Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 123
Entire Site: 5 & 918
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
03-28-24 09:56 AM

Thread Information

Views
1,512
Replies
11
Rating
0
Status
OPEN
Thread
Creator
Zircron Swift
01-13-12 12:16 PM
Last
Post
rcarter2
01-21-12 09:57 PM
Rating
9.2
Additional Thread Details
Views: 383
Today: 0
Users: 0 unique

Thread Actions

Order
 

Mario vs Donkey Kong Review

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.2
8.9
8.1
8.4
8.3
6.7
5
8.9
8
6
9
10
4
8

01-13-12 12:16 PM
Zircron Swift is Offline
| ID: 530436 | 1565 Words

Zircron Swift
Darkpower508
Level: 83


POSTS: 770/1823
POST EXP: 370603
LVL EXP: 5351572
CP: 22976.2
VIZ: 602445

Likes: 0  Dislikes: 0
Mario is know as a great platforming gem in gaming. First appearing in the arcade game "Donkey Kong", Mario, known as "Jump Man", has become almost like a house-hold name, featuring over 200 games and spanning over several gaming systems. Most were classics, but a select few (Mario is Missing, for example), weren't so great. With so many games, there had to be one that involved and focused mainly on Puzzles, and not just the kind that involve you to fit together a jigsaw. I found one that looked promising enough that wasn't fan made or created in flash: Mario vs Donkey Kong. With a combination of great platforming and puzzles, this is sure to be a great game.

The first thing that concerns me is the opening scene. You see Donkey Kong flicking through the channels with his remote....if you can call it that. There's just one button on it. What if you want to turn up the volume? also, those are a lot of bananas in the background. He's doing pretty well for himself. Then Donkey Kong comes across a advert for a new Mario toy, with the repeating cliche slogan of "Buy one, buy them all!" Now, I'm pretty sure there is only one type at the moment. So why would you advertise someone to "buy them all"? Why would you want more than one? But I digress. Donkey Kong falls in love with this idea (quite literally, with hearts in his eyes and everything), and wants to buy one, or maybe possibly "buy them all" is he was that moronic. So let me get this straight. Donkey Kong, the ape who was defeated by Mario, wants a toy of Mario, the man that defeated him......WHY? Also, the graphics in this scene almost match those to Pac-Man World for the GBA, but I'm pretty sure this came first. These sort of graphics almost make me feel, although the graphics are good, that the developers were being lazy, like in Mortal Kombat. I digress again, sorry. So Donkey Kong somehow gets to the city and wants to buy one, but they are sold out. He them comes across the Mario Toy Corporation, and as the screen scrolls up, the legendary music from Donkey Kong plays. As I hear this, I am motivated to play this game, despite what the intro has thrown at me.

So as you start the game, you see Donkey Kong break in to the corporation and steals several toys at once. Again, probably taking the "buy them all" part of the advertisement all too seriously and wants as many of the same wind-up toys as possible. Then Mario comes in to save the day (words I never thought I would usher), but Donkey Kong makes a quick get away. Mario talks a lot more in this game, and it's really pleasing to hear him say more than "lets-a go" and "it's a me, Mario". The voice actor did a really good job with his voice in this game. And so the aim of this game is to rescue (if that's possible) all the Mario toys and defeat Donkey Kong. A plot that seems to fit really well in a Mario game, oddly enough.

And this is where the game really begins. When something new is introduced to the game, there is a tutorial before you start that level, showing clearly what you need to do, what buttons to press, and where you must stand. These are surprisingly well done. They even fit as much as they can in it and at the same time make it so fluid. For example, pressing down and A will make you walk on your hands, deflecting the falling objects with your feet (that kinda makes sense), but then, at the end, there is a 2-block high wall, which the game shows you that jumping from your hands will make you jump higher (so Mario can jump higher with his hands than with his feet?). This sort of presentation is just amazing, and encourages you to keep watching until the very end, just in case.

