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lolid23
11-08-20 07:15 PM
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11-08-20 07:15 PM
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''After I turned her down three times Sally still insist that I must be there''

 
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11-08-20 07:15 PM
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Another review of a rhythm game, I love this genre and I've wanted to write a review of another rhythm game for months, so, here I am, this time, it's a review of Cytus Alpha. There are a lot of rhythm games that have content that could be considered suggestive (fanservice, basically), but for the most part, other users have already written reviews of those games (Persona 4: Dancing All Night, Hatsune Miku: Project DIVA X...), Cytus Alpha might not be on the same level as other games but...it's true that ''Partial Nudity'' is one of its content descriptors, and there are some images that might be suggestive, the songs ''Rain of Fire'', ''Chaotic Drive'', ''Black Lair'' and ''Magnolia'' are some examples of songs associated with art that could be considered suggestive (the images show cleavage, underboob, a topless character, etc), sure, many images are very stylized or artistic, and in 1 or 2 cases, one could say that the images are more artistic than suggestive, but yeah, as always when it comes to the games I review nowadays, the fanservice is there...let's begin.

Story: Something like a 7 for this category, Cytus Alpha has a good and interesting story. The story is told only through text. Data logs, transcripts of conversations, poems...it really makes you want to play the game to unlock more of the story, and without spoiling much, the ending...makes you think, it makes you think about the story and/or said ending. What happens at the end of the story? How do you interpret the ending? One should ask those questions, because the ending really makes you think and overall, the story is a little interesting. In the world of Cytus, there are artificial bodies known as ''Operators'', humans can transfer their mind and memories to those artificial bodies (something like that), and thus, humans can keep living using the body of an Operator, but...does using an artificial body to live really count as living? The game asks some interesting questions. There are references to a deadly virus...I don't know if it's a coincidence, but reading about a deadly virus during this pandemic was something else, considering that the original Cytus was released several years before the Coronavirus pandemic, it might be a coincidence...the references to a deadly virus made me laugh for some reason, it made me say ''Wow! What a great coincidence!''...assuming it's a coincidence, who knows...Rayark is a Taiwanese developer...overall, it's a nice and interesting story more or less, sure, it's a short story, but it's good enough for a 7 at least.

Graphics: Minimalist and beautiful, Cytus Alpha probably looks even better than the Nintendo Switch version of Musynx/Musync, the menus and interface have a minimalist style and look great, like other rhythm games, there is a lot of 2D art in the game, and the images are very varied in style and always look gorgeous, the limited animations before each song are also a nice touch (not just 2D art), and overall, it's a game that looks amazing.

Sound: As always with rhythm games, the music is phenomenal, there are more than 195 songs in the game, and the soundtrack is very varied, rock, pop, jazz, and more, to be honest, I think I don't have a song that I don't like, every song is enjoyable to listen to. ''Light Up my Love'' is probably the first song most people will play, and it's a great song that gives a good impression, ''Landscape'' is an enjoyable rock song (I think it's rock), ''Steven Bites Time'' is very catchy, ''VIS::CRACKED'' is...interesting, and many more songs...it's an amazing soundtrack.

Addictive: It's a rhythm game best played using the touch screen, the gameplay of Cytus Alpha is simple, but very, very addictive and satisfying, you can also play using physical buttons, but as I said, this game is best played with the touch screen, using physical buttons is not as fun and satisfying. If we consider the fact that the game has more than 195 songs, then...yeah, it's a game that makes you come back for more, it's always fun to try to beat your own score. I won't try to describe the gameplay, let's just say that it's a very, very fun game, yes, I'm a fan of rhythm games, so, that probably has something to do with my enjoyment of the game, me being a fan is probably one of the reasons why I like Cytus Alpha so much...

Depth: The game has more than 195 songs, playing every song at least once will take some time. For a rhythm game, it's a lot of content, the game has less modes than other rhythm games I think, but the lack of game modes is compensated with a lot of songs...Cytus Alpha has more songs than other rhythm games.

Difficulty: Many songs can be very difficult, like other rhythm games, Cytus Alpha isn't difficult in the sense that you can't lose, it doesn't matter how bad you play, the game will never interrupt a song, that said, the game can be challenging or difficult if you play a song on ''hard'', or if you want to get a good rank or the highest score (always 1000000 regardless of the song and difficulty), so, yeah, it can be a challenging game, and the difficulty of the game is inconsistent, unlike other rhythm games. An 8 for this category should be fine (something like an 8 at least), even if it's a game where you can't technically lose.

