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Game Review: Final Fantasy VI piano collection

 

01-01-16 04:11 PM
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https://www.youtube.com/watch?v=uunYQnXZrbI

Hello again video game music lovers and welcome to another of my reviews. Final Fantasy VI always has a special place in RPG fans’ hearts. It still remains in my top-3 overall best FF (Final Fantasy VII had deceiving graphs and music but excellent story) until Final Fantasy X. How does the piano adaptation stand out? Here is my review.

1- Tina/Terra

After an introduction that reminded me on a soap piano intro, the core of the loop kicks in. Unfortunately, despite nice arrangements, it doesn’t carry the epicness from the original track. Piano and flute don’t evoke the same emotions. Good in itself, just not as Terra’s Theme.

2- Gau

I was never a fan of the track, but this version is more tolerable. Instead of heavy cellos, the piano carries the sadness of the theme very well, even though the tempo seems quicker than the original. And the pianist doesn’t try to smash the keys.

3- Kefka

Despite a strange intro – it doesn’t really sound like it’s done by a professional player – the track is excellent. The tempo is slower, evoking Kefka’s evil character better than in the game. The end of the loop has a quicker tempo, and the arrangements are much better than in the original track.

4- Spinach Rag

This track DEFINITELY profited from being played by a real piano. The annoying echo from the original track is gone, the tempo is more realistic (albeit a little slow at times) and the beat is also more joyful. Even the “extended loop” that characterizes remixes is excellent. I love the finally that starts very slow and accelerates.

5- Stragus

Playing this track with the piano doesn’t feel right. The keys are played too loudly and are not staccato like the original one. It almost sounds like a good-hearted version of Kefka. Just skip it.

6- The Mystic Forest

Unlike Terra’s Theme, the Mystic Forest DOES profit from being played on the piano. It makes the track even more “mystical” than the original one. The notes are played a little loud, which creates an echo of mystery proper for this track. The extended loop even adds a touch of magic I just love (although the flat keys spoil it a little).

7- Kids Run Through the City Corner

Wow, that is another EXCELLENT piano adaptation. I daresay that it’s even superior to the original track; I even get watery eyes when listening to it because it’s so beautiful. The arrangements evoke the quietness and light-heartedness of the peaceful village so much better than on the SNES. Even the part played with flat keys was integrated well.

8- Johnny C. Bad

The best tracks of the album, although not the best version of it (this one is thanks to its quicker tempo). The arrangements, once again, sound much better with a real piano than with a 16-bit one. Its slower tempo makes it resemble more the song it was inspired from (Johnny B. Good).

9- Mystery Train

Although the keys are played loudly are “darkly”, the original arrangements sounded more dramatic. The tempo was also quicker in the original one, and the drama was carried better. The track is okay in itself, though.

10-The Decisive Battle

THIS version is better than the original one, says I. The piano carries the dramatic feelings of a boss battle better than the 16-bit organ used in the original. The keys are played loudly (and with regular notes rather than flat ones) and even quicker than Uematsu originally did. An excellent piece of work.

11- Coin Song

Another track I had never been a fan of. The arrangements are nice, quiet and sad better than the original ones, but I still can’t find interest in the track. I guess you can add it to your relaxation playlist if you wish.

12- Celes

In FF VI, I always preferred the theme when it was played in Aria di Mezzo Caraterre. I have no interest in the piano version. It doesn’t translate Celes’ fragile character well at all.

13- Waltz de Chocobo

The track sounds a little clumsy. It’s not overdone like the original one, but the arrangements don’t feel like they are flowing properly like the FF IV and V piano versions of the Chocobo theme. And the waltz beat was done better in Waltz Clavier. I would skip it.

Final diagnosis: this album is definitely a must-have. Most of the tracks are excellent, and even those based on tracks I didn’t really like in the original game were arranged better on the piano.

https://www.youtube.com/watch?v=uunYQnXZrbI

Hello again video game music lovers and welcome to another of my reviews. Final Fantasy VI always has a special place in RPG fans’ hearts. It still remains in my top-3 overall best FF (Final Fantasy VII had deceiving graphs and music but excellent story) until Final Fantasy X. How does the piano adaptation stand out? Here is my review.

1- Tina/Terra

After an introduction that reminded me on a soap piano intro, the core of the loop kicks in. Unfortunately, despite nice arrangements, it doesn’t carry the epicness from the original track. Piano and flute don’t evoke the same emotions. Good in itself, just not as Terra’s Theme.

2- Gau

I was never a fan of the track, but this version is more tolerable. Instead of heavy cellos, the piano carries the sadness of the theme very well, even though the tempo seems quicker than the original. And the pianist doesn’t try to smash the keys.

3- Kefka

Despite a strange intro – it doesn’t really sound like it’s done by a professional player – the track is excellent. The tempo is slower, evoking Kefka’s evil character better than in the game. The end of the loop has a quicker tempo, and the arrangements are much better than in the original track.

4- Spinach Rag

This track DEFINITELY profited from being played by a real piano. The annoying echo from the original track is gone, the tempo is more realistic (albeit a little slow at times) and the beat is also more joyful. Even the “extended loop” that characterizes remixes is excellent. I love the finally that starts very slow and accelerates.

5- Stragus

Playing this track with the piano doesn’t feel right. The keys are played too loudly and are not staccato like the original one. It almost sounds like a good-hearted version of Kefka. Just skip it.

6- The Mystic Forest

Unlike Terra’s Theme, the Mystic Forest DOES profit from being played on the piano. It makes the track even more “mystical” than the original one. The notes are played a little loud, which creates an echo of mystery proper for this track. The extended loop even adds a touch of magic I just love (although the flat keys spoil it a little).

7- Kids Run Through the City Corner

Wow, that is another EXCELLENT piano adaptation. I daresay that it’s even superior to the original track; I even get watery eyes when listening to it because it’s so beautiful. The arrangements evoke the quietness and light-heartedness of the peaceful village so much better than on the SNES. Even the part played with flat keys was integrated well.

8- Johnny C. Bad

The best tracks of the album, although not the best version of it (this one is thanks to its quicker tempo). The arrangements, once again, sound much better with a real piano than with a 16-bit one. Its slower tempo makes it resemble more the song it was inspired from (Johnny B. Good).

9- Mystery Train

Although the keys are played loudly are “darkly”, the original arrangements sounded more dramatic. The tempo was also quicker in the original one, and the drama was carried better. The track is okay in itself, though.

10-The Decisive Battle

THIS version is better than the original one, says I. The piano carries the dramatic feelings of a boss battle better than the 16-bit organ used in the original. The keys are played loudly (and with regular notes rather than flat ones) and even quicker than Uematsu originally did. An excellent piece of work.

11- Coin Song

Another track I had never been a fan of. The arrangements are nice, quiet and sad better than the original ones, but I still can’t find interest in the track. I guess you can add it to your relaxation playlist if you wish.

12- Celes

In FF VI, I always preferred the theme when it was played in Aria di Mezzo Caraterre. I have no interest in the piano version. It doesn’t translate Celes’ fragile character well at all.

13- Waltz de Chocobo

The track sounds a little clumsy. It’s not overdone like the original one, but the arrangements don’t feel like they are flowing properly like the FF IV and V piano versions of the Chocobo theme. And the waltz beat was done better in Waltz Clavier. I would skip it.

Final diagnosis: this album is definitely a must-have. Most of the tracks are excellent, and even those based on tracks I didn’t really like in the original game were arranged better on the piano.

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