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04-23-24 05:25 AM

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Excelsior2000
01-30-12 12:08 PM
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Rayman85
08-22-19 07:35 PM
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Pacman on the Atari is rather ok

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
6.8
4.6
3.2
4.6
4.3
4
7.2
8
7
7
8
5
4
9

01-30-12 12:08 PM
Excelsior2000 is Offline
| ID: 537454 | 240 Words

Excelsior2000
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I find pacman on the Atari to be pretty fun but the only problem is the graphics on the ghosts are a bit poo.
Graphics 
Now the graphics are kinda weird the ghosts are very holographic and that does get annoying and of course pacman only faces left and right so that does muck it up a bit the PAC-dots are now called wafers due to the fact that the Atari can't make them circular but apart from that the maze is... hey wait a minute did I tell you about the fact that the teleporters are now up and down and take a while to come out of them.
I may have found problems with it but it is still okay especially when compared to E.T 
Sound
Now were there are problems with sound it is still pretty good for an Atari game.
Addictiveness 
I would give this game a pretty good rate as I do like it and its game play.
Story
I  find games that don't have stories are good to use your imagination to make one post a comment if you have an idea for a story.
Depth
Now I wouldn't give this game too much in depth it takes a while to finish so that's bassically it.
Difficulty
like all games of pacman it is hard but more so because the ghosts don't stay eatable for that long.
In conclusion it is hard but fun.


I find pacman on the Atari to be pretty fun but the only problem is the graphics on the ghosts are a bit poo.
Graphics 
Now the graphics are kinda weird the ghosts are very holographic and that does get annoying and of course pacman only faces left and right so that does muck it up a bit the PAC-dots are now called wafers due to the fact that the Atari can't make them circular but apart from that the maze is... hey wait a minute did I tell you about the fact that the teleporters are now up and down and take a while to come out of them.
I may have found problems with it but it is still okay especially when compared to E.T 
Sound
Now were there are problems with sound it is still pretty good for an Atari game.
Addictiveness 
I would give this game a pretty good rate as I do like it and its game play.
Story
I  find games that don't have stories are good to use your imagination to make one post a comment if you have an idea for a story.
Depth
Now I wouldn't give this game too much in depth it takes a while to finish so that's bassically it.
Difficulty
like all games of pacman it is hard but more so because the ghosts don't stay eatable for that long.
In conclusion it is hard but fun.


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Post Rating: 1   Liked By: jnisol,

01-30-12 01:37 PM
Redrunelord is Offline
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Redrunelord
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Hmm...honestly, that was arguably one of the few issues with this version of Pacman. Normally a game should not be based solely on the graphics, but ironically that is what this very Atari game (games not noted for their graphics for the most part) fails at to the point of crippling the game. The off animation isn't bad...the issue comes in when the character can get stuck on the corners, and the blue flashing that is supposed to represent the ghosts being edible...and the ghosts flashing all the time anyways. As the player got to avoid them, and eat when they're blue it should be clear when they are either or will revert to original form if blue...this isn't the case. Resultingly, that is a huge reason this game fails to the degree it do.

Hmm...honestly, that was arguably one of the few issues with this version of Pacman. Normally a game should not be based solely on the graphics, but ironically that is what this very Atari game (games not noted for their graphics for the most part) fails at to the point of crippling the game. The off animation isn't bad...the issue comes in when the character can get stuck on the corners, and the blue flashing that is supposed to represent the ghosts being edible...and the ghosts flashing all the time anyways. As the player got to avoid them, and eat when they're blue it should be clear when they are either or will revert to original form if blue...this isn't the case. Resultingly, that is a huge reason this game fails to the degree it do.

Vizzed Elite
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Post Rating: 1   Liked By: jnisol,

02-04-12 11:14 PM
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The Atari version is pretty crappy if you ask me. I know this game was before it got the hang of getting the graphics down, but if you play it, it doesn't look or feel like a Pacman game. It just feels off.
The Atari version is pretty crappy if you ask me. I know this game was before it got the hang of getting the graphics down, but if you play it, it doesn't look or feel like a Pacman game. It just feels off.
Vizzed Elite
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08-22-19 07:35 PM
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Rayman85
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Excelsior2000 : Personally, this review isn't good. The spacing is sloppy, there is no mention of gameplay, and the grammar could use some fine tuning here and there (mostly with punctuation). But yeah, be sure to fix up those issues and you'll be a fine reviewer one day. Also, this review is way too short. You could make it longer than this with more depth (by adding the Gameplay section), but I guess bigger isn't always better; point and case, The Legend of Zelda: Breath of the Wild. That game sucks!
Excelsior2000 : Personally, this review isn't good. The spacing is sloppy, there is no mention of gameplay, and the grammar could use some fine tuning here and there (mostly with punctuation). But yeah, be sure to fix up those issues and you'll be a fine reviewer one day. Also, this review is way too short. You could make it longer than this with more depth (by adding the Gameplay section), but I guess bigger isn't always better; point and case, The Legend of Zelda: Breath of the Wild. That game sucks!
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