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04-24-24 03:08 AM

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ditao1
05-22-11 04:57 PM
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rcarter2
05-23-11 03:02 PM
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Yuna1000

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Secret of Mana

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.3
8.5
9
7.8
8.9
8.9
6.6
ditao1's Score
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9
7
9
10
9
6

05-22-11 04:57 PM
ditao1 is Offline
| ID: 385291 | 226 Words

ditao1
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Secret of Mana... The role playing game that blew everything else out of the water. (With a lot of help from Final Fantasy....) You play the role of a Boy who found a legendary sword and has to save the world!!! (duh) This was originally made for the snes CD add-on but Nintendo cancelled that and left CDs for the 6th and 7th generation. And the 6th generation had!!! uh we'll get to that when davideo releases a Gamecube emulator in 2020. So you are actually playing a game that had about 40% cut out from it. So on to my review... This game has amazing graphics for the time. However, if you can max it out and its widescreen... well it has more of a 8-bit feel to it. The music is great but gets annoying as all tracks are pretty much reused. The game is very addicting with simple to understand controls. The story could use a little polish but otherwise is great. The depth of it is just amazing. With such an open world to explore. However the game would have had a 3 in difficulty if not for Spiky Tiger and the Mantis from the beginning. Overall though Secret of Mana has much to give. Now if only Seiken Densetsu 3 was released in the US... we'll get to that another time.
Secret of Mana... The role playing game that blew everything else out of the water. (With a lot of help from Final Fantasy....) You play the role of a Boy who found a legendary sword and has to save the world!!! (duh) This was originally made for the snes CD add-on but Nintendo cancelled that and left CDs for the 6th and 7th generation. And the 6th generation had!!! uh we'll get to that when davideo releases a Gamecube emulator in 2020. So you are actually playing a game that had about 40% cut out from it. So on to my review... This game has amazing graphics for the time. However, if you can max it out and its widescreen... well it has more of a 8-bit feel to it. The music is great but gets annoying as all tracks are pretty much reused. The game is very addicting with simple to understand controls. The story could use a little polish but otherwise is great. The depth of it is just amazing. With such an open world to explore. However the game would have had a 3 in difficulty if not for Spiky Tiger and the Mantis from the beginning. Overall though Secret of Mana has much to give. Now if only Seiken Densetsu 3 was released in the US... we'll get to that another time.
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05-23-11 03:02 PM
rcarter2 is Offline
| ID: 385607 | 170 Words

rcarter2
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I agree with a lot of what you said about this game. The only thing that confused me though is the mantis from the beginning. Are you talking about the first boss? If so, why does he make anything difficult? It is impossible to lose because you keep getting revived every time you die. And if you spend about 20 minutes leveling up to level 5 before you go to town, you beat him in no time without having to be revived because he does very little damage. I also disagree with the tiger. As long as you keep your mana spells as high as they can get, every boss doesn't stand a chance. The story could have been done a little better. Actually, it wasn't the story that needed further development, it was the dialog. It was like it was a little poorly translated so the dialog was quick and sometimes choppy. Was pretty easy, but super long. I tend to like games that take forever to get through.
I agree with a lot of what you said about this game. The only thing that confused me though is the mantis from the beginning. Are you talking about the first boss? If so, why does he make anything difficult? It is impossible to lose because you keep getting revived every time you die. And if you spend about 20 minutes leveling up to level 5 before you go to town, you beat him in no time without having to be revived because he does very little damage. I also disagree with the tiger. As long as you keep your mana spells as high as they can get, every boss doesn't stand a chance. The story could have been done a little better. Actually, it wasn't the story that needed further development, it was the dialog. It was like it was a little poorly translated so the dialog was quick and sometimes choppy. Was pretty easy, but super long. I tend to like games that take forever to get through.
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