Forum Links
Review: Mad World: Sin City with chainsaws
-insert Tears for Fears joke here-
-insert Tears for Fears joke here-
Play MadWorld Online
Thread Information
Views
88
Replies
0
Rating
0
Status
OPEN
Thread
Creator
Creator
ThanatosUnraveld
04-26-25 08:43 PM
04-26-25 08:43 PM
Last
Post
Post
ThanatosUnraveld
04-26-25 08:43 PM
04-26-25 08:43 PM
System
8.5
Views: 84
Today: 1
Users: 4 unique
Today: 1
Users: 4 unique
Thread Actions
Order
Mad World: Sin City with chainsaws
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
8.5
8
9
7
6
6
4
04-26-25 08:43 PM
ThanatosUnraveld is Offline
| ID: 1414734 | 4509 Words
| ID: 1414734 | 4509 Words
Level: 27





POSTS: 128/153
POST EXP: 85720
LVL EXP: 115806
CP: 6417.4
VIZ: 152724





POSTS: 128/153
POST EXP: 85720
LVL EXP: 115806
CP: 6417.4
VIZ: 152724

Likes: 0 Dislikes: 0
All around me are black and white faces, worn out motion controls, worn out waggle. Brutal and painful combat for the common gameplay, common gameplay, I find the game kinda of funny, I find it kinda cool. When people get flung into the rose bushes, its a very very......... Mad world. Which this game is very much so, I wish more games like this like, like what if Sonic was: Really Fast the Hedgehog. Mario could be Sidelined by A Turtle. And PokeMon is pretty accurate if you know it means Pocket Monsters so they get a pass. Any who to talk about the actual game known as Mad World for a minute, it's a wild game released by Platinum games for the ever famous for its controls, Nintendo Wii on March 10th, 2009. And really no where else after that really, I don't think it ever came out on the Wii U, definitely not on anything after that. And this game for sure needs more love, no sequels or anything. But does Mad World really deserve to be stuck the way it is, only good enough to be remembered in the past, or am I right and it should be brought back, or it might just be my nostalgia. With this being the first game that Platinum games ever made, just 2 years after they was created, Mad World sure had to be something special, so rev up your chainsaws, and pop on some cheesy rap songs cuz this is MAD WORLD! No don't change the display on your TV, that's just how this game looks, just like how I look after a good night of tacos! Black and white and red all over! (and a very rare occasion of green!!!!) Probably one of the only games I can think of that is only in black and white, some games have some black and white parts but nothing full black and white. The Sin City joke is ironically not a joke, this is very much the Sin City of video games in a few ways. If this was a video I'd just show all the back and whiteness for like 35 seconds but instead you just sit there and envision it your own self for 35 seconds. Once you get done with that, then think of all the really cool designs in this game, I cant think of a single enemy, boss, or any of the cast of 1 main characters who look boring in this game! The main character Jack is probably in the top 5 best main characters in terms of almost everything, for sure on the way, and maybe of the Seventh generation. His design is super neat I love the big skull on his back with the circle of chain and the wrenches behind the skull. He's also RE 5 Chris Redfield types of buff, and for this game it works while there it just looked ridiculous. And come on, his robot chainsaw arm, just so sick, and all the wild bloody flashy stuff he does with it, also just, come on! The randos from the first level look pretty neat, they kind of give me a Manhunt vibe really, but that might just be me, and might be part of the reason why I like them. The spooky scary skeleton mansion level also has some super memorable, if annoying enemies. And those cute alien dudes with the blueish green blood! Gotta love em! Then we got the bosses like Little Eddie, The Reaper with his Roller skates, The Star Wars twins, and of course lets not forget the 2 legends being the Shogun and the Black Baron. OK Elise to, but this is a family friendly site! the Black Baron is super memorable for all the right reasons, one f which is his design with his top hat and cane, and his little girly friends who are always ready to literally throw him in harms way. While nothing really looks bad in this game, the enemies start to look repetitive, there are only so many per level and they repeat fairly often to the point of nausea. The worst in my opinion being the Mansion part where its nothing but samie looking warewolf's and skeletons that are fairly bland, and The Reaper who is cool, but you spent most of the time hoping to not see him! I can't say the level design is too repetitive though, but I also can't say it's game changing either. Nothing gets too wild or interesting when you come to a new level, but every time you do you can tell it's somewhere new and it's usually right when the other