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Gameplay vs Graphics / Modern or Retro
06-30-14 04:59 PM
Fireproof is Offline
| ID: 1042434 | 693 Words
| ID: 1042434 | 693 Words
Fireproof
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POSTS: 331/518
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When asked what kind of game do you like to play, do you think of a game that has the best controls, functionality and game play value? or do you think of a game that has stunning/realistic 3D blu ray, non-stop high powered action or top of the line technology?When asked what kind of game do you like to play, do you think of a retro game like one found here on Vizzed or do you think of one found among your Sony/Microsoft/Nintendo collection? I'm curious to see why us retro gamers all gather on a website filled with so many of our favorite games. As much as I love playing retro games, I also love play certain more modern games too. Among my retro collection, I enjoy games like Super Mario RPG (SNES), Genghis Khan 2 (SNES), Uncharted Waters (SNES), Donkey Kong Country (SNES), Banjo-Kazooie (N64), Legend of Zelda: Ocarina of Time (N64) and many others. I also play a lot of Left for Dead 2 (Xbox 360), Call of Duty (Xbox 360), Naruto Ninja Storm 3 (Xbox 360), Red Alert 3 (PC) and Rise of Nations (PC). I grew up on the retro games, like most everyone here, playing Super Mario World and having a blast playing some of the same games over countless times. I've even memorized the stupid music and levels without any need to put any effort. The retro games seem like they brainwashed me with telepathic crack so that I would never quit playing these games. The addiction level is severe. I'm 23 now and I still play these games. Why? Because I am the kind of gamer that is stuck in my games. As a gamer who loves strategy I've found myself replaying these retro games because of the replay value. This replay value seems to never diminish no matter how many times you beat a single game (uhhh maybe 40 times I finished Mario RPG from start to finish). I am not a fan of graphics. Personally believe there are too many gamers who only want to play games because it has the best graphics but zero gameplay value. Yea the controls are decent and there's 1 or 2 features but wtf. I love all games equally because it took someone somewhere to contribute trillions of lines of coding to make a game work but I favor retro games over modern games because they were much more epic. Here's something epic... Fighting King K Rool in the final level of all 3 Donkey Kong Country games for SNES. You knew after your fight with King K Rool in the first game that you would have something similar in the second game AND YOU DID. King K Rool getting up after you stomped his head 3 times in DKC (SNES) took me by surprise the first time (Plus the music). You don't get games that can make your heart beat out of your chest with as easy a final boss as King K Rool. Nowadays you get boss fights that require you to sit in front of your television for the next 20 years in order to beat the final boss. You're not being tricked, you're just dragging out a seemingly endless and stupid fight. PS2 Final Fantasy 12 has a 17 hour long optional final boss fight Yiazmat (LOOK IT UP). That boss fight was epicly long, tedious and boring. When you die 12 hours in, you have to restart from the first minute. IT SUCKS. I vanquished that boss after 3 attempts at level 99 and depleting my entire inventory. Games like that don't get replayed because you can't spend 200 hours to get to the end, level up to 99 and finally engage a boss that requires 1/10 of your total game play to fight. Final Fantasy 14: A Realm Reborn is a MMO. The "Final Boss" for this PS3/PS4 game has what 12? Stages. That's not a boss fight.... It's a cry to get gamers to play your stupid game. (For the record I love Final Fantasy for other reasons) What are the reasons you love playing retro games vs modern games? As much as I love playing retro games, I also love play certain more modern games too. Among my retro collection, I enjoy games like Super Mario RPG (SNES), Genghis Khan 2 (SNES), Uncharted Waters (SNES), Donkey Kong Country (SNES), Banjo-Kazooie (N64), Legend of Zelda: Ocarina of Time (N64) and many others. I also play a lot of Left for Dead 2 (Xbox 360), Call of Duty (Xbox 360), Naruto Ninja Storm 3 (Xbox 360), Red Alert 3 (PC) and Rise of Nations (PC). I grew up on the retro games, like most everyone here, playing Super Mario World and having a blast playing some of the same games over countless times. I've even memorized the stupid music and levels without any need to put any effort. The retro games seem like they brainwashed me with telepathic crack so that I would never quit playing these games. The addiction level is severe. I'm 23 now and I still play these games. Why? Because I am the kind of gamer that is stuck in my games. As a gamer who loves strategy I've found myself replaying these retro games because of the replay value. This replay value seems to never diminish no matter how many times you beat a single game (uhhh maybe 40 times I finished Mario RPG from start to finish). I am not a fan of graphics. Personally believe there are too many gamers who only want to play games because it has the best graphics but zero gameplay value. Yea the controls are decent and there's 1 or 2 features but wtf. I love all games equally because it took someone somewhere to contribute trillions of lines of coding to make a game work but I favor retro games over modern games because they were much more epic. Here's something epic... Fighting King K Rool in the final level of all 3 Donkey Kong Country games for