” part was rather short, and didn’t
cover too many time periods (with about half the game spent in present day NYC
anyway), it was still incredible fun, and fans can only hope that this game
finds its way back to consoles someday soon.

 

 



           


Member

Affected by 'Laziness Syndrome'

Registered: 03-24-15
Last Post: 2307 days
Last Active: 1745 days

(edited by derrenmichell on 04-09-16 07:24 PM)    

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