Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 90
Entire Site: 5 & 828
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
04-24-24 07:02 AM

Thread Information

Views
702
Replies
1
Rating
0
Status
CLOSED
Thread
Creator
mysticmann
12-06-15 07:48 AM
Last
Post
geeogree
12-06-15 10:23 AM
System
Rating
9.3
Additional Thread Details
Views: 462
Today: 2
Users: 0 unique

Thread Actions

Thread Closed
New Thread
New Poll
Order
 

Vagrant Story game

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.3
7
6.7
7
8
7
6.7
mysticmann's Score
9.3
7
8
9
10
8
10

12-06-15 07:48 AM
mysticmann is Offline
| ID: 1223861 | 1363 Words

mysticmann
Level: 11

POSTS: 18/19
POST EXP: 13941
LVL EXP: 4592
CP: 179.4
VIZ: 13204

Likes: 0  Dislikes: 0
In 2000, Squaresoft launches an awesome RPG: Vagrant Story. The game is classified as an RPG, but it has characteristics of the game genre action adventure. This masterpiece, as I like personally to characterize the game features an engaging storyline, incredible graphics (if taken into account the year and the platform on which occurred the development of the game), impeccable soundtrack and wide and fascinating gameplay.
Vagrant Story had an impressive responsiveness, reaching incredible average of specialized media such as GameSpot and IGN.
As a fan of the beautiful game, I could not help but write a review to highlight the perfection of such work.

History

The plot of Vagrant Story is without a doubt one of the most spectacular ever seen in the PlayStation game library. The plot involves a complex political plot merged in a medieval ambiance.
The game's story takes place in the kingdom of Valendia (who suffers from a terrible war-civil), more precisely in the city of Lea Monde, a city that lived its prosperous days, but after an earthquake many years before, along with the devastation caused by war, living its worst days.
Ashley Riot, the protagonist, is an agent of 20 years, belonging to an organization known as "Valendia Knights of the Peace" or VKP, as the organization is cited as the game progresses. Within the organization, Ashley belongs to a division responsible for maintaining order, and this is termed as "Riskbreaker".
A dark past and tormentor
Ashley becomes a riskbreaker after a terrible event, the killing of ... errr ... Better stop here before you reveal more than you should. Initially, this can not remember this and not other facts of his past, but these memories are being repurchased with the unfolding of the plot.
Ashley, who remembers little about his past, comes to Lea Monde chasing Sydney Losstarot, leader of a religious clan able to manipulate people (something related to your ability to read minds). Inexplicably, during the meeting between the protagonists in the devastated city, the earliest memories of Ashley back to your mind, torturing him. But what is the reason for this sudden recovery of memory? It would influence the city environment, or Sydney would have something to do with it?
From there, the plot is developed in a kind of "game" where Sydney seeks to "play" with Ashley's emotions in a surprising plot where the future is uncertain and unpredictable.

Gameplay

The gameplay is a very favorable point of the game. The possibilities of the protagonist are wide, making it possible to this run, climb into boxes and push objects, especially in times where the player will see face to face the puzzles (and there are many in the game, some able to do player kicking in anger).

Battle System

This is undoubtedly the strong point in the question gameplay. To attack an enemy, the player must press a push button, which automatically pause the game. A transparent sphere appears on the screen, revealing the scope of weapon used. If the enemy you want to attack is within the range, it's up to one more choice: which part of the enemy's body attack? Arm, leg, head, torso? The decision will affect many forms of combat as an attack on the head can be much more effective (taking into account that the enemy does not have any protection in place), while an attack in the leg reduces the movement of the opponent.
Customization of weapons and equipment
Customization is one of the innovations of Vagrant Story front of the other games of the genre. The amount of weapons available in the game is very large, and the customization, this figure becomes even more exorbitant. The player can choose from fighting with his own fists to use weapons such as crossbows, swords, axes, among many others, each with its particular power to reach and damage.
Skills
We can see how innovations were not lacking in Vagrant Story. Soon after defeating the first "boss", Ashey acquires calls "Chain Abilities" which are nothing less than sequences of moves that if done properly, are capable of causing greater damage to the enemy. The higher the combo performed damage. However, it is not so easy to achieve such an effect, since, to accomplish it, the player must be very attentive. The signal for performing such combo is an exclamation point appears over the head of Ashley, but that usually lasts less than 1 second.
The "Defensives Abilities" work the same way as the "Chain Abilities," and how to realize them is the same, but as the name suggests, in this case, the player will perform his defense and could reduce the harm suffered or even perform a counterattack.
Now comes the downside of using such skills. The character has, in addition to HP and MP bars, one RISK bar, which shows the risk of the character. Only if attacking usually already accumulates risk, but the use of skills considerably increases this negative attribute. The more risk, the greater the chance of Ashley fail in their attacks, and the greater the possibility of such damages suffer more effective.

