Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Remove Ad, Sign Up
Register to Remove Ad
Register to Remove Ad
Signup for Free!
-More Features-
-Far Less Ads-
About   Users   Help
Users & Guests Online
On Page: 1
Directory: 1 & 80
Entire Site: 9 & 829
Page Staff: pokemon x, pennylessz, Barathemos, tgags123, alexanyways, supercool22, RavusRat,
03-28-24 01:57 PM

Forum Links

Guide: Kirby Adventure Guide
walk through of Kirby's Adventure
Play Kirby's Adventure Online

Thread Information

Views
1,333
Replies
3
Rating
0
Status
OPEN
Thread
Creator
tornadocam
02-19-14 08:14 PM
Last
Post
huntra1291
12-29-15 06:35 AM
System
Rating
9.2
Additional Thread Details
Views: 589
Today: 0
Users: 1 unique

Thread Actions

Order
 

Kirby Adventure Guide

 
Game's Ratings
Overall
Graphics
Sound
Addictiveness
Depth
Story
Difficulty
Average User Score
9.2
8.6
8.6
8.1
7.9
7.1
4.9

02-19-14 08:14 PM
tornadocam is Offline
| ID: 978631 | 5183 Words

tornadocam
Level: 103


POSTS: 689/3122
POST EXP: 781784
LVL EXP: 11358761
CP: 61424.1
VIZ: 4876874

Likes: 0  Dislikes: 0
Kirby’s Adventure walk through

First you draw a funnel then you draw a cloud
then have the funnel touch the ground and presto you have a tornado. Okay if
you got the intro to Kirby’s Adventure reference you have played this game
before. Hello today we are going on an adventure no not a storm chasing
adventure but Kirby’s Adventure. Here is a guide I came up with on beating this
game.
Special Powers 
Fire-Kirby can breathe fire 
Spark-Kirby can create electricity around him great defense and offense weapon
Fireball-Kirby can spear enemies with a big fire tackle great for breaking blocks 
Laser-Kirby can shoot a laser beam can go up slops 
Crash-Kirby can create a powerful explosion only can be used once 
Light-Kirby can light dark rooms only used once though
UFO-Kirby can attack different ways very powerful but can't be taken outside of stages also very rare
Sword-Kirby can cut enemies with the sword 
Cutter-Kirby can throw a boomerang quite useful 
Hammer- very powerful Kirby can break walls with it and it also packs a punch on foes 
Stone-Very powerful Kirby can turn into a rock to defeat enemies, break doors, only thing is it does not work under water 
throw-Kirby can throw enemies or blocks 
Back drop-Kirby can do wrestling moves 
Ice-Kirby can breath ice and freeze enemies very useful 
Freeze-Kirby can surround himself with an ice shield to free foes very useful
Tornado-Kirby can turn into a powerful twister to destroy enemies very hard to control
Jump-Kirby can jump to make big tackles 
Ball-Kirby can turn into a ball not very useful but he can use it to bounce around
Sleepy-Kirby dozes for a few seconds more of a comical weapon

Warp Star-take shortcuts to worlds you have already been too 

Bonus Games
Quick Draw Kirby-molded after the Wild West get a 1-up if you defeat 4 enemies in a duel 
Catch the Eggs-King Dedede throws eggs to Kirby eat them do not eat the bombs 
Crane Fever-Kirby  the player can move a crane to get 1-ups, 

First World 
Vegetable Valley
Stage 1-nothing really to hard here this stage mainly gets you used to the controls.
Now at the start you have the beam enemy it gives you the beam weapon. The
spark enemy gives you the spark power.
Make your way to the door eat the fire enemy if you want fire otherwise
just enter the door. The next room has waterfalls. If you look closely you will
notice white under one of the blocks in the waterfall. You can fly down there
enter the secret room to get the UFO power. The next room is just a repeat of
the second room. Once you enter the room with the stars around you have
finished a stage. Press and hold the A button to get a super jump and get a 1
up or more points. Stage 2-there really isn’t much in the first room just fly
over to the star and it takes you to the mini boss of this stage. The mini boss
just throws bombs at you eat them and throw them back at him. The next room just
has a bunch of enemies in it. The final room you will notice the sky is coming
through the background enter that room for a 1-up then move up to the goal
door. Stage 3-Nothin really too hard here to get rid of the cannons just inhale
the blocks they set on and they will fall into the pit. Nothing really in the
next room just water enemies you can’t inhale them while water but you can spit
a stream of water to take them out. The next room just has enemies that can be
eaten for special powers. Stage 4 what you want to do is fly up the enemy here
is Mr. Flosty he just throws ice blocks at you. What you want to do and I
recommend is getting his power. His power is freeze. Meta Knight will give you
a star power use it to clear the room. The next room you just have to climb the
tree. Boss is Whispy Woods. He is not bad in fact if you kept the freeze power
just stand next to him and use freeze. He goes down in seconds. If you do not
have a weapon eat the fruit he drops and throw it back at him.

