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04-24-24 08:42 PM

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NovemberJoy
07-29-12 05:10 PM
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NovemberJoy
07-29-12 05:10 PM
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This game shouldn't exist in its current state.

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
5.3
2.2
5.2
1.6
4
8
10
NovemberJoy's Score
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1
5
1
N/A
N/A
10

07-29-12 05:10 PM
NovemberJoy is Offline
| ID: 625868 | 1242 Words

NovemberJoy
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So, when a movie's popular, you want to make a video game out of it, to make more money, right? That approach has led to a mountain of bad games and only a handful of good ones, and this is only another game to add to the mountain.

Graphics:Who turned out the lights?
As for the graphics, for one thing, they're MAYBE a little better than Dark Castle. But, if that wasn't enough, the graphics are also appallingly dark. It actually looks like an NES game!

-Graphics of Dark Castle quality
-Almost no brightness whatsoever

Music/Sound:Not much better
The music's fine, but again, not too good by Genesis standards. The sound effects, well, they're the same.

=Mediocre sound and music

Gameplay:You thought any other game was hard...
This game's difficulty level is basically impossible...but for all the wrong reasons.

For one thing, the controls are absolutely horrible in the first level. The C button ducks, the B button jumps, and the A button fires a gun. Why not use up or down? Using down to duck is a lot more intuitive than pressing a button to duck.

In this first level, the biggest thing that makes the game too difficult is the speed. If you thought any other game was too fast, this game will beat them. You have LESS than half a second to react to everything, and you can't slow down or speed up, due to the terrible controls. To add to the difficulty, it only takes four hits to force you to restart the level. Normally, I wouldn't cheat, but it seems like even the developers knew this level was unplayable, because there's a level skip cheat that was probably left in from playtesting. Normally, I'd feel guilty for using it, but this game is so broken that I don't think anybody actually finished it without the level-skip cheat. Either that, or they have some hardcore memory to remember everything that they need to do in a sequence...because there's no way you'll be able to get even halfway through the level without cheats or save-states.

So, due to the game being more difficult than beating Battletoads blind in one life without hands, I used the level skip cheat. Maybe the other levels will be better...

The second level is a shooting gallery, and it's more difficult than any shooting gallery you've ever seen before, mostly due to the controls. You use DOWN to move your aim UPWARDS, and vice versa. Also, the targets only stay there for about a second, and the aiming is really, really slippery. On top of that, you have to get at least a certain number of points, and the number is insanely high. As in, I got over 40,000 points, and it STILL said I didn't get enough points. Occasionally, a old lady target pops up, and shooting it removes 10,000 points from your score, essentially making it impossible to beat the level unless you literally make no mistakes at all. I think it expects you to get about 50,000 points, which would technically be possible, assuming your aim is perfect. In other words, there's almost no margin for error. I just BARELY managed to beat the level(from getting a score of 49,900), so this level seems to have a slightly better difficulty level than the last one...

The third level is...well, I can't really assign a genre to it. You're being attacked by gunmen from all different angles, and you have to try to fight them off with...plates. It's almost impossible to actually hit them, partially due to horrendous controls, an isometric perspective that makes aiming almost impossible, and the fact that your character is slow and the gunmen duck back into the windows quickly. While you can take a decent amount of damage, there's no invincibility period after getting hit, along with the slow main character and the fact that there's no evasive moves whatsoever. All three buttons throw plates, and the directional pad is used to move and aim. Couldn't they use one of those two extra buttons to do something like, I dunno, maybe crouching, or doing an evasive roll? Due to this flaw, it's actually impossible to avoid getting shot - so you have to try to defeat all the gunmen as quickly as possible. That's easier than it sounds, because you can only hit each gunman from a certain spot - and they're all shooting, which means that you have to keep moving. If you try to just go to a spot where you can hit one of them, there's at least one gunman shooting there constantly, so you can't hit that guy without getting hit yourself. I actually managed to take out all six of them, which was very difficult due to all of them taking several hits to go down and the problems I mentioned before, and this guy just comes out of the saloon and shoots me. I was on my last health point, so I'm just a LITTLE angry. I'm just going to use the level-skip code, because I don't want to play this level any more after that dirty trick. They don't even warn you he's coming!

The next level is also the last...four levels. Seriously? Only four levels? I'm pretty sure there's more material to put into the game than that! This level is a sidescroller...technically, a platformer. You go across the train, going up and down ladders, jumping gaps, and collecting...things to raise the train's speed by raising the boiler temperature. This one's only slightly less difficult than the last one...for all the wrong reasons, yet again. Everything that isn't an enemy or a projectile knocks you off the train in one hit, and it occasionally takes a ridiculous amount of time to respawn - upwards of five seconds in one part. The problem here? You only have 99 seconds to collect all the...things, upon which you beat the level by raising your speed to 88 MPH. Also, there's occasional bouts of cheapness, like one time, an engineer kept throwing wrenches at me when I was trying to get up and kept me from getting up until he knocked me off the train. I couldn't do anything about it...and then there's the times when train smoke or telephone poles knocks you off the train after you land from a jump. I did actually manage to beat this level...

and the ending sucked. It basically tells you some generic text about you helping Marty to save Doc and get back to the future, and then proceeds to tell you that your future hasn't been written yet, and that your future is what you make it, so make it a good one. Then it just resets and goes back to the SEGA logo, so you can do the entire game again. Like I'd actually want to do that...

I can't imagine actually getting this game, it should've been a crime to sell such a horrible game as entertainment. The controls are counterintuitive, the gameplay is broken, the graphics and sound are lackluster, and the difficulty is far too high for basically anyone...