SNES. You knew after your fight with King K Rool in the first game that you would have something similar in the second game AND YOU DID. King K Rool getting up after you stomped his head 3 times in DKC (SNES) took me by surprise the first time (Plus the music). You don't get games that can make your heart beat out of your chest with as easy a final boss as King K Rool. Nowadays you get boss fights that require you to sit in front of your television for the next 20 years in order to beat the final boss. You're not being tricked, you're just dragging out a seemingly endless and stupid fight. PS2 Final Fantasy 12 has a 17 hour long optional final boss fight Yiazmat (LOOK IT UP). That boss fight was epicly long, tedious and boring. When you die 12 hours in, you have to restart from the first minute. IT SUCKS. I vanquished that boss after 3 attempts at level 99 and depleting my entire inventory. Games like that don't get replayed because you can't spend 200 hours to get to the end, level up to 99 and finally engage a boss that requires 1/10 of your total game play to fight. Final Fantasy 14: A Realm Reborn is a MMO. The "Final Boss" for this PS3/PS4 game has what 12? Stages. That's not a boss fight.... It's a cry to get gamers to play your stupid game. (For the record I love Final Fantasy for other reasons) What are the reasons you love playing retro games vs modern games? |
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Affected by 'Laziness Syndrome'
Registered: 07-22-11
Location: Ohio, USA
Last Post: 3170 days
Last Active: 3170 days
(edited by Fireproof on 06-30-14 05:02 PM)
06-30-14 08:03 PM
saldek is Offline
| ID: 1042517 | 357 Words
| ID: 1042517 | 357 Words
saldek
Level: 54
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POSTS: 463/648
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Likes: 0 Dislikes: 0
Well, my opinion goes like this.....I like games that has some unique game style that is different from the rest of the genre, this by itself gives me the reason of WHY play this game? why not the other? My answer would be: Nope, I want to play this because it the gameplay is different from what I've played. Also, I like it when there is much depth in the game, and when I say "depth", I MEAN IT...almost to the point I think that the laws of physics might actually be applied to the game. What genre I play? Well every genre as long they as good.....even racing games, there is a racing game called "Kaido Racer" in PS2, this game in my opinion is different form the other that it has some strange elements for its genre. For example, in day....you go to the park and enter a course to show off your drifting skills and the money awarded will be based on your preformance, or in the night where the music suddenly changes into a threatening one (at least when you enter the park), for there are challengers to battle (race) here, also some challengers has different type of battling (like time attack to beat his record, or do a one-on-one race with him, or do a survival race and see who's ganna lose all his HP first....yes...the game has that). So you see, it doesn't matter what genre I play, it matters how the game offers the experience to me. Another element I like is the challenge, but my definition of challenge may be different for you, it isn't just rising the enemy damage to high amount like in dark soul 2 (seriously, why do I even have a life bar?), or do the previous example plus dodging after dodging then dodging, the will be like about....dodging.....more than an action game which can bore me (Hi DMC 3! the not so hardest game), but rather it is like .....both sides.....the enemy and the player.....should be equal.....that's difficulty to me. I got more to talk about but I'll guess I'll leave it for later. Also, I like it when there is much depth in the game, and when I say "depth", I MEAN IT...almost to the point I think that the laws of physics might actually be applied to the game. What genre I play? Well every genre as long they as good.....even racing games, there is a racing game called "Kaido Racer" in PS2, this game in my opinion is different form the other that it has some strange elements for its genre. For example, in day....you go to the park and enter a course to show off your drifting skills and the money awarded will be based on your preformance, or in the night where the music suddenly changes into a threatening one (at least when you enter the park), for there are challengers to battle (race) here, also some challengers has different type of battling (like time attack to beat his record, or do a one-on-one race with him, or do a survival race and see who's ganna lose all his HP first....yes...the game has that). So you see, it doesn't matter what genre I play, it matters how the game offers the experience to me. Another element I like is the challenge, but my definition of challenge may be different for you, it isn't just rising the enemy damage to high amount like in dark soul 2 (seriously, why do I even have a life bar?), or do the previous example plus dodging after dodging then dodging, the will be like about....dodging.....more than an action game which can bore me (Hi DMC 3! the not so hardest game), but rather it is like .....both sides.....the enemy and the player.....should be equal.....that's difficulty to me. I got more to talk about but I'll guess I'll leave it for later. |
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Affected by 'Laziness Syndrome'
Registered: 01-07-10
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Affected by 'Laziness Syndrome'
Registered: 01-07-10
Last Post: 2946 days
Last Active: 2719 days
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