Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 217
Entire Site: 6 & 1134
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
04-25-24 04:46 AM

Thread Information

Views
700
Replies
0
Rating
0
Status
OPEN
Thread
Creator
thudricdholee
02-10-15 09:57 AM
Last
Post
thudricdholee
02-10-15 09:57 AM
Rating
8.8
Additional Thread Details
Views: 428
Today: 1
Users: 0 unique

Thread Actions

Order
 

When in doubt, Hammer out!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.8
10
10
7
6
7
9
8.1
10
10
7
6
7
9

02-10-15 09:57 AM
thudricdholee is Offline
| ID: 1136057 | 1173 Words

thudricdholee
Level: 58


POSTS: 834/834
POST EXP: 88287
LVL EXP: 1555910
CP: 1021.7
VIZ: 4398

Likes: 0  Dislikes: 0
If you read all of my reviews, you might get the idea that I'm a bit obsessed with a certain red-panted plumber. You wouldn't be wrong...but I do like other games, and I thought I'd take a break from pipes and goombas to try out a few of my other favorite game series' mods.

I played Parallel Worlds (and, more successfully, parallel worlds remodel). So I thought, let's see what else is out there. And I found this one. Done by one of the same guys who helped remodel parallel worlds, which was really really good, so I had high hopes going in.

I'm going to warn you straight up: this is REALLY HARD. It's a combination of more (worse) bad-guys, tricky clever puzzles, hidden objects, and a lot...and I do mean a lot...of mazes. MAZES EVERYWHERE. I am not ashamed to admit that I was reduced to looking up the answers a couple of times when I got stuck...

Funny story with that, too. There were two choices of Let's Play videos on YouTube for this game: a German one and an English one. Being a person who speaks only enough German to curse with, I picked the English one. They were both blind play-throughs, which is always a bit annoying. To my vast amusement, the English guy (and his friends who were helping him) were stuck in the SAME PLACE I was...and ended up watching the German's video WHILE THEY WERE MAKING THEIR OWN VIDEO. (You can hear his friend, at one point, saying, "the German guy's going through that door....past that, keep going...") Eventually, the three of us figured it out, but it really made me laugh.

So, anyway. I'm going to break it down this way:

The Good: great hack, interesting and challenging puzzles, great graphics. Really enjoyable.

The Bad: I assume this was a very early hack in PuzzleDude's history; he did some really great things, but there are some really annoying (terrible) things as well. For one thing, NONE OF THE CONVERSATIONS were changed. So people are telling you to go places that no longer apply-the green book was one. The princesses all say the same thing (the story is exactly the same, no changes there). And the sage guy in the dessert is MISSING. I'm telling you, spoiler alert ect. ect., that he NEVER SHOWS UP anywhere. Just pretend you talked to him and push on. The game certainly does. OH and you will probably have to look up the locations of a few items, because there is no help to be had in the game whatsoever. Things like the dash boots and the bow are in completely different places and there are no hints, no guides, nothing. Have fun with that. (I found a couple of them on my own and cheated on a couple of them because I was getting very tired and just wanted to finish the game). And the worst thing, the most frustrating thing in the whole game, are the mazes. You can't EVER just walk from one place to the other. Oooooh noooo.You have to navigate this long, convoluted maze made up of repeating non-destroy-able barrier items (tree stumps, rocks, skeletons). Just getting from your house to the palace is a long, winding road. It's frustrating and a bit unnecessary, in my opinion. It didn't add anything to the game that I couldn't have done without. And the final thing, which was just lazy in my opinion, was that you never get to run around in the dark world. You warp to the temple and all the dungeons are literally right there. No fun pig-guys, no exploring a different map, nothing. I think he just got lazy and didn't want to finish a second map. That's what it felt like, anyway.

Graphics: 10
Not a lot of changes here. The new additions, new puzzle-areas, and different dungeons blend together quite seamlessly. Overall it was a beautiful game to start with and Puzzledude's quest is still beautiful, so it works.


