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xXscopes
09-13-12 09:32 PM
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09-13-12 09:35 PM
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Star Fox 64 Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.3
9
8.6
9.4
7.9
8.3
6.2
xXscopes's Score
10
8
8
10
9
7
4

09-13-12 09:32 PM
xXscopes is Offline
| ID: 652170 | 1298 Words

xXscopes
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Star Fox 64 In my opinion,Is the greatest game ever made,and here's why. Story:
Star Fox 64 is set on a group of planets in the Lylat System.
Ingenious scientist Andross, a native of the fourth planet Corneria, is
driven to madness and nearly destroys the planet using biological
weapons. For Andross' treason, General Pepper exiles the scientist to
the remote planet Venom. Five years after Andross' exile, Pepper
discovers an unknown activity in Venom.[8] Pepper hires the Star Fox team (consisting of James McCloud, Peppy Hare, and Pigma Dengar)
to investigate. After arriving at Venom, Pigma betrays the team and
causes James and Peppy to be captured by Andross. James eventually
sacrifices himself, allowing Peppy to escape and tell James' son, Fox
McCloud about his father's fate.
A few years following James' demise, Andross launches an attack
across the Lylat System. Realizing that his army cannot stop Andross,
Pepper summons the Star Fox team, now consisting of Fox, Peppy, Falco Lombardi and Slippy Toad.[9]
While traveling through several planets, including the Lylat System's
star, Solar, and the asteroid field Meteo, the team battles with several
of Andross' henchmen, including the rival mercenaries, Star Wolf.
The team eventually invades Venom, where Fox defeats Andross, only to find that it is a false, robotic version of himself.[10]
He destroys it and returns to Corneria, leaving Andross in Venom. Fox
eventually decides to confront Andross one more time, along with Star
Wolf. Fox defeats Andross, who reveals his true form, a floating brain
with two floating eyes.[11]
After defeating the brain, James appears and shows Fox the way out.
When he narrowly escapes, they return to Corneria for a victory
celebration. When offered membership into the Cornerian Army, Fox
declines on behalf of his team; saying "Oh no, sir. We prefer doing
things our own way".[12] The game ends with the Great Fox and the Star Fox team flying off in their Arwings into the skies.[13]
In a post credits scene, General Pepper receives a bill from Star Fox
which presents the number of enemies killed and multiplies it by 64,
resulting in the amount of money due. If the price is below $70,000
(1093 or fewer enemies killed) he will say, "This is one steep
bill....but it's worth it." If the price is over $70,000, he says, in a
rather shocked tone, "What?!"[14] At this point, the player presses a button to stamp the bill, thus bringing the player back to the main menu. So anyway the story is and fits the game. Gameplay:
In Star Fox 64, the player controls one of the vehicles piloted by Fox McCloud, usually an Arwing.
Most of the game takes place in "Corridor Mode," which forces Fox's
vehicle down a fixed path straight forward through the environment. The
player can maneuver somewhat around the path and slow their vehicle
temporarily, but cannot truly stop or change direction. Some stages of
the game, including many bosses, take place in "All-Range Mode" by
comparison (as does Multi-Player Mode). In this variant the player can
move freely within the confines of a large arena to engage in combat.[7]
In Corridor Mode, the player's vehicle can be maneuvered around the screen to dodge obstacles and shoot incoming enemies with laser
cannons, and can also perform a somersault to get behind enemies or
dodge projectiles. The Arwing is also capable of deflecting enemy fire
while performing a spinning maneuver called a "barrel roll" (actually an
aileron roll in real life aviation terms).[7] The Arwing and Landmaster
can also charge up their laser cannons to unleash a powerful lock-on
laser. The Arwing can also perform one new maneuver in All-Range Mode:
an Immelmann up-and-over to change direction. In-game, this is called a U-turn.
Power-ups found in-game include supply and shield rings to refill
your vehicle's health bar, ultra-rare 1-Ups (extra lives) and weapons.
The Arwing and Landmaster can hold up to 9 Smart Bombs at a time. But
only the Arwing can use laser upgrades to improve its base firepower up
to three times. If the player dies or loses a wing, the player loses the
laser upgrades as well. Another laser upgrade or a separate item, the
wing repair, will give them their wings back and enable the player to
collect laser upgrades again. All power-ups carry over to the next level
of the game.
Returning from the original Star Fox game are wingmen that fly beside the player in Arwings and are sometimes pursued into the player's field of view
by enemies. The longer it takes the player to save the wingmen the more
damage they will take, eventually forcing that wingman to retreat to
the team's mothership, the Great Fox, for repairs.[7] That wingman will remain unavailable on the Great Fox
throughout the next level 'for repairs' after which they return on the
following level. When flying alongside Fox, each wingman provides a
different form of support. Slippy Toad will scan the boss characters and display their life bar on-screen. Peppy Hare will provide gameplay advice, and Falco Lombardi
will help open up routes to harder levels. At some points in the game,
other minor characters, such as Fox's old friend Bill or Falco's friend
