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06-22-21 04:57 PM

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06-09-21 06:51 PM
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06-09-21 06:51 PM
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''I don't think that's a very good idea.''

 
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06-09-21 06:51 PM
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lolid23
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I can't believe I'm reviewing a kinetic visual novel that isn't a Nekopara game, Legends of Talia: Arcadia is a kinetic visual novel (it's advertised as such on the eShop page), but unlike the Nekopara games, I was genuinely interested in Legends of Talia: Arcadia...a little. Legends of Talia: Arcadia is also available for PC (the original version), PS4 and PS5, is the game slightly censored on PS4 and PS5? I don't know, what I do know is that, for the Nintendo Switch version, this is the first game published by Gamuzumi for the console, Gamuzumi has already published several games for Nintendo Switch, and the Nintendo Switch version of Legends of Talia: Arcadia was the first game published by Gamuzumi for Nintendo Switch. Anyway...let's begin.

Story: It doesn't happen much in the story of Legends of Talia: Arcadia, and I would be saying the truth if I said that the story unfolds within a few days of time in the game itself (Not real time of course), but what we have of story is definitely good, I like it and it has...potential. The story begins with a lot of exposition, the main character Arcadia narrating/talking in internal monologue about the destruction of a town 12 years before the events in the game really begin, the game gets surprisingly dark and serious very fast, how she was just passing and couldn't save anyone from that town, people screaming or dying, a girl that was suffering and she (Arcadia) just left her to die...it's an engaging and dark intro and it wants to make you keep reading. References to Arcadia being a warrior, a legend for the people of Talia, references to warriors and mages being used by the church to fight in wars...it's an...ambitious visual novel with a lot to mention for what it is, and as I said, it has potential, the fact that Legends of Talia: Arcadia is available in several languages including Spanish, my first language, is something that helps, I've never played a visual novel in Spanish, and the fact that the game is officially available in Spanish is something that made it easier for me to want to keep reading, I also appreciated that twist I didn't see coming, and overall, it's an entertaining story set in a fantasy world with potential, ambition (a little), and in my opinion, it's a good story, it could be better, but yeah, I like the story and the fact that the game is in Spanish, even though it's also true that the Spanish script isn't perfect and there are some errors in the text...

Graphics: Legends of Talia: Arcadia is obviously a low-budget game, it definitely is the visual novel with the lowest budget if we only consider visual novels I've played, but even with a very, very low-budget, the 2D art looks nice, at times, it looks really nice. Throughout the game we only see limited sprites, and the sprites aren't animated, sure, the lack of animation for the sprites during the game is something that also applies to games with a higher budget (Hakuoki ~Memories of the Shinsengumi~, some Atelier games, Cross Edge...), but at least those games have more characters, and as such, more sprites or 2D art during the events or story in the case of visual novels. The character art is by Wanaca, probably the same artist who has designed characters for other games developed by Winged Cloud (Sakura Dungeon, Sakura Swim Club, Sakura Magical Girls...). The characters look good enough during the game, but the CG images look especially great, they look really nice with some attention to detail. The backgrounds also look nice, the background art is by fatelinealpha (without a capital ''F''), I don't know if she or he is a background artist for these games, assuming that the game isn't mentioning a database of assets or something, that said, if we give Winged Cloud the benefit of the doubt and assume that...at least most backgrounds are original, well, they look good enough, I like them. Overall, the game looks nice, not better than other visual novels of course, but it looks good enough, the minimalist UI doesn't do the game any favors, but everything else looks nice and it works for the game.

Sound: The game doesn't have sound effects, it only has background music, even though there is an option to adjust the volume of sound effects. The game has good music, Legends of Talia: Arcadia has an enjoyable soundtrack fitting for the game and one or two themes are kind of memorable, the soundtrack is very different from what we can hear in the Nekopara games for example, but in any case, it definitely is a more enjoyable soundtrack than other games in the genre in my opinion. The music was composed by Zack Parrish...good job, you composed a nice soundtrack. Too bad I couldn't find the music on Youtube and khinsider (Kingdom Hearts Insider)...