ones start to get old. Like you go from the city to Chinatown in the right amount of time, and once your done with rollly-Polly man and everything else its on to the church. The environments are full of everything sharp and pointy to poke the baddies with, the interactables usually stick out enough to know what they are but not enough to feel like its something different from the game world. From stuff like sign posts to spiked walls to impale people to, and the dumpster in-between, its all loads of pain and fun around the game! And minus the Spooky Scary Frankenstein's Monster section, I feel all the parts really flow together really well. The mansion mansion church parts don't really feel 'off' just nothing else gets to on the nose like those do, cept maybe the 'use the for......' line before the as obvious on the nose Star Wars boss. Really all that's left is to talk about the item pick ups and the health bar that works with them. If you get low on health you gotta pick up....... onions....... pumpkins maybe and possibly......... pain pills? Is this a wacky Wii game or a Survival simulator? When you pick one of those up it helps fill up your rather bland looking health bar that isn't to interesting to talk about. But it does have a spinny gear thingie whenever you rev up your chainsaw! So from a guy with two big turbine arms (down to one turbine arm, then no turbine arms!) To fighting a bull minotaur thing who has double chainsaw blades, up a elevator that is covered in dice and other casino stuff, this game has it all! This is easily one of the best looking Wii games out there, its a bit simple in a lot parts, and very black and white in others. But it all comes together to make such a awesome and one-of-a-kind game that could only be on the Wii. So I'll give the graphics a 8 out of 10. How about them sick beats huh? Woooooord to yo mamas! That's how this soundtrack makes me feel, it's just like the graphics as it's pretty unique and something i rather look forward to when i replay the game. This is easily in my top....... 7 soundtracks of all time, I only say that because there are a few games like this which basically have no bad song on them. But in a few of those they have a larger song variety, while this is all Rap and Nu-Metally-ish sounding music. If your wondering if I'm going to give you my top 5 favorite tracks of this game, well no I'm not, I'm only going to give you my top 3 tracks which are: #3 ![]() #2: Survival: S to The U to the R to the V to the I to the A to the L is all I need to say for this song, but I wont, I'll also say it rocks and move on! #1: It's a Mad World: Just a peak song for this game, every time I hear the opening to this song it gets me hype to do everything this song says to....... someone in the game, I promise! The music in this game is done by A LOT of people some of which being Ox (lots of Ox), Doujah Raze, and Optimious (not the YouTuber!) and everyone really brings their A game to make a amazing soundtrack that vibes super hard with the whole feeling of this game. When the music isn't bouncing in the background then its for sure the announcers who are stealing the show, if trying to with the same line they said 14 times ago. The announcers are voiced by BENDER HIMSELF from Futurama, John DiMaggio who voices Kreese Kreely. And the other one is good to, being Howard 'buckshot' Holmes voiced by Greg Proops. They both apparently have been in this game of Deathwatch once before. Kreese if I remember makes it seem like he was in more then one and lost the last one, I dunno how he did that and is here to talk about it though. They say so many great one liners that I couldn't even start to say them off. If its not them saying something memorable its the Black Baron himself, showing off one of the Bloodbath Challenge in some kind of humorous way, his voice is also super memorable voiced by Reno Wilson, who we all seen in The Cosby Show as a kid, and that's all I gotta say for that one. And of course Jack is just soooooo amazing with his gruff voice of his, making his arm and his body type. His voice actor is Steve Blum who has been in so much stuff from Lilo & Stitch to Cowboy Bebop to Ben 10! He sure has range and does a great job playing Jack through the whole game! The enemies sound OK as well, that's all I got for that. The sounds of wreaking their existence off this earth though, just plain lovely! Up there with the sounds of Manhunt, cept there I sometimes questioned my actions while here I question how many more I can take before getting that final bonus. And that's the sort response to how I feel about the sounds of this game! The soundtrack is just so great and the announcers on top of that make everything just come together into a pretty little 12 year old approved jokes filled, rap melding bow that is just great! Platinum Games sure