Cytus Alpha is one of my favorite Nintendo Switch games, I highly recommend this game even if you aren't a rhythm game fan, the hundreds of songs, tight gameplay, and great graphics are enough to recommend this game. Unlike Musynx, Cytus Alpha should be more or less expensive, but in my opinion...it's worth it, Cytus Alpha is an amazing game...
Another review of a rhythm game, I love this genre and I've wanted to write a review of another rhythm game for months, so, here I am, this time, it's a review of Cytus Alpha. There are a lot of rhythm games that have content that could be considered suggestive (fanservice, basically), but for the most part, other users have already written reviews of those games (Persona 4: Dancing All Night, Hatsune Miku: Project DIVA X...), Cytus Alpha might not be on the same level as other games but...it's true that ''Partial Nudity'' is one of its content descriptors, and there are some images that might be suggestive, the songs ''Rain of Fire'', ''Chaotic Drive'', ''Black Lair'' and ''Magnolia'' are some examples of songs associated with art that could be considered suggestive (the images show cleavage, underboob, a topless character, etc), sure, many images are very stylized or artistic, and in 1 or 2 cases, one could say that the images are more artistic than suggestive, but yeah, as always when it comes to the games I review nowadays, the fanservice is there...let's begin.

Story: Something like a 7 for this category, Cytus Alpha has a good and interesting story. The story is told only through text. Data logs, transcripts of conversations, poems...it really makes you want to play the game to unlock more of the story, and without spoiling much, the ending...makes you think, it makes you think about the story and/or said ending. What happens at the end of the story? How do you interpret the ending? One should ask those questions, because the ending really makes you think and overall, the story is a little interesting. In the world of Cytus, there are artificial bodies known as ''Operators'', humans can transfer their mind and memories to those artificial bodies (something like that), and thus, humans can keep living using the body of an Operator, but...does using an artificial body to live really count as living? The game asks some interesting questions. There are references to a deadly virus...I don't know if it's a coincidence, but reading about a deadly virus during this pandemic was something else, considering that the original Cytus was released several years before the Coronavirus pandemic, it might be a coincidence...the references to a deadly virus made me laugh for some reason, it made me say ''Wow! What a great coincidence!''...assuming it's a coincidence, who knows...Rayark is a Taiwanese developer...overall, it's a nice and interesting story more or less, sure, it's a short story, but it's good enough for a 7 at least.

Graphics: Minimalist and beautiful, Cytus Alpha probably looks even better than the Nintendo Switch version of Musynx/Musync, the menus and interface have a minimalist style and look great, like other rhythm games, there is a lot of 2D art in the game, and the images are very varied in style and always look gorgeous, the limited animations before each song are also a nice touch (not just 2D art), and overall, it's a game that looks amazing.

Sound: As always with rhythm games, the music is phenomenal, there are more than 195 songs in the game, and the soundtrack is very varied, rock, pop, jazz, and more, to be honest, I think I don't have a song that I don't like, every song is enjoyable to listen to. ''Light Up my Love'' is probably the first song most people will play, and it's a great song that gives a good impression, ''Landscape'' is an enjoyable rock song (I think it's rock), ''Steven Bites Time'' is very catchy, ''VIS::CRACKED'' is...interesting, and many more songs...it's an amazing soundtrack.

Addictive: It's a rhythm game best played using the touch screen, the gameplay of Cytus Alpha is simple, but very, very addictive and satisfying, you can also play using physical buttons, but as I said, this game is best played with the touch screen, using physical buttons is not as fun and satisfying. If we consider the fact that the game has more than 195 songs, then...yeah, it's a game that makes you come back for more, it's always fun to try to beat your own score. I won't try to describe the gameplay, let's just say that it's a very, very fun game, yes, I'm a fan of rhythm games, so, that probably has something to do with my enjoyment of the game, me being a fan is probably one of the reasons why I like Cytus Alpha so much...

Depth: The game has more than 195 songs, playing every song at least once will take some time. For a rhythm game, it's a lot of content, the game has less modes than other rhythm games I think, but the lack of game modes is compensated with a lot of songs...Cytus Alpha has more songs than other rhythm games.

Difficulty: Many songs can be very difficult, like other rhythm games, Cytus Alpha isn't difficult in the sense that you can't lose, it doesn't matter how bad you play, the game will never interrupt a song, that said, the game can be challenging or difficult if you play a song on ''hard'', or if you want to get a good rank or the highest score (always 1000000 regardless of the song and difficulty), so, yeah, it can be a challenging game, and the difficulty of the game is inconsistent, unlike other rhythm games. An 8 for this category should be fine (something like an 8 at least), even if it's a game where you can't technically lose.

Cytus Alpha is one of my favorite Nintendo Switch games, I highly recommend this game even if you aren't a rhythm game fan, the hundreds of songs, tight gameplay, and great graphics are enough to recommend this game. Unlike Musynx, Cytus Alpha should be more or less expensive, but in my opinion...it's worth it, Cytus Alpha is an amazing game...
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