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Just like the others
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6.1
9
9
9
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12-17-15 10:13 PM
goldwyn11 is Offline
| ID: 1226972 | 579 Words
| ID: 1226972 | 579 Words
goldwyn11
Level: 9
POSTS: 1/14
POST EXP: 1271
LVL EXP: 2880
CP: 314.7
VIZ: 8040
POSTS: 1/14
POST EXP: 1271
LVL EXP: 2880
CP: 314.7
VIZ: 8040
Likes: 0 Dislikes: 0
If you liked any other Call of Duty, this is more of the same. You play a soldier that shoots an impossible amount of near unending enemies with relatively little help from any allies. You also get score and level up as you play, unlocking new guns and attachments. Unlike the Modern Warfare series, in this you are part robot and get special abilities, which vary from campaign and multiplayer. Something notable is the ability to run on walls and use a thruster pack, allowing you to fly for short distances. Campaign mode is fairly similar to all of the rest, only with an attempt at making a few horror like stages. Even if you don’t find yourself scared, you will probably find yourself irritated as random enemies pop out of water or fire or shadows. While avoiding spoilers, certain parts of the plot will leave you confused, and to be gracious the ending makes zero sense. As long as we’re being honest, most people playing this game are interested in the multiplayer, and the campaign can be a good way to get used to all of the guns. Something to bear in mind, as I found out the hard way, is that each different game mode such as campaign, multiplayer, and zombies all have their own separate levels. Even if you become high leveled in campaign none of it translates into multiplayer. Multiplayer is the same as all of the other Call of Duty’s, so if you liked a previous one you will probably like this one as well. The multiplayer maps are far more of a honeycomb than Modern Warfare, making any form of camping near impossible without effective team mate coordination. Adding in the elements of flight and wall running, and expect a majority of your deaths to come from being shot in the back. As you level up you can unlock different classes called specialists. Each specialist has a few powers that you can meter is full you can activate it at your discretion, with a variety of different possibilities. Your hand might become a mini gun, you could turn invisible, and you might even deflect a small amount of bullets depending on your choice. As cool as they are, they don’t have a large impact on your overall score, because you’ll only get them one to three times at best depending on which mode you play. Zombies is your third play choice, and people either love it or hate it. An objective based event, you have limited ammo and have to buy more guns with score, which you can get from killing zombies. There are other types of enemies as well, and it can be confusing what you are supposed to do, and some enemies can only be killed by shooting certain areas on their bodies at certain times. It’s advisable that you watch someone play it on YouTube first so you can get a feel for what you are jumping into. There is also a zombie map that you can buy with far less necessary objectives to advance through different stages. If you are a zombie fan and have some spare cash this may be something to consider. All in all it’s pretty all right, you’ll probably have fun leveling up for a while, and you might find one of the modes to be something you’d like to keep coming back for. more of the same. You play a soldier that shoots an impossible amount of near unending enemies with relatively little help from any allies. You also get score and level up as you play, unlocking new guns and attachments. Unlike the Modern Warfare series, in this you are part robot and get special abilities, which vary from campaign and multiplayer. Something notable is the ability to run on walls and use a thruster pack, allowing you to fly for short distances. Campaign mode is fairly similar to all of the rest, only with an attempt at making a few horror like stages. Even if you don’t find yourself scared, you will probably find yourself irritated as random enemies pop out of water or fire or shadows. While avoiding spoilers, certain parts of the plot will leave you confused, and to be gracious the ending makes zero sense. As long as we’re being honest, most people playing this game are interested in the multiplayer, and the campaign can be a good way to get used to all of the guns. Something to bear in mind, as I found out the hard way, is that each different game mode such as campaign, multiplayer, and zombies all have their own separate levels. Even if you become high leveled in campaign none of it translates into multiplayer. Multiplayer is the same as all of the other Call of Duty’s, so if you liked a previous one you will probably like this one as well. The multiplayer maps are far more of a honeycomb than Modern Warfare, making any form of camping near impossible without effective team mate coordination. Adding in the elements of flight and wall running, and expect a majority of your deaths to come from being shot in the back. As you level up you can unlock different classes called specialists. Each specialist has a few powers that you can meter is full you can activate it at your discretion, with a variety of different possibilities. Your hand might become a mini gun, you could turn invisible, and you might even deflect a small amount of bullets depending on your choice. As cool as they are, they don’t have a large impact on your overall score, because you’ll only get them one to three times at best depending on which mode you play. Zombies is your third play choice, and people either love it or hate it. An objective based event, you have limited ammo and have to buy more guns with score, which you can get from killing zombies. There are other types of enemies as well, and it can be confusing what you are supposed to do, and some enemies can only be killed by shooting certain areas on their bodies at certain times. It’s advisable that you watch someone play it on YouTube first so you can get a feel for what you are jumping into. There is also a zombie map that you can buy with far less necessary objectives to advance through different stages. If you are a zombie fan and have some spare cash this may be something to consider. All in all it’s pretty all right, you’ll probably have fun leveling up for a while, and you might find one of the modes to be something you’d like to keep coming back for. |
