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12-07-15 03:05 AM
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Pokemon ORAS is way too easy?

 

12-07-15 03:05 AM
OrdannonsX is Offline
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So I bought a Nintendo 3DS and Pokemon Omega Ruby.
It's fun, don't get me wrong, I'm really enjoying most of the new things gen 6 has in store...

But come on, can't it at least have been a LITTLE challenging? I mean, I know I'm not the target audience anymore, but this is just silly, man... The AI seems dumber than it has ever been, opponents' Pokemon were constantly at a lower level than I was, and your Pokemon get experience even after it helps you catch a Pokemon! I mean, really!? How would it get even get experience points from that? I really can't wrap my mind around it.

Also, let's look at the Exp. Share, shall we? Instead of it being a held item for a Pokémon to get divided experience after an opponent is defeated, it is now a Key Item you can turn on. When it's activated, ALL the Pokémon in your party get the full amount of experience that the defeated opponent yields! To make matters worse, you get this overpowered item at the near start of the game. I had it turned off as soon as I did a couple of battles, because afterwards the game proved to be enough of a cakewalk as it is. I'm fine with the change in function, as it can be a convenient thing to have, but an item with this effect should be gotten much later and by meeting specific requirements.

The new DexNav feature can also be a bit ridiculous. When just arriving in Rustboro City, before facing the first Gym Leader, Roxanne, I remember having a Lv 14 Surskit with frikkin' HYDRO PUMP. Again, these are fun things, and because of online trading and battling, I can see the use for them. But again, the DexNav is something you get at the START OF THE GAME, while instead a thing that's as overpowered as that should be gotten much later as a reward for an accomplishment.

Now, this is me just complaining about the lack of challenge, and I know that all of these things can be simply turned off or ignored, AND I know I'm harshly criticizing a game targeted to children like this, but it still bothers me. While playing through Pokemon Omega Ruby, I just felt that children these days are being mocked with.

Am I alone on this?
So I bought a Nintendo 3DS and Pokemon Omega Ruby.
It's fun, don't get me wrong, I'm really enjoying most of the new things gen 6 has in store...

But come on, can't it at least have been a LITTLE challenging? I mean, I know I'm not the target audience anymore, but this is just silly, man... The AI seems dumber than it has ever been, opponents' Pokemon were constantly at a lower level than I was, and your Pokemon get experience even after it helps you catch a Pokemon! I mean, really!? How would it get even get experience points from that? I really can't wrap my mind around it.

Also, let's look at the Exp. Share, shall we? Instead of it being a held item for a Pokémon to get divided experience after an opponent is defeated, it is now a Key Item you can turn on. When it's activated, ALL the Pokémon in your party get the full amount of experience that the defeated opponent yields! To make matters worse, you get this overpowered item at the near start of the game. I had it turned off as soon as I did a couple of battles, because afterwards the game proved to be enough of a cakewalk as it is. I'm fine with the change in function, as it can be a convenient thing to have, but an item with this effect should be gotten much later and by meeting specific requirements.

The new DexNav feature can also be a bit ridiculous. When just arriving in Rustboro City, before facing the first Gym Leader, Roxanne, I remember having a Lv 14 Surskit with frikkin' HYDRO PUMP. Again, these are fun things, and because of online trading and battling, I can see the use for them. But again, the DexNav is something you get at the START OF THE GAME, while instead a thing that's as overpowered as that should be gotten much later as a reward for an accomplishment.

Now, this is me just complaining about the lack of challenge, and I know that all of these things can be simply turned off or ignored, AND I know I'm harshly criticizing a game targeted to children like this, but it still bothers me. While playing through Pokemon Omega Ruby, I just felt that children these days are being mocked with.

Am I alone on this?
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12-07-15 05:56 AM
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OrdannonsX : Not totally alone. I too also thought it was very easy. I also found the exp. Share thing handy because you know how on FR/LG you get the vs. Seeker. Well you don't really get that on the other games which makes training a little harder than most, however the new exp. Share is a little overpowered because it can constantly keep all your Pokémon on a higher level than their supposed to be...

I cruised through x and y like that not even realizing it. Using the exp. Share can also ruin your Pokémon's EVs and IVs also which is bad so I tend to also keep it out. To make the game a little challenging, and to raise a Pokémon without it growing up spoiled pampered and useless.
OrdannonsX : Not totally alone. I too also thought it was very easy. I also found the exp. Share thing handy because you know how on FR/LG you get the vs. Seeker. Well you don't really get that on the other games which makes training a little harder than most, however the new exp. Share is a little overpowered because it can constantly keep all your Pokémon on a higher level than their supposed to be...

