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07-09-25 04:19 PM
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Magnet Man Bio

 

07-09-25 04:19 PM
tornadocam is Offline
| ID: 1415727 | 734 Words

tornadocam
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Mega Man 3 was a popular video game and continued the classic Mega Man series great run. Mega Man 3 was also infamous for its 8 new robot masters. Gemini Man, Shadow Man, and Spark Man have appeared in future games. While not as popular Magnet Man has also appeared in future games. Magnet Man made his debut in Mega Man 3, so lets learn about him.

Background-After Mega Man 2 Dr Wily teamed with Dr Light again and they built 8 new robots. However, Wily turning good was a ruse. It is revealed that he had reprogrammed the 8 new robot masters. Magnet Man was one of the 8 new robot masters.

Magnet Man was originally created to generate powerful magnetic forces. He was also used in research and his Magnet Missile was originally used for science. However, After Wily reprograms him he starts to be used as a combat robot for Wily's new scheme to take over the world.

After being modified for Combat Magnet Man has a tough guy like attitude believing he is tough due to his weapons. He also takes over a Magnetic field research base and builds a base out of it. His base is full of magnetic traps that can pull those with metal armor into the traps temporarily. He also would attack anyone who tried to disrupt his base.

Eventually Mega Man made his way through the base and encountered Magnet Man. Magnet Man put up a good fight but he was defeated by Mega Man ending his rampage. After his defeat the researchers regained control of his base.

Appearance- Magnet Man has a horse shoe like Magnet on his helmet. On each hand he has cannons that he can fire his magnetic missiles. His armor is mostly red and white in most games. He is also equipped with Magnets that can pull others toward him.

Personality- He has great leadership and management skills this is because of his original purpose which was to lead and develop research plans. Even after being reprogrammed by Dr. Wily he still maintains his effective leadership. He is also good at developing battle plans. It is also revealed that he is health awareness always getting his sensors and power source checked constantly.

However, sometimes he cannot multi task and can only focus on one thing at once. It is also hinted that he can be stubborn at times not wanting to listen to others opinions. He is very confident in his abilities but it is not known if he gets overconfident.

Attacks- Magnet Man is fast and has multiple ways to attack the player. He can jump real high and fire multiple magnet missiles. In some games the Missiles can even have homing devices on them to do extra damage. He also loves to pull opponents toward him by using his magnets to do extra damage.

Weaknesses- Although he jumps around, fires his magnet missiles and tries to pull opponents toward him. His flaw is he follows a simple pattern. Therefore, his pattern can be easily learned. His main weakness is the spark shock. electricity disrupts his magnets and will stop him from using his magnet shield to pull others toward him.

If the player defeats him they will get his magnet missile weapon. A weapon that can fire up to three magnetic missiles at its target.

CD Data

A magnetic robot that used to be for research purposes. He now serves Wily and is a health nut.

Good Point- Management

Bad Point- cannot multi task that well

likes- his health being kept up

Dislikes- Computers and floppy disks

His dislike for computers and floppy disks is because if he touches one he will corrupt it. As magnets can corrupt electronic devices. This could also be that he has messed up some research projects that involved computers.

Magnet Man may not be as popular as Spark Man, Gemini Man or Shadow Man but he has appeared in future games. He appears to be loyal to Dr. Wily as every game he has appeared in he either works for Wily or plays on Wily's teams. Like some of the robot masters he was originally designed for a good purpose before being turned into evil by Dr. Wily. Given how he has appeared in future games it is likely that Wily things high of him. Anyway, that concludes the Magnet Man biography.
Mega Man 3 was a popular video game and continued the classic Mega Man series great run. Mega Man 3 was also infamous for its 8 new robot masters. Gemini Man, Shadow Man, and Spark Man have appeared in future games. While not as popular Magnet Man has also appeared in future games. Magnet Man made his debut in Mega Man 3, so lets learn about him.

Background-After Mega Man 2 Dr Wily teamed with Dr Light again and they built 8 new robots. However, Wily turning good was a ruse. It is revealed that he had reprogrammed the 8 new robot masters. Magnet Man was one of the 8 new robot masters.

Magnet Man was originally created to generate powerful magnetic forces. He was also used in research and his Magnet Missile was originally used for science. However, After Wily reprograms him he starts to be used as a combat robot for Wily's new scheme to take over the world.

After being modified for Combat Magnet Man has a tough guy like attitude believing he is tough due to his weapons. He also takes over a Magnetic field research base and builds a base out of it. His base is full of magnetic traps that can pull those with metal armor into the traps temporarily. He also would attack anyone who tried to disrupt his base.

Eventually Mega Man made his way through the base and encountered Magnet Man. Magnet Man put up a good fight but he was defeated by Mega Man ending his rampage. After his defeat the researchers regained control of his base.

Appearance- Magnet Man has a horse shoe like Magnet on his helmet. On each hand he has cannons that he can fire his magnetic missiles. His armor is mostly red and white in most games. He is also equipped with Magnets that can pull others toward him.

Personality- He has great leadership and management skills this is because of his original purpose which was to lead and develop research plans. Even after being reprogrammed by Dr. Wily he still maintains his effective leadership. He is also good at developing battle plans. It is also revealed that he is health awareness always getting his sensors and power source checked constantly.

However, sometimes he cannot multi task and can only focus on one thing at once. It is also hinted that he can be stubborn at times not wanting to listen to others opinions. He is very confident in his abilities but it is not known if he gets overconfident.

Attacks- Magnet Man is fast and has multiple ways to attack the player. He can jump real high and fire multiple magnet missiles. In some games the Missiles can even have homing devices on them to do extra damage. He also loves to pull opponents toward him by using his magnets to do extra damage.

Weaknesses- Although he jumps around, fires his magnet missiles and tries to pull opponents toward him. His flaw is he follows a simple pattern. Therefore, his pattern can be easily learned. His main weakness is the spark shock. electricity disrupts his magnets and will stop him from using his magnet shield to pull others toward him.

If the player defeats him they will get his magnet missile weapon. A weapon that can fire up to three magnetic missiles at its target.

CD Data

A magnetic robot that used to be for research purposes. He now serves Wily and is a health nut.

Good Point- Management

Bad Point- cannot multi task that well

likes- his health being kept up

Dislikes- Computers and floppy disks

His dislike for computers and floppy disks is because if he touches one he will corrupt it. As magnets can corrupt electronic devices. This could also be that he has messed up some research projects that involved computers.

Magnet Man may not be as popular as Spark Man, Gemini Man or Shadow Man but he has appeared in future games. He appears to be loyal to Dr. Wily as every game he has appeared in he either works for Wily or plays on Wily's teams. Like some of the robot masters he was originally designed for a good purpose before being turned into evil by Dr. Wily. Given how he has appeared in future games it is likely that Wily things high of him. Anyway, that concludes the Magnet Man biography.
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