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Affected by 'Laziness Syndrome'
Registered: 12-17-15
Last Post: 1022 days
Last Active: 48 days
Affected by 'Laziness Syndrome'
Registered: 12-17-15
Last Post: 1022 days
Last Active: 48 days
01-11-16 04:25 PM
janus is Offline
| ID: 1235632 | 77 Words
| ID: 1235632 | 77 Words
janus
SecureYourCodeDavid
SecureYourCodeDavid
Level: 124
POSTS: 3497/4808
POST EXP: 565097
LVL EXP: 21405349
CP: 62620.2
VIZ: 459058
POSTS: 3497/4808
POST EXP: 565097
LVL EXP: 21405349
CP: 62620.2
VIZ: 459058
Likes: 0 Dislikes: 0
A little trick first: it seems that you copied and pasted from Word. Did you know that there is a function where you can paste directly from Word in order to avoid the weird formatting? Anyway, your review was OK. You talk abundantly about the gameplay and do make comparisons with other Call of Duty games. However you missed many elements: what about the graphics? The music? the difficulty level at large and compared to previous games? Anyway, your review was OK. You talk abundantly about the gameplay and do make comparisons with other Call of Duty games. However you missed many elements: what about the graphics? The music? the difficulty level at large and compared to previous games? |
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YouTube Video Editor
Affected by 'Laziness Syndrome'
Registered: 12-14-12
Location: Murica
Last Post: 43 days
Last Active: 6 hours
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the unknown |
Affected by 'Laziness Syndrome'
Registered: 12-14-12
Location: Murica
Last Post: 43 days
Last Active: 6 hours
01-11-16 06:24 PM
goldwyn11 is Offline
| ID: 1235669 | 275 Words
| ID: 1235669 | 275 Words
goldwyn11
Level: 9
POSTS: 9/14
POST EXP: 1271
LVL EXP: 2880
CP: 314.7
VIZ: 8040
POSTS: 9/14
POST EXP: 1271
LVL EXP: 2880
CP: 314.7
VIZ: 8040
Likes: 0 Dislikes: 0
I was unaware of the word pasting format issue until after I clicked submit. I'll check around for that function next time before I post, thank you for the advice. As for the points mentioned that I didn't discuss there wasn't much to talk about, aside from the scoring that I gave them. I'll give a quick breakdown here though if you're interested. The graphics is on par with their more recent games, and matches what most Xbox One games do when going for realistic. It looks great if you compare it to older games, but nothing that will blow you out of the water, including the scenes where you get blown out of the water. The blood splatter effect from being shot or shooting others isn't that great and almost seems out of place. You probably won't mind too much though because you're busy shooting someone. The music is adequate. Nothing that sounds bad, but even after playing earlier today I can't remember a single beat from it. It fits the stages but has nothing that will stick with you. This won't be a soundtrack that you'll be buying, but it serves it's purpose. As for difficulty it's the same as many shooters and it's other games in that it has difficulty modes. In Recruit, or super easy mode, the enemies practically shoot themselves. In Realistic, or unnecessarily difficult mode, you hand the controller to a friend so that you can watch them swear up a storm as they die over and over. They gave difficulty settings a new name, but it's the same thing that you've fiddled with since it was first invented. As for the points mentioned that I didn't discuss there wasn't much to talk about, aside from the scoring that I gave them. I'll give a quick breakdown here though if you're interested. The graphics is on par with their more recent games, and matches what most Xbox One games do when going for realistic. It looks great if you compare it to older games, but nothing that will blow you out of the water, including the scenes where you get blown out of the water. The blood splatter effect from being shot or shooting others isn't that great and almost seems out of place. You probably won't mind too much though because you're busy shooting someone. The music is adequate. Nothing that sounds bad, but even after playing earlier today I can't remember a single beat from it. It fits the stages but has nothing that will stick with you. This won't be a soundtrack that you'll be buying, but it serves it's purpose. As for difficulty it's the same as many shooters and it's other games in that it has difficulty modes. In Recruit, or super easy mode, the enemies practically shoot themselves. In Realistic, or unnecessarily difficult mode, you hand the controller to a friend so that you can watch them swear up a storm as they die over and over. They gave difficulty settings a new name, but it's the same thing that you've fiddled with since it was first invented. |
Member
Affected by 'Laziness Syndrome'
Registered: 12-17-15
Last Post: 1022 days
Last Active: 48 days
Affected by 'Laziness Syndrome'
Registered: 12-17-15
Last Post: 1022 days
Last Active: 48 days