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THE GAME OF QUEST
A game where you make up the story by using the options provided
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MasterDash
03-16-12 04:08 AM
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THE GAME OF QUEST

 

03-16-12 04:08 AM
MasterDash is Offline
| ID: 551491 | 422 Words

MasterDash
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NEW :  THE GAME OF QUEST

I'll start a scenario. It will tell you who you are, where you are, and what is going on at that moment. You can ONLY pick from the selections I give you. Then you make up a scenario following the selection you took.

RULES : 
                  1. When you answer, you can only choose from the selections above. YOU CAN NOT MAKE UP YOUR OWN!
                  
                  2. You have to give details. Describe the area around you, Define your surroundings. How hot is it? Is it cold? Is it dark? Etc.

                  3. You have to provide at least two selections.

                  4. I alone will decide the final fate that you undergo. ( I decide If you die or not )

                  5. Make it more of a real world - fantasy. No overpowered items.( It's more fun when you have to really think of something )

                  6. Make it like a quest. It is what this game is called anyways.

             7. End your scenarios in: [  You look over your options. ]

                  8. Have fun!    


The Story So Far

You wake up in the middle of a thick, dark forest in the middle of the night. It is strangely quiet. As you get up, you notice that you are in a small clearing. You look around you, and notice a tall hill not so far from where you are. Suddenly, you hear a sharp shriek behind you in the distance. Fog seems to roll out from the trees behind you at the same time as when you hear more shrieking. You realize that whatever this thing is, it is not natural and is hostile. Your heart starts to beat quickly as you rush over an pick up a fallen tree branch that resembles a club. You check your surroundings again to see nothing else but trees. So you make for the hill. Once you get up there, you notice a small stone staircase heading down. Seeing that you have no other options, you make your way down. Once you make it down, the roof above the staircase collapses. The air in this tunnel system is wretches with the smell of rotting corpses. It is pitch black. You stumble into a T-intersection in front of you. One way, the stench gets stronger. The other way, it seems to get weaker; You also notice what seems to be a light. You look over your options:



1. Head towards the terrible stench.

2. Head towards what seems to be a light (Recommended)
NEW :  THE GAME OF QUEST

I'll start a scenario. It will tell you who you are, where you are, and what is going on at that moment. You can ONLY pick from the selections I give you. Then you make up a scenario following the selection you took.

RULES : 
                  1. When you answer, you can only choose from the selections above. YOU CAN NOT MAKE UP YOUR OWN!
                  
                  2. You have to give details. Describe the area around you, Define your surroundings. How hot is it? Is it cold? Is it dark? Etc.

                  3. You have to provide at least two selections.

                  4. I alone will decide the final fate that you undergo. ( I decide If you die or not )

                  5. Make it more of a real world - fantasy. No overpowered items.( It's more fun when you have to really think of something )

                  6. Make it like a quest. It is what this game is called anyways.

             7. End your scenarios in: [  You look over your options. ]

                  8. Have fun!    


The Story So Far

You wake up in the middle of a thick, dark forest in the middle of the night. It is strangely quiet. As you get up, you notice that you are in a small clearing. You look around you, and notice a tall hill not so far from where you are. Suddenly, you hear a sharp shriek behind you in the distance. Fog seems to roll out from the trees behind you at the same time as when you hear more shrieking. You realize that whatever this thing is, it is not natural and is hostile. Your heart starts to beat quickly as you rush over an pick up a fallen tree branch that resembles a club. You check your surroundings again to see nothing else but trees. So you make for the hill. Once you get up there, you notice a small stone staircase heading down. Seeing that you have no other options, you make your way down. Once you make it down, the roof above the staircase collapses. The air in this tunnel system is wretches with the smell of rotting corpses. It is pitch black. You stumble into a T-intersection in front of you. One way, the stench gets stronger. The other way, it seems to get weaker; You also notice what seems to be a light. You look over your options:



1. Head towards the terrible stench.

2. Head towards what seems to be a light (Recommended)
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03-16-12 07:12 AM
draker67 is Offline
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You move to wards the light.when you move close to the light it became brighter and brighter.after a long walk in the dark you think you find sunshine.but when you came near it was not sunshine.the light was coming from a gem placed in the middle of this room.it shines as bright as star.you thought to take the gem but when you tried to take it a portal appeared in front of you.this may be a portal to your world or another dark and scary place.


1.go through the portal
2.ignore the portal and take the gem
You move to wards the light.when you move close to the light it became brighter and brighter.after a long walk in the dark you think you find sunshine.but when you came near it was not sunshine.the light was coming from a gem placed in the middle of this room.it shines as bright as star.you thought to take the gem but when you tried to take it a portal appeared in front of you.this may be a portal to your world or another dark and scary place.


