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New Zelda game (Link to a NEW movie of the game inside)

 

03-12-05 06:31 PM
MichaelVash7886 is Offline
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The effects will keep improving for a while. But I don't foresee a major jump.
The effects will keep improving for a while. But I don't foresee a major jump.




"Impossible is something people say to make themselves feel better when they give up." -Vyse, Skies of Arcadia Legends(probably paraphrased)

"If I have the power to help people, I should put it to good use." -Kira Yamato, Gundam Seed

"Dangerous toys are fun but you might get hurt." -Vash the Stampede, Trigun

Paradox 1: There is an exception to every rule.
Paradox 2: Politically correct.
Paradox 3: The best advice I can give you is to not take advice.


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03-12-05 07:08 PM
Jake-A-Roonie is Offline
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I'm afraid I'll have to respectfully disagree, Vash. There's two main steps to improving graphics: technology, and technique. First they develop faster, more powerful processors (that's the technology part) such as the jump from PSX to PS2. But, the graphics for PS2 -- as Zylo mentioned -- looked like crap at first because programmers were used to PSX. Then, the programmers learn the new limits that they can reach, and begin to further develop their technique, by adding in little things (like the trees blowing in the wind) and expanding on those new abilities.

Simply put, I don't think that we're looking at a glass ceiling on graphics anytime soon. Technology, I don't think, will hit one. Programmers' technique, on the other hand... What will happen when (and I do think it's just a matter of when) they reach the point where you can't make it any more realistic? When you can't tell the difference between gaming and real footage? I think at that point, programmers will really have to put their imaginations to the test, to achieve something that actually looks BETTER, and if this makes sense, "more realistic" than reality itself.

As for major jumps, it's hard to say...but I am leaning in favor of them. I think we'll be constantly surprised by what we see coming in the future...and stuff like that, that stimulates your imagination (which is REALLY good for a writer!)...that's what keeps me playin'.
I'm afraid I'll have to respectfully disagree, Vash. There's two main steps to improving graphics: technology, and technique. First they develop faster, more powerful processors (that's the technology part) such as the jump from PSX to PS2. But, the graphics for PS2 -- as Zylo mentioned -- looked like crap at first because programmers were used to PSX. Then, the programmers learn the new limits that they can reach, and begin to further develop their technique, by adding in little things (like the trees blowing in the wind) and expanding on those new abilities.

Simply put, I don't think that we're looking at a glass ceiling on graphics anytime soon. Technology, I don't think, will hit one. Programmers' technique, on the other hand... What will happen when (and I do think it's just a matter of when) they reach the point where you can't make it any more realistic? When you can't tell the difference between gaming and real footage? I think at that point, programmers will really have to put their imaginations to the test, to achieve something that actually looks BETTER, and if this makes sense, "more realistic" than reality itself.

As for major jumps, it's hard to say...but I am leaning in favor of them. I think we'll be constantly surprised by what we see coming in the future...and stuff like that, that stimulates your imagination (which is REALLY good for a writer!)...that's what keeps me playin'.

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04-01-05 10:38 AM
MichaelVash7886 is Offline
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Here is a link to all the articles IGN Cube has about it: http://cube.ign.com/objects/572/572738.html.

There are some new speculation articles that you guys should check out.

Very interesting that there is still no official title.
Here is a link to all the articles IGN Cube has about it: http://cube.ign.com/objects/572/572738.html.

There are some new speculation articles that you guys should check out.

Very interesting that there is still no official title.




"Impossible is something people say to make themselves feel better when they give up." -Vyse, Skies of Arcadia Legends(probably paraphrased)

"If I have the power to help people, I should put it to good use." -Kira Yamato, Gundam Seed

"Dangerous toys are fun but you might get hurt." -Vash the Stampede, Trigun

Paradox 1: There is an exception to every rule.
Paradox 2: Politically correct.
Paradox 3: The best advice I can give you is to not take advice.


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04-10-05 08:34 PM
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wow thoughs graphics are amazing and link dosn't look like a girl (if you dont know what io am refering to think back to when the game cube was about to come out there was a trauiler with link fighting gannon showing what the game cube could do as far as graphics well in that trailer link lokked likea girl)
me:"why why by all that is hloy did this happen why did i spill the milk :starts to cry:"
voice:"DO NOT CRY MY SON OVER SPILT MILK"
George:"you make me sad"
--------------------------------------------------------

wow thoughs graphics are amazing and link dosn't look like a girl (if you dont know what io am refering to think back to when the game cube was about to come out there was a trauiler with link fighting gannon showing what the game cube could do as far as graphics well in that trailer link lokked likea girl)

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