The controls are great. Once you get used to Mario just jumping as high as 1-block, then you'll find the controls no problem. At the beginning of very world, you see Donkey Kong try and fit into a tiny gap, which often results in presents, Mario toys and keys to burst out of his bag. Each level is split into two rounds, the one where you need a key to get passed, and one where you need to rescue the Mario toy from its blue, spherical prison. There are three presents in each level. Grabbing them gives you bonus points, but if you can grab all three of them, then you will be awarded with a bonus stage for a chance to get extra 1-ups. Each level will have hazards ranging from ground enemies to....oil drums? Is that a flying bird dropping eggs? Could that possibly be a hammer? Does it play the music from *grabs hammer and plays hammer music from Donkey Kong* Oh nostalgia!

This game is almost like a remake of Donkey Kong and Donkey Kong Jr, but with the element of puzzles added. You die when you drop down from too great a height (if you land from medium height, then you just land on you back, unable to move for a while), you have vines that you can use to climb up and jump across, and you can use fruit to knock out enemies with the sheer power of gravity. *anime admiring eyes* This game is so awesome ^^     You can kill enemies with the hammer, and gain an increasing score if you kill more than one within that time you hold the hammer. You can also get rid of the hammer whenever you like, which is swell. If you don't have the hammer, use a trash can or a barrel to knock them out. If you don't have that, then just jump on them and hitch a ride. If you get a certain high-score (which varies from level to level), you'll get a star. The presents and fast time is critical to getting a star. As far as I'm concerned, these stars unlock new lever later on.

So once you rescue all of the Mario toys in the area, you can then play an Mini-Mario stage. Just collect the three letters "T", "O" and "Y", and lead the Mario toys to the chest. They follow you around, but they can't climb ladders. You can use this to make them go to wherever you need them to go. After that level, you get to fight Donkey Kong. You are allowed as many hits to take before you die equal to the number of Mario toys you saved. If you take a few hits, then that will affect your total score at the end. But what annoys me is that when you beat him, and try the boss again, you start with as many hits as you left with (ie, if you beat Donkey Kong with 5 hits left, you will face him again with 5 hits), so I have to complete the Mini-Mario stage again to get a chance of getting a star on that level.

Another thing that really annoys me that when you die on the second part of a level, you start with a fixed amount of time, and not the time equal of when you started that part of the level with. This means that if I die, I have to restart the level so I can get a chance of getting a star. But wait, I can't simply just hit the restart button, as that does exactly what dying does, returns me to the beginning of the second part of the level with a fixed time. I don't want to go here, take me to the start of the entire level? Would it have killed them to add a "restart to beginning" and have a warning for those who don't want to play the first part again? So when I die, I have to exit the level, and re-enter it to fully restart the level.

One last thing that annoys me is the sound effects. When you want to have a good look around the level, you press the L and R button at the same time to have a free-scan mode. But when you reach the edge of the screen, there is a really irritating and distracting fart noise. Was this really necessary to have every time to hit the edge of the screen when in free-scan mode? It's very distracting from focusing on how to pass through the level, and am almost forcing myself to turn down the volume when I use this feature. And the sound effects for when you open the door, get a 1-up and other stuff like that doesn't sound right.

Overall, I give this game an 8.9/10     Despite the intro, flaws and certain sound effects, this is a really enjoyable game. The graphics are pleasing in the accrual levels, the levels get progressively harder ad you move on, and the overall charm the game play gives is enchanting, which I don't normally see in a Mario game. This is worth a play to all puzzle enthusiasts, and Mario fans won't be disappointed.
Mario is know as a great platforming gem in gaming. First appearing in the arcade game "Donkey Kong", Mario, known as "Jump Man", has become almost like a house-hold name, featuring over 200 games and spanning over several gaming systems. Most were classics, but a select few (Mario is Missing, for example), weren't so great. With so many games, there had to be one that involved and focused mainly on Puzzles, and not just the kind that involve you to fit together a jigsaw. I found one that looked promising enough that wasn't fan made or created in flash: Mario vs Donkey Kong. With a combination of great platforming and puzzles, this is sure to be a great game.

