Hey everybody, welcome to December 22. Are you glad the world didn't end? (Truth be told, I never believed it would happen.) Well it's time to review the last GBA game that I have to come back to, yay! Welcome to the game I've been dreading so much to review. Now that we've gotten those two other GBA games, Banjo Kazooie: Gruntilda's Revenge, and Mario Pinball Land out of the way, we can get to the true menace of the GBA. This is Frogger Advance: The Great Quest. If you know about Frogger, you may be a bit surprised to know that this is his first and only platformer. So, let's just start this and clear my hands of these games.
Graphics: 10
Why is it all these games have such good graphics? The character sprites are very well detailed and shaded greatly.
Sound: 8
The sound effects are okay, but the background music just seems to loop while another note plays. One thing I like about this is that if Frogger has full health and you keep trying to eat a health item, he says, "But I'm not hungry!" I don't know, that's just a little perk that I think is neat.
Addictiveness: 7
On your quest, you must collect coins with hearts on them and oversized diamonds. Why? Because apparently this princess you're supposed to rescue doesn't have enough jewelry. Just my educated guess. Why is this game even called Frogger: The Great Quest? Let's just call it 'Frogger: The Great Treasure Hunt,' at least it makes sense. Every level consists of about 250 coins and 3 diamonds. You gain other powers along the way, meaning you can revisit old worlds to get stuff you missed, which is needed for the best ending.
Story: 7
If you know anything about the fairy tale of The Princess and the Frog, this game's introduction starts off with Frogger overhearing this story, and, seeing as he's a frog, he sets off to find a princess to turn him into a prince. If you can believe it, he also has a 'Fairy Frogmother.' You know you have a great game on your hands when THIS is the storyline. I won't explain much about how the plot unfolds, but once you've done all you need to do to get to the end of the game, we reach the princess, and Frogger asks her to kiss him. No surprise, Frogger doesn't turn into a prince and comes to the conclusion he needs to get... A+ Ranking on ALL WORLDS? Whoa, whoa, WHOA. I am not doing that much collecting just to see Frogger be baffled as much as I was when I figured out I still had to go through Wily's Castle after defeating Dr. Cossack in Megaman 4. So, just for your entertainment, I'm not going to ruin this 'perfect ending.'
Depth: 7
Like I've mentioned, you can revisit worlds to improve your ranks with your new abilities. Every time you finish a new world, you get a new ability and a health upgrade of two more hits. Unfortunately, you can't continue when you leave the game, you have to enter a password, which can be found when you pause the game. Thankfully, it's one of the shortest passwords I've ever seen. Your attack consists of a slightly delayed tongue whip, similar to one of Konami's other games, and a infinite amount of throwable rocks that stun enemies.
Difficulty: 6
There's only 12 levels in this game and 4 bosses, though they're merely challenges instead of boss fights. The final boss is about the only one that qualifies as an actual boss. The control feels kind of stiff, but without playing it for yourself, you don't know. When walking, you can do this dash that can be performing by turning around then quickly turning back and walking. But it stops when you hit a wall or jump. Another awkward thing is if you're walking and hold up or down you can let go of left or right and you'll continue moving. Again, it stops if you let go or hit a wall. Also, if your enemies are slightly offscreen when you throw a rock at them, they won't be stunned. Most enemies stand still waiting for you to come into range for you to hit them, but you'll almost never die with your million health and massive amount of lives. And since you get an extra live every time you collect a Frogger head or get 100 coins, (And we know how easy it is to get coins in this game) you won't have any game overs. But here's what you can do: If you stun an enemy, you can kill it in one hit while it's stunned.
OVERALL: 6.8
Well, that game wasn't as bad as I remember. But, I guess it's just common sense that when coming back to a game you've already played, you do better at it. Anyways, I'm done with all the GBA games I just needed to remove from my life. Until next review, I'll see you later.
