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Sludgehead
07-19-13 09:16 PM
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Review of Super Mario Bros. Deluxe

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.6
7.8
8.8
8.4
8.4
7.4
7.5
Sludgehead's Score
9
10
8
9
8
10
9

07-19-13 09:16 PM
Sludgehead is Offline
| ID: 851166 | 2384 Words

Sludgehead
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Super Mario Bros. Deluxe is a remake of the original Super Mario Bros. that was released for the Gameboy Color in 1999. Super Mario Bros. Deluxe is a near mimic of the original game, but adds in smoother movement and the ability to trail backwards a bit, where as the original Super Mario Bros. cut off the screen behind you as you progressed. There are many new features added into this version of Super Mario Bros., as well.
Upon start up, you will be given three options for the game. The first option is for the original 1985 Super Mario Bros.. The next option is challenge mode, where the player is given a score and coin challenge for each of the original levels if they are beaten. The third option is a VS. mode, which allows two players to simultaneously play the game. Another option can be unlocked, which allows the players to play The Lost Levels, also known as the real version of Super Mario Bros. 2.

This review will cover all three of the options, cover how each works, and juxtapose the Deluxe and Original versions of the Super Mario Bros. game.


Original 1985 Mode:

The Original 1985 mode is the same game Super Mario fans have been playing since 1985, with some new features added to it. In the Mushroom Kingdom, an evil King Bowser kidnaps the princess, and it is Mario's job to go off and save her. Through out the game, Mario will encounter many baddies such as evil shiitake mushrooms, known as Goombas, and turtle henchmen for Bowser, known as Koopa Troopas. The game is a side-scrolling 2 Dimensional platformer, and requires little more than jumping and running, which is much more fun than it sounds.
Each level in Super Mario Bros. is played going left to right, with various enemies and obstacles in the players way. The player is able to gain various power ups aid him on his way, each found within floating yellow boxes. These power ups start off with mushrooms that allow the title character, Mario, to grow in size and take up to two hit-points to defeat as opposed to one. After the Mushroom power up is acquired, the next available power up is the Fire Flower, which grants the title character the ability to throw fire balls at enemies, and still retains only two hit-points. The third and final power up is the Star, which gives the player temporary invulnerability to enemies. However, if the player falls or runs out of time while actively using the Star, the player will still die and need to restart.
In Super Mario Bros., there is a set of four levels, each referred to as "worlds". The first are typically above ground worlds, playing the famous Super Mario theme song. The level following is usually an underground level accessed by pipe in the beginning of the level. The third level will be an outside world like the first, but a tad more difficult than the previous two. The fourth level will take place within a castle, and will lead up to a boss fight at the end of the level. The goal while fighting the boss is to jump behind him, and get a hold of an ax which then, somehow, drops the boss into a pit of lava.
In the levels of Super Mario Bros. are several secrets located in various locations. Commonly these places are accessed by pipes the player can enter, and lead to a coin filled room underground. Other secrets are typically accessed by boxes that release vines once hit that lead to the sky, of which the player can climb. These, two, lead to more coins for the player to collect. If the player collects all 100 coins, he is granted an extra life, or a "1 up", as called in the game.
Another challenge for the player in the game is to gain a relatively high score. The score goes up in various processes that the player must do through out each level. Defeating enemies will grant the player roughly one hundred points, and these points will go up if defeating enemies consecutively. Coins also grant the player a certain amount points, and can be collected through out the levels in boxes or just laying about. Power ups grant the player one thousand points when collected, as well. Above all else, coming to the end of a level will grant you points based on how high you can land on the end flagpole, (At the end of each level is a literal flagpole the player latches onto and draws the flag down) the highest score available from doing so being five thousand points. The time is also tallied up, and gives the players points for how quickly the level is cleared.
Of the levels in the game, the gameplay usually relies on fast paced running, and jumping over obstacles and onto enemies. Throughout each level are pitfalls that will immediately kill the player if wondered into. Many levels rely on platforming difficulties such as moving platforms, edges that give the player very little space to move or jump to, and often having the player rely on jumping off of an enemy to make it over a pit. Some levels will require the player to swim through them, dealing with fish themed enemies that will chase the player if wondered near to. Aside from enemies and falls, other obstacles include moving links of fire, and fire projectiles that are fired off screen.

For those who have already played the original Super Mario Bros. and understands how the game plays out, this will be where the Deluxe and Original versions are contrasted.

