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TheScarletSaiyan
07-11-13 01:02 AM
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07-11-13 03:33 AM
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The DKC trilogy ends with one of the best games ever made!

 
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07-11-13 01:02 AM
TheScarletSaiyan is Offline
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There is no doubt in my mind: the Donkey Kong Country trilogy on the Super Nintendo is by far the besst threesome of video games ever made. The original Donkey Kong Country, released in 1994, is an extremely nostalgic game for me, and one of my favorite SNES games of all time. Donkey Kong Country 2, released in 1995, is my favorite video game of all time, and then we have the third one. Donkey Kong Country 3: Dixie Kong's Double Trouble, released in 1996, concludes the SNES trilogy by giving gamers all of the things that made the first two games so great: jaw-dropping graphics, superb gameplay, unique level-design, and of course, one of the best game soundtracks ever created.

The story line for DKC3 is similar to DKC2. K. Rool, having been defeated twice by the Kongs, is gunning for revenge once again, and this time both Donkey and Diddy Kong have been captured by the Kremling king, who now has a mad scientist persona and is calling himself Baron K.Roolenstein. What's more, K. Roolenstein has created a robot called KAOS, which has enough power to take over the world! So it's up to Diddy's girlfriend, Dixie, and her toddler cousin, Kiddy, to travel to the Northern Kremisphere and reach the castle where K. Roolenstein dwells.

Dixie and Kiddy, the game's two playable characters, are both very easy to control. Just like in the first two games, you can run, jump, dash/roll, and duck, and like in DKC2, you can use Dixie's helicopter spin along with the team throw technique. However, there are a few new things you can do in this game. For starters, the team throw technique has been altered. Kiddy is a lot larger than Dixie, so if you use the team throw while controlling Kiddy, you can throw Dixie far to get items in the air or reach high ledges. And while controlling Dixie, you can't throw Kiddy very high, but his weight can be used to break cracked parts of the floor, revealing hidden passageways, items, or bonuses. Kiddy can also skip on water, which you can do by rolling off a ledge into water, then hitting the B button as you hit the water. This can be hard to master at first, but once you get the timing down, you'll find it useful on more than one occasion.

And as the Kongs are on their adventure, they can get help from various animal buddies. Sadly, Rambi the rhino is gone, along with Rattly the snake, but Engarde the swordfish and Squitter the spider have returned from the previous DKC games to lend you a hand, along with the trusty parrot Squawks, who now comes in two different types. The green Squawks can fly and shoot eggs at enemies, while the purple squawks cannot fly, but can instead pick up barrels and drop them on enemies. There are also two new animal buddies that will assist you along the way: Ellie, an elephant who can suck in barrels that are close to her with her trunk and can suck up and squirt water (though she runs off every time she sees a mouse enemy), and Parry, a small bird that will follow you around for a short time. Keep Parry alive long enough, and he will turn into an extra-life balloon, or sometimes a bonus barrel.

Speaking of, keep your eyes open for bonus barrels! Once again, you need to find those things if you want to beat the game, as each bonus barrel leads to a certain challenge. You will either have to find the bonus coin, collect 15 green bananas, collect stars, or defeat all the enemies. There are 85 bonus coins in total, and if you collect enough, you can unlock stages in the lost world, known as Krematoa. But first you'll have to find Krematoa, because it's hidden underwater!

Speaking of, the overworld in this game is much different from in the first two games. Instead of just pressing a button on the map to move from one world to the next, in DKC3, in order to get to each world, you have to travel across water using a boat, which you get at the beginning of the game from Funky Kong, who now has a boat rental shop open in the overworld. At first, you just have a crappy motor boat, and you can't get past the rocks and waterfalls that keep you from exploring other worlds. However, as you beat each world, you will sometimes get items from the bosses that Funky can use to make better boats, and soon rocks and waterfalls won't be a problem at all.