Katt, appear to help the team in different situations.[7]
Among Star Fox 64's features is the in-game sampled voice
speech that replaced the gibberish-like chatter from the original game.
However, the original chatter, referred to as "Lylat" in the language
option-screen, can be enabled in the PAL version, though the feature is not in the Japanese and American NTSC
versions. This game relies much more heavily on dialogue than the
original, and together with the cinematic sequences, they drive the
story forward.
Instead of the fixed series of levels of the original (determined by the difficulty level chosen), many of the levels branch out to two and on one occasion three different levels, with the upper branch requiring the player to accomplish a certain task like destroy a certain boss.[7] If the task is completed, the end of the level will read Mission Accomplished. However, if this task is not achieved, the ending will read Mission Complete, and the player must take the "downward" route. The levels correspond loosely to the difficulty levels of the original Star Fox,
with routes color coded blue, yellow, and red to represent the easy,
normal, and hard levels of difficulty, respectively. There are a total
of 25 different routes the player can take through the game. Each path
eventually brings the Star Fox team into contact with Star Wolf.
Finally, to add replay challenge, the game features awardable
"medals," which are earned by accomplishing a mission with all wingmen
intact and having achieved a certain hit total.[7]
These totals are often a high percentage of the total enemies on the
stage, leaving little room for error. Obtaining medals results in
unlocking bonus features, such as a sound test and the ability to use
the Landmaster tank and fight on foot in multiplayer mode. Acquiring all medals unlocks a new Expert
mode in which there are more enemies per level, the player's Arwing
takes more damage (a single direct collision with solid obstacles will
destroy one of the Arwing's wings and rid the player of any laser
upgrades), and Fox wears sunglasses
similar to those of his father, James McCloud. Acquiring all medals on
Expert Mode unlocks a new title screen for the game; a medal on Venom in
Expert Mode allows players to use the Star Fox team as foot soldiers in
multiplayer mode. So the gameplay of Star Fox 64 is amazing and i love it. So overall star fox 64 is the best game ever made,and i can't stop playing it so please play this game, it is so worth your time
Star Fox 64 In my opinion,Is the greatest game ever made,and here's why. Story:
Star Fox 64 is set on a group of planets in the Lylat System.
Ingenious scientist Andross, a native of the fourth planet Corneria, is
driven to madness and nearly destroys the planet using biological
weapons. For Andross' treason, General Pepper exiles the scientist to
the remote planet Venom. Five years after Andross' exile, Pepper
discovers an unknown activity in Venom.[8] Pepper hires the Star Fox team (consisting of James McCloud, Peppy Hare, and Pigma Dengar)
to investigate. After arriving at Venom, Pigma betrays the team and
causes James and Peppy to be captured by Andross. James eventually
sacrifices himself, allowing Peppy to escape and tell James' son, Fox
McCloud about his father's fate.
A few years following James' demise, Andross launches an attack
across the Lylat System. Realizing that his army cannot stop Andross,
Pepper summons the Star Fox team, now consisting of Fox, Peppy, Falco Lombardi and Slippy Toad.[9]
While traveling through several planets, including the Lylat System's
star, Solar, and the asteroid field Meteo, the team battles with several
of Andross' henchmen, including the rival mercenaries, Star Wolf.
The team eventually invades Venom, where Fox defeats Andross, only to find that it is a false, robotic version of himself.[10]
He destroys it and returns to Corneria, leaving Andross in Venom. Fox
eventually decides to confront Andross one more time, along with Star
Wolf. Fox defeats Andross, who reveals his true form, a floating brain
with two floating eyes.[11]
After defeating the brain, James appears and shows Fox the way out.
When he narrowly escapes, they return to Corneria for a victory
celebration. When offered membership into the Cornerian Army, Fox
declines on behalf of his team; saying "Oh no, sir. We prefer doing
things our own way".[12] The game ends with the Great Fox and the Star Fox team flying off in their Arwings into the skies.[13]
In a post credits scene, General Pepper receives a bill from Star Fox
which presents the number of enemies killed and multiplies it by 64,
resulting in the amount of money due. If the price is below $70,000
(1093 or fewer enemies killed) he will say, "This is one steep
bill....but it's worth it." If the price is over $70,000, he says, in a
rather shocked tone, "What?!"[14] At this point, the player presses a button to stamp the bill, thus bringing the player back to the main menu. So anyway the story is and fits the game. Gameplay:
In Star Fox 64, the player controls one of the vehicles piloted by Fox McCloud, usually an Arwing.
Most of the game takes place in "Corridor Mode," which forces Fox's
vehicle down a fixed path straight forward through the environment. The
player can maneuver somewhat around the path and slow their vehicle
temporarily, but cannot truly stop or change direction. Some stages of
the game, including many bosses, take place in "All-Range Mode" by
comparison (as does Multi-Player Mode). In this variant the player can
