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Pokemon Reviews, Sinnoh Champions: Shauna
Why do you know so little my disciple?
Why do you know so little my disciple?
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Nincompoco
09-09-14 07:28 PM
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Pokemon Reviews, Sinnoh Champions: Shauna
09-09-14 07:28 PM
Nincompoco is Offline
| ID: 1077321 | 930 Words
| ID: 1077321 | 930 Words
Nincompoco
Mecha Leo
Mecha Leo
Level: 71
POSTS: 907/1334
POST EXP: 198443
LVL EXP: 3020406
CP: 7297.7
VIZ: 62330
POSTS: 907/1334
POST EXP: 198443
LVL EXP: 3020406
CP: 7297.7
VIZ: 62330
Likes: 0 Dislikes: 0
After saying goodbye to my mom, I headed to route 202 to learn how to catch pokemon. There I caught my first pokemon ever… STARLY! And I stuffed it into my PC for HM’s later on. Then I ran into my second pokemon… Shinx! Luxray! The lion thingy! Shauna was a valuable part of my team for having high offensive moves. There is a major problem with luxray however, it learns normal, electric, and dark moves. That’s it. All the level-up moves are these 3 types, so usually you need a TM for it or try and breed one. Its abilities are rivalry, letting you do more damage against the same gender and less on the opposite gender, intimidate, lowering opponents attack, and HA guts, increasing attack power when paralyzed or poisoned and ignoring burn’s attack drop. Stat time HP: 80 Attack: 120 Defense: 79 Sp. Attack: 95 Sp. Defense: 79 Speed: 70 As we can see it focuses on attack power, but it can afford having one good special move to back it up. So next we have it’s very, very, very limited move pool. The moves are indeed decent, but it’s a given Luxray probably only knows 4 of 3 types of moves. It starts off with tackle, let’s ignore those who don’t know what tackle does and try and blaze through this. Lvl 5, Leer: Not only does it lower defense, it lowers multiple pokemon’s defenses in double, triple, and hoard battles. Lvl 9, Charge: This is a pretty nifty move, if you use it it’ll raise Sp Defense and if you use an offensive electric type attack it’ll do extra damage. Lvl 13, Spark: A physical electric move, it does 65STAB damage, 100 accuracy, and has a 30% chance to paralyze foes. A great move to have for a while. Lvl 18, Bite: A dark type move doing 60 damage, it can make opponents flinch a third of the time and is another great move to have for a while. Lvl 23, Roar: Use it and, if successful, switch out the foes pokemon. Use it to get an edge, use it along with traps, do whatever you want. Lvl 28, Swagger: A VERY risky move, it raises an enemies’ attack twice and confuses them, they will hurt themselves more (for whatever reason, did they think the command was “punch yourself”? Or with pokemon that have no limbs, “run headfirst into a wall”?) but when they aren’t confused they hurt you even more. There are some good double battle plays you can pull off too. Lvl 35, Thunder Fang: Upon evolving into Luxray you’d think you’d get a great move. But this does the same damage as spark, with only 90 accuracy, a 10% chance to paralyze, and 10 to flinch. Basically you just use either spark or bite, and EVEN THEN better moves come eventually. That 90% accuracy though… never trust 90 in a pokemon game… Lvl 42, Crunch: Bite MKII, it does 20 more damage and lowers defense instead of flinch. Just great. Lvl 49, Scary Face: I dunno you waste a turn to go first the next turn. I mean before I knew the heat of battle I assumed it’d be useless, and it’s not exactly great or even good, but it will let your next pokemon go first, so it has that going for it. :l Lvl 56, Discharge: 80STAB damage, 100 accuracy, 30% chance to paralyze, kills your teammates too. Make sure it’s a grass type, or ground, or torterra... Lvl 63, Wild Charge: We’ve come a long way gents. Here’s Luxray’s signature move. It does 90STAB damage and takes a third recoil… but hey, it’s better than thunderbolt! Maybe… WE WAITED FOREVER CMON!!! T^T Lvl 67, Electric Terrain: Oh good… an arena move… it prevents all pokemon on the ground from against Breloom, and some ghost and psychic types… AND OH LORD SMEARGLE. Next are TM’s. The TM’s have some more variety, and I’ll tell you a good move to learn for different types. TM06, Toxic: Badly poisons the enemy, does no damage. TM16, Light Screen: Increases team Sp Defense, does no damage. TM18, Rain Dance: Makes it rain, does NO damage… TM44, Rest: You fall a DAMAGE WHATSOEVER. … THAT’S IT!? Shauna helped me a lot, buuuuuuuuut she sucks in competitive. Luxray’s are very predictable. They only have 3 types of damaging moves. Although they may be powerful, they give barely any coverage. A good set maybe would be charge, light screen, an electric move, and crunch while holding an air balloon, but that’s all I can think of. And it’s such a waste, guess I can’t help it… but wait, there may be ONE WAY… I never do this, but under the circumstances this may help redeem Luxray a bit. Here are breedable moves… of different types. Double Kick: A fighting move doing 30 damage, it hits twice, and 100 accuracy. Fire Fang: Like Thunder Fang but fire and burns. Ice Fang: Like Fire and Thunder Fang but ice and freezes. Signal Beam: A bug move that does 75 special damage and has 100 accuracy. May confuse with 10% AND THAT is how you go that extra mile. Now in terms of EV’s put 255 in Attack and Sp Attack, the other 4 in HP, and that’s it. I’m done here, take this picture. You know what it takes for me to find these pictures. I see a lot of... *shivers* stupid internet... learn how to catch pokemon. There I caught my first pokemon ever… STARLY! And I stuffed it into my PC for HM’s later on. Then I ran into my second