The first thing that concerns me is the opening scene. You see Donkey Kong flicking through the channels with his remote....if you can call it that. There's just one button on it. What if you want to turn up the volume? also, those are a lot of bananas in the background. He's doing pretty well for himself. Then Donkey Kong comes across a advert for a new Mario toy, with the repeating cliche slogan of "Buy one, buy them all!" Now, I'm pretty sure there is only one type at the moment. So why would you advertise someone to "buy them all"? Why would you want more than one? But I digress. Donkey Kong falls in love with this idea (quite literally, with hearts in his eyes and everything), and wants to buy one, or maybe possibly "buy them all" is he was that moronic. So let me get this straight. Donkey Kong, the ape who was defeated by Mario, wants a toy of Mario, the man that defeated him......WHY? Also, the graphics in this scene almost match those to Pac-Man World for the GBA, but I'm pretty sure this came first. These sort of graphics almost make me feel, although the graphics are good, that the developers were being lazy, like in Mortal Kombat. I digress again, sorry. So Donkey Kong somehow gets to the city and wants to buy one, but they are sold out. He them comes across the Mario Toy Corporation, and as the screen scrolls up, the legendary music from Donkey Kong plays. As I hear this, I am motivated to play this game, despite what the intro has thrown at me.

So as you start the game, you see Donkey Kong break in to the corporation and steals several toys at once. Again, probably taking the "buy them all" part of the advertisement all too seriously and wants as many of the same wind-up toys as possible. Then Mario comes in to save the day (words I never thought I would usher), but Donkey Kong makes a quick get away. Mario talks a lot more in this game, and it's really pleasing to hear him say more than "lets-a go" and "it's a me, Mario". The voice actor did a really good job with his voice in this game. And so the aim of this game is to rescue (if that's possible) all the Mario toys and defeat Donkey Kong. A plot that seems to fit really well in a Mario game, oddly enough.

And this is where the game really begins. When something new is introduced to the game, there is a tutorial before you start that level, showing clearly what you need to do, what buttons to press, and where you must stand. These are surprisingly well done. They even fit as much as they can in it and at the same time make it so fluid. For example, pressing down and A will make you walk on your hands, deflecting the falling objects with your feet (that kinda makes sense), but then, at the end, there is a 2-block high wall, which the game shows you that jumping from your hands will make you jump higher (so Mario can jump higher with his hands than with his feet?). This sort of presentation is just amazing, and encourages you to keep watching until the very end, just in case.

The controls are great. Once you get used to Mario just jumping as high as 1-block, then you'll find the controls no problem. At the beginning of very world, you see Donkey Kong try and fit into a tiny gap, which often results in presents, Mario toys and keys to burst out of his bag. Each level is split into two rounds, the one where you need a key to get passed, and one where you need to rescue the Mario toy from its blue, spherical prison. There are three presents in each level. Grabbing them gives you bonus points, but if you can grab all three of them, then you will be awarded with a bonus stage for a chance to get extra 1-ups. Each level will have hazards ranging from ground enemies to....oil drums? Is that a flying bird dropping eggs? Could that possibly be a hammer? Does it play the music from *grabs hammer and plays hammer music from Donkey Kong* Oh nostalgia!

This game is almost like a remake of Donkey Kong and Donkey Kong Jr, but with the element of puzzles added. You die when you drop down from too great a height (if you land from medium height, then you just land on you back, unable to move for a while), you have vines that you can use to climb up and jump across, and you can use fruit to knock out enemies with the sheer power of gravity. *anime admiring eyes* This game is so awesome ^^     You can kill enemies with the hammer, and gain an increasing score if you kill more than one within that time you hold the hammer. You can also get rid of the hammer whenever you like, which is swell. If you don't have the hammer, use a trash can or a barrel to knock them out. If you don't have that, then just jump on them and hitch a ride. If you get a certain high-score (which varies from level to level), you'll get a star. The presents and fast time is critical to getting a star. As far as I'm concerned, these stars unlock new lever later on.