As opposed to the original 1985 release of Super Mario Bros., Super Mario Bros. Deluxe gives the player the ability to back track a screen the player already has passed. In the 1985 release, the player is unable to travel back a screen at all, often missing some boxes or a power up that happens to wonder off screen, and forcing the player to continue forward. The player is granted the ability to go back a certain distance, but is still unable to go back all the way through the entire level. This allows the player to pick up on anything he may have missed previously, such as boxes or catching up to a runaway Mushroom power up.
As far as graphics and visuals go, Super Mario Bros. Deluxe retains the normal look of the original 1985 release, but improves a little more on the pixels and gives the game a cleaner image. The screen is zoomed in much more, and focuses more on the player. The player is given the ability to pan the screen upwards if needed. The animation is much smoother in the Deluxe version, and the game plays out far more fluently and quickly. Otherwise, the game looks identical to the 1985 release in every other way.
Another difference in the Super Mario Bros. Deluxe that is noticeable immediately is the use of over worlds in the level selection, and the fact the there is an ability to select levels. These over worlds are similar to that one would find in Super Mario World and Super Mario Bros. 3. These feature is a very welcoming add-on to the game, as it grants the player the ability to replay levels at whim. These over worlds also look very nice, and give a more modern feel to the game.
Aside from these differences, Super Mario Bros. Deluxe is pretty much identical to the original Super Mario Bros. released back in 1985. The games use the same gameplay techniques, and identical graphics. The Deluxe version, over all, runs faster and more fluently.

Challenge Mode:

Challenge Mode is a feature that is nonexistent in the original 1985 release of Super Mario Bros. In the Challenge Mode, the player is able to select already completed levels, and go through them some more to complete various challenges within that level. The player is given an amount of red coins that need to be collected to complete the challenge, as well a score that must be reached to complete the challenge, as well. Completing the challenges to these courses help unlock other features within the game.

VS Mode:

This mode is also a new feature exclusive to Super Mario Bros. Deluxe, and is not found in the 1985 release of the game. VS Mode allows two players to play on screen simultaneously, and complete each of the levels. The goal is to gain a higher score than the other player before the course is finally completed.

"For Super Players":

This mode is unlocked once doing various challenges throughout the game. In this mode, the player is able to play "The Lost Levels", or in other words, the original levels of the Japanese release of Super Mario Bros. 2. These levels are, as the name suggests, not present in the original game, nor were released in North America for some time. These levels are a bit more difficult than those found in the original release of the game, and give the player both new levels and extra challenges to complete.

Other Feature:

Located in game are many other features the player can choose from, such as a picture album of in game pictures, a records sheet, and a toy box. The toy box features unlockable content the player can go through and have fun with. The contents of the box are also unlocked throughout the courses and their challenge modes.



The over all run down for this game is as followed:

Graphics: 10/10

The graphics, while not too great as far as today's standards go, are still nostalgic and wonderfully classic. Much like a black and white movie's charm can be out done by today's standards, it just adds to feel and classic sense of the movie. The graphics in Super Mario Bros. Deluxe are upgraded a fair bit from the 1985 release of Super Mario Bros.. The players view size is reduced, making the action more up close. The sprites and graphics are cleaned up a bit and are less pixelated than within the original. And the over all game runs smoother and more fluently than the original, allowing for faster paced gameplay. Objects such as water and lava are also given moving sprites, as opposed to remaining still as they did in the 1985 release. Over all, the visuals of this game are given a ten out of ten.

Sound: 8/10

The sound in Super Mario Bros. Deluxe is the exact same as the sound in the original game. The music all remained the same as well the sound effects, and nothing new is added. However, the sound is given an eight out of ten due to lack of over world music outside of the beeping of the level indicator. Music could have been added to the over world, however the over world menu just remains silent except for the beeping, giving a somewhat emotionless atmosphere in the game.

Addictiveness: 9/10

Super Mario Bros. Deluxe is bound to keep the player addicted to it for some time. The new challenges that are offered to the player are very welcome add-ons and will keep the player coming back to unlock new features. However, in comparison to newer Super Mario titles, Super Mario Bros. Deluxe will begin to feel tedious and repetitive at times due to the same music playing and a very small variety of enemies. While the game is still guaranteed to entertain Super Mario fans or other players, it can get a little boring at times. The new challenges do help to counter this, however, so the overall addictiveness rating of the game earns a nine out of ten.

Story: 10/10

Super Mario Bros. Deluxe's story earns a perfect ten out of ten, due to the fact it shares the same story as the original 1985 release, and is the story that kick started the Super Mario Bros. universe. While the story has gotten tired in newer Super Mario titles, the story in this game is original to the game, and worked much to the games favor. Bowser kidnaps the princess, and Mario goes on a surreal adventure throughout various kingdoms and worlds to rescue her, dispatching bad guys along the way. This story was awesome then, and still works for this game now.