Do YOU want me to review a certain game? PM me for suggestions! Hey everybody, welcome to December 22. Are you glad the world didn't end? (Truth be told, I never believed it would happen.) Well it's time to review the last GBA game that I have to come back to, yay! Welcome to the game I've been dreading so much to review. Now that we've gotten those two other GBA games, Banjo Kazooie: Gruntilda's Revenge, and Mario Pinball Land out of the way, we can get to the true menace of the GBA. This is Frogger Advance: The Great Quest. If you know about Frogger, you may be a bit surprised to know that this is his first and only platformer. So, let's just start this and clear my hands of these games.
Graphics: 10
Why is it all these games have such good graphics? The character sprites are very well detailed and shaded greatly.
Sound: 8
The sound effects are okay, but the background music just seems to loop while another note plays. One thing I like about this is that if Frogger has full health and you keep trying to eat a health item, he says, "But I'm not hungry!" I don't know, that's just a little perk that I think is neat.
Addictiveness: 7
On your quest, you must collect coins with hearts on them and oversized diamonds. Why? Because apparently this princess you're supposed to rescue doesn't have enough jewelry. Just my educated guess. Why is this game even called Frogger: The Great Quest? Let's just call it 'Frogger: The Great Treasure Hunt,' at least it makes sense. Every level consists of about 250 coins and 3 diamonds. You gain other powers along the way, meaning you can revisit old worlds to get stuff you missed, which is needed for the best ending.
Story: 7
If you know anything about the fairy tale of The Princess and the Frog, this game's introduction starts off with Frogger overhearing this story, and, seeing as he's a frog, he sets off to find a princess to turn him into a prince. If you can believe it, he also has a 'Fairy Frogmother.' You know you have a great game on your hands when THIS is the storyline. I won't explain much about how the plot unfolds, but once you've done all you need to do to get to the end of the game, we reach the princess, and Frogger asks her to kiss him. No surprise, Frogger doesn't turn into a prince and comes to the conclusion he needs to get... A+ Ranking on ALL WORLDS? Whoa, whoa, WHOA. I am not doing that much collecting just to see Frogger be baffled as much as I was when I figured out I still had to go through Wily's Castle after defeating Dr. Cossack in Megaman 4. So, just for your entertainment, I'm not going to ruin this 'perfect ending.'
Depth: 7
Like I've mentioned, you can revisit worlds to improve your ranks with your new abilities. Every time you finish a new world, you get a new ability and a health upgrade of two more hits. Unfortunately, you can't continue when you leave the game, you have to enter a password, which can be found when you pause the game. Thankfully, it's one of the shortest passwords I've ever seen. Your attack consists of a slightly delayed tongue whip, similar to one of Konami's other games, and a infinite amount of throwable rocks that stun enemies.
Difficulty: 6
There's only 12 levels in this game and 4 bosses, though they're merely challenges instead of boss fights. The final boss is about the only one that qualifies as an actual boss. The control feels kind of stiff, but without playing it for yourself, you don't know. When walking, you can do this dash that can be performing by turning around then quickly turning back and walking. But it stops when you hit a wall or jump. Another awkward thing is if you're walking and hold up or down you can let go of left or right and you'll continue moving. Again, it stops if you let go or hit a wall. Also, if your enemies are slightly offscreen when you throw a rock at them, they won't be stunned. Most enemies stand still waiting for you to come into range for you to hit them, but you'll almost never die with your million health and massive amount of lives. And since you get an extra live every time you collect a Frogger head or get 100 coins, (And we know how easy it is to get coins in this game) you won't have any game overs. But here's what you can do: If you stun an enemy, you can kill it in one hit while it's stunned.
OVERALL: 6.8
Well, that game wasn't as bad as I remember. But, I guess it's just common sense that when coming back to a game you've already played, you do better at it. Anyways, I'm done with all the GBA games I just needed to remove from my life. Until next review, I'll see you later.
Do YOU want me to review a certain game? PM me for suggestions! |