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03-28-24 03:41 PM

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Review: Never Enter the Gecko
Play a annoying tv obsessed lizard....in 3D!
Play Gex: Enter the Gecko Online

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953
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Supergamer
06-28-15 11:07 AM
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matt0085
10-15-19 03:13 PM
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Slyshiyoshi

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Never Enter the Gecko

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9
5
7
1
3
1
3
Supergamer's Score
4
5
7
1
3
1
3

06-28-15 11:07 AM
Supergamer is Offline
| ID: 1179285 | 746 Words

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Intro
The sequel to Gex, Gex: Enter the Gecko is a fully 3D title that was ported to both the Nintendo 64 and the Playstation. The following review will be on the Playstation port due to the handful of issues experienced on the N64 port. Now, I reviewed the first game, finding to be a mediocre. I played its sequel in the hopes that it had been improved. Well, I'm here to tell if it did just that.

Story
There really isn't much to say about story in this game as there is barely any to begin with. Basically, after the events of the first game Gex is relaxing watching TV at home. That is until two government goons capture and tell to go after Rez in the media dimension. Gex eventually agree and goes into the media dimension. That's the story really, and like I said it's barely a story, and the graphics don't fair much better.

Graphics
The graphical quality in Gex 2 is fairly decent. The models are good enough for the game's somewhat cartoony style. The textures on the other hand range from pretty good to mediocre. However, the textures suffer from the same issue plaguing all Playstation titles by Crystal Dynamics: shifting textures whenever you move. But maybe a bit worse than that is that Gex isn't textured at all. There is no detail at him, he's just his basic model colored. Thankfully though, the sound fares much better.

Sound
The sound effects in Gex 2 are actually pretty good. They’re fairly well designed for the comedic style of the game. The music also fits itself very well to the theme of the level, such as this horror themed level having this typical old horror film music. However, the offense that I found in the game’s sound is Gex himself. He keeps saying these stupid lines that you won’t be able to get unless you understand the reference. It gets extremely annoying very quickly, and makes you want to hit Gex. But, the gameplay does not fare much better than Gex’s talking.

Gameplay
Gex 2’s gameplay is basically the first game’s gameplay but in a 3D plane. And once again Gex tries to copy Mario, though this time it’s Super Mario 64. You able to run freely in  a large area and select any level you wish with the next area locked until you defeat the boss. You even have to select a goal for that selected level just like Super Mario 64. But unlike that game, Gex is terrible at making itself feel vibrant. The selection area is utterly boring as it is utterly unvaried unlike Peach’s castle. Goal selection is also boring as there is no sound, unlike Mario 64 which had rich sound with its goal selection. The level goals are also limited to three, and all of them amount to ‘go to this place’ or ‘destroy this thing’. Levels also have two secret remotes, one that involves collecting a bunch of coins, the other must be found. Another disappointment  I mean Super Mario 64 basically does the same thing, but Gex doesn’t have the acrobatics of mario for more fun platforming. Gex 2 also some pretty bad camera angles that can make you miscalculate your jumps. Gex also can no longer crawl on any surface, though being able to crawl on any surface would make the levels awfully short. Power-ups are also reduced significantly, such as fire fly just causes Gex to set fire to wherever he goes. Thankfully though, you can’t kill flies with your tail whip anymore. Another disappointment I had with the game is that boss fights weren’t very creative like it was in the first game. Only the penultimate boss and the final boss are the only good boss fights. In fact, this game isn’t very good at all.

Conclusion
Gex 2 could’ve of been a chance for Crystal Dynamics to improve upon the poor parts of the first game. Unfortunately though, they didn’t really improve much of anything. The graphics are only fair for the playstation, which is obviously capable of so much more. The comedy of the game is way too reliant on pop culture references, and the fact that Gex himself is extremely annoying. The platforming is also pretty stiff unlike the acrobatic Super Mario 64, which Gex 2 is obviously is aspiring to be like. Gex 2 is poor platformer that relies too much on pop culture references and its aspiration to be like Mario.
Intro
The sequel to Gex, Gex: Enter the Gecko is a fully 3D title that was ported to both the Nintendo 64 and the Playstation. The following review will be on the Playstation port due to the handful of issues experienced on the N64 port. Now, I reviewed the first game, finding to be a mediocre. I played its sequel in the hopes that it had been improved. Well, I'm here to tell if it did just that.