Addictive: It's an enjoyable read, the twist in the game, the fact that the game is very descriptive in a few areas...I don't know if it's just me, but I paid attention to the story in the game, and yeah, the game is worth playing from beginning to end at least once.

Depth: It's a short kinetic visual novel, but I think that Legends of Talia: Arcadia is slightly longer than Nekopara Vol. 0, I played the game for more than 3 hours I think, but if you have a faster reading speed than me (and aren't constantly changing the language between English and Spanish to see how the dialogue changes), you should be able to finish the game in at least two hours or something like that, the game is definitely a bit longer than one might initially think.

Difficulty: It's a kinetic visual novel, and it's a short game in the genre...anyone can finish this game...let's leave it at that...

As always when it comes to visual novels, and not just a visual novel, a kinetic visual novel, it is difficult for me to recommend this game, but...I think I can try to recommend this game...I don't regret playing Legends of Talia: Arcadia, I enjoyed my time with the game, and...depending on your tastes or what you are looking for, I can recommend the game I guess. The story and script was written by someone who calls himself/herself ''Waffle'' and what can I say? That person did a good job, it genuinely feels as if the story and script were the first things on the list and everything else came later, it definitely is a game with fan service, the game has sexualized female characters, but to me, it feels like a short game with a good story (more or less) that just happens to have fan service or sexualized female characters, not to mention a few images that can make someone raise an eyebrow (you know what I mean). The story, music, graphics/2D art and backgrounds make the game worth playing at least once. It has a price tag of $64.99 pesos in Mexico and in the United States, the game costs $2.99, in my opinion, the game is worth the price of admission. I...think I recommend Legends of Talia: Arcadia, at least a little, but as I said, it depends on what you are looking for and your taste in video games, if you hate visual novels, buy something else. And yes, Legends of Talia: Arcadia might not be a Japanese or Taiwanese game, unlike other games with an anime art style I've reviewed in the past, but yes, I'll review games with an anime art style if they are on the VGR and if they have some level of fan service, the game in question doesn't always have to be of Asian origin...again, I'm not sure if Winged Cloud isn't an Asian developer...
I can't believe I'm reviewing a kinetic visual novel that isn't a Nekopara game, Legends of Talia: Arcadia is a kinetic visual novel (it's advertised as such on the eShop page), but unlike the Nekopara games, I was genuinely interested in Legends of Talia: Arcadia...a little. Legends of Talia: Arcadia is also available for PC (the original version), PS4 and PS5, is the game slightly censored on PS4 and PS5? I don't know, what I do know is that, for the Nintendo Switch version, this is the first game published by Gamuzumi for the console, Gamuzumi has already published several games for Nintendo Switch, and the Nintendo Switch version of Legends of Talia: Arcadia was the first game published by Gamuzumi for Nintendo Switch. Anyway...let's begin.

Story: It doesn't happen much in the story of Legends of Talia: Arcadia, and I would be saying the truth if I said that the story unfolds within a few days of time in the game itself (Not real time of course), but what we have of story is definitely good, I like it and it has...potential. The story begins with a lot of exposition, the main character Arcadia narrating/talking in internal monologue about the destruction of a town 12 years before the events in the game really begin, the game gets surprisingly dark and serious very fast, how she was just passing and couldn't save anyone from that town, people screaming or dying, a girl that was suffering and she (Arcadia) just left her to die...it's an engaging and dark intro and it wants to make you keep reading. References to Arcadia being a warrior, a legend for the people of Talia, references to warriors and mages being used by the church to fight in wars...it's an...ambitious visual novel with a lot to mention for what it is, and as I said, it has potential, the fact that Legends of Talia: Arcadia is available in several languages including Spanish, my first language, is something that helps, I've never played a visual novel in Spanish, and the fact that the game is officially available in Spanish is something that made it easier for me to want to keep reading, I also appreciated that twist I didn't see coming, and overall, it's an entertaining story set in a fantasy world with potential, ambition (a little), and in my opinion, it's a good story, it could be better, but yeah, I like the story and the fact that the game is in Spanish, even though it's also true that the Spanish script isn't perfect and there are some errors in the text...