So once you rescue all of the Mario toys in the area, you can then play an Mini-Mario stage. Just collect the three letters "T", "O" and "Y", and lead the Mario toys to the chest. They follow you around, but they can't climb ladders. You can use this to make them go to wherever you need them to go. After that level, you get to fight Donkey Kong. You are allowed as many hits to take before you die equal to the number of Mario toys you saved. If you take a few hits, then that will affect your total score at the end. But what annoys me is that when you beat him, and try the boss again, you start with as many hits as you left with (ie, if you beat Donkey Kong with 5 hits left, you will face him again with 5 hits), so I have to complete the Mini-Mario stage again to get a chance of getting a star on that level.

Another thing that really annoys me that when you die on the second part of a level, you start with a fixed amount of time, and not the time equal of when you started that part of the level with. This means that if I die, I have to restart the level so I can get a chance of getting a star. But wait, I can't simply just hit the restart button, as that does exactly what dying does, returns me to the beginning of the second part of the level with a fixed time. I don't want to go here, take me to the start of the entire level? Would it have killed them to add a "restart to beginning" and have a warning for those who don't want to play the first part again? So when I die, I have to exit the level, and re-enter it to fully restart the level.

One last thing that annoys me is the sound effects. When you want to have a good look around the level, you press the L and R button at the same time to have a free-scan mode. But when you reach the edge of the screen, there is a really irritating and distracting fart noise. Was this really necessary to have every time to hit the edge of the screen when in free-scan mode? It's very distracting from focusing on how to pass through the level, and am almost forcing myself to turn down the volume when I use this feature. And the sound effects for when you open the door, get a 1-up and other stuff like that doesn't sound right.

Overall, I give this game an 8.9/10     Despite the intro, flaws and certain sound effects, this is a really enjoyable game. The graphics are pleasing in the accrual levels, the levels get progressively harder ad you move on, and the overall charm the game play gives is enchanting, which I don't normally see in a Mario game. This is worth a play to all puzzle enthusiasts, and Mario fans won't be disappointed.
Vizzed Elite
Adventurer of the skies!


Affected by 'Laziness Syndrome'

Registered: 04-19-11
Location: UK
Last Post: 2128 days
Last Active: 633 days

01-13-12 12:25 PM
pacman1755 is Offline
| ID: 530443 | 48 Words

pacman1755
Level: 195


POSTS: 4608/13170
POST EXP: 454212
LVL EXP: 103546456
CP: 30600.2
VIZ: 341152

Likes: 0  Dislikes: 0
Ah Mario vs Donkey Kong, that is a good game to play for the GBA, I actually love playing this, its those games that you must unlock a puzzle and do something to get the key and move on, but its fun. I like it. Nice review too.
Ah Mario vs Donkey Kong, that is a good game to play for the GBA, I actually love playing this, its those games that you must unlock a puzzle and do something to get the key and move on, but its fun. I like it. Nice review too.
Vizzed Elite
Winner of The August VCS 2011, December VCS 2013, and Summer 2014 TDV


Affected by 'Laziness Syndrome'

Registered: 05-22-11
Location: Wisconsin
Last Post: 1553 days
Last Active: 32 days

01-14-12 02:55 PM
LegendsRevenge is Offline
| ID: 531288 | 48 Words

LegendsRevenge
Level: 15

POSTS: 19/39
POST EXP: 1599
LVL EXP: 16259
CP: 0.0
VIZ: 1722

Likes: 0  Dislikes: 0
I used to play it a lot when I first got it.  It occupied me but at times it got boring to me and eventually I stopped playing it.  I lost my copy of the game and I would love to play it again if I found it.
I used to play it a lot when I first got it.  It occupied me but at times it got boring to me and eventually I stopped playing it.  I lost my copy of the game and I would love to play it again if I found it.
Newbie

Affected by 'Laziness Syndrome'