came together for this game's soundtrack and delivered. I'll give the sounds of Mad World a 9 out of 10. Being a Wii game then it's either the most fun thing ever, or one of the least intuitive things to play. This is a bit in the middle. There are lots of times where you gotta do not fun motions, and other times you feel like you're sawing people in half! When you actually feel like Jack then it's one of the most unique gaming experiences you can get, and I feel with a Mad World 2 we could have really ironed out some of the roughness that's here. When I'm really in the mood to play something like Mad world its usually easier to just load up something like Manhunt, which its easier, to actually play one or the other just in terms of gameplay is purely subjective. But I would personally say that this game is easier to just pick up and play, I've had loads of Wii experience myself, so that's a huge factor. But this game just plays pretty smoothly when you get at least 1 level behind you, while Manhunt I feel takes a whole game session to get to the point where I'm not getting noticed/smacked once per encounter. And then once I'm playing I'm pretty set to keep playing til endgame, which could be in 2 well paced gaming sessions really. Really one of the main reason anyone replays Mad world rather than its game, is to play the Deathwatch games, which I'll get into more later, but if there was a way just to play them I'd play that mode a lot of time. Which there technically is, it's called Multiplayer, but no, just strictly a mode where you play Bloodbath games by yourself in random order or something. So if I'm ever in the mood for something brutal like this and Manhunt is what's itching my fancy, or Postal, to mention another rough series of brutal quality. Then I'll pick me up some Mad World. Its addictivness is about a 7 out of 10, I feel the unique concept gives it a reason to come back to for more, at least for one or two more runs in the future. Welp I hope you wasn't expecting an A+ story, its more like a C+ if anything. So lets get down to this average plot shall we? In Mad World we play as the ever so skinny Jack Cayman who is sent to infiltrate a city known as Varrigan City which is shut down due to a viral outbreak known as Deathwatch, oh and a sickness as well. Even though Jack is bald enough to be David Draiman (even have Man in the last name) he doesn't want get down with the sickness so he's not going to. Which is actually a big part of this plot, as you see everyone is sick and the only way to get better? Win the Deathwatch games and get the cure, or you know just die...... which I guess wouldn't get you 'better'. We don't know fully at first Jack is in Varrigan City, all we do know is that he works for the Ministry of Justice and his handler, or whatever is a lady named Amala. And they want to know more about the group doing all this and more about the disease, or something like that. Upon entering into all this wackiness Jack starts talking to a strange man on a ear piece (remember kids sonic said that's no good!) The man says his name is 13 and he likes the bad Final Fantasy games, and he wants to be Jacks sponsor in this game. Everyone has sponsors, who's alive that is and if he wants to be alive then he should take 13. Everything that is happening is a gameshow where people bet on the people and the sponsors for fun. It's like a weird version of Hostel 3 meets Football, if either had a plot worth following that is. Jack says he's: 'Just Jack' and then agrees and we are off to the races people! Really that's the plot, Jack works his way up the Deathwatch ranks to try and be #1. Then you beat the final boss and it ends, there is more, but that's a big portion of the plot. If you don't want the little bit of more plot there is then just go to the next section, if not keep reading! Spoiler: The main beats are that Jack does send off a sample of the air to be tested. And also finds a strange doctor guy with a gun who is trying to survive in this Mad World. While Jack is doing all that there are other people trying to find out who Jack is. Jack finds out the doctor dude named Leo has a copy of the vaccine as he was stuck in the hospitals when this all started and figured out a cure for it. The other people find out that he is Ex-marine and Ex-police and everything else but your Ex. After killing some Shoguns and crazy bat ladies (Rouge???) We get a bit more of a lore dump from Jack himself about how he used to be a marine who would go in and get hostages, but one day it went south when people wouldn't listen to him. Now he's back doing another job where he's trying to save a high stakes hostage again, as he is something called a Chaser. He's trying to save the daughter of the mayor who is still trapped in the city. But here's a big surprise, when Jack finds her it turns out shes