Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 1 & 158
Entire Site: 6 & 1019
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
04-19-24 02:29 PM

Thread Information

Views
569
Replies
1
Rating
0
Status
OPEN
Thread
Creator
Tommyspud
04-30-12 09:46 PM
Last
Post
death_nation
05-01-12 12:04 AM
System
Rating
8
Additional Thread Details
Views: 138
Today: 0
Users: 0 unique

Thread Actions

Order
 

Welcome to Castlevania - Grinding edition!

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8
8
7.5
8
7.5
7
8.5
Tommyspud's Score
7.5
8
9
7
8
7
8

04-30-12 09:46 PM
Tommyspud is Offline
| ID: 577618 | 551 Words

Tommyspud
Level: 20


POSTS: 36/73
POST EXP: 9585
LVL EXP: 41247
CP: 57.5
VIZ: 5981

Likes: 0  Dislikes: 0
Castlevania: Harmony of Despair was released in September 2011 for the US, October 2011 for Europe, and March 2012 for Japan. It is a Castlevania game from Konami, that involves sidescrolling action. However, unlike previous Vanias, this one gives a max of four offline/six players offline to play this game. The question is, does it work?

The answer is.... Kind of.

I mean, let me state something right now, the Graphics(even though there's a few weird spots) are Castlevania, the Sound and Music are Castlevania. Yes, it has that going for it. The game plays mostly like a Castlevania, but there are some instances where it does not. First, let's go over the basics.

You have your whip attacks, dive kicks, your subweapons, you can jump, you can zoom in and out the screen to see the full map, but there's one major issue. Instead of using EXP from enemies you kill to gain levels(like the most recent games), you have to kill the enemies with your subweapons, to level them up... This in turn makes you stronger. A thing like this is not as good as you think it'd sound, because some people will just spam projectiles all the time to level up their stuff quickly. This creates a HUGE gap between everyone. When I jumped into a few online games, I notice people rushing straight for the boss as fast as possible, not letting me actually do much with my subweapons, let alone fight a boss. It can be pretty unfair that the game is so off balance that you'll have to get a couple of friends offline to have a decent experience. That's right, because playing the game solo is either hit or miss, depending on your taste for Boss Rushes, because that's exactly what you have here. Go through level, fight boss, win. There's also a Battle mode, but... it's nothing special.

Graphics and Sounds are mostly inspired and taken from the DS games, and this disappoints me. There's barely anything from the NES, SNES versions(just a few DLC chars and stages), while some games like the Genesis Castlevania and Circle of the Moon get snubbed completely. Those are the types of things that just make me shake my head. If you are making something like this, you should use a wide range of games, not just take 95% of the stuff from the DS, just because you can. Konami really botched on this. There's a lot of depth for getting the best items in the game though, however, it just feels like farming for money and the like. It's just the way the game feels on occasion. 'Oh, I need this much money, so let's run through this same stage over and over.'

The graphics are redone, yes, they are HD, they look good. The game is fun in small bursts, and even that seems to be dropping a bit, because of how the servers have pretty much dropped off. I barely see any games on now, let alone 6-player games. Is it worth the purchase of it's price $15? If you like the RPG Vania's enough, and don't mind going through a few annoyances to get your fix, yeah, sure. For others who wanted a bit more of a traditional Castlevania experience... It falls flat.
Castlevania: Harmony of Despair was released in September 2011 for the US, October 2011 for Europe, and March 2012 for Japan. It is a Castlevania game from Konami, that involves sidescrolling action. However, unlike previous Vanias, this one gives a max of four offline/six players offline to play this game. The question is, does it work?

The answer is.... Kind of.

I mean, let me state something right now, the Graphics(even though there's a few weird spots) are Castlevania, the Sound and Music are Castlevania. Yes, it has that going for it. The game plays mostly like a Castlevania, but there are some instances where it does not. First, let's go over the basics.

You have your whip attacks, dive kicks, your subweapons, you can jump, you can zoom in and out the screen to see the full map, but there's one major issue. Instead of using EXP from enemies you kill to gain levels(like the most recent games), you have to kill the enemies with your subweapons, to level them up... This in turn makes you stronger. A thing like this is not as good as you think it'd sound, because some people will just spam projectiles all the time to level up their stuff quickly. This creates a HUGE gap between everyone. When I jumped into a few online games, I notice people rushing straight for the boss as fast as possible, not letting me actually do much with my subweapons, let alone fight a boss. It can be pretty unfair that the game is so off balance that you'll have to get a couple of friends offline to have a decent experience. That's right, because playing the game solo is either hit or miss, depending on your taste for Boss Rushes, because that's exactly what you have here. Go through level, fight boss, win. There's also a Battle mode, but... it's nothing special.

Graphics and Sounds are mostly inspired and taken from the DS games, and this disappoints me. There's barely anything from the NES, SNES versions(just a few DLC chars and stages), while some games like the Genesis Castlevania and Circle of the Moon get snubbed completely. Those are the types of things that just make me shake my head. If you are making something like this, you should use a wide range of games, not just take 95% of the stuff from the DS, just because you can. Konami really botched on this. There's a lot of depth for getting the best items in the game though, however, it just feels like farming for money and the like. It's just the way the game feels on occasion. 'Oh, I need this much money, so let's run through this same stage over and over.'

The graphics are redone, yes, they are HD, they look good. The game is fun in small bursts, and even that seems to be dropping a bit, because of how the servers have pretty much dropped off. I barely see any games on now, let alone 6-player games. Is it worth the purchase of it's price $15? If you like the RPG Vania's enough, and don't mind going through a few annoyances to get your fix, yeah, sure. For others who wanted a bit more of a traditional Castlevania experience... It falls flat.
Member

Affected by 'Laziness Syndrome'

Registered: 04-29-12
Location: Iowa, WOO
Last Post: 4352 days
Last Active: 4275 days

05-01-12 12:04 AM
death_nation is Offline
| ID: 577691 | 37 Words

death_nation
Level: 66


POSTS: 1030/1087
POST EXP: 39610
LVL EXP: 2411466
CP: 38.6
VIZ: 2199

Likes: 0  Dislikes: 0
Thanks for the game review of this>I totally forgot about this game my friend that's a huge Castlevania fan told me about this game but ever since the game came out he hasn't told me anything since.
Thanks for the game review of this>I totally forgot about this game my friend that's a huge Castlevania fan told me about this game but ever since the game came out he hasn't told me anything since.
Perma Banned
Death 2 all !!


Affected by 'Laziness Syndrome'

Registered: 11-26-11
Location: Las Vegas,Nevada
Last Post: 4363 days
Last Active: 4363 days

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×