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sunkenship124
11-21-12 11:47 AM
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sunkenship124
11-21-12 11:47 AM
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Why This Game is Amazing

 
Game's Ratings
Overall
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Addictiveness
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Story
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10
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11-21-12 11:47 AM
sunkenship124 is Offline
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sunkenship124
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OK so while I haven't beaten the game myself. I can still see how amazing the Sega CD version of Earthworm Jim truly is. Now this is a port like most of you would know, but it's not any port it's a "Special Edition" and I can see why. So let's get on with the actual review.

Graphics 10: Now I'm not one to judge a games graphics since it doesn't matter as long as I can tell what I'm looking at(Atari 2600 excluded because Atari was fun). But Earthworm Jim on any console looks great in any way possible.
 
Sound 10: In the Sega CD version of Earthworm Jim has even better music than before, and that's no suprise seeing as it's on a CD. They have obviously remixed all the tracks and they even remixed "Night on Bald Mountain" or the 'What The Heck" theme.

Addictiveness 10: This is a game that's fun no matter what version it may be. I mean it's colorful, easy to pick up and play, but most of all it has some huge variety. And the sequel cranked this up to 11, but that is for another time.

Story 7: While this game is fun and all, it also requires a story too. And the reason why I gave this a 7 is because of how half-baked the idea is. But this isn't a bad thing either, as the story is what sets the fun colorful adventure to be had.

Depth 9: I just love this game so goshdarn much that I could go on for hours but let's continue. This game like I said before has tons of variety like racing Psycrow or bungie jump-fighting with a booger. And as always we have the standard platforming levels which are as equally enjoyable.

Difficulty 7: Prepare for a huge shocker...this game is difficult, but since it's so fun that excuses it. But since I have yet to beat the game that shows how hard it is. Then again I wouldn't think that I am the best gamer in the universe but...well you know where this is going anyway.
OK so while I haven't beaten the game myself. I can still see how amazing the Sega CD version of Earthworm Jim truly is. Now this is a port like most of you would know, but it's not any port it's a "Special Edition" and I can see why. So let's get on with the actual review.

Graphics 10: Now I'm not one to judge a games graphics since it doesn't matter as long as I can tell what I'm looking at(Atari 2600 excluded because Atari was fun). But Earthworm Jim on any console looks great in any way possible.
 
Sound 10: In the Sega CD version of Earthworm Jim has even better music than before, and that's no suprise seeing as it's on a CD. They have obviously remixed all the tracks and they even remixed "Night on Bald Mountain" or the 'What The Heck" theme.

Addictiveness 10: This is a game that's fun no matter what version it may be. I mean it's colorful, easy to pick up and play, but most of all it has some huge variety. And the sequel cranked this up to 11, but that is for another time.

Story 7: While this game is fun and all, it also requires a story too. And the reason why I gave this a 7 is because of how half-baked the idea is. But this isn't a bad thing either, as the story is what sets the fun colorful adventure to be had.

Depth 9: I just love this game so goshdarn much that I could go on for hours but let's continue. This game like I said before has tons of variety like racing Psycrow or bungie jump-fighting with a booger. And as always we have the standard platforming levels which are as equally enjoyable.

Difficulty 7: Prepare for a huge shocker...this game is difficult, but since it's so fun that excuses it. But since I have yet to beat the game that shows how hard it is. Then again I wouldn't think that I am the best gamer in the universe but...well you know where this is going anyway.
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