Depth: 8/10

Similar to the Addictiveness section of the review, while Super Mario Bros. Deluxe has a lot of new things to offer players of the original game, it still can become tedious at times. The game is very fun to play and the challenges all add something new to the experience, but the gameplay does run tired after long lengths of time. The depth has earned an eight out of ten.

Difficulty: 9/10

Super Mario Bros. Deluxe really does become quite difficult at times. The challenges throughout the game are challenging in both having the player search for red coins, while also having to complete the level quickly in order to get the score up to the needed amount. Other obstacles that are present in the original game as well are also still proving difficult in this version. Pit falls, small ledges, and hoards of well placed enemies still put up quite a challenge to even seasoned players at the game. The difficulty certainly shows a nine out of ten.

Overall: 9/10

Super Mario Bros. Deluxe is a very fresh and new take on the 1985 release of Super Mario Bros., being loaded with new challenges, smoother gameplay, and the same amount of fun the original game offers. The game is just as difficult as the original, and adds more to the difficulty with the new challenges for the player to complete. The unlockables within the game also aid in the game's addictiveness and replay value. The game does get to be tiring at times, but is still worth coming back to time and time again. Super Mario Bros. Deluxe is a wonderful remake of the 1985 Super Mario Bros., and is certainly worth playing through to fans of the Super Mario series. The overall score for Super Mario Bros. Deluxe is a nine of ten.





Super Mario Bros. Deluxe is a remake of the original Super Mario Bros. that was released for the Gameboy Color in 1999. Super Mario Bros. Deluxe is a near mimic of the original game, but adds in smoother movement and the ability to trail backwards a bit, where as the original Super Mario Bros. cut off the screen behind you as you progressed. There are many new features added into this version of Super Mario Bros., as well.
Upon start up, you will be given three options for the game. The first option is for the original 1985 Super Mario Bros.. The next option is challenge mode, where the player is given a score and coin challenge for each of the original levels if they are beaten. The third option is a VS. mode, which allows two players to simultaneously play the game. Another option can be unlocked, which allows the players to play The Lost Levels, also known as the real version of Super Mario Bros. 2.

This review will cover all three of the options, cover how each works, and juxtapose the Deluxe and Original versions of the Super Mario Bros. game.


Original 1985 Mode:

The Original 1985 mode is the same game Super Mario fans have been playing since 1985, with some new features added to it. In the Mushroom Kingdom, an evil King Bowser kidnaps the princess, and it is Mario's job to go off and save her. Through out the game, Mario will encounter many baddies such as evil shiitake mushrooms, known as Goombas, and turtle henchmen for Bowser, known as Koopa Troopas. The game is a side-scrolling 2 Dimensional platformer, and requires little more than jumping and running, which is much more fun than it sounds.
Each level in Super Mario Bros. is played going left to right, with various enemies and obstacles in the players way. The player is able to gain various power ups aid him on his way, each found within floating yellow boxes. These power ups start off with mushrooms that allow the title character, Mario, to grow in size and take up to two hit-points to defeat as opposed to one. After the Mushroom power up is acquired, the next available power up is the Fire Flower, which grants the title character the ability to throw fire balls at enemies, and still retains only two hit-points. The third and final power up is the Star, which gives the player temporary invulnerability to enemies. However, if the player falls or runs out of time while actively using the Star, the player will still die and need to restart.
In Super Mario Bros., there is a set of four levels, each referred to as "worlds". The first are typically above ground worlds, playing the famous Super Mario theme song. The level following is usually an underground level accessed by pipe in the beginning of the level. The third level will be an outside world like the first, but a tad more difficult than the previous two. The fourth level will take place within a castle, and will lead up to a boss fight at the end of the level. The goal while fighting the boss is to jump behind him, and get a hold of an ax which then, somehow, drops the boss into a pit of lava.
In the levels of Super Mario Bros. are several secrets located in various locations. Commonly these places are accessed by pipes the player can enter, and lead to a coin filled room underground. Other secrets are typically accessed by boxes that release vines once hit that lead to the sky, of which the player can climb. These, two, lead to more coins for the player to collect. If the player collects all 100 coins, he is granted an extra life, or a "1 up", as called in the game.
Another challenge for the player in the game is to gain a relatively high score. The score goes up in various processes that the player must do through out each level. Defeating enemies will grant the player roughly one hundred points, and these points will go up if defeating enemies consecutively. Coins also grant the player a certain amount points, and can be collected through out the levels in boxes or just laying about. Power ups grant the player one thousand points when collected, as well. Above all else, coming to the end of a level will grant you points based on how high you can land on the end flagpole, (At the end of each level is a literal flagpole the player latches onto and draws the flag down) the highest score available from doing so being five thousand points. The time is also tallied up, and gives the players points for how quickly the level is cleared.
Of the levels in the game, the gameplay usually relies on fast paced running, and jumping over obstacles and onto enemies. Throughout each level are pitfalls that will immediately kill the player if wondered into. Many levels rely on platforming difficulties such as moving platforms, edges that give the player very little space to move or jump to, and often having the player rely on jumping off of an enemy to make it over a pit. Some levels will require the player to swim through them, dealing with fish themed enemies that will chase the player if wondered near to. Aside from enemies and falls, other obstacles include moving links of fire, and fire projectiles that are fired off screen.