New Game +

As we have seen in many other games in the genre produced by Squaresoft (now SquareEnix), after finishing the game for the first time, New Game + game mode is available. In this mode, you can repeat the gaming experience with the attributes and weapons with which he ended the game for the first time.
In Vagrant Story, the New Game + not much attention as this does not include any new fact to the history of the game, only a dungeon with
stronger enemies than normal. For the rest, this game mode is only for those who want to do it again, but with greater ease.

Charts

The Vagrant Story charts seem to want to take the PlayStation to its limits. The mix of a fully ambiance in 3D, with characters in a cartoon style hauntingly lovely (please note that the lines of the characters are done through speech bubbles) in the medieval context in which the plot is set makes much more delightful gaming experience .
The atmosphere is dark (most of the time) and several times can realize a possible influence of chiaroscuro (the effect also called chiaroscuro, used by painters such as Caravaggio). The contrast between the shadows and the light adds a surprising effect, which fits perfectly in the context of the game.
Another striking aspect graph, in addition to very well made textures, is the stunning detail given to all characters and enemies with which it
comes up against throughout history.

Soundtrack

The soundtrack of the game is flawless. A single negative point is that the characters do not have voice (and hence speech, duh), since dialogue is done through speech bubbles, as has been said.
The author of dozens of game music is nothing less than Hitoshi Sakimoto, who has attended as a composer in games like Final Fantasy XII and Final Fantasy Tactics.
The trail created by Sakimoto fits perfectly into the dark background, and the sound interaction with the rest of the game is stupendous.
Without a doubt, the item "sound", the track Vagrant Story is one of the finest ever composed, a view shared by Sakimoto himself.

Conclusion

Vagrant Story is one of the masterpieces in the library of games available for the PlayStation, and was able to show perfect in all aspects. Due to the incredible responsiveness that the game had, in 2009 the game was also released for PSP and PS3.
For a beginner player, the gaming system may prove a bit confusing and difficult, but this first impression is quickly dissolved after a few minutes of practice.
For its originality and a search for "flight pattern", the game will find hardly comparable to other works. Plot, sound, graphics, everything makes Vagrant Story is unique.
There is no doubt about the fact that Vagrant Story is one of the best games in the genre, and should be played by all RPG lovers.
But remember, think very carefully before you start to play because the game is extremely addictive.
I hope you like this game! Please enjoy.
In 2000, Squaresoft launches an awesome RPG: Vagrant Story. The game is classified as an RPG, but it has characteristics of the game genre action adventure. This masterpiece, as I like personally to characterize the game features an engaging storyline, incredible graphics (if taken into account the year and the platform on which occurred the development of the game), impeccable soundtrack and wide and fascinating gameplay.
Vagrant Story had an impressive responsiveness, reaching incredible average of specialized media such as GameSpot and IGN.
As a fan of the beautiful game, I could not help but write a review to highlight the perfection of such work.

History

The plot of Vagrant Story is without a doubt one of the most spectacular ever seen in the PlayStation game library. The plot involves a complex political plot merged in a medieval ambiance.
The game's story takes place in the kingdom of Valendia (who suffers from a terrible war-civil), more precisely in the city of Lea Monde, a city that lived its prosperous days, but after an earthquake many years before, along with the devastation caused by war, living its worst days.
Ashley Riot, the protagonist, is an agent of 20 years, belonging to an organization known as "Valendia Knights of the Peace" or VKP, as the organization is cited as the game progresses. Within the organization, Ashley belongs to a division responsible for maintaining order, and this is termed as "Riskbreaker".
A dark past and tormentor
Ashley becomes a riskbreaker after a terrible event, the killing of ... errr ... Better stop here before you reveal more than you should. Initially, this can not remember this and not other facts of his past, but these memories are being repurchased with the unfolding of the plot.
Ashley, who remembers little about his past, comes to Lea Monde chasing Sydney Losstarot, leader of a religious clan able to manipulate people (something related to your ability to read minds). Inexplicably, during the meeting between the protagonists in the devastated city, the earliest memories of Ashley back to your mind, torturing him. But what is the reason for this sudden recovery of memory? It would influence the city environment, or Sydney would have something to do with it?
From there, the plot is developed in a kind of "game" where Sydney seeks to "play" with Ashley's emotions in a surprising plot where the future is uncertain and unpredictable.

Gameplay

The gameplay is a very favorable point of the game. The possibilities of the protagonist are wide, making it possible to this run, climb into boxes and push objects, especially in times where the player will see face to face the puzzles (and there are many in the game, some able to do player kicking in anger).