been chilling watching this all unfold as she is getting some kicks out of this. Jack says he should of just killed her instead of leaving her alone but he continues to work up the ranks. Later on the group of people learn that Jack is actually a past contestant from a previous Deathwatch challenge who left to be a Chaser. Upon getting closer to the end, 13 tells Jack that his named is Lord Gesser who is the guy who started this game up for a guy named Springfield. Turns out Springfield is actually a pharmaceutical company that basically plotted all this out from the get-go along with Deathwatch. Once we get done killing Robot Alien guys and Japanese Beetle guys, Jack gets to the final boss who is: The Black Baron himself. After a really memorable final boss Jack finds out a few more twists for good measure. Leo pops back up while Jack and Naomi (the Mayors pride and joy) are having a moment and just shots her to death! After Jack meets back up with the wimp at the edge of the tower where the final boss took place. Leo tells Jack that his dad is the president of Springfield (elementary school) and the creator of both the virus and the cure. He wanted to televise all this in the name of blackmail education? And then for a split second they go on about bankruptcy and politics, and we aren't getting into that, but if you can math it out then you can get what they are saying. Leo also says he basically enjoyed all this and then Jack..... throws him off the edge of the building. And that's how Mad World ends! So that was a plot of Mad World, its a bit out there, a bit not. I think it gets something across, dunno really what though! Jack is for sure the best part of the game, every time he talks I listen and I nod in agreement! There isn't a million cutscenes that are super long, but I feel like 1 or 2 more would of been fine, especially with how unique they all look. So if you want an OK plot you could go worse, its for sure 6 out of 10 but I do personally enjoy it. You should give the plot a chance even if its for Jack, just Jack. Is this a super deep Wii game or is it just a wiggle fest? Well I kind of already answered that earlier, but I guess I'll get into a bit more in this section then. The gameplay of Mad World is literally just Manhunt but slightly more cartoonist. Instead of just killing some poor murderous smuck with a bag, or a bat, or a broken bottle, or anything else deadly with a B in it. You gotta....... smack them into a airplane engine, try to land them on a suggestive dart board, smash them under a smashing platform thingie. Loads of different fun thingies. I might complain about the skeletons, who obviously don't bleed, in a black and white game all about blood. But playing golf with their skulls (when the controls work) is super fun. While all those I referenced are specific to Bloodbath Challenges, just doing stuff in the levels are pretty fun as well, there's a lot specific to just one level or another. Where it is turning goons into Sushi in one of the Chinatown Levels to dunking someone into a piranha tank in the Spooky spooky Level. But with every good one there is a bad one as well, like the kind of boring spinning blades of death that just slice things to death. Or the bouncy spring thingies in the Casino Level that doesn't really do much but bounce. And if its not those ones then the Bloodbath Challenges sometimes repeat, like the no-no dart board which also sucks depending on which one we are talking about. Or the Smashy one way later. If you just want to screw some dudes up normally then there is stuff like street signs and trash cans to put up on their heads, and maybe even a flaming trash can to throw a dude into. If you rev up your chainsaw and swing your remote then instead of punching a dude which it normally does, you'll use your chainsaw. Killing dudes with your chainsaw can either be done vertically or horizontally. Killing a couple dudes is pretty neat, for sure for the graphic deaths, but they are all basically the same after a while. If the chainsaw doesn't cut it then sometimes you might get a special weapon of the map to play with. Upon beating the game once, you get some new toys like a Katana or a Kegan Bat to have fun with, and I endorce it, just wish you got a bit more. In terms of the boss mechanics then well, there sure is a lot! OK its really just like 3 different mechanics, but they make the most out of them! When your normally just fighting a boss, its the normal stuff of along the lines of just dodging and attacking. Not so much when you get a opening usually, just when they stop hitting. I know an opening right, but its not a split second to attack like Dark Souls, there's a lot more breathing room with attacking, dodging and messing up. I also wouldn't say you have to learn boss patterns or anything. Everyone is pretty unique but you're