This is a very tactical game with much to take into consideration. If you are a brilliant tactician then you will, most likely, be well pleased with the dynamics thereof. For instance, when doing battle with the enemy, you don't simply fight to win and that's that. No. There is much more to it. You have charisma and alignment to think about whilst engaging in battle. If you fight against a weaker foe, you will gain power, yet, lose charisma. If you beat an enemy that is stronger than you, you will become a more honorable team. And all of this reflects in the eyes of the citizens of each continent. So, be diligent in your pursuit if you want better results. Anyways, you start out answering multiple choice questions, that a seer is asking, in order to determine your constitution. Each time you do, you will receive a tarot card that the question corresponds to. At the end of the interrogation you will select one additional card at random. Now the story begins. Here is a map where you will navigate your armies. Your army is made of several formations of characters. This is where it gets creative. You are able to make up your own teams from a separate menu. There are many characters and creatures to choose from. The bigger creatures take up more space in a formation, so you are not allowed as many in a group as you would if you chose from the smaller beings. There are Amazons, Beast Masters, Wizards, Valkyries, and so forth. You will encounter a lot more recruits as you progress. And there is also a "charm" option to recruit "neutral" creatures. These include dragons, krakens, gryphons, etc. Each of these monsters can help you in different ways. Some can fly, thus causing you to move faster across the map. Others can swim fast in water. Dragons are a mountain animal. When you do battle you gain experience and can be promoted to higher levels. The higher the level of a character the stronger they become. And eventually they can evolve into something new. This does not happen automatically, you will be given the option to change your characters in another menu. As you progress, there will be towns scattered across the map to be liberated. Each time you liberate a town, you will get another card and some information about the quest. Pay attention to what they tell you, it is crucial. And watch out!!! The enemy formations can recapture the towns that you have set free if you wander away from them. So, it is a good idea to stand guard lest your newly liberated towns be overthrown. Each town you liberate will be happy and give you revenues for setting them free from the wrath of the tyrant. You can use this money to buy items to fortify your army. So stock up on lots of goodies and keep generating revenue. This will assure your success. JK2112 signing out. God bless.
This is a very tactical game with much to take into consideration. If you are a brilliant tactician then you will, most likely, be well pleased with the dynamics thereof. For instance, when doing battle with the enemy, you don't simply fight to win and that's that. No. There is much more to it. You have charisma and alignment to think about whilst engaging in battle. If you fight against a weaker foe, you will gain power, yet, lose charisma. If you beat an enemy that is stronger than you, you will become a more honorable team. And all of this reflects in the eyes of the citizens of each continent. So, be diligent in your pursuit if you want better results. Anyways, you start out answering multiple choice questions, that a seer is asking, in order to determine your constitution. Each time you do, you will receive a tarot card that the question corresponds to. At the end of the interrogation you will select one additional card at random. Now the story begins. Here is a map where you will navigate your armies. Your army is made of several formations of characters. This is where it gets creative. You are able to make up your own teams from a separate menu. There are many characters and creatures to choose from. The bigger creatures take up more space in a formation, so you are not allowed as many in a group as you would if you chose from the smaller beings. There are Amazons, Beast Masters, Wizards, Valkyries, and so forth. You will encounter a lot more recruits as you progress. And there is also a "charm" option to recruit "neutral" creatures. These include dragons, krakens, gryphons, etc. Each of these monsters can help you in different ways. Some can fly, thus causing you to move faster across the map. Others can swim fast in water. Dragons are a mountain animal. When you do battle you gain experience and can be promoted to higher levels. The higher the level of a character the stronger they become. And eventually they can evolve into something new. This does not happen automatically, you will be given the option to change your characters in another menu. As you progress, there will be towns scattered across the map to be liberated. Each time you liberate a town, you will get another card and some information about the quest. Pay attention to what they tell you, it is crucial. And watch out!!! The enemy formations can recapture the towns that you have set free if you wander away from them. So, it is a good idea to stand guard lest your newly liberated towns be overthrown. Each town you liberate will be happy and give you revenues for setting them free from the wrath of the tyrant. You can use this money to buy items to fortify your army. So stock up on lots of goodies and keep generating revenue. This will assure your success. JK2112 signing out. God bless.