move freely within the confines of a large arena to engage in combat.[7]
In Corridor Mode, the player's vehicle can be maneuvered around the screen to dodge obstacles and shoot incoming enemies with laser
cannons, and can also perform a somersault to get behind enemies or
dodge projectiles. The Arwing is also capable of deflecting enemy fire
while performing a spinning maneuver called a "barrel roll" (actually an
aileron roll in real life aviation terms).[7] The Arwing and Landmaster
can also charge up their laser cannons to unleash a powerful lock-on
laser. The Arwing can also perform one new maneuver in All-Range Mode:
an Immelmann up-and-over to change direction. In-game, this is called a U-turn.
Power-ups found in-game include supply and shield rings to refill
your vehicle's health bar, ultra-rare 1-Ups (extra lives) and weapons.
The Arwing and Landmaster can hold up to 9 Smart Bombs at a time. But
only the Arwing can use laser upgrades to improve its base firepower up
to three times. If the player dies or loses a wing, the player loses the
laser upgrades as well. Another laser upgrade or a separate item, the
wing repair, will give them their wings back and enable the player to
collect laser upgrades again. All power-ups carry over to the next level
of the game.
Returning from the original Star Fox game are wingmen that fly beside the player in Arwings and are sometimes pursued into the player's field of view
by enemies. The longer it takes the player to save the wingmen the more
damage they will take, eventually forcing that wingman to retreat to
the team's mothership, the Great Fox, for repairs.[7] That wingman will remain unavailable on the Great Fox
throughout the next level 'for repairs' after which they return on the
following level. When flying alongside Fox, each wingman provides a
different form of support. Slippy Toad will scan the boss characters and display their life bar on-screen. Peppy Hare will provide gameplay advice, and Falco Lombardi
will help open up routes to harder levels. At some points in the game,
other minor characters, such as Fox's old friend Bill or Falco's friend
Katt, appear to help the team in different situations.[7]
Among Star Fox 64's features is the in-game sampled voice
speech that replaced the gibberish-like chatter from the original game.
However, the original chatter, referred to as "Lylat" in the language
option-screen, can be enabled in the PAL version, though the feature is not in the Japanese and American NTSC
versions. This game relies much more heavily on dialogue than the
original, and together with the cinematic sequences, they drive the
story forward.
Instead of the fixed series of levels of the original (determined by the difficulty level chosen), many of the levels branch out to two and on one occasion three different levels, with the upper branch requiring the player to accomplish a certain task like destroy a certain boss.[7] If the task is completed, the end of the level will read Mission Accomplished. However, if this task is not achieved, the ending will read Mission Complete, and the player must take the "downward" route. The levels correspond loosely to the difficulty levels of the original Star Fox,
with routes color coded blue, yellow, and red to represent the easy,
normal, and hard levels of difficulty, respectively. There are a total
of 25 different routes the player can take through the game. Each path
eventually brings the Star Fox team into contact with Star Wolf.
Finally, to add replay challenge, the game features awardable
"medals," which are earned by accomplishing a mission with all wingmen
intact and having achieved a certain hit total.[7]
These totals are often a high percentage of the total enemies on the
stage, leaving little room for error. Obtaining medals results in
unlocking bonus features, such as a sound test and the ability to use
the Landmaster tank and fight on foot in multiplayer mode. Acquiring all medals unlocks a new Expert
mode in which there are more enemies per level, the player's Arwing
takes more damage (a single direct collision with solid obstacles will
destroy one of the Arwing's wings and rid the player of any laser
upgrades), and Fox wears sunglasses
similar to those of his father, James McCloud. Acquiring all medals on
Expert Mode unlocks a new title screen for the game; a medal on Venom in
Expert Mode allows players to use the Star Fox team as foot soldiers in
multiplayer mode. So the gameplay of Star Fox 64 is amazing and i love it. So overall star fox 64 is the best game ever made,and i can't stop playing it so please play this game, it is so worth your time
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09-13-12 09:35 PM
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That is one gigantic wall of text, I for sure recommend using spacing to make it more organized and pleasing to read.
That is one gigantic wall of text, I for sure recommend using spacing to make it more organized and pleasing to read.
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09-13-12 09:35 PM
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xXscopes : This seems to be copy and pasted directly from Wikipedia. This is plagiarism and thus against the rules. I am closing this thread.

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xXscopes : This seems to be copy and pasted directly from Wikipedia. This is plagiarism and thus against the rules. I am closing this thread.

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(edited by Jordanv78 on 09-13-12 09:36 PM)    

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