Registered: 01-14-12
Last Post: 4455 days
Last Active: 4451 days

01-14-12 03:28 PM
death_nation is Offline
| ID: 531307 | 72 Words

death_nation
Level: 66


POSTS: 338/1087
POST EXP: 39610
LVL EXP: 2405550
CP: 38.6
VIZ: 2199

Likes: 0  Dislikes: 0
I bought this game back in 04 it's was good i was sad to see Donkey Kong cry at the end cause he didn't get a toy so mario gave him one and it was a good ending plus when you beat the game it's a different mode forgot what is was about i think you have to rescue all of those marios toy each level and  i beat that too
I bought this game back in 04 it's was good i was sad to see Donkey Kong cry at the end cause he didn't get a toy so mario gave him one and it was a good ending plus when you beat the game it's a different mode forgot what is was about i think you have to rescue all of those marios toy each level and  i beat that too
Perma Banned
Death 2 all !!


Affected by 'Laziness Syndrome'

Registered: 11-26-11
Location: Las Vegas,Nevada
Last Post: 4341 days
Last Active: 4341 days

01-15-12 02:56 AM
Zircron Swift is Offline
| ID: 531631 | 9 Words

Zircron Swift
Darkpower508
Level: 83


POSTS: 804/1823
POST EXP: 370603
LVL EXP: 5351572
CP: 22976.2
VIZ: 602445

Likes: 0  Dislikes: 0
death_nation : Yeah, um....thanks for the spoilers on the ending.
death_nation : Yeah, um....thanks for the spoilers on the ending.
Vizzed Elite
Adventurer of the skies!


Affected by 'Laziness Syndrome'

Registered: 04-19-11
Location: UK
Last Post: 2128 days
Last Active: 633 days

01-15-12 03:01 AM
death_nation is Offline
| ID: 531634 | 14 Words

death_nation
Level: 66


POSTS: 360/1087
POST EXP: 39610
LVL EXP: 2405550
CP: 38.6
VIZ: 2199

Likes: 0  Dislikes: 0
Darkpower508 : I freaking knew someone would comment about that but not the person reviewing it
Darkpower508 : I freaking knew someone would comment about that but not the person reviewing it
Perma Banned
Death 2 all !!


Affected by 'Laziness Syndrome'

Registered: 11-26-11
Location: Las Vegas,Nevada
Last Post: 4341 days
Last Active: 4341 days

01-15-12 03:07 AM
Zircron Swift is Offline
| ID: 531637 | 68 Words

Zircron Swift
Darkpower508
Level: 83


POSTS: 806/1823
POST EXP: 370603
LVL EXP: 5351572
CP: 22976.2
VIZ: 602445

Likes: 0  Dislikes: 0
death_nation : My apologies, but I don't normally add the ending on the review. In truth the ending isn't that major and doesn't have any twists in like some other games do. But all the same, I was worried some people might not like to read the ending to the game if they wish to play it. Sorry if I appeared to have "over-reacted", is the phrase is appropriate.
death_nation : My apologies, but I don't normally add the ending on the review. In truth the ending isn't that major and doesn't have any twists in like some other games do. But all the same, I was worried some people might not like to read the ending to the game if they wish to play it. Sorry if I appeared to have "over-reacted", is the phrase is appropriate.
Vizzed Elite
Adventurer of the skies!


Affected by 'Laziness Syndrome'

Registered: 04-19-11
Location: UK
Last Post: 2128 days
Last Active: 633 days

01-15-12 03:16 AM
death_nation is Offline
| ID: 531641 | 33 Words

death_nation
Level: 66


POSTS: 361/1087
POST EXP: 39610
LVL EXP: 2405550
CP: 38.6
VIZ: 2199

Likes: 0  Dislikes: 0
Darkpower508 : Ya well of course no one dont want to read a review about a ending

Since your talking to me on so many ways here do you play these games with a controller?
Darkpower508 : Ya well of course no one dont want to read a review about a ending

Since your talking to me on so many ways here do you play these games with a controller?
Perma Banned
Death 2 all !!