Overall Rating:F-(One of the worst games I've ever played)

This game pretty well illustrates the problem with licensed games, and it's probably the worst BTTF game in existence. Yes, worse than the infamous NES games...really, don't play this game. It sucks so much that it really doesn't deserve to be played!

So, when a movie's popular, you want to make a video game out of it, to make more money, right? That approach has led to a mountain of bad games and only a handful of good ones, and this is only another game to add to the mountain.

Graphics:Who turned out the lights?
As for the graphics, for one thing, they're MAYBE a little better than Dark Castle. But, if that wasn't enough, the graphics are also appallingly dark. It actually looks like an NES game!

-Graphics of Dark Castle quality
-Almost no brightness whatsoever

Music/Sound:Not much better
The music's fine, but again, not too good by Genesis standards. The sound effects, well, they're the same.

=Mediocre sound and music

Gameplay:You thought any other game was hard...
This game's difficulty level is basically impossible...but for all the wrong reasons.

For one thing, the controls are absolutely horrible in the first level. The C button ducks, the B button jumps, and the A button fires a gun. Why not use up or down? Using down to duck is a lot more intuitive than pressing a button to duck.

In this first level, the biggest thing that makes the game too difficult is the speed. If you thought any other game was too fast, this game will beat them. You have LESS than half a second to react to everything, and you can't slow down or speed up, due to the terrible controls. To add to the difficulty, it only takes four hits to force you to restart the level. Normally, I wouldn't cheat, but it seems like even the developers knew this level was unplayable, because there's a level skip cheat that was probably left in from playtesting. Normally, I'd feel guilty for using it, but this game is so broken that I don't think anybody actually finished it without the level-skip cheat. Either that, or they have some hardcore memory to remember everything that they need to do in a sequence...because there's no way you'll be able to get even halfway through the level without cheats or save-states.

So, due to the game being more difficult than beating Battletoads blind in one life without hands, I used the level skip cheat. Maybe the other levels will be better...

The second level is a shooting gallery, and it's more difficult than any shooting gallery you've ever seen before, mostly due to the controls. You use DOWN to move your aim UPWARDS, and vice versa. Also, the targets only stay there for about a second, and the aiming is really, really slippery. On top of that, you have to get at least a certain number of points, and the number is insanely high. As in, I got over 40,000 points, and it STILL said I didn't get enough points. Occasionally, a old lady target pops up, and shooting it removes 10,000 points from your score, essentially making it impossible to beat the level unless you literally make no mistakes at all. I think it expects you to get about 50,000 points, which would technically be possible, assuming your aim is perfect. In other words, there's almost no margin for error. I just BARELY managed to beat the level(from getting a score of 49,900), so this level seems to have a slightly better difficulty level than the last one...

The third level is...well, I can't really assign a genre to it. You're being attacked by gunmen from all different angles, and you have to try to fight them off with...plates. It's almost impossible to actually hit them, partially due to horrendous controls, an isometric perspective that makes aiming almost impossible, and the fact that your character is slow and the gunmen duck back into the windows quickly. While you can take a decent amount of damage, there's no invincibility period after getting hit, along with the slow main character and the fact that there's no evasive moves whatsoever. All three buttons throw plates, and the directional pad is used to move and aim. Couldn't they use one of those two extra buttons to do something like, I dunno, maybe crouching, or doing an evasive roll? Due to this flaw, it's actually impossible to avoid getting shot - so you have to try to defeat all the gunmen as quickly as possible. That's easier than it sounds, because you can only hit each gunman from a certain spot - and they're all shooting, which means that you have to keep moving. If you try to just go to a spot where you can hit one of them, there's at least one gunman shooting there constantly, so you can't hit that guy without getting hit yourself. I actually managed to take out all six of them, which was very difficult due to all of them taking several hits to go down and the problems I mentioned before, and this guy just comes out of the saloon and shoots me. I was on my last health point, so I'm just a LITTLE angry. I'm just going to use the level-skip code, because I don't want to play this level any more after that dirty trick. They don't even warn you he's coming!

The next level is also the last...four levels. Seriously? Only four levels? I'm pretty sure there's more material to put into the game than that! This level is a sidescroller...technically, a platformer. You go across the train, going up and down ladders, jumping gaps, and collecting...things to raise the train's speed by raising the boiler temperature. This one's only slightly less difficult than the last one...for all the wrong reasons, yet again. Everything that isn't an enemy or a projectile knocks you off the train in one hit, and it occasionally takes a ridiculous amount of time to respawn - upwards of five seconds in one part. The problem here? You only have 99 seconds to collect all the...things, upon which you beat the level by raising your speed to 88 MPH. Also, there's occasional bouts of cheapness, like one time, an engineer kept throwing wrenches at me when I was trying to get up and kept me from getting up until he knocked me off the train. I couldn't do anything about it...and then there's the times when train smoke or telephone poles knocks you off the train after you land from a jump. I did actually manage to beat this level...

and the ending sucked. It basically tells you some generic text about you helping Marty to save Doc and get back to the future, and then proceeds to tell you that your future hasn't been written yet, and that your future is what you make it, so make it a good one. Then it just resets and goes back to the SEGA logo, so you can do the entire game again. Like I'd actually want to do that...

I can't imagine actually getting this game, it should've been a crime to sell such a horrible game as entertainment. The controls are counterintuitive, the gameplay is broken, the graphics and sound are lackluster, and the difficulty is far too high for basically anyone...

Overall Rating:F-(One of the worst games I've ever played)

This game pretty well illustrates the problem with licensed games, and it's probably the worst BTTF game in existence. Yes, worse than the infamous NES games...really, don't play this game. It sucks so much that it really doesn't deserve to be played!

Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 06-24-11
Last Post: 781 days
Last Active: 688 days

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