I cruised through x and y like that not even realizing it. Using the exp. Share can also ruin your Pokémon's EVs and IVs also which is bad so I tend to also keep it out. To make the game a little challenging, and to raise a Pokémon without it growing up spoiled pampered and useless.
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12-07-15 12:19 PM
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I agree that the newer 3DS Pokémon games became easier than the older ones. In Black 2 for example, I was never overleveled and I had to train against Audino's to get the levels I needed. In ORAS it is the exact opposite. The EXP share is too overpowered in my opinion.

Actually almost all of the new features are making the game easier:
- Super Training for the EVs you want.
- Pokémon Amie makes it easier to get EXP when a Pokémon likes you.
- Wonder Traded Pokémon are easier to train.
- DexNav Pokémon with possible Egg moves etc.

Even so, I really enjoyed the game. ORAS might not be the best based on difficulty but in the other categories it shines bright.
I agree that the newer 3DS Pokémon games became easier than the older ones. In Black 2 for example, I was never overleveled and I had to train against Audino's to get the levels I needed. In ORAS it is the exact opposite. The EXP share is too overpowered in my opinion.

Actually almost all of the new features are making the game easier:
- Super Training for the EVs you want.
- Pokémon Amie makes it easier to get EXP when a Pokémon likes you.
- Wonder Traded Pokémon are easier to train.
- DexNav Pokémon with possible Egg moves etc.

Even so, I really enjoyed the game. ORAS might not be the best based on difficulty but in the other categories it shines bright.
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12-08-15 06:39 AM
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OMG, yes. I haven't played through Omega Ruby entirely (I'm at Slateport atm) but so far the game has been a cakewalk, even with the Exp. Share turned off and such.

I don't think you're 100% correct on Nintendo mocking children per se, it's more that Game Freak made a bad decision when designing the difficulty (no idea how game design works, so pls bear with me lol). I remember reading somewhere that a Game Freak official said that they made it so easy because kids these days have a short attention span, so they had to ensure in some way that the game would at least be completed by some people. It seems they did put some thought into it, they just didn't make the right decision on what to do about it, imo.

A dynamic difficulty level which tailors on how well you do throughout the game would make it so it's fun to play for everyone, and not just your average 5 year-old with ADHD, which is how Game Freak sees its fans, lol.
OMG, yes. I haven't played through Omega Ruby entirely (I'm at Slateport atm) but so far the game has been a cakewalk, even with the Exp. Share turned off and such.

I don't think you're 100% correct on Nintendo mocking children per se, it's more that Game Freak made a bad decision when designing the difficulty (no idea how game design works, so pls bear with me lol). I remember reading somewhere that a Game Freak official said that they made it so easy because kids these days have a short attention span, so they had to ensure in some way that the game would at least be completed by some people. It seems they did put some thought into it, they just didn't make the right decision on what to do about it, imo.

A dynamic difficulty level which tailors on how well you do throughout the game would make it so it's fun to play for everyone, and not just your average 5 year-old with ADHD, which is how Game Freak sees its fans, lol.
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(edited by Sewaddle on 12-08-15 06:42 AM)     Post Rating: 1   Liked By: animelover1,