For those who have already played the original Super Mario Bros. and understands how the game plays out, this will be where the Deluxe and Original versions are contrasted.

As opposed to the original 1985 release of Super Mario Bros., Super Mario Bros. Deluxe gives the player the ability to back track a screen the player already has passed. In the 1985 release, the player is unable to travel back a screen at all, often missing some boxes or a power up that happens to wonder off screen, and forcing the player to continue forward. The player is granted the ability to go back a certain distance, but is still unable to go back all the way through the entire level. This allows the player to pick up on anything he may have missed previously, such as boxes or catching up to a runaway Mushroom power up.
As far as graphics and visuals go, Super Mario Bros. Deluxe retains the normal look of the original 1985 release, but improves a little more on the pixels and gives the game a cleaner image. The screen is zoomed in much more, and focuses more on the player. The player is given the ability to pan the screen upwards if needed. The animation is much smoother in the Deluxe version, and the game plays out far more fluently and quickly. Otherwise, the game looks identical to the 1985 release in every other way.
Another difference in the Super Mario Bros. Deluxe that is noticeable immediately is the use of over worlds in the level selection, and the fact the there is an ability to select levels. These over worlds are similar to that one would find in Super Mario World and Super Mario Bros. 3. These feature is a very welcoming add-on to the game, as it grants the player the ability to replay levels at whim. These over worlds also look very nice, and give a more modern feel to the game.
Aside from these differences, Super Mario Bros. Deluxe is pretty much identical to the original Super Mario Bros. released back in 1985. The games use the same gameplay techniques, and identical graphics. The Deluxe version, over all, runs faster and more fluently.

Challenge Mode:

Challenge Mode is a feature that is nonexistent in the original 1985 release of Super Mario Bros. In the Challenge Mode, the player is able to select already completed levels, and go through them some more to complete various challenges within that level. The player is given an amount of red coins that need to be collected to complete the challenge, as well a score that must be reached to complete the challenge, as well. Completing the challenges to these courses help unlock other features within the game.

VS Mode:

This mode is also a new feature exclusive to Super Mario Bros. Deluxe, and is not found in the 1985 release of the game. VS Mode allows two players to play on screen simultaneously, and complete each of the levels. The goal is to gain a higher score than the other player before the course is finally completed.

"For Super Players":

This mode is unlocked once doing various challenges throughout the game. In this mode, the player is able to play "The Lost Levels", or in other words, the original levels of the Japanese release of Super Mario Bros. 2. These levels are, as the name suggests, not present in the original game, nor were released in North America for some time. These levels are a bit more difficult than those found in the original release of the game, and give the player both new levels and extra challenges to complete.

Other Feature:

Located in game are many other features the player can choose from, such as a picture album of in game pictures, a records sheet, and a toy box. The toy box features unlockable content the player can go through and have fun with. The contents of the box are also unlocked throughout the courses and their challenge modes.



The over all run down for this game is as followed:

Graphics: 10/10

The graphics, while not too great as far as today's standards go, are still nostalgic and wonderfully classic. Much like a black and white movie's charm can be out done by today's standards, it just adds to feel and classic sense of the movie. The graphics in Super Mario Bros. Deluxe are upgraded a fair bit from the 1985 release of Super Mario Bros.. The players view size is reduced, making the action more up close. The sprites and graphics are cleaned up a bit and are less pixelated than within the original. And the over all game runs smoother and more fluently than the original, allowing for faster paced gameplay. Objects such as water and lava are also given moving sprites, as opposed to remaining still as they did in the 1985 release. Over all, the visuals of this game are given a ten out of ten.

