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03-16-12 09:12 PM
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games with problems

 

03-16-12 09:12 PM
angel10301 is Offline
| ID: 551656 | 278 Words

angel10301
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Hi it is me angel10301 with another announcement for Davideo7 and staff. I have played several of the games in the retro game room here are some games and problems descriptions of the problem. First is lufia 2 rise of the sinistrals I love playing this game but whenever I get far in the game I save the game continuously hoping it would fix the save storage it doesn't and I start back at level 5 man this sucks. Next is Pokémon kaizo it is a hacked game yes and I would expect some problems with that but I have found only 2 problems with it you cant catch Pokémon and there is slow battle rates. In many areas making it impossible to beat the game I have 2 Pokémon a gyrados and a blastoise. I bought a magikarp and leveled it up in case you were wondering how I got 2. Well I tried great balls on level 5's and it says I missed  I used like 56 poke balls on weakened Pokémon and haven't caught a thing so now I am far enough in the game and I need to cut down trees but none of my Pokémon can learn cut so I cannot progress any farther in the game. Next is legend of Zelda ocarina of time master edition items in game you go to buy or use seem chopped up I first noticed this when I went into the 1st shop in the game I was like woooaaah when I saw the items on the display I will admit that ruined the game for me well that and the slow start screen pop up.  
Hi it is me angel10301 with another announcement for Davideo7 and staff. I have played several of the games in the retro game room here are some games and problems descriptions of the problem. First is lufia 2 rise of the sinistrals I love playing this game but whenever I get far in the game I save the game continuously hoping it would fix the save storage it doesn't and I start back at level 5 man this sucks. Next is Pokémon kaizo it is a hacked game yes and I would expect some problems with that but I have found only 2 problems with it you cant catch Pokémon and there is slow battle rates. In many areas making it impossible to beat the game I have 2 Pokémon a gyrados and a blastoise. I bought a magikarp and leveled it up in case you were wondering how I got 2. Well I tried great balls on level 5's and it says I missed  I used like 56 poke balls on weakened Pokémon and haven't caught a thing so now I am far enough in the game and I need to cut down trees but none of my Pokémon can learn cut so I cannot progress any farther in the game. Next is legend of Zelda ocarina of time master edition items in game you go to buy or use seem chopped up I first noticed this when I went into the 1st shop in the game I was like woooaaah when I saw the items on the display I will admit that ruined the game for me well that and the slow start screen pop up.  
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03-17-12 09:19 PM
tRIUNE is Offline
| ID: 551966 | 178 Words

tRIUNE
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First, do you have that problem for Lufia II with both in-game saves and save states? Save states might work if the in-game saves aren't working.

I wasn't aware of the encounter rate being low when I added Pokemon Blue Kaizo, apparently the creator updated the patch to include normal encounter rate. I added it just now. EDIT: I don't think it exists - his youtube channel has about 4 links with different descriptions but they're all the same patch. I'm not able to find any other version, not even his original version is posted on his channel.

For Ocarina of Time, have you tried all of the available plugins for each emulator? One might work better than the other, but as far as the subscreen delay, as far as I know that can't be fixed without a cheat code (which the Rgr Plugin doesn't support as of now) while played on the 2 emulators that the Rgr Plugin is built on; Project 64 however doesn't have that delay.

Also I'm gonna move this to the RGR forum.
First, do you have that problem for Lufia II with both in-game saves and save states? Save states might work if the in-game saves aren't working.

I wasn't aware of the encounter rate being low when I added Pokemon Blue Kaizo, apparently the creator updated the patch to include normal encounter rate. I added it just now. EDIT: I don't think it exists - his youtube channel has about 4 links with different descriptions but they're all the same patch. I'm not able to find any other version, not even his original version is posted on his channel.

For Ocarina of Time, have you tried all of the available plugins for each emulator? One might work better than the other, but as far as the subscreen delay, as far as I know that can't be fixed without a cheat code (which the Rgr Plugin doesn't support as of now) while played on the 2 emulators that the Rgr Plugin is built on; Project 64 however doesn't have that delay.

Also I'm gonna move this to the RGR forum.
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(edited by tRIUNE on 03-17-12 11:36 PM)    

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