 During your travels, you will come across some of the other Kongs you have seen in previous titles. Wrinkly Kong has retired from teaching at Kong Kollege, and now spends her time inside a cave, working out, napping, and even playing Super Mario 64! Wrinkly appears on every world of the game, and will allow you to save your game, free of charge, unlike in DKC2. Swanky appears in each world too, and hosts a series of games where you play against Cranky Kong and have to throw ping pong balls at targets a certain number of times. Of course, old Cranky is still the memorable, grouchy geezer we all know and love.

But the Kongs are not the only helpful faces you will find in the Northern Kremisphere. In the overworld, and in each of the worlds, you will find the Brothers Bear, a group of friendly bears who you can converse with in various ways. Sometimes, you can trade items with the bears, and sometimes the bears will help you reach certain areas or give you advice, but the main thing that the bears do is provide banana birds. Whether it be from trading items, beating a stage in a certain time limit, or destroying nasty machines, you need to be sure you do whatever is necessary to get banana birds from the bears, as they will be needed to complete the game 103 percent  and unlock the true ending.

You will also need to get all of the bonus coins, unlock Krematoa, pay Boomer Bear bonus coins to open up the lost world stages, beat each lost world stage, and collect every single DK coin and banana bird. Each stage in the game has one DK coin, and there will be an enemy called Koin using the DK coin as a shield. You will need to hit the Koin with a steel barrel in order to collect the DK coin, but make sure to attack from behind, or the Koin will block the barrel with his shield. Sometimes you have to stop and think a bit about how to hit a Koin and get the golden treasure he wields.

So yes, once again, there is an emphasis on collecting stuff in this game, but that isn't a bad thing at all. It means that you will be spending a lot of time searching each stage, and the challenge of getting 103 percent completion will mean hours of tough, yet fun, gameplay. To add to the fun, the stages are designed very well, with some extremely unique gameplay. In one stage, you climb up a rope that has been set on fire and is quickly burning. There is another stage where you swim through the sewers in purplish water that reverses your controls (left is right, right is level). And of course, there's the stage everyone remembers, where you climb up trees while being chased by a gigantic SAW! There's even one stage where you are being stalked by enemy crosshairs, and have to avoid fireballs that are constantly shot at you, while playing as Squitter and dodging some pesky bees.

The bosses in the game are all fun to fight as well, and are very well-designed. The first boss is a belching barrel who you defeat by throwing insects into his mouth, causing him to burp and slide back until he ends up falling into a pit. One of the later bosses in the game is a snowman named Bleak, who you take on in an epic snowball fight, with Bleak resorting to shooting basketball-sized snowballs out of his hat in many patterns.

Of course, one cannot talk about DKC3 without mentioning the graphics or the music. Firstly, this game is just gorgeous, with some of the best graphics I have ever seen. Every stage has a very intricate background, and some stages, like the mill stages and the cliff stages, have backgrounds that look surprisingly realistic, especially for SNES standards. The sprites are top-notch too, as all of the enemies, and particularly the bosses, look great. As for the music, DKC3 has one of the best soundtracks on the SNES. Eveline Fischer composed the music for this game, and she really did a great job with the soundtrack. The music for the water stages is eerie, chilling, and unsettling, the music for the cliff stages has a wonderful guitar section, and the boss theme sounds imposing and threatening. Each song wonderfully fits the situation, just as video game music should.

Bottom line: play. this. game. DKC3 is tough, no doubt about it, as some stages will really test your skill and patience, such as one stage where lightning strikes constantly, threatening to make fried monkeys. Another stage has you climb trees while dodging some very angry and annoying birds called swoopys. But despite the high difficulty, DKC3 is a blast to play, with sublime controls, fantastic stage design, awesome bosses, a glorious soundtrack, and tantalizing graphics. The DKC trilogy holds a special place in my heart, with DKC3 in particular probably being my second favorite game on the SNES. Overall, this is my second favorite game in the trilogy, and because it's the first DKC game I played, it is extremely nostalgic. If you don't have the whole DKC trilogy, you need to get it, even if it means buying an SNES!
There is no doubt in my mind: the Donkey Kong Country trilogy on the Super Nintendo is by far the besst threesome of video games ever made. The original Donkey Kong Country, released in 1994, is an extremely nostalgic game for me, and one of my favorite SNES games of all time. Donkey Kong Country 2, released in 1995, is my favorite video game of all time, and then we have the third one. Donkey Kong Country 3: Dixie Kong's Double Trouble, released in 1996, concludes the SNES trilogy by giving gamers all of the things that made the first two games so great: jaw-dropping graphics, superb gameplay, unique level-design, and of course, one of the best game soundtracks ever created.