1.go through the portal
2.ignore the portal and take the gem
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03-16-12 10:21 PM
MasterDash is Offline
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 You take the Gem due to its powerful source of light. You have a bad feeling that going through the portal is a mistake. You make for the rotten smell. But, once you exit the room, the ground starts to shake. Realizing that taking the gem was a mistake that now could not be undone, you run to the door. The smell is almost unbearable once you reach it. But as you glance behind you, you see that the floor is collapsing. You quickly open the door and get into the room. You close it behind you in the nick of time. You are safe now. But something odd has happened. The smell is gone. The air smells perfectly fine. What is this? Where are you? You don't know. But as the light from the gem clearly lights up the room, you notice 4 doors including the one behind you. You have a sense of relief when you are in this room. So as you open the door that you just came out of, just to see what you escaped. To your surprise, it's an entirely different room. You shut the door out of pure panic. You sit down to take a moment. You Make it your quest to get out of this place.

QUEST UNLOCKED : LABRINTH OF THE UNTOLD

( you review your options )

1. Go through the door behind you.

2. Go through the door to your left.

3. Go through the door to your right.

4. Go through the door in front of you.









19-3-12


You take the door in front of you only to come to what you escaped from. Luckily, you caught your step and didn't fall. Looks like an awfully long fall... You think to yourself as your enter the questionable door room ahead of you. You still can't shake the feeling of safeness and relief that you get from this room. It's comforting. But, as you well know, you cant remain here forever. You have to find a way out. You open and walk through the door to your right ( left door from the previous options ). You walk and walk and walk until you reach a intersection. This branches off three ways. To your left you can hear water. To your right you can make out what appears to be creaking wood. Ahead of you, there seems to be light. Possibly torch light. ( You review your options ).


1.Walk towards the water. It could go out, or deeper into this maze.


2. Walk towards what appears to be creaking wood.


3. Walk towards the light. Could be a way out.







I'll try to keep this forum going by posting at least once every three days. But for it to stay up, I need your support. Post what you think we should do next. You DO decide the fate after all ;D

 You take the Gem due to its powerful source of light. You have a bad feeling that going through the portal is a mistake. You make for the rotten smell. But, once you exit the room, the ground starts to shake. Realizing that taking the gem was a mistake that now could not be undone, you run to the door. The smell is almost unbearable once you reach it. But as you glance behind you, you see that the floor is collapsing. You quickly open the door and get into the room. You close it behind you in the nick of time. You are safe now. But something odd has happened. The smell is gone. The air smells perfectly fine. What is this? Where are you? You don't know. But as the light from the gem clearly lights up the room, you notice 4 doors including the one behind you. You have a sense of relief when you are in this room. So as you open the door that you just came out of, just to see what you escaped. To your surprise, it's an entirely different room. You shut the door out of pure panic. You sit down to take a moment. You Make it your quest to get out of this place.

QUEST UNLOCKED : LABRINTH OF THE UNTOLD

( you review your options )

1. Go through the door behind you.

2. Go through the door to your left.

3. Go through the door to your right.

4. Go through the door in front of you.









19-3-12


You take the door in front of you only to come to what you escaped from. Luckily, you caught your step and didn't fall. Looks like an awfully long fall... You think to yourself as your enter the questionable door room ahead of you. You still can't shake the feeling of safeness and relief that you get from this room. It's comforting. But, as you well know, you cant remain here forever. You have to find a way out. You open and walk through the door to your right ( left door from the previous options ). You walk and walk and walk until you reach a intersection. This branches off three ways. To your left you can hear water. To your right you can make out what appears to be creaking wood. Ahead of you, there seems to be light. Possibly torch light. ( You review your options ).


1.Walk towards the water. It could go out, or deeper into this maze.


2. Walk towards what appears to be creaking wood.


3. Walk towards the light. Could be a way out.







I'll try to keep this forum going by posting at least once every three days. But for it to stay up, I need your support. Post what you think we should do next. You DO decide the fate after all ;D
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(edited by MasterDash on 03-19-12 03:25 AM)    

03-22-12 04:18 PM
DoctorDB is Offline
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With the light of the gem already in your hands, you decide to walk towards the sounds of water, desperate for a small drink after all the excitement. The path gets darker and colder with every step you take and the smooth sound of water starts to turn into a roaring rapid. The gem's light doesn't seem a powerful as it used to, but it is still strong enough for you to see where you are walking and what is immediately in front of you. Soon you come to a massive waterfall and the end of the path. You look around in every direction for another way out while holding up the gemstone to light your way. Suddenly, the familiar shrieks return with an amplitude large enough to overcome the sounds of the falls. You point the gem towards the point where the sounds are emanating to find a steep narrow pathway that appears to lead above the waterfall. You look over your options:

1) Ascend the path and perhaps discover the origin of the shrieks

2) Jump into the waters, hoping for an escape from this madness, not knowing exactly how long of a drop you'd be taking
With the light of the gem already in your hands, you decide to walk towards the sounds of water, desperate for a small drink after all the excitement. The path gets darker and colder with every step you take and the smooth sound of water starts to turn into a roaring rapid. The gem's light doesn't seem a powerful as it used to, but it is still strong enough for you to see where you are walking and what is immediately in front of you. Soon you come to a massive waterfall and the end of the path. You look around in every direction for another way out while holding up the gemstone to light your way. Suddenly, the familiar shrieks return with an amplitude large enough to overcome the sounds of the falls. You point the gem towards the point where the sounds are emanating to find a steep narrow pathway that appears to lead above the waterfall. You look over your options:

1) Ascend the path and perhaps discover the origin of the shrieks

2) Jump into the waters, hoping for an escape from this madness, not knowing exactly how long of a drop you'd be taking
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03-24-12 04:27 AM
MasterDash is Offline
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Im inserting A 'Save Me' Summon me if im on to help you get out of a hard problem. I will also see if there can be an extra option to add.


Im inserting A 'Save Me' Summon me if im on to help you get out of a hard problem. I will also see if there can be an extra option to add.
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(edited by MasterDash on 03-24-12 04:32 AM)    

03-24-12 04:27 AM
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"( I decide If you die or not )"

How is that fair?

I mean, if we think long and hard, and we choose something that's correct... you'll kill us because you feel like it?

"( I decide If you die or not )"

How is that fair?

I mean, if we think long and hard, and we choose something that's correct... you'll kill us because you feel like it?
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One Dream.


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03-24-12 04:31 AM
MasterDash is Offline
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legacyme3 :
"( I decide If you die or not )"

How is that fair?

I mean, if we think long and hard, and we choose something that's correct... you'll kill us because you feel like it?

Its so that people dont end the post right away. Its like a safty. Dont worry, I want t keep this thread alive as long as possible.


legacyme3 :
"( I decide If you die or not )"

How is that fair?

I mean, if we think long and hard, and we choose something that's correct... you'll kill us because you feel like it?

Its so that people dont end the post right away. Its like a safty. Dont worry, I want t keep this thread alive as long as possible.
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03-24-12 04:33 AM
legacyme3 is Offline
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legacyme3
Lord Leggy - King of IT
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What if I choose a "suicide" option?

Because I could decide to be a big jerk and ruin the game.

I won't, but I'm saying what if I tried.
What if I choose a "suicide" option?

Because I could decide to be a big jerk and ruin the game.

I won't, but I'm saying what if I tried.
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One Love.
One Dream.


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03-24-12 05:23 AM
MasterDash is Offline
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First of all, is there a suicide option?
2nd of all, can we get back to the game. Ill take a poll.
First of all, is there a suicide option?
2nd of all, can we get back to the game. Ill take a poll.
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03-24-12 02:39 PM
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Where are we anyway. I'll play a mini round
Where are we anyway. I'll play a mini round
Vizzed Elite
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One Love.
One Dream.


Affected by 'Laziness Syndrome'

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03-25-12 12:24 AM
MasterDash is Offline
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We left off here leggy. Make it good.

With the light of the gem already in your hands, you decide to walk towards the sounds of water, desperate for a small drink after all the excitement. The path gets darker and colder with every step you take and the smooth sound of water starts to turn into a roaring rapid. The gem's light doesn't seem a powerful as it used to, but it is still strong enough for you to see where you are walking and what is immediately in front of you. Soon you come to a massive waterfall and the end of the path. You look around in every direction for another way out while holding up the gemstone to light your way. Suddenly, the familiar shrieks return with an amplitude large enough to overcome the sounds of the falls. You point the gem towards the point where the sounds are emanating to find a steep narrow pathway that appears to lead above the waterfall. You look over your options:

1) Ascend the path and perhaps discover the origin of the shrieks

2) Jump into the waters, hoping for an escape from this madness, not knowing exactly how long of a drop you'd be taking
We left off here leggy. Make it good.