World 2 Ice 
Cream Island
Stage one-notice the island background never mind that. You will need to pay attention to
the trees clams will drop down on you and explode so take them out. The door
you see just leads to a soda can for health. After that there isn’t much in the
next room just watch for the parasol enemies their parasols will chase you
after they land. The next room isn’t a whole lot eat the circular enemies and
you get the twister power and also avoid the cannons. Stage-2 not much here
just take out the enemies and enter the next room. The star will take you to
the island. You will have 3 choices of weapons to beat the wheel boss. Your
choices are spark, fire and sword either one will work. Defeat the Wheel boss
and you can take a fast way out. Hit select drop the power you had and then eat
the wheel enemy. Use the wheel to cruise through the desert lands to the exit
door. Stage 3-the first room you just want to fly to the door. The second room
has a series of doors and bombs. Use the bombs to clear the path explore the
doors. You reward for getting out. You have to face the first wave of Meta
Knights crew. Just eat them and spit them out nothing hard. Then fly to the
exit room. Stage 4-becareful while flying here you will meet a lot of air
enemies. The first door you see is just for a 1-up. The next room you have your
choice of powers. I recommend getting the rock as it gives you stone. Use the
stone power to take out the alarm clock boss. The next rooms just have desert
and a beach background. The only threat here is the laser balls. Stage 5-the
first room is just mainly full of cannons so just avoid their shots. At the end
of the room there is a soda there just in case you got shot to get some health
back. Now for the next room you just want to fly up and take the top path. The
next room just has laser balls in it. The final room you want to clear the
blocks but beware if the bomb enemies’ fall they explode. The end of this boss
is Mr. Painter also called Mr. Roller, he is not that hard. The best way to
deal with him is to eat the enemies he creates and throw them back at him. Not
too hard and he goes down quick

World 3. The 
Butter Tower also called Butter Building

Stage 1-the first room just has a lot of enemies that can be copied in it. The second room
just use hit the bomb button to get the enemies. Get the stone power if you
want it, which I recommend.  Use the
stone power to beat the alarm clock enemy again. Now the next room you want to
go to the next door at the end it is on the far right. Go in the door set off
more bombs. Now what you want to do here is really simple just touch the star switch
it clears the rest of the area. Head back out for the goal door. Stage 2 just
fly your way up to the top. The next room is your going around the tower just
keep going right eventually a door will appear. The next door just go up the
ramps. Your reward for reaching the top ramp is you get to face the beetle
boss. When he throws flies at you just inhale them and throw them back at him.
Stage 3-just head up the ladder you can either get the sword power or jump
power either one works well. Enter the door do the same thing the tower just
head right to get the door to appear. The next two rooms are just a set of a
puzzle just keep going through the doors eventually you will get the right one
that takes you out. Stage 4-this stage is short. The first battle is with the
Meta Knight’s not to difficulty just deal with them the way you did before
though their attacks are more numerous I often fight them this time with the
ice weapon but that is just me. The next room just has a few enemies that can
be eaten for special weapons. The final room has air moving upward just jump or
fly to the top, but make sure you avoid the cannons. Stage 5-get the hyper
candy walk the rotating tower the candy weapon will make you invincible. The
next room you meet Bonkers. He like to throw clams at you or hit you with
hammer. To beat him just eat the clams he tosses and spit them back at you.
Stage 6 the first room just gives you a chance for a laser weapon. Go through
the rotating tower again. Now the next room you will notice some blocks on the
side. The blocks are covering a secret room. Just get them out of the way. Set
off the bomb race to the other door enter and hit the star switch to clear the
rest of the way of stage 6. Now you can either get stone, sword or ice power.
The next room is a dark room. The light enemy can light the room but you only
get to use light once. The dark room is not bad the exit is at the end.  The boss levels of this stage can be trouble.
They are two weapons I would use to fight Mr. Sun and Mr. Moon. The ice weapon
really cools them off, and the cutter weapon will also take them out. While Mr.
Moon is fighting Mr. Sun will try to shoot you with rays. If you do not have a weapon
the rays create stars eat and spit them out. If Mr. Sun is fighting Mr. Moon
causes stars to fall down. They offer more of a challenge than the first two
bosses but still not hard.