12-08-15 06:06 PM
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I was really disappointed with Alpha Sapphire purely because of this. The exp share along with the ridiculously under leveled opponents made the game boring. The E4 were push overs which I destroyed with one Pokémon. .-. Pokémon Y was also too easy.
Game Freak needs to realize some people like games so difficult that they are the equivalent of banging your head on a wall repetitively, This could easily be fixed by simply by making a way to change the difficulty of the game at the start when Professor Whats-His-Face is asking for name/gender.
I was really disappointed with Alpha Sapphire purely because of this. The exp share along with the ridiculously under leveled opponents made the game boring. The E4 were push overs which I destroyed with one Pokémon. .-. Pokémon Y was also too easy.
Game Freak needs to realize some people like games so difficult that they are the equivalent of banging your head on a wall repetitively, This could easily be fixed by simply by making a way to change the difficulty of the game at the start when Professor Whats-His-Face is asking for name/gender.
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12-09-15 01:36 AM
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I haven't got to ORAS yet, but I don't think I ever found any Pokemon game other than R/B/Y and FR/LG to be hard at all, other than a few isolated battles or so. It's got to the point where the only times I still play Pokemon (which is usually a lot but I'm a bit burnt out atm) is via challenge rom hacks. So far my favorite challenge hacks have been Blaze Black 1-2 and Fire Red Omega.
I haven't got to ORAS yet, but I don't think I ever found any Pokemon game other than R/B/Y and FR/LG to be hard at all, other than a few isolated battles or so. It's got to the point where the only times I still play Pokemon (which is usually a lot but I'm a bit burnt out atm) is via challenge rom hacks. So far my favorite challenge hacks have been Blaze Black 1-2 and Fire Red Omega.
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12-09-15 12:07 PM
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Well, the way I see it is that you are taking a game that was already made (The original R/S) and putting all the new high tech stuff into it, so of course it will be easy. The originals were already fairly easy and now you're adding all these other ways to make the game easier. If this was an original game, then they would have added other things to balance it out, but it's not an original game, it's the remake so it's not like they can add too much stuff to make it harder, they have to work with what was already there.
Well, the way I see it is that you are taking a game that was already made (The original R/S) and putting all the new high tech stuff into it, so of course it will be easy. The originals were already fairly easy and now you're adding all these other ways to make the game easier. If this was an original game, then they would have added other things to balance it out, but it's not an original game, it's the remake so it's not like they can add too much stuff to make it harder, they have to work with what was already there.
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12-13-15 01:12 PM
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I've got to agree with you. I haven't played a Pokémon game that is as easy as Omega Ruby. Heck, Even the original Ruby for the GBA was harder. Most of the Pokémon games I have played until now required me to LVL Grind at least once, twice, or even 10 times. But that doesn't make this game awful, right?
I've got to agree with you. I haven't played a Pokémon game that is as easy as Omega Ruby. Heck, Even the original Ruby for the GBA was harder. Most of the Pokémon games I have played until now required me to LVL Grind at least once, twice, or even 10 times. But that doesn't make this game awful, right?
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12-15-15 08:34 PM
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What I would like is for the whole key difficulty system from B2 / W2 to permanently return, but without the keys. So right after asking what language you want it would ask whether you want the game to be on easy, normal or hard difficulty. This would affect the wild pokemon and trainer levels, trainer AI level, trainer pokemon's movesets and some key items like the exp share.

I get that they want the games to be easier so the kids will have an easier time playing them but they should also make it so that the older fans can enjoy the game on a harder difficulty.
What I would like is for the whole key difficulty system from B2 / W2 to permanently return, but without the keys. So right after asking what language you want it would ask whether you want the game to be on easy, normal or hard difficulty. This would affect the wild pokemon and trainer levels, trainer AI level, trainer pokemon's movesets and some key items like the exp share.

I get that they want the games to be easier so the kids will have an easier time playing them but they should also make it so that the older fans can enjoy the game on a harder difficulty.
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12-15-15 08:52 PM
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I think ORAS is definitely too easy and is in my opinion the easiest out of all the Pokemon games. I felt X/Y was really easy due to the exp share but Pokemon in those games were still somewhat buffed so while it was still easy it didn't become completely boring and if you didn't use the exp share it would make it fairly challenging due to the level gap (even if full teams and moveset strategies were lacking).

That isn't really present in ORAS, Pokemon weren't really buffed and therefore while an okay challenge with the EXP share (though not too hard either) it was a cakewalk with it to the point where it actually became boring to me. The official main games simply aren't good for people who actually want a challenge anymore. If anything I think what's needed is actual strategies employed by gym leaders, moveset combinations (that's a big reason so many people found Whitney hard), powerful Pokemon THAT ARE ACTUALLY FULLY EVOLVED and full teams that make gym leaders something you still have to prepare for to some degree or even just smaller strategies in the occasional NPC trainers.

That said, do I think this is going to happen? No. Gamefreak/Nintendo are really mostly catering to casual gamers with the normal game, and figure the veterans have competitive play to turn to in stead. As someone who is more of a single player gamer when it comes to Pokemon and mainly likes to tackle the in game content, that's a big reason I don't enjoy the series as much anymore.
I think ORAS is definitely too easy and is in my opinion the easiest out of all the Pokemon games. I felt X/Y was really easy due to the exp share but Pokemon in those games were still somewhat buffed so while it was still easy it didn't become completely boring and if you didn't use the exp share it would make it fairly challenging due to the level gap (even if full teams and moveset strategies were lacking).

That isn't really present in ORAS, Pokemon weren't really buffed and therefore while an okay challenge with the EXP share (though not too hard either) it was a cakewalk with it to the point where it actually became boring to me. The official main games simply aren't good for people who actually want a challenge anymore. If anything I think what's needed is actual strategies employed by gym leaders, moveset combinations (that's a big reason so many people found Whitney hard), powerful Pokemon THAT ARE ACTUALLY FULLY EVOLVED and full teams that make gym leaders something you still have to prepare for to some degree or even just smaller strategies in the occasional NPC trainers.

That said, do I think this is going to happen? No. Gamefreak/Nintendo are really mostly catering to casual gamers with the normal game, and figure the veterans have competitive play to turn to in stead. As someone who is more of a single player gamer when it comes to Pokemon and mainly likes to tackle the in game content, that's a big reason I don't enjoy the series as much anymore.
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