not really changing much up in terms of how you fight them. When you and a boss connects you guys get into a Power Struggle, when that happens you gotta waggle the Wii remote to get the upper hand and do loads of damage. Some bosses have more openings for those and some have way less. Once you get a bosses health low enough you can do a pretty brutal finisher on them and way their defeat. Like I said every boss is pretty different. Some are great like The masters. or Frank, but others like The Shaman leave a lot to be desired. Honestly its a toss up between Martin and the Shaman for the worst boss in the game, but I easily feel the Shaman take way longer and get me way more frustrated. That's all I gotta say for the bosses, the last thing to really mention is the multiplayer, which like I said is just you and a buddy doing the Bloodbath Challenges. The first player is Jack while the other is Kojack (korseman) and whoever has the most points when the timer runs out is the winner of that Bloodbath Challenge. It is definitely bare bones, but I gotta say, this is the only game where the multiplayer is in black and white! For the score for the depth I'd give it a 6 out of 10. The game is pretty short, easily beaten in a few hours if you just blaze through it, and the multiplayer is pretty bare, but this game doesn't overstay its welcome so its got that. I also feel like you gotta play this game at least twice, as on the second playthrough you get new weapons to play with, and you're just way better at the game. Last up is the difficulty, which this game is far from it. If you have gotten over the hurtle that is the Wii motion controls then that's 70% of the difficulty of this game. Like previously said, this is no Dark Souls, its sure no Bayonetta nor is it Ikaruga (what's your point?????) Which means you don't have to worry about dying all that often. Almost everything in this game should be more scared of you then you should ever be of them. If its not something like Dr. Ox (multilayered pun right there) or some rare random instakills in the game then you have nothing to worry about. Maybe once and a while you might die from losing your health, cuz health pick up aren't 'rare' but every once and a while I wonder where one is at. And unless its the final boss, Frank or that dang Reaper then no bosses are too challenging. Your chainsaw cuts through bosses like your taking a chainsaw to butter. And some enemies literally throw themselves to you like butter to a chainsaw. The game does have a 'difficulty curve' the same way some walls do, meaning its not noticeable until it falls on you, which is never for Mad World and 14 years from now while your sleeping for your walls. So before that happens you might as well waggle the Wii remote because that's the extent of the difficulty for motion controls. You may have to swipe to the left or swipe to the right, years before Tender STOLE that from Nintendo, and at least once you press a B button, but nothing like you would ever do in something like Metroid Prime 3, or Red Steel 2. And if for some reason you don't want to chainsaw, you can always punch something then environmentally kill it easily as most things stun super easily. You get 3 lives, but you can sometimes (emphasis on the sometimes) get extra but rarely would you need all 3 let alone more. But in case you do then there ya go. But if you're ever having to go out of your way to pick them up out of need, then you're somehow playing this 4 out of 10 difficulty game wrong. And I'm sorry, for the rest of your family! So that's how Just Jack just DID IT, making labeouf happy (that's called a Shia-suprise!) Sadly we don't really have another game with Jack as the lead, or really straight up another game with Jack in it, there is Anarchy Reigns on PS3/360. But it's never been flat out stated if that Jack is indeed Jack, but we can all hope and dream it is. Platinum would go on to make games like Bayonetta, or Vanquish or some Star Fox games. But Mad World will always be the maddest world in their collection in my opinion. I know that me and many others hold this game in a special place in their hearts, filled with only games like Hotline Miami, or Solider of Fortune. But something about Mad World just can't be touched by any other game. I mean its a cartoon gore fest on the Wii, literally no other game to ever come out can say that! There are loads of 8.5 out of 10 games on the Wii but none are Mad World for the Wii! Jack, Just Jack. |
Member
Affected by 'Laziness Syndrome'
Registered: 04-11-15
Location: 'merica
Last Post: 35 days
Last Active: 4 days
i mean i like to drink out of cups just like any other panda but sometimes drinking Sunny D out of a jock strap is AWESOME!!!!!!!!!!!!!! |
Affected by 'Laziness Syndrome'
Registered: 04-11-15
Location: 'merica
Last Post: 35 days
Last Active: 4 days