Graphics: the graphics are about average for a Sega CD game, which means slightly worse looking than a Sega genesis game. Like most Sega CD games, there is this underlying "sharpness" to most images, that just makes them look terrible. Coupled with the very heavy dithering, and writing on floors that is completely incomprehensible, makes this game look like crap, but as I said, on par for Sega CD.
Sound: while the music is actually decent, the voices are what drops the sound quality. The words are muffled, and sound like you're playing Phelios with the treble turned down, and the bass turned up. Hardly anything the game says is understandable, and its quite repugnant to the ear when you pick up an item and you hear "mmmrrrflll prrttin" when you pick up some kind of potion.
addictiveness: there is none. This is a clone of gauntlet, done very badly. All the characters are weak in every way. You start out with several dungeons you can go to, but all of them, the first included, are nearly impossible. It takes forever to kill even the weakest enemy, and all they drop is 1xp. All a level up gives you is a few HP. Items cost huge amounts. Making it to the end of the first dungeon, id gotten about 10k gold, but i hacked my gold to begin with and bought all the items. you wont get through these places otherwise, and anyone who claims they do is either lying, or an epic game master.
story: from what ive seen, theres a crappy intro that takes forever to be over, and it makes very little sense. i cant say theres no other story in the game, because this rom crashes after the first dungeon every time, but even so i am 100% certain that there is nothing else until you beat the game. to start the game, youre not given any form of direction on where to go, but there are several dungeons you can go to, and youll die before getting to all but 1 of them.
Depth: this game seems like a grind. the frist dungeon, with maxed items and at level 90, took me about half an hour to finish. 25 minutes was spent wandering abck and forth between the same floors, over and over and over again, to unlock the doors to the boss. which took about 5 minutes to kill. at max stats. think about that for a moment, and then tell me how likely it is youll beat this thing without cheating.
Difficulty: this game is hard. enemies take forever to kill, and spawn faster then you can kill them. level ups only add hp, and ever room is full of monster spawners that even with a maxed out weapon take some 10-20 hits to kill. items have no description, spells are worthless and just make you shoot multiple directions, and some traps will leave you unable to attack, while you get surrounded by monsters, cannot move or attack, and are forced to stand there and die.
Overall: its clear that this was meant to be a clone of gauntlet, but like everything else "original" on the sega CD, there was no effort put into it. the game looks, sounds, and plays badly. everything is a slow grind, with no reward at all, and the dungeons (at least the first, which likely sets the copy/pasted tone for the whole game) are just wandering back and forth up and down the stairs you jst went to to unlock some doors to go to a boss thats unkillable without cheating. if id bought this game, i would have thrown it in the game shop employees face like a ninja star for not warning me of this travesty. |