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04-07-13 09:52 PM
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iN008
04-12-13 08:50 PM
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Countries at War: A Strategy Game

 

04-07-13 09:52 PM
MoblinGardens is Offline
| ID: 774631 | 604 Words

MoblinGardens
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Create A Country Simulator

Here is a simulator game I would like to try out. I do not know how well this will turn out. This might even just be a big fail. The main point of this game is to take over every last country. Each country has a base cost in which you must pay everyday with that countries money. You can also make money by building mines and farms that I will refer to as "Income Buildings". (more to come as the game progresses).

Here are the Income Buildings Shop:

Factories:
Cost: $100
Income: $50

Mine:
Cost: $50
Income: $25

Each country has a base cost of $100 a day. Each Country starts with $500 dollars. The only way your base cost will go up, is if you purchase an advantage building. Advantage buildings allow you to research and create different kinds of things to benefit you country. Here are the advantage buildings at the moment:

Army Base:
First Cost: $200
Monthly Fee: $100
Effect: Allows you to make defensive as well as offensive Army units to use for your country.

Military Research Labs:
First Cost: $500
Monthly Fee: $250
Effect: Allows you to research military technology to create new units for your military.

Business:
First Cost: $250
Monthly Fee: $100
Effect: Allows you to research new kinds of Income Buildings to make more money for your country as well as upgrading old Income Buildings to make more money.

Military Training Facility:
First Cost: $300
Monthly Fee: $150
Effect: Allows you to upgrade your Army, Airforce, and Navy units to make them stronger.

Airforce Base:
First Cost: $800
Monthly Fee: $300
Effect: Allows you to create an Airforce to make your country's military stronger by creating Airforce Units.

Navy Base:
First Cost: $500
Monthly Fee: $100
Effect: Allows you to create a Navy and make units.

(More Advantage Buildings to come)

If someone in this game angers you and you want to fight them at war, you must declare war. I will then compare the two of your militaries and whoever has the strongest, will win. You can also make alliances and deals. You can work that out with each other. For an example, if you want extra money. You can make a deal with another country that if they give you money, you will offer them protection. You can make alliances and win together. You do not have to fight against them in the end. You can choose to have a multiple victory. If you want to discuss your alliance in private, you are allowed to PM each other, as long as you run it by me with what you are doing. When a country is taken over, you have lost and whoever has taken over that country now controls your income and your army. When you have taken over another country, you can combine the money from both of them but you have to keep track of how many soldiers are in each country. You can transport soldiers from one country to another. You also must be careful. Raids on other countries will take a while. Make sure that you have enough military left in your country to defend in case it gets attacked. Don't forget to name your country.

I'm not sure if this is going to be good, or this is going to fail. If you would like to play, name your country and start your first move. I may do a couple of rule changes throughout that course of this game because this is the first time playing. If you have any questions, post below
Create A Country Simulator

Here is a simulator game I would like to try out. I do not know how well this will turn out. This might even just be a big fail. The main point of this game is to take over every last country. Each country has a base cost in which you must pay everyday with that countries money. You can also make money by building mines and farms that I will refer to as "Income Buildings". (more to come as the game progresses).

Here are the Income Buildings Shop:

Factories:
Cost: $100
Income: $50

Mine:
Cost: $50
Income: $25

Each country has a base cost of $100 a day. Each Country starts with $500 dollars. The only way your base cost will go up, is if you purchase an advantage building. Advantage buildings allow you to research and create different kinds of things to benefit you country. Here are the advantage buildings at the moment:

Army Base:
First Cost: $200
Monthly Fee: $100
Effect: Allows you to make defensive as well as offensive Army units to use for your country.

Military Research Labs:
First Cost: $500
Monthly Fee: $250
Effect: Allows you to research military technology to create new units for your military.

Business:
First Cost: $250
Monthly Fee: $100
Effect: Allows you to research new kinds of Income Buildings to make more money for your country as well as upgrading old Income Buildings to make more money.

Military Training Facility:
First Cost: $300
Monthly Fee: $150
Effect: Allows you to upgrade your Army, Airforce, and Navy units to make them stronger.

