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04-27-24 12:04 AM

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The lost levels, Super Mario Bros 2!
Come and vote, to say how hard the game is.
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Stevie 764
03-10-12 11:11 AM
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Stevie 764
03-10-12 01:47 PM
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The lost levels, Super Mario Bros 2!

 
How hard is the lost levels? You must have played the game, if virtual console, you can create suspend points. If emulator, Do NOT use savestates.
Impossible
 
0.0%, 0 vote
Hard, almost impossible
 
50.0%, 1 vote
Average, normal difficulty
 
50.0%, 1 vote
Easy peasy!
 
0.0%, 0 vote
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03-10-12 11:11 AM
Stevie 764 is Offline
| ID: 549824 | 28 Words

Stevie 764
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I say this game is very hard, the difficulty is off the roof!

What do you think of this game?
Is it impossible, hard, regular difficulty, or easy?
I say this game is very hard, the difficulty is off the roof!

What do you think of this game?
Is it impossible, hard, regular difficulty, or easy?
Vizzed Elite
Vizzed's former Osu! player and TASer


Affected by 'Laziness Syndrome'

Registered: 05-28-10
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03-10-12 11:23 AM
rcarter2 is Offline
| ID: 549829 | 84 Words

rcarter2
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I find it to be so so on the difficulty. Pretty much the only part that I find particularly hard are the wind levels where you have to clear large gaps. That wind can be frustrating at times. Other than that, it isn't so bad. I used to think some castles were hard because I had to find the correct paths to take, but once you know exactly which paths to take so you don't have to keep starting over, they are a cinch. 
I find it to be so so on the difficulty. Pretty much the only part that I find particularly hard are the wind levels where you have to clear large gaps. That wind can be frustrating at times. Other than that, it isn't so bad. I used to think some castles were hard because I had to find the correct paths to take, but once you know exactly which paths to take so you don't have to keep starting over, they are a cinch. 
Vizzed Elite
Dominating RGR Competition Hall of Fame Table!


Affected by 'Laziness Syndrome'

Registered: 05-01-11
Location: Kansas
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03-10-12 11:42 AM
Stevie 764 is Offline
| ID: 549838 | 233 Words

Stevie 764
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rcarter2 : The wind in world 7-1 and 7-3 is unforgivable.
World 7-1 has a upside down pirahna pipe with the wind, bouncing on the turtle can easily bounce you to your death.
World 7-3 is filled with green trampolines which require good timing and lucky jumps.

I agree, wait until 50 people vote and I will see the results of how hard it really is.

I have completed the whole game 3 times already, no weegee, world 6 is impossible with luigi unless you do the save state abusing thing.
I have this on VC and thank goodness I got this game with my 2nd wii points card (of 2 so far)!
I have rolled the score barrier like you but twice!
One at the ending with 96 lives and 400,000+ points.
Then again by looping to world 1 then 3 then 1 then 3 and etc.

I am also suprised that only mods and up can move and close threads.
I feel like having trusted members nowadays being able to move and close threads.

I have reviewed this game before, check it out by searching on vizzed "Super Mario Bros 2", then click on the game with the famicom symbol, them scroll down to reviews.

I beat the game with weegee with warps maybe twice so far!
I have beaten the game almost 30 times (game only keeps 24 stars max ).
rcarter2 : The wind in world 7-1 and 7-3 is unforgivable.
World 7-1 has a upside down pirahna pipe with the wind, bouncing on the turtle can easily bounce you to your death.
World 7-3 is filled with green trampolines which require good timing and lucky jumps.

I agree, wait until 50 people vote and I will see the results of how hard it really is.

I have completed the whole game 3 times already, no weegee, world 6 is impossible with luigi unless you do the save state abusing thing.
I have this on VC and thank goodness I got this game with my 2nd wii points card (of 2 so far)!
I have rolled the score barrier like you but twice!
One at the ending with 96 lives and 400,000+ points.
Then again by looping to world 1 then 3 then 1 then 3 and etc.

I am also suprised that only mods and up can move and close threads.
I feel like having trusted members nowadays being able to move and close threads.

I have reviewed this game before, check it out by searching on vizzed "Super Mario Bros 2", then click on the game with the famicom symbol, them scroll down to reviews.

I beat the game with weegee with warps maybe twice so far!
I have beaten the game almost 30 times (game only keeps 24 stars max ).
Vizzed Elite
Vizzed's former Osu! player and TASer


Affected by 'Laziness Syndrome'

Registered: 05-28-10
Location: Enfield, CT
Last Post: 2868 days
Last Active: 2861 days

03-10-12 01:06 PM
rcarter2 is Offline
| ID: 549861 | 214 Words

rcarter2
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It would definitely not be a good idea to have Trusted Members have power to move and close threads. There are currently 282 Trusted Members on this site. So that means every single time one of them saw a thread they thought was stupid, they didn't like the purpose of it, they didn't like the user who made it, etc. would have the power to just close whatever they wanted. They could close threads because they think something shouldn't be allowed or they think it is against the rules when there is no rule against them. We would have 282 members moving threads wherever they thought they should go, and if another trusted member disagreed with it, they would move it elsewhere, and the thread would get bounced around making it hard to find. It would just be complete chaos. It is best to have people chosen who have a full grasp of the rules of the board, unbiased, etc. Also got to remember that some people who get on this site have friends who are already trusted members, so they just immediately get Trust Points for nothing. That is how some users have managed to become Trusted Members on their first day of registering. Imagine them being able to have power over threads. 
It would definitely not be a good idea to have Trusted Members have power to move and close threads. There are currently 282 Trusted Members on this site. So that means every single time one of them saw a thread they thought was stupid, they didn't like the purpose of it, they didn't like the user who made it, etc. would have the power to just close whatever they wanted. They could close threads because they think something shouldn't be allowed or they think it is against the rules when there is no rule against them. We would have 282 members moving threads wherever they thought they should go, and if another trusted member disagreed with it, they would move it elsewhere, and the thread would get bounced around making it hard to find. It would just be complete chaos. It is best to have people chosen who have a full grasp of the rules of the board, unbiased, etc. Also got to remember that some people who get on this site have friends who are already trusted members, so they just immediately get Trust Points for nothing. That is how some users have managed to become Trusted Members on their first day of registering. Imagine them being able to have power over threads. 
Vizzed Elite
Dominating RGR Competition Hall of Fame Table!


Affected by 'Laziness Syndrome'

Registered: 05-01-11
Location: Kansas
Last Post: 2468 days
Last Active: 776 days

03-10-12 01:47 PM
Stevie 764 is Offline
| ID: 549871 | 10 Words

Stevie 764
Level: 102


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rcarter2 : Oh god!
Trusted members on first day after registration!?
Never mind about the trusted members having power to move and close stuff, keep the power to all mods and up.
The qualification to being a local moderator, one thing is you have to be atleast 13, younger than 13 will make you unable to qualify until 13 years of age.
rcarter2 : Oh god!
Trusted members on first day after registration!?
Never mind about the trusted members having power to move and close stuff, keep the power to all mods and up.
The qualification to being a local moderator, one thing is you have to be atleast 13, younger than 13 will make you unable to qualify until 13 years of age.
Vizzed Elite
Vizzed's former Osu! player and TASer


Affected by 'Laziness Syndrome'

Registered: 05-28-10
Location: Enfield, CT
Last Post: 2868 days
Last Active: 2861 days

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