The story line for DKC3 is similar to DKC2. K. Rool, having been defeated twice by the Kongs, is gunning for revenge once again, and this time both Donkey and Diddy Kong have been captured by the Kremling king, who now has a mad scientist persona and is calling himself Baron K.Roolenstein. What's more, K. Roolenstein has created a robot called KAOS, which has enough power to take over the world! So it's up to Diddy's girlfriend, Dixie, and her toddler cousin, Kiddy, to travel to the Northern Kremisphere and reach the castle where K. Roolenstein dwells.

Dixie and Kiddy, the game's two playable characters, are both very easy to control. Just like in the first two games, you can run, jump, dash/roll, and duck, and like in DKC2, you can use Dixie's helicopter spin along with the team throw technique. However, there are a few new things you can do in this game. For starters, the team throw technique has been altered. Kiddy is a lot larger than Dixie, so if you use the team throw while controlling Kiddy, you can throw Dixie far to get items in the air or reach high ledges. And while controlling Dixie, you can't throw Kiddy very high, but his weight can be used to break cracked parts of the floor, revealing hidden passageways, items, or bonuses. Kiddy can also skip on water, which you can do by rolling off a ledge into water, then hitting the B button as you hit the water. This can be hard to master at first, but once you get the timing down, you'll find it useful on more than one occasion.

And as the Kongs are on their adventure, they can get help from various animal buddies. Sadly, Rambi the rhino is gone, along with Rattly the snake, but Engarde the swordfish and Squitter the spider have returned from the previous DKC games to lend you a hand, along with the trusty parrot Squawks, who now comes in two different types. The green Squawks can fly and shoot eggs at enemies, while the purple squawks cannot fly, but can instead pick up barrels and drop them on enemies. There are also two new animal buddies that will assist you along the way: Ellie, an elephant who can suck in barrels that are close to her with her trunk and can suck up and squirt water (though she runs off every time she sees a mouse enemy), and Parry, a small bird that will follow you around for a short time. Keep Parry alive long enough, and he will turn into an extra-life balloon, or sometimes a bonus barrel.

Speaking of, keep your eyes open for bonus barrels! Once again, you need to find those things if you want to beat the game, as each bonus barrel leads to a certain challenge. You will either have to find the bonus coin, collect 15 green bananas, collect stars, or defeat all the enemies. There are 85 bonus coins in total, and if you collect enough, you can unlock stages in the lost world, known as Krematoa. But first you'll have to find Krematoa, because it's hidden underwater!

Speaking of, the overworld in this game is much different from in the first two games. Instead of just pressing a button on the map to move from one world to the next, in DKC3, in order to get to each world, you have to travel across water using a boat, which you get at the beginning of the game from Funky Kong, who now has a boat rental shop open in the overworld. At first, you just have a crappy motor boat, and you can't get past the rocks and waterfalls that keep you from exploring other worlds. However, as you beat each world, you will sometimes get items from the bosses that Funky can use to make better boats, and soon rocks and waterfalls won't be a problem at all.

 During your travels, you will come across some of the other Kongs you have seen in previous titles. Wrinkly Kong has retired from teaching at Kong Kollege, and now spends her time inside a cave, working out, napping, and even playing Super Mario 64! Wrinkly appears on every world of the game, and will allow you to save your game, free of charge, unlike in DKC2. Swanky appears in each world too, and hosts a series of games where you play against Cranky Kong and have to throw ping pong balls at targets a certain number of times. Of course, old Cranky is still the memorable, grouchy geezer we all know and love.