With the light of the gem already in your hands, you decide to walk towards the sounds of water, desperate for a small drink after all the excitement. The path gets darker and colder with every step you take and the smooth sound of water starts to turn into a roaring rapid. The gem's light doesn't seem a powerful as it used to, but it is still strong enough for you to see where you are walking and what is immediately in front of you. Soon you come to a massive waterfall and the end of the path. You look around in every direction for another way out while holding up the gemstone to light your way. Suddenly, the familiar shrieks return with an amplitude large enough to overcome the sounds of the falls. You point the gem towards the point where the sounds are emanating to find a steep narrow pathway that appears to lead above the waterfall. You look over your options:

1) Ascend the path and perhaps discover the origin of the shrieks

2) Jump into the waters, hoping for an escape from this madness, not knowing exactly how long of a drop you'd be taking
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03-31-12 08:16 PM
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Local Mods : So the user that made this game is banned. and hasn't shown up in a week. Should this be closed?
Local Mods : So the user that made this game is banned. and hasn't shown up in a week. Should this be closed?
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03-31-12 10:00 PM
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pacman1755 : No, just because he's banned doesn't mean his thread should be closed. I'm sure when he's no longer banned, this thread/game will continue.
pacman1755 : No, just because he's banned doesn't mean his thread should be closed. I'm sure when he's no longer banned, this thread/game will continue.
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04-02-12 03:12 AM
MasterDash is Offline
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   THE CONTINUATION



You jump down. Air rushing against you, you fall and fall. You cant even hear the waterfall anymore. And as you think WTF, you break water. You take a second to get your senses back. Then you claw up for air. Your lungs burning for another breath you beak the surface. You gasp for air and take a moment to wonder what you would do without it and swim towards a smoothed out rock shore. The screaming has seized and the light is extremely faint. The gem is failing. You need another light source and quick. There are two tunnels ahead of you. Both emit no light. One has a mysterious stench , and you can make out what seems to be the sound of drips. The other is ominous and has a curious feeling to it. Which way you wonder? ( you review your options )

1. Cave 1? The smelly one.

2. Cave 2? The silent one.




Reply my viewers. It will make this tread more fun.

Mods, please reopen my poll as to the fact that need the feedback.
   THE CONTINUATION



You jump down. Air rushing against you, you fall and fall. You cant even hear the waterfall anymore. And as you think WTF, you break water. You take a second to get your senses back. Then you claw up for air. Your lungs burning for another breath you beak the surface. You gasp for air and take a moment to wonder what you would do without it and swim towards a smoothed out rock shore. The screaming has seized and the light is extremely faint. The gem is failing. You need another light source and quick. There are two tunnels ahead of you. Both emit no light. One has a mysterious stench , and you can make out what seems to be the sound of drips. The other is ominous and has a curious feeling to it. Which way you wonder? ( you review your options )

1. Cave 1? The smelly one.

2. Cave 2? The silent one.




Reply my viewers. It will make this tread more fun.

Mods, please reopen my poll as to the fact that need the feedback.
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04-02-12 03:16 AM
YourMajestyKen is Offline
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What poll would you like reopened? I don't see a poll in this thread nor was one edited. Are you referring to another thread relevant to this one?
What poll would you like reopened? I don't see a poll in this thread nor was one edited. Are you referring to another thread relevant to this one?
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04-02-12 03:19 AM
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No, THE GAME OF QUEST RULE POLL. Somebody complained about the rules. Was it leggy?
No, THE GAME OF QUEST RULE POLL. Somebody complained about the rules. Was it leggy?
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04-06-12 12:26 AM
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Hm. I don't remember any poll. But anyways:

You walk into the silent cave. The gem is now barely lighting up each step you take. The silence becomes unnerving, yet something about this cave still feels... interesting. Getting lost in your thoughts, you just keep putting one foot in front of the other hoping you will reach the end of the cave or at least see some kind of light from somewhere. Suddenly, THUMP! You've walked into a wall which feels to be comprised of a several boulders that had fallen recently. Is this cave a dead end? Were you not walking straight the entire time? Was there perhaps a turn that you missed? Uncertainty fills your mind. As you hold the gem in front of the rocks, you find a small spherical hole through the middle of the wall. It's almost like the cave is speaking to you. 