Graphics: Legends of Talia: Arcadia is obviously a low-budget game, it definitely is the visual novel with the lowest budget if we only consider visual novels I've played, but even with a very, very low-budget, the 2D art looks nice, at times, it looks really nice. Throughout the game we only see limited sprites, and the sprites aren't animated, sure, the lack of animation for the sprites during the game is something that also applies to games with a higher budget (Hakuoki ~Memories of the Shinsengumi~, some Atelier games, Cross Edge...), but at least those games have more characters, and as such, more sprites or 2D art during the events or story in the case of visual novels. The character art is by Wanaca, probably the same artist who has designed characters for other games developed by Winged Cloud (Sakura Dungeon, Sakura Swim Club, Sakura Magical Girls...). The characters look good enough during the game, but the CG images look especially great, they look really nice with some attention to detail. The backgrounds also look nice, the background art is by fatelinealpha (without a capital ''F''), I don't know if she or he is a background artist for these games, assuming that the game isn't mentioning a database of assets or something, that said, if we give Winged Cloud the benefit of the doubt and assume that...at least most backgrounds are original, well, they look good enough, I like them. Overall, the game looks nice, not better than other visual novels of course, but it looks good enough, the minimalist UI doesn't do the game any favors, but everything else looks nice and it works for the game.

Sound: The game doesn't have sound effects, it only has background music, even though there is an option to adjust the volume of sound effects. The game has good music, Legends of Talia: Arcadia has an enjoyable soundtrack fitting for the game and one or two themes are kind of memorable, the soundtrack is very different from what we can hear in the Nekopara games for example, but in any case, it definitely is a more enjoyable soundtrack than other games in the genre in my opinion. The music was composed by Zack Parrish...good job, you composed a nice soundtrack. Too bad I couldn't find the music on Youtube and khinsider (Kingdom Hearts Insider)...

Addictive: It's an enjoyable read, the twist in the game, the fact that the game is very descriptive in a few areas...I don't know if it's just me, but I paid attention to the story in the game, and yeah, the game is worth playing from beginning to end at least once.

Depth: It's a short kinetic visual novel, but I think that Legends of Talia: Arcadia is slightly longer than Nekopara Vol. 0, I played the game for more than 3 hours I think, but if you have a faster reading speed than me (and aren't constantly changing the language between English and Spanish to see how the dialogue changes), you should be able to finish the game in at least two hours or something like that, the game is definitely a bit longer than one might initially think.

Difficulty: It's a kinetic visual novel, and it's a short game in the genre...anyone can finish this game...let's leave it at that...

As always when it comes to visual novels, and not just a visual novel, a kinetic visual novel, it is difficult for me to recommend this game, but...I think I can try to recommend this game...I don't regret playing Legends of Talia: Arcadia, I enjoyed my time with the game, and...depending on your tastes or what you are looking for, I can recommend the game I guess. The story and script was written by someone who calls himself/herself ''Waffle'' and what can I say? That person did a good job, it genuinely feels as if the story and script were the first things on the list and everything else came later, it definitely is a game with fan service, the game has sexualized female characters, but to me, it feels like a short game with a good story (more or less) that just happens to have fan service or sexualized female characters, not to mention a few images that can make someone raise an eyebrow (you know what I mean). The story, music, graphics/2D art and backgrounds make the game worth playing at least once. It has a price tag of $64.99 pesos in Mexico and in the United States, the game costs $2.99, in my opinion, the game is worth the price of admission. I...think I recommend Legends of Talia: Arcadia, at least a little, but as I said, it depends on what you are looking for and your taste in video games, if you hate visual novels, buy something else. And yes, Legends of Talia: Arcadia might not be a Japanese or Taiwanese game, unlike other games with an anime art style I've reviewed in the past, but yes, I'll review games with an anime art style if they are on the VGR and if they have some level of fan service, the game in question doesn't always have to be of Asian origin...again, I'm not sure if Winged Cloud isn't an Asian developer...
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