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retrogamer1246
07-31-15 05:37 PM
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retrogamer1246
01-06-22 05:06 PM
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Carrier Airwing Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.4
9
10
7
8
8
7
9.9
9
10
7
8
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7

07-31-15 05:37 PM
retrogamer1246 is Offline
| ID: 1192104 | 513 Words

retrogamer1246
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Likes: 1  Dislikes: 0
Carrier Airwing, this game is fun no doubt, also very hard with how the Capcom shooters tend to be, anyways the game is a shooter that was released in 1991 in arcades and was the sequel to the popular shooter U.N. Squadron. After I played the game I thought that it is very clear that this was a hidden gem for the arcade and it had gone unknown to the public and is quite a rare game to come by in the arcades these days, and I might add that even though U.N. Squadron was hard, I think that this game was even harder than that. So now that you have some back story and a little detail on the difficulty I shall go to the story, you begin the game as normal, choose your aircraft and then you will be told what your objective is for your mission (which will have to do with an organization called Rabu) and then put a stop to the organization's plans (You get the gist, good guy must fight bad guys, all of that story in a nutshell). The music in this game is quite interesting to say the least, when you press the Coin button (or insert a coin if you have the arcade machine) you will hear this 3 second jazzy sound byte and as you start up the game it will then go to the character select or rather aircraft selection screen and play some more cool music, but its the first level music itself that I find the most enjoyable due to how catchy I think it is and some might agree with me on that, but anyways the game has more of a metal like soundtrack that I think fits the game since it is about a war and all, whereas U.N. Squadron had more jazzy music this game had the polar opposite soundtrack wise. The graphics are pretty good for Arcade standards, it has that style of a cartoon like world, with more of a realistic appearance, overall I think the graphics were on par with what other arcade machines were capable of at that time, so its very good to look at. The game and its depth, the game itself is 10 stages long, but you will be going back to put in more coins to continue and its rather fun in that aspect, if you really like how hard some shooters are, or if you like to go through games with more of a bullet madness or bullet hell (whichever one you like better) then this game is for you. In conclusion I think that this game is among the greatest of arcade games, its fun, fast-paced, and its really addicting no matter what you are playing it on, so with these thoughts in mind, I give Carrier Airwing the rating of 9.9 out of 10. Yes the game can be repetitive, but it is so much fun once you pick it up and start playing, so now its a game that you can judge for yourself now.
Carrier Airwing, this game is fun no doubt, also very hard with how the Capcom shooters tend to be, anyways the game is a shooter that was released in 1991 in arcades and was the sequel to the popular shooter U.N. Squadron. After I played the game I thought that it is very clear that this was a hidden gem for the arcade and it had gone unknown to the public and is quite a rare game to come by in the arcades these days, and I might add that even though U.N. Squadron was hard, I think that this game was even harder than that. So now that you have some back story and a little detail on the difficulty I shall go to the story, you begin the game as normal, choose your aircraft and then you will be told what your objective is for your mission (which will have to do with an organization called Rabu) and then put a stop to the organization's plans (You get the gist, good guy must fight bad guys, all of that story in a nutshell). The music in this game is quite interesting to say the least, when you press the Coin button (or insert a coin if you have the arcade machine) you will hear this 3 second jazzy sound byte and as you start up the game it will then go to the character select or rather aircraft selection screen and play some more cool music, but its the first level music itself that I find the most enjoyable due to how catchy I think it is and some might agree with me on that, but anyways the game has more of a metal like soundtrack that I think fits the game since it is about a war and all, whereas U.N. Squadron had more jazzy music this game had the polar opposite soundtrack wise. The graphics are pretty good for Arcade standards, it has that style of a cartoon like world, with more of a realistic appearance, overall I think the graphics were on par with what other arcade machines were capable of at that time, so its very good to look at. The game and its depth, the game itself is 10 stages long, but you will be going back to put in more coins to continue and its rather fun in that aspect, if you really like how hard some shooters are, or if you like to go through games with more of a bullet madness or bullet hell (whichever one you like better) then this game is for you. In conclusion I think that this game is among the greatest of arcade games, its fun, fast-paced, and its really addicting no matter what you are playing it on, so with these thoughts in mind, I give Carrier Airwing the rating of 9.9 out of 10. Yes the game can be repetitive, but it is so much fun once you pick it up and start playing, so now its a game that you can judge for yourself now.
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Post Rating: 1   Liked By: jnisol,

07-31-15 10:13 PM
janus is Offline
| ID: 1192213 | 77 Words

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Although you have the basic structure correct, you definitely need to space it out a little as it was hard to read. Also (and sorry in English is not your first language) think about using commas; your sentences are too long. Finally, I always like it when a reviewed game is compared to others from the era/ the same genre so players that might have played these games might be interested in the one you are reviewing.
Although you have the basic structure correct, you definitely need to space it out a little as it was hard to read. Also (and sorry in English is not your first language) think about using commas; your sentences are too long. Finally, I always like it when a reviewed game is compared to others from the era/ the same genre so players that might have played these games might be interested in the one you are reviewing.
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01-06-22 05:06 PM
retrogamer1246 is Offline
| ID: 1394481 | 66 Words

retrogamer1246
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janus : I made that review back when I was in high school, I definitely didn't have any semblance of a clue as to what sentence structure or even paragraph structures were. I am glad that you liked the review even if it was very hard to read (I will apologize on behalf of my 15 year old self who had previously wrote that block of text).
janus : I made that review back when I was in high school, I definitely didn't have any semblance of a clue as to what sentence structure or even paragraph structures were. I am glad that you liked the review even if it was very hard to read (I will apologize on behalf of my 15 year old self who had previously wrote that block of text).
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