Sound: 10
Again, just riding on the original score here. No changes I could detect (it's been awhile since I played it, but I'm pretty sure all the same music was in the same place). Zelda has some amazing music, so good job on not messing it up, I guess.

Addictiveness: 7
I only gave it a 7 because for some people, the sheer insane wth?ness of some of the puzzles is going to drive them away. I almost quit a couple of times simply because it was so difficult. I stuck to it because I wanted to get to the end; that determination might hold most people the same way it did me. And the sense of accomplishment that you get with each dungeon is terrific, so that's another draw. I think I had more actual fun playing the original game, because it wasn't so hard.

Story: 7
I would rate the original story at about an 8, so I obviously took a bit off of Puzzledude's. Why? Because there was no change. You did all this modification and you couldn't change any part of the story? Even the parts where they sent me in the complete wrong direction (repeatedly?). Jeeze. I thought it was a wasted opportunity.

Depth: 6
Obviously the lack of a Dark World hurts this game tremendously. And other things too-things like getting a tempered sword in a chest in a dungeon instead of having to reunite the dwarves. Little touches that were missing that you find yourself thinking of wistfully. I thought I remembered there was more in the forest with the master sword, for example, than there was in this game. 

Difficulty: 9
The difficulty in this game is insane. Not just the enemies; of course, bosses seem to have more hitpoints (and there are, of course, the now-obligatory 'extra added spike traps!' in the bosses' rooms) and there are more higher-ranked enemies everywhere. And more spikes, and pits, and spikes and pits, and spike pits right on the other side of doors, and moving escalators, and bounce-jumps-onto-disappearing-floors-with-spike-fields-and-moving-fireball-spinners....whew.

The really insane part is the sheer number of ...huuuuh? moments when you're trying to figure out the puzzles. I'm not going to give things away except that the title of this review is a very important thing to remember. Ok? Ok. The number of times I walked into a room, stopped, and went "...whaaaat the (expletive deleted)" I've warned you. Think I'm joking? See for yourself.

Overall:  8.1 Overall, I highly recommend this, even as infuriatingly confusing and difficult as it is, because it really is amazing. For a game that made me stab the F2 key every three seconds in places, I had a blast working my way through the tricky dungeons and winning each new crystal. If you're the kind of person who can't handle a challenge, pass right on by this one. If, like me, you crave a challenge and the thrill of victory: you know you want it. Go get it.








If you read all of my reviews, you might get the idea that I'm a bit obsessed with a certain red-panted plumber. You wouldn't be wrong...but I do like other games, and I thought I'd take a break from pipes and goombas to try out a few of my other favorite game series' mods.

I played Parallel Worlds (and, more successfully, parallel worlds remodel). So I thought, let's see what else is out there. And I found this one. Done by one of the same guys who helped remodel parallel worlds, which was really really good, so I had high hopes going in.

I'm going to warn you straight up: this is REALLY HARD. It's a combination of more (worse) bad-guys, tricky clever puzzles, hidden objects, and a lot...and I do mean a lot...of mazes. MAZES EVERYWHERE. I am not ashamed to admit that I was reduced to looking up the answers a couple of times when I got stuck...

Funny story with that, too. There were two choices of Let's Play videos on YouTube for this game: a German one and an English one. Being a person who speaks only enough German to curse with, I picked the English one. They were both blind play-throughs, which is always a bit annoying. To my vast amusement, the English guy (and his friends who were helping him) were stuck in the SAME PLACE I was...and ended up watching the German's video WHILE THEY WERE MAKING THEIR OWN VIDEO. (You can hear his friend, at one point, saying, "the German guy's going through that door....past that, keep going...") Eventually, the three of us figured it out, but it really made me laugh.

So, anyway. I'm going to break it down this way:

The Good: great hack, interesting and challenging puzzles, great graphics. Really enjoyable.