Battle System

This is undoubtedly the strong point in the question gameplay. To attack an enemy, the player must press a push button, which automatically pause the game. A transparent sphere appears on the screen, revealing the scope of weapon used. If the enemy you want to attack is within the range, it's up to one more choice: which part of the enemy's body attack? Arm, leg, head, torso? The decision will affect many forms of combat as an attack on the head can be much more effective (taking into account that the enemy does not have any protection in place), while an attack in the leg reduces the movement of the opponent.
Customization of weapons and equipment
Customization is one of the innovations of Vagrant Story front of the other games of the genre. The amount of weapons available in the game is very large, and the customization, this figure becomes even more exorbitant. The player can choose from fighting with his own fists to use weapons such as crossbows, swords, axes, among many others, each with its particular power to reach and damage.
Skills
We can see how innovations were not lacking in Vagrant Story. Soon after defeating the first "boss", Ashey acquires calls "Chain Abilities" which are nothing less than sequences of moves that if done properly, are capable of causing greater damage to the enemy. The higher the combo performed damage. However, it is not so easy to achieve such an effect, since, to accomplish it, the player must be very attentive. The signal for performing such combo is an exclamation point appears over the head of Ashley, but that usually lasts less than 1 second.
The "Defensives Abilities" work the same way as the "Chain Abilities," and how to realize them is the same, but as the name suggests, in this case, the player will perform his defense and could reduce the harm suffered or even perform a counterattack.
Now comes the downside of using such skills. The character has, in addition to HP and MP bars, one RISK bar, which shows the risk of the character. Only if attacking usually already accumulates risk, but the use of skills considerably increases this negative attribute. The more risk, the greater the chance of Ashley fail in their attacks, and the greater the possibility of such damages suffer more effective.

New Game +

As we have seen in many other games in the genre produced by Squaresoft (now SquareEnix), after finishing the game for the first time, New Game + game mode is available. In this mode, you can repeat the gaming experience with the attributes and weapons with which he ended the game for the first time.
In Vagrant Story, the New Game + not much attention as this does not include any new fact to the history of the game, only a dungeon with
stronger enemies than normal. For the rest, this game mode is only for those who want to do it again, but with greater ease.

Charts

The Vagrant Story charts seem to want to take the PlayStation to its limits. The mix of a fully ambiance in 3D, with characters in a cartoon style hauntingly lovely (please note that the lines of the characters are done through speech bubbles) in the medieval context in which the plot is set makes much more delightful gaming experience .
The atmosphere is dark (most of the time) and several times can realize a possible influence of chiaroscuro (the effect also called chiaroscuro, used by painters such as Caravaggio). The contrast between the shadows and the light adds a surprising effect, which fits perfectly in the context of the game.
Another striking aspect graph, in addition to very well made textures, is the stunning detail given to all characters and enemies with which it
comes up against throughout history.

Soundtrack

The soundtrack of the game is flawless. A single negative point is that the characters do not have voice (and hence speech, duh), since dialogue is done through speech bubbles, as has been said.
The author of dozens of game music is nothing less than Hitoshi Sakimoto, who has attended as a composer in games like Final Fantasy XII and Final Fantasy Tactics.
The trail created by Sakimoto fits perfectly into the dark background, and the sound interaction with the rest of the game is stupendous.
Without a doubt, the item "sound", the track Vagrant Story is one of the finest ever composed, a view shared by Sakimoto himself.

Conclusion

Vagrant Story is one of the masterpieces in the library of games available for the PlayStation, and was able to show perfect in all aspects. Due to the incredible responsiveness that the game had, in 2009 the game was also released for PSP and PS3.
For a beginner player, the gaming system may prove a bit confusing and difficult, but this first impression is quickly dissolved after a few minutes of practice.
For its originality and a search for "flight pattern", the game will find hardly comparable to other works. Plot, sound, graphics, everything makes Vagrant Story is unique.
There is no doubt about the fact that Vagrant Story is one of the best games in the genre, and should be played by all RPG lovers.
But remember, think very carefully before you start to play because the game is extremely addictive.
I hope you like this game! Please enjoy.
Member

Affected by 'Laziness Syndrome'

Registered: 11-22-15
Last Post: 3047 days
Last Active: 2123 days

12-06-15 10:23 AM
geeogree is Offline
| ID: 1223875 | 5 Words

geeogree
Mr Geeohn-A-Vash53215
Level: 291


POSTS: 24528/29293
POST EXP: 1955555
LVL EXP: 420973478
CP: 52510.4
VIZ: 532158

Likes: 0  Dislikes: 0
Plagiarized. This will be closed.
Plagiarized. This will be closed.
Vizzed Elite
Former Admin
Banzilla


Affected by 'Laziness Syndrome'

Registered: 01-03-05
Last Post: 1 day
Last Active: 12 hours

Links

Page Comments


This page has no comments

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×