pokemon… Shinx! Luxray! The lion thingy! Shauna was a valuable part of my team for having high offensive moves. There is a major problem with luxray however, it learns normal, electric, and dark moves. That’s it. All the level-up moves are these 3 types, so usually you need a TM for it or try and breed one. Its abilities are rivalry, letting you do more damage against the same gender and less on the opposite gender, intimidate, lowering opponents attack, and HA guts, increasing attack power when paralyzed or poisoned and ignoring burn’s attack drop. Stat time HP: 80 Attack: 120 Defense: 79 Sp. Attack: 95 Sp. Defense: 79 Speed: 70 As we can see it focuses on attack power, but it can afford having one good special move to back it up. So next we have it’s very, very, very limited move pool. The moves are indeed decent, but it’s a given Luxray probably only knows 4 of 3 types of moves. It starts off with tackle, let’s ignore those who don’t know what tackle does and try and blaze through this. Lvl 5, Leer: Not only does it lower defense, it lowers multiple pokemon’s defenses in double, triple, and hoard battles. Lvl 9, Charge: This is a pretty nifty move, if you use it it’ll raise Sp Defense and if you use an offensive electric type attack it’ll do extra damage. Lvl 13, Spark: A physical electric move, it does 65STAB damage, 100 accuracy, and has a 30% chance to paralyze foes. A great move to have for a while. Lvl 18, Bite: A dark type move doing 60 damage, it can make opponents flinch a third of the time and is another great move to have for a while. Lvl 23, Roar: Use it and, if successful, switch out the foes pokemon. Use it to get an edge, use it along with traps, do whatever you want. Lvl 28, Swagger: A VERY risky move, it raises an enemies’ attack twice and confuses them, they will hurt themselves more (for whatever reason, did they think the command was “punch yourself”? Or with pokemon that have no limbs, “run headfirst into a wall”?) but when they aren’t confused they hurt you even more. There are some good double battle plays you can pull off too. Lvl 35, Thunder Fang: Upon evolving into Luxray you’d think you’d get a great move. But this does the same damage as spark, with only 90 accuracy, a 10% chance to paralyze, and 10 to flinch. Basically you just use either spark or bite, and EVEN THEN better moves come eventually. That 90% accuracy though… never trust 90 in a pokemon game… Lvl 42, Crunch: Bite MKII, it does 20 more damage and lowers defense instead of flinch. Just great. Lvl 49, Scary Face: I dunno you waste a turn to go first the next turn. I mean before I knew the heat of battle I assumed it’d be useless, and it’s not exactly great or even good, but it will let your next pokemon go first, so it has that going for it. :l Lvl 56, Discharge: 80STAB damage, 100 accuracy, 30% chance to paralyze, kills your teammates too. Make sure it’s a grass type, or ground, or torterra... Lvl 63, Wild Charge: We’ve come a long way gents. Here’s Luxray’s signature move. It does 90STAB damage and takes a third recoil… but hey, it’s better than thunderbolt! Maybe… WE WAITED FOREVER CMON!!! T^T Lvl 67, Electric Terrain: Oh good… an arena move… it prevents all pokemon on the ground from against Breloom, and some ghost and psychic types… AND OH LORD SMEARGLE. Next are TM’s. The TM’s have some more variety, and I’ll tell you a good move to learn for different types. TM06, Toxic: Badly poisons the enemy, does no damage. TM16, Light Screen: Increases team Sp Defense, does no damage. TM18, Rain Dance: Makes it rain, does NO damage… TM44, Rest: You fall a DAMAGE WHATSOEVER. … THAT’S IT!? Shauna helped me a lot, buuuuuuuuut she sucks in competitive. Luxray’s are very predictable. They only have 3 types of damaging moves. Although they may be powerful, they give barely any coverage. A good set maybe would be charge, light screen, an electric move, and crunch while holding an air balloon, but that’s all I can think of. And it’s such a waste, guess I can’t help it… but wait, there may be ONE WAY… I never do this, but under the circumstances this may help redeem Luxray a bit. Here are breedable moves… of different types. Double Kick: A fighting move doing 30 damage, it hits twice, and 100 accuracy. Fire Fang: Like Thunder Fang but fire and burns. Ice Fang: Like Fire and Thunder Fang but ice and freezes. Signal Beam: A bug move that does 75 special damage and has 100 accuracy. May confuse with 10% AND THAT is how you go that extra mile. Now in terms of EV’s put 255 in Attack and Sp Attack, the other 4 in HP, and that’s it. I’m done here, take this picture. You know what it takes for me to find these pictures. I see a lot of... *shivers* stupid internet... |
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Affected by 'Laziness Syndrome'
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09-12-14 09:48 AM
zanderlex is Offline
| ID: 1078103 | 31 Words
| ID: 1078103 | 31 Words
zanderlex
dark mode
dark mode
Level: 263
POSTS: 6998/28312
POST EXP: 1930095
LVL EXP: 295915166
CP: 156516.0
VIZ: 12362157
POSTS: 6998/28312
POST EXP: 1930095
LVL EXP: 295915166
CP: 156516.0
VIZ: 12362157
Likes: 0 Dislikes: 0
Wow, you sure did a ton of research for this. Maybe you could have put this as a walkthrough instead because this could probably be useful to some people. Good job. Wow, you sure did a ton of research for this. Maybe you could have put this as a walkthrough instead because this could probably be useful to some people. Good job. |
Vizzed Elite
Affected by 'Laziness Syndrome'
Registered: 09-25-13
Location: Inaba
Last Post: 94 days
Last Active: 6 days
Sergei's Mustache |
Affected by 'Laziness Syndrome'
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