But the Kongs are not the only helpful faces you will find in the Northern Kremisphere. In the overworld, and in each of the worlds, you will find the Brothers Bear, a group of friendly bears who you can converse with in various ways. Sometimes, you can trade items with the bears, and sometimes the bears will help you reach certain areas or give you advice, but the main thing that the bears do is provide banana birds. Whether it be from trading items, beating a stage in a certain time limit, or destroying nasty machines, you need to be sure you do whatever is necessary to get banana birds from the bears, as they will be needed to complete the game 103 percent  and unlock the true ending.

You will also need to get all of the bonus coins, unlock Krematoa, pay Boomer Bear bonus coins to open up the lost world stages, beat each lost world stage, and collect every single DK coin and banana bird. Each stage in the game has one DK coin, and there will be an enemy called Koin using the DK coin as a shield. You will need to hit the Koin with a steel barrel in order to collect the DK coin, but make sure to attack from behind, or the Koin will block the barrel with his shield. Sometimes you have to stop and think a bit about how to hit a Koin and get the golden treasure he wields.

So yes, once again, there is an emphasis on collecting stuff in this game, but that isn't a bad thing at all. It means that you will be spending a lot of time searching each stage, and the challenge of getting 103 percent completion will mean hours of tough, yet fun, gameplay. To add to the fun, the stages are designed very well, with some extremely unique gameplay. In one stage, you climb up a rope that has been set on fire and is quickly burning. There is another stage where you swim through the sewers in purplish water that reverses your controls (left is right, right is level). And of course, there's the stage everyone remembers, where you climb up trees while being chased by a gigantic SAW! There's even one stage where you are being stalked by enemy crosshairs, and have to avoid fireballs that are constantly shot at you, while playing as Squitter and dodging some pesky bees.

The bosses in the game are all fun to fight as well, and are very well-designed. The first boss is a belching barrel who you defeat by throwing insects into his mouth, causing him to burp and slide back until he ends up falling into a pit. One of the later bosses in the game is a snowman named Bleak, who you take on in an epic snowball fight, with Bleak resorting to shooting basketball-sized snowballs out of his hat in many patterns.

Of course, one cannot talk about DKC3 without mentioning the graphics or the music. Firstly, this game is just gorgeous, with some of the best graphics I have ever seen. Every stage has a very intricate background, and some stages, like the mill stages and the cliff stages, have backgrounds that look surprisingly realistic, especially for SNES standards. The sprites are top-notch too, as all of the enemies, and particularly the bosses, look great. As for the music, DKC3 has one of the best soundtracks on the SNES. Eveline Fischer composed the music for this game, and she really did a great job with the soundtrack. The music for the water stages is eerie, chilling, and unsettling, the music for the cliff stages has a wonderful guitar section, and the boss theme sounds imposing and threatening. Each song wonderfully fits the situation, just as video game music should.

Bottom line: play. this. game. DKC3 is tough, no doubt about it, as some stages will really test your skill and patience, such as one stage where lightning strikes constantly, threatening to make fried monkeys. Another stage has you climb trees while dodging some very angry and annoying birds called swoopys. But despite the high difficulty, DKC3 is a blast to play, with sublime controls, fantastic stage design, awesome bosses, a glorious soundtrack, and tantalizing graphics. The DKC trilogy holds a special place in my heart, with DKC3 in particular probably being my second favorite game on the SNES. Overall, this is my second favorite game in the trilogy, and because it's the first DKC game I played, it is extremely nostalgic. If you don't have the whole DKC trilogy, you need to get it, even if it means buying an SNES!
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07-11-13 03:33 AM
jaws123 is Offline
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Very nice review. Something different. Very good. 
Very nice review. Something different. Very good. 
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