Sound: 8/10

The sound in Super Mario Bros. Deluxe is the exact same as the sound in the original game. The music all remained the same as well the sound effects, and nothing new is added. However, the sound is given an eight out of ten due to lack of over world music outside of the beeping of the level indicator. Music could have been added to the over world, however the over world menu just remains silent except for the beeping, giving a somewhat emotionless atmosphere in the game.

Addictiveness: 9/10

Super Mario Bros. Deluxe is bound to keep the player addicted to it for some time. The new challenges that are offered to the player are very welcome add-ons and will keep the player coming back to unlock new features. However, in comparison to newer Super Mario titles, Super Mario Bros. Deluxe will begin to feel tedious and repetitive at times due to the same music playing and a very small variety of enemies. While the game is still guaranteed to entertain Super Mario fans or other players, it can get a little boring at times. The new challenges do help to counter this, however, so the overall addictiveness rating of the game earns a nine out of ten.

Story: 10/10

Super Mario Bros. Deluxe's story earns a perfect ten out of ten, due to the fact it shares the same story as the original 1985 release, and is the story that kick started the Super Mario Bros. universe. While the story has gotten tired in newer Super Mario titles, the story in this game is original to the game, and worked much to the games favor. Bowser kidnaps the princess, and Mario goes on a surreal adventure throughout various kingdoms and worlds to rescue her, dispatching bad guys along the way. This story was awesome then, and still works for this game now.

Depth: 8/10

Similar to the Addictiveness section of the review, while Super Mario Bros. Deluxe has a lot of new things to offer players of the original game, it still can become tedious at times. The game is very fun to play and the challenges all add something new to the experience, but the gameplay does run tired after long lengths of time. The depth has earned an eight out of ten.

Difficulty: 9/10

Super Mario Bros. Deluxe really does become quite difficult at times. The challenges throughout the game are challenging in both having the player search for red coins, while also having to complete the level quickly in order to get the score up to the needed amount. Other obstacles that are present in the original game as well are also still proving difficult in this version. Pit falls, small ledges, and hoards of well placed enemies still put up quite a challenge to even seasoned players at the game. The difficulty certainly shows a nine out of ten.

Overall: 9/10

Super Mario Bros. Deluxe is a very fresh and new take on the 1985 release of Super Mario Bros., being loaded with new challenges, smoother gameplay, and the same amount of fun the original game offers. The game is just as difficult as the original, and adds more to the difficulty with the new challenges for the player to complete. The unlockables within the game also aid in the game's addictiveness and replay value. The game does get to be tiring at times, but is still worth coming back to time and time again. Super Mario Bros. Deluxe is a wonderful remake of the 1985 Super Mario Bros., and is certainly worth playing through to fans of the Super Mario series. The overall score for Super Mario Bros. Deluxe is a nine of ten.





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This is a amazing review! it was very detailed and long.
I hope you keep making reviews like this!
This is a amazing review! it was very detailed and long.
I hope you keep making reviews like this!
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I see a great review made an amazing person you have made outstandingly great review. I was detailed, and persuasive enough for me to play the game! I hope I see more game reviews from you since the just to amazing for me to explain! Keep up the amazing work so I can read more of your reviews! 
I see a great review made an amazing person you have made outstandingly great review. I was detailed, and persuasive enough for me to play the game! I hope I see more game reviews from you since the just to amazing for me to explain! Keep up the amazing work so I can read more of your reviews! 
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B619ook : Glad I persuaded you into playing the game! It is worth the run through. Thanks for reading the review and commenting on it. I'm very glad you enjoyed reading it!
B619ook : Glad I persuaded you into playing the game! It is worth the run through. Thanks for reading the review and commenting on it. I'm very glad you enjoyed reading it!
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Excellent Review you really did some what persuade me into giving the game a try for myself. You broke down the categories well and went it to great description on explaining your reasoning for rating each category what  you rated it and your review flowed nicly and was easy to read with no grammar or punctuation mistakes. Good job here and keep up the great work!
Excellent Review you really did some what persuade me into giving the game a try for myself. You broke down the categories well and went it to great description on explaining your reasoning for rating each category what  you rated it and your review flowed nicly and was easy to read with no grammar or punctuation mistakes. Good job here and keep up the great work!
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This is a great review! This review is nice and in depth and probably might persuade more people into giving the game a try. So yeah, great review.
This is a great review! This review is nice and in depth and probably might persuade more people into giving the game a try. So yeah, great review.
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(edited by fablefire on 07-23-13 01:00 AM)    

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