The Bad: I assume this was a very early hack in PuzzleDude's history; he did some really great things, but there are some really annoying (terrible) things as well. For one thing, NONE OF THE CONVERSATIONS were changed. So people are telling you to go places that no longer apply-the green book was one. The princesses all say the same thing (the story is exactly the same, no changes there). And the sage guy in the dessert is MISSING. I'm telling you, spoiler alert ect. ect., that he NEVER SHOWS UP anywhere. Just pretend you talked to him and push on. The game certainly does. OH and you will probably have to look up the locations of a few items, because there is no help to be had in the game whatsoever. Things like the dash boots and the bow are in completely different places and there are no hints, no guides, nothing. Have fun with that. (I found a couple of them on my own and cheated on a couple of them because I was getting very tired and just wanted to finish the game). And the worst thing, the most frustrating thing in the whole game, are the mazes. You can't EVER just walk from one place to the other. Oooooh noooo.You have to navigate this long, convoluted maze made up of repeating non-destroy-able barrier items (tree stumps, rocks, skeletons). Just getting from your house to the palace is a long, winding road. It's frustrating and a bit unnecessary, in my opinion. It didn't add anything to the game that I couldn't have done without. And the final thing, which was just lazy in my opinion, was that you never get to run around in the dark world. You warp to the temple and all the dungeons are literally right there. No fun pig-guys, no exploring a different map, nothing. I think he just got lazy and didn't want to finish a second map. That's what it felt like, anyway.

Graphics: 10
Not a lot of changes here. The new additions, new puzzle-areas, and different dungeons blend together quite seamlessly. Overall it was a beautiful game to start with and Puzzledude's quest is still beautiful, so it works.


Sound: 10
Again, just riding on the original score here. No changes I could detect (it's been awhile since I played it, but I'm pretty sure all the same music was in the same place). Zelda has some amazing music, so good job on not messing it up, I guess.

Addictiveness: 7
I only gave it a 7 because for some people, the sheer insane wth?ness of some of the puzzles is going to drive them away. I almost quit a couple of times simply because it was so difficult. I stuck to it because I wanted to get to the end; that determination might hold most people the same way it did me. And the sense of accomplishment that you get with each dungeon is terrific, so that's another draw. I think I had more actual fun playing the original game, because it wasn't so hard.

Story: 7
I would rate the original story at about an 8, so I obviously took a bit off of Puzzledude's. Why? Because there was no change. You did all this modification and you couldn't change any part of the story? Even the parts where they sent me in the complete wrong direction (repeatedly?). Jeeze. I thought it was a wasted opportunity.

Depth: 6
Obviously the lack of a Dark World hurts this game tremendously. And other things too-things like getting a tempered sword in a chest in a dungeon instead of having to reunite the dwarves. Little touches that were missing that you find yourself thinking of wistfully. I thought I remembered there was more in the forest with the master sword, for example, than there was in this game. 

Difficulty: 9
The difficulty in this game is insane. Not just the enemies; of course, bosses seem to have more hitpoints (and there are, of course, the now-obligatory 'extra added spike traps!' in the bosses' rooms) and there are more higher-ranked enemies everywhere. And more spikes, and pits, and spikes and pits, and spike pits right on the other side of doors, and moving escalators, and bounce-jumps-onto-disappearing-floors-with-spike-fields-and-moving-fireball-spinners....whew.

The really insane part is the sheer number of ...huuuuh? moments when you're trying to figure out the puzzles. I'm not going to give things away except that the title of this review is a very important thing to remember. Ok? Ok. The number of times I walked into a room, stopped, and went "...whaaaat the (expletive deleted)" I've warned you. Think I'm joking? See for yourself.

Overall:  8.1 Overall, I highly recommend this, even as infuriatingly confusing and difficult as it is, because it really is amazing. For a game that made me stab the F2 key every three seconds in places, I had a blast working my way through the tricky dungeons and winning each new crystal. If you're the kind of person who can't handle a challenge, pass right on by this one. If, like me, you crave a challenge and the thrill of victory: you know you want it. Go get it.








Trusted Member
The Domonator
Like a SIR


Affected by 'Laziness Syndrome'

Registered: 11-20-12
Location: ...oh, just around.
Last Post: 3361 days
Last Active: 2210 days

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×