Airforce Base:
First Cost: $800
Monthly Fee: $300
Effect: Allows you to create an Airforce to make your country's military stronger by creating Airforce Units.

Navy Base:
First Cost: $500
Monthly Fee: $100
Effect: Allows you to create a Navy and make units.

(More Advantage Buildings to come)

If someone in this game angers you and you want to fight them at war, you must declare war. I will then compare the two of your militaries and whoever has the strongest, will win. You can also make alliances and deals. You can work that out with each other. For an example, if you want extra money. You can make a deal with another country that if they give you money, you will offer them protection. You can make alliances and win together. You do not have to fight against them in the end. You can choose to have a multiple victory. If you want to discuss your alliance in private, you are allowed to PM each other, as long as you run it by me with what you are doing. When a country is taken over, you have lost and whoever has taken over that country now controls your income and your army. When you have taken over another country, you can combine the money from both of them but you have to keep track of how many soldiers are in each country. You can transport soldiers from one country to another. You also must be careful. Raids on other countries will take a while. Make sure that you have enough military left in your country to defend in case it gets attacked. Don't forget to name your country.

I'm not sure if this is going to be good, or this is going to fail. If you would like to play, name your country and start your first move. I may do a couple of rule changes throughout that course of this game because this is the first time playing. If you have any questions, post below
Trusted Member
Moblin


Affected by 'Laziness Syndrome'

Registered: 10-25-12
Location: The Great White North
Last Post: 287 days
Last Active: 11 days

04-07-13 10:33 PM
iN008 is Offline
| ID: 774666 | 84 Words

iN008
Level: 91


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Likes: 0  Dislikes: 0
This seems a bit confusing but I'm sure it will be fun.
So I have $500, does.
I buy 2 factories : $200. (for an income of $100 a day so I never go down without a war.)
$300 left in which I buy 3 mines for another $150 for an income of yet again $75 a day.

So I currently have $125 and an income of $75 a day. (includes the -$100 daily subtracted from daily income.)
MoblinGardens : I'm doing this correctly yes?
This seems a bit confusing but I'm sure it will be fun.
So I have $500, does.
I buy 2 factories : $200. (for an income of $100 a day so I never go down without a war.)
$300 left in which I buy 3 mines for another $150 for an income of yet again $75 a day.

So I currently have $125 and an income of $75 a day. (includes the -$100 daily subtracted from daily income.)
MoblinGardens : I'm doing this correctly yes?
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 12-31-12
Location: Central Scotland
Last Post: 2928 days
Last Active: 1374 days

04-08-13 06:19 AM
MoblinGardens is Offline
| ID: 774781 | 7 Words

MoblinGardens
Level: 71


POSTS: 263/1325
POST EXP: 89276
LVL EXP: 3123458
CP: 3894.7
VIZ: 169417

Likes: 0  Dislikes: 0
iN008 : Yup, that was all done correctly
iN008 : Yup, that was all done correctly
Trusted Member
Moblin


Affected by 'Laziness Syndrome'

Registered: 10-25-12
Location: The Great White North
Last Post: 287 days
Last Active: 11 days

04-12-13 08:50 PM
iN008 is Offline
| ID: 778032 | 80 Words

iN008
Level: 91


POSTS: 1421/2358
POST EXP: 173853
LVL EXP: 7356372
CP: 21758.9
VIZ: 212753

Likes: 0  Dislikes: 0
So... this thread didn't really pick up... :L
$75 x 5 days + $125 = $500

Buying 1 mine to get to $100 daily income. ( -$ 50 )
I buy an extra 3 Factories for an extra 150 income daily ( - $ 300 )

Total cash : $ 150 + $ 250 daily income. (includes the -$100 daily subtracted from daily income.)

I do hope this picks up since I gave it a bit of a bump
So... this thread didn't really pick up... :L
$75 x 5 days + $125 = $500

Buying 1 mine to get to $100 daily income. ( -$ 50 )
I buy an extra 3 Factories for an extra 150 income daily ( - $ 300 )

Total cash : $ 150 + $ 250 daily income. (includes the -$100 daily subtracted from daily income.)

I do hope this picks up since I gave it a bit of a bump
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 12-31-12
Location: Central Scotland
Last Post: 2928 days
Last Active: 1374 days

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