Affected by 'Laziness Syndrome'

Registered: 11-26-11
Location: Las Vegas,Nevada
Last Post: 4341 days
Last Active: 4341 days

01-15-12 03:20 AM
Zircron Swift is Offline
| ID: 531643 | 38 Words

Zircron Swift
Darkpower508
Level: 83


POSTS: 809/1823
POST EXP: 370603
LVL EXP: 5351572
CP: 22976.2
VIZ: 602445

Likes: 0  Dislikes: 0
death_nation : I normally play the hard copies I have at home lying around (or the classic games you can download on your Wii), but sometimes I do play on Vizzed, in which I use the keyboard to control.
death_nation : I normally play the hard copies I have at home lying around (or the classic games you can download on your Wii), but sometimes I do play on Vizzed, in which I use the keyboard to control.
Vizzed Elite
Adventurer of the skies!


Affected by 'Laziness Syndrome'

Registered: 04-19-11
Location: UK
Last Post: 2128 days
Last Active: 633 days

01-20-12 10:52 PM
vizwiz123 is Offline
| ID: 533809 | 49 Words

vizwiz123
Level: 166


POSTS: 8423/8818
POST EXP: 270846
LVL EXP: 59252564
CP: 2917.1
VIZ: 52655

Likes: 0  Dislikes: 0
I played this game in the RGR for quite a while. I never actually finished it, but it was really enjoyable for me. IT never grew boring to me and I played it for hours till I was literally booted off the computer. =D

Good game, nice solid review.
I played this game in the RGR for quite a while. I never actually finished it, but it was really enjoyable for me. IT never grew boring to me and I played it for hours till I was literally booted off the computer. =D

Good game, nice solid review.
Vizzed Elite
<font color=yellow> mer Legendary Walrus of Vizzed, Former Underpants Gnome. Placed 1st in the October 2010 VCS! Hit O.P.S. Syndrome on 10/2/10!


Affected by 'Laziness Syndrome'

Registered: 03-22-10
Location: The year 20XX.
Last Post: 744 days
Last Active: 742 days

01-21-12 09:54 PM
Lazlo Falconi is Offline
| ID: 534117 | 45 Words

Lazlo Falconi
Level: 98


POSTS: 418/2750
POST EXP: 199963
LVL EXP: 9634560
CP: 3100.7
VIZ: 182754

Likes: 0  Dislikes: 0
Oh man, I almost forgot about this game. It was so good, I sunk many, many hours into it. It is sort of a shame with how good this game was and how much of a disappointment the sequel was... Ahh well, that is life!
Oh man, I almost forgot about this game. It was so good, I sunk many, many hours into it. It is sort of a shame with how good this game was and how much of a disappointment the sequel was... Ahh well, that is life!
Vizzed Elite
The Shake Zula


Affected by 'Laziness Syndrome'

Registered: 01-07-12
Location: Cartoon Hell
Last Post: 1381 days
Last Active: 1255 days

01-21-12 09:57 PM
rcarter2 is Offline
| ID: 534119 | 66 Words

rcarter2
Level: 161


POSTS: 2792/8463
POST EXP: 758515
LVL EXP: 53457056
CP: 33586.4
VIZ: 1689508

Likes: 0  Dislikes: 0
I have never really played the Game Boy Advanced version of this game. I remember playing a Game Boy version and a Game Boy Color version that appear to be very similar to this one. Those games were really fun, so I really should give these a try sometime. Donkey Kong and Mario have such an interesting little rivalry that is just so different from Bowser.
I have never really played the Game Boy Advanced version of this game. I remember playing a Game Boy version and a Game Boy Color version that appear to be very similar to this one. Those games were really fun, so I really should give these a try sometime. Donkey Kong and Mario have such an interesting little rivalry that is just so different from Bowser.
Vizzed Elite
Dominating RGR Competition Hall of Fame Table!


Affected by 'Laziness Syndrome'

Registered: 05-01-11
Location: Kansas
Last Post: 2438 days
Last Active: 747 days

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×