Story
There really isn't much to say about story in this game as there is barely any to begin with. Basically, after the events of the first game Gex is relaxing watching TV at home. That is until two government goons capture and tell to go after Rez in the media dimension. Gex eventually agree and goes into the media dimension. That's the story really, and like I said it's barely a story, and the graphics don't fair much better.

Graphics
The graphical quality in Gex 2 is fairly decent. The models are good enough for the game's somewhat cartoony style. The textures on the other hand range from pretty good to mediocre. However, the textures suffer from the same issue plaguing all Playstation titles by Crystal Dynamics: shifting textures whenever you move. But maybe a bit worse than that is that Gex isn't textured at all. There is no detail at him, he's just his basic model colored. Thankfully though, the sound fares much better.

Sound
The sound effects in Gex 2 are actually pretty good. They’re fairly well designed for the comedic style of the game. The music also fits itself very well to the theme of the level, such as this horror themed level having this typical old horror film music. However, the offense that I found in the game’s sound is Gex himself. He keeps saying these stupid lines that you won’t be able to get unless you understand the reference. It gets extremely annoying very quickly, and makes you want to hit Gex. But, the gameplay does not fare much better than Gex’s talking.

Gameplay
Gex 2’s gameplay is basically the first game’s gameplay but in a 3D plane. And once again Gex tries to copy Mario, though this time it’s Super Mario 64. You able to run freely in  a large area and select any level you wish with the next area locked until you defeat the boss. You even have to select a goal for that selected level just like Super Mario 64. But unlike that game, Gex is terrible at making itself feel vibrant. The selection area is utterly boring as it is utterly unvaried unlike Peach’s castle. Goal selection is also boring as there is no sound, unlike Mario 64 which had rich sound with its goal selection. The level goals are also limited to three, and all of them amount to ‘go to this place’ or ‘destroy this thing’. Levels also have two secret remotes, one that involves collecting a bunch of coins, the other must be found. Another disappointment  I mean Super Mario 64 basically does the same thing, but Gex doesn’t have the acrobatics of mario for more fun platforming. Gex 2 also some pretty bad camera angles that can make you miscalculate your jumps. Gex also can no longer crawl on any surface, though being able to crawl on any surface would make the levels awfully short. Power-ups are also reduced significantly, such as fire fly just causes Gex to set fire to wherever he goes. Thankfully though, you can’t kill flies with your tail whip anymore. Another disappointment I had with the game is that boss fights weren’t very creative like it was in the first game. Only the penultimate boss and the final boss are the only good boss fights. In fact, this game isn’t very good at all.

Conclusion
Gex 2 could’ve of been a chance for Crystal Dynamics to improve upon the poor parts of the first game. Unfortunately though, they didn’t really improve much of anything. The graphics are only fair for the playstation, which is obviously capable of so much more. The comedy of the game is way too reliant on pop culture references, and the fact that Gex himself is extremely annoying. The platforming is also pretty stiff unlike the acrobatic Super Mario 64, which Gex 2 is obviously is aspiring to be like. Gex 2 is poor platformer that relies too much on pop culture references and its aspiration to be like Mario.
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(edited by Supergamer on 03-03-16 03:53 PM)     Post Rating: 2   Liked By: janus, Slyshiyoshi,

07-02-15 07:20 PM
janus is Offline
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I had only played the demo (on a CD with many demos) and admit I wasn't too impressed too. I guess I won't play it after all!

As for the review: it is clearly divided in well-defined paragraphs, you enunciate your opinion clearly and you even make comparisons with other games. I usually prefer more of the latter, but it's overall worthy of a 4
I had only played the demo (on a CD with many demos) and admit I wasn't too impressed too. I guess I won't play it after all!

As for the review: it is clearly divided in well-defined paragraphs, you enunciate your opinion clearly and you even make comparisons with other games. I usually prefer more of the latter, but it's overall worthy of a 4
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10-15-19 03:13 PM
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Supergamer : yeah i played it for like 5 minues and realized the camera isnt your friend at all. aside from the poor controls your left fighting the poor camera use as well
Supergamer : yeah i played it for like 5 minues and realized the camera isnt your friend at all. aside from the poor controls your left fighting the poor camera use as well
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