For some reason, you place the gem in the hole in the wall. It just feels right. The entire wall starts to radiate with the strong green light the gem once illuminated itself! The wall of rocks vanishes before your eyes and takes the gem along. The cave seems to be telling you to press forward, but how? There is NO light. You review your options:

1) Retreat (or at least try to find your way back) out of the cave to try and find a new light source before proceeding

OR

2) Continue walking blindly. The connection you feel with the cave seems to be getting stronger the deeper you go into the cave.
Hm. I don't remember any poll. But anyways:

You walk into the silent cave. The gem is now barely lighting up each step you take. The silence becomes unnerving, yet something about this cave still feels... interesting. Getting lost in your thoughts, you just keep putting one foot in front of the other hoping you will reach the end of the cave or at least see some kind of light from somewhere. Suddenly, THUMP! You've walked into a wall which feels to be comprised of a several boulders that had fallen recently. Is this cave a dead end? Were you not walking straight the entire time? Was there perhaps a turn that you missed? Uncertainty fills your mind. As you hold the gem in front of the rocks, you find a small spherical hole through the middle of the wall. It's almost like the cave is speaking to you. 

For some reason, you place the gem in the hole in the wall. It just feels right. The entire wall starts to radiate with the strong green light the gem once illuminated itself! The wall of rocks vanishes before your eyes and takes the gem along. The cave seems to be telling you to press forward, but how? There is NO light. You review your options:

1) Retreat (or at least try to find your way back) out of the cave to try and find a new light source before proceeding

OR

2) Continue walking blindly. The connection you feel with the cave seems to be getting stronger the deeper you go into the cave.
Trusted Member
The Bad Wolf


Affected by 'Laziness Syndrome'

Registered: 03-14-10
Last Post: 1013 days
Last Active: 355 days

04-18-12 04:59 AM
MasterDash is Offline
| ID: 569638 | 78 Words

MasterDash
Level: 43


POSTS: 124/412
POST EXP: 10891
LVL EXP: 556661
CP: 5.2
VIZ: 32586

Likes: 0  Dislikes: 0
THIS IS AN ANNOUNCEMENT. YOU CAN NOW DECIDE WHEN DEATH IS HANDED. UNDER THESE CIRCUMSTANCES:

1. YOU DIE IN A TRAP

2. YOU FAIL TO COMPLETE  A DEATH PUZZLE

3. YOU GET MAULED

4. YOU HAVE TO MAKE IT SUPER DETAILED.

5. IT HAS TO MAKE SENSE

CONTINUE WITH THE GAME. 




Forward you go. Just a few steps behind you, the entrance collapses. You are now forced to go forward. THE NEXT REPLY WILL FINISH UP THIS PART.
THIS IS AN ANNOUNCEMENT. YOU CAN NOW DECIDE WHEN DEATH IS HANDED. UNDER THESE CIRCUMSTANCES:

1. YOU DIE IN A TRAP

2. YOU FAIL TO COMPLETE  A DEATH PUZZLE

3. YOU GET MAULED

4. YOU HAVE TO MAKE IT SUPER DETAILED.

5. IT HAS TO MAKE SENSE

CONTINUE WITH THE GAME. 




Forward you go. Just a few steps behind you, the entrance collapses. You are now forced to go forward. THE NEXT REPLY WILL FINISH UP THIS PART.
Member
The Last Demon


Affected by 'Laziness Syndrome'

Registered: 03-08-12
Location: Lestainocrus
Last Post: 4248 days
Last Active: 4063 days

07-26-12 03:13 AM
ryuzaki223 is Offline
| ID: 624206 | 141 Words

ryuzaki223
Level: 16


POSTS: 19/44
POST EXP: 751
LVL EXP: 19217
CP: 138.3
VIZ: 4462

Likes: 0  Dislikes: 0
You continue walking forward as you do you realize this feeling leading you through the caves only seems to get stronger the farther you go, eventually you stumble into a dimly lit cavern. As you enter the cavern the tunnel you entered through becomes blocked by a rock slide. Desperately you look around the room you see two skeletons and a tunnel leading out of the cavern. The skeleton on the right side of the cavern has a rusty sword and wooden shield. The skeleton on the left side of the cavern has a old bow and a quiver full of arrows. As you choose your equipment and walk through the tunnel and realize your journey is just beginning.

1.take the sword and shield and continue into the tunnel
2.take the bow and quiver of arrows and continue into the tunnel
You continue walking forward as you do you realize this feeling leading you through the caves only seems to get stronger the farther you go, eventually you stumble into a dimly lit cavern. As you enter the cavern the tunnel you entered through becomes blocked by a rock slide. Desperately you look around the room you see two skeletons and a tunnel leading out of the cavern. The skeleton on the right side of the cavern has a rusty sword and wooden shield. The skeleton on the left side of the cavern has a old bow and a quiver full of arrows. As you choose your equipment and walk through the tunnel and realize your journey is just beginning.

1.take the sword and shield and continue into the tunnel
2.take the bow and quiver of arrows and continue into the tunnel
Member

Affected by 'Laziness Syndrome'

Registered: 06-11-12
Last Post: 3801 days
Last Active: 1704 days

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