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09-02-10 04:25 PM
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Online did not start with the Dreamcast or XBOX.

 

09-02-10 04:25 PM
Cloudsnakeskin is Offline
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Cloudsnakeskin
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I have decided to share some of my retro wisdom about online gaming with you all.

Here is a list with basic explanations of the video game industry's first attempts at online gaming.

The first attempt as far as I'm aware was on the Atari 2600 in 1982 with the Atari Gameline This was a long silver cartridge that had a huge phone cable and a 1200 Baud modem.

The next was in the same year it was called the Playcable for the Intellivision, the unit clipped to the side of the console and had 4K of memory, you had to have a cable connection to use the service and you were limited to twenty games per month.

Then many years later in 1992 a fellow called Keith Rupp tried and failed to create online gaming for the NES.

In 1994 came the SEGA Channel which was a cartridge that used a cable connection, this was SEGA's own Blockbuster rental service. You just needed to subscribe and you could play demo's and full games most were swapped and changed from time to time in the hope that you would actually buy the game after SEGA Channels preview.

Bored yet?

In between all of this SEGA created a massive add on for the Mega Drive that was bigger than the Master System converter which came with a keyboard and could connect to the Internet in the primitive form it was in then, this was meant to be a true online experience, you could supposedly play a two player game with some one for another country. This was scrapped for reasons i know not of and was called the EDGE-16.

Then in 1995 the American SNES and the Mega Drive owners got there mitts on the X-Band you could play games with anyone in the U.S. with this using the X-Band network you could chat with other gamers also using a lousy on screen keyboard and send X-Mail (Basically E-Mail's) to other users.

Allot happened in 1995 because the Atari Jaguar got a Voice Data Communicator. All i know about this is that it was similar to the X-Band above.

Next in 1996 came the Sega Saturn Net Link which had a 28.8 kps modem which you could use to play games online against other opponents or surf the Internet with the Planet Web browser.

You should all know the rest Dreamcast, PS2, Gamecube, XBOX, XB360, Wii and PS3.

Please let me know what you think and more importantly let me know if i missed anything.






I have decided to share some of my retro wisdom about online gaming with you all.

Here is a list with basic explanations of the video game industry's first attempts at online gaming.

The first attempt as far as I'm aware was on the Atari 2600 in 1982 with the Atari Gameline This was a long silver cartridge that had a huge phone cable and a 1200 Baud modem.

The next was in the same year it was called the Playcable for the Intellivision, the unit clipped to the side of the console and had 4K of memory, you had to have a cable connection to use the service and you were limited to twenty games per month.

Then many years later in 1992 a fellow called Keith Rupp tried and failed to create online gaming for the NES.

In 1994 came the SEGA Channel which was a cartridge that used a cable connection, this was SEGA's own Blockbuster rental service. You just needed to subscribe and you could play demo's and full games most were swapped and changed from time to time in the hope that you would actually buy the game after SEGA Channels preview.

Bored yet?

In between all of this SEGA created a massive add on for the Mega Drive that was bigger than the Master System converter which came with a keyboard and could connect to the Internet in the primitive form it was in then, this was meant to be a true online experience, you could supposedly play a two player game with some one for another country. This was scrapped for reasons i know not of and was called the EDGE-16.

Then in 1995 the American SNES and the Mega Drive owners got there mitts on the X-Band you could play games with anyone in the U.S. with this using the X-Band network you could chat with other gamers also using a lousy on screen keyboard and send X-Mail (Basically E-Mail's) to other users.

Allot happened in 1995 because the Atari Jaguar got a Voice Data Communicator. All i know about this is that it was similar to the X-Band above.

Next in 1996 came the Sega Saturn Net Link which had a 28.8 kps modem which you could use to play games online against other opponents or surf the Internet with the Planet Web browser.

You should all know the rest Dreamcast, PS2, Gamecube, XBOX, XB360, Wii and PS3.

Please let me know what you think and more importantly let me know if i missed anything.






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09-02-10 07:01 PM
seeron is Offline
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seeron
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Something of note. Back in 1974, Maze war, the very first fps, used two pc's connected to a LAN cable that allowed both players to interact with each other making Maze War the very first LAN based multi player game. This of course paved the way of how we play games online today.
Something of note. Back in 1974, Maze war, the very first fps, used two pc's connected to a LAN cable that allowed both players to interact with each other making Maze War the very first LAN based multi player game. This of course paved the way of how we play games online today.
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09-03-10 01:47 PM
Cloudsnakeskin is Offline
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Cloudsnakeskin
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I did not know that.

Thanks for the extra input.

I did not know that.

Thanks for the extra input.

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Kickin ass and chewin bubblegum!


Affected by 'Laziness Syndrome'

Registered: 05-22-10
Location: UK
Last Post: 5516 days
Last Active: 4129 days

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