World 
4-Grape Garden.
Stage one - the first room takes place on the clouds; nothing really hear accept for a few
enemies to give you powers. The next room you just want to fly up to the next
door. Now you will be taken to a space room here is where you have a chance to
get the rare UFO power (I recommend that you do). The UFO has several attacks. The
next room just has some enemies, birds that chase you and a lot of blocks. As
you get toward the end of the room you will notice a bunch of blocks. The
blocks hold 3 beam enemies blast your way through the center. Take out the
block that looks different than the others it leads to a secret passage. Enter
that and hit the star switch. After that stage one is done. Stage 2-there
really is nothing special in the first 3 rooms just some minor enemies and a
maze to get through. Do not worry the maze is pretty easy. The next room has a
top and bottom branch doesn’t matter which one you take just avoid the spikes.
The end room is two bomb throwing enemies. To defeat them inhale the bombs they
throw and spit them back out to make the goal door appear. Stage 3-the first
room has the fire enemy eat that get the fire power. Next you want to light the
fuse jump into the cannon and get a free extra life. The next room has a
current just ride the current avoid the enemies to the very end. You will
notice a door enter that to hit the star switch. Now just go a little the left
and enter that door after hitting the star switch. Just again ride the current
avoid the enemies or eat them if you want a power weapon. Take the star and it
takes you to the end of the stage. Stage 4-the first room is easy just a few
enemies in it. The second room has a lot of birds in it, be careful as some of
them will chase you so take them out with a big puff of hot air. The next room
you can get the wheel power set off the bombs if you are good you will get a 1
up if you outrun the bomb blasting the blocks along the way. Next you will be
taken to another room. Your boss here is the turtle. The turtle will throw
things at you just swallow and spit them back at him not too hard. Beware the
turtle if he catches you he will do a power slam on you so watch out for that.
After defeat you can get the throw weapon. The final room is just fool of
blocks and a few enemies. Stage 5-the first room Meta Knight gives you the
special candy. Use the special candy to clear the way. I recommend getting the
freeze weapon for what lies ahead. The next room just has two enemies in it so
don’t worry about that. Now it is time to face the Meta Knight army again. This
time they brought more of their friends and their attacks are more difficulty
to dodge. The freeze weapon will really help you out here. The next room just
avoid the air enemies and the room after that just avoid the spikes. Stage
6
-the first room is just a big maze similar to stage 2. The room after the maze
is just fighting the clock enemy again. Finally you have a dark room. The Burt
enemies just want to greet you take them out. After the first uphill thing
sticking out of the floor go to the other side enter a secret door. The secret
door has a star switch in it. Just head to the far right. If you can’t find the
secret door just eat the light enemy to get the lighter power and use it. The last
room you can just fly up. Boss stage-Okay this boss is more difficult I recommend
two powers. The tornado power or jump power work well here. Just use both to
get up to the boss room. Do not try to out run the thunder cloud he destroys
the floor underneath. If you make it to the top the thunder cloud spreads out.
I want to think his name is Kracko. The tornado or jump power can disrupt him
quickly.

World 5 
Yogurt Yard
Stage 1-the first room has lots of cannon if you fly low, be careful not to fall into the
pit, you can enter a secret room to get a free 1-up and the stone power. The
next room you just want to fall down and avoid the enemies. You will notice
there is a door skip it and make a path through the blocks. Destroy a few more
blocks to get the secret room with the star switch. The last room just has a
bunch of ice enemies in it so nothing to hard. Stage 2-The first room just has
a big pool of water in it and the ball enemy. The next room as tempting as it
is to head right. Do not do it fly up take out the clam enemies than drop back
down. For the rest of this stage you just have to pass through a few doors the
only real threat is the cannons. Other than that this is an easy and short
stage. Stage 3-the first room you can get the jump power or just fly up.
However, they are lots of cannons so beware of that and dodge their shots. The
next room has a current in it so just fly up to the top of the room and enter
the door. The next room has the wheel enemies you can use the wheel power to
roll through the first half of the room. The second half drop the wheel power
as you can no longer cross the terrain due to spikes. The next room just has
cannons and laser balls in it. You will notice they are two blocks beside the
cannon that hides a door which leads to a health tomato and a 1-up. The next
room that follows you just want to slowly fly down and avoid the spikes. Stage
4
- the first room you see a fire enemy that gives you the fireball weapon,
other than that it is just dodging strikes. Time for a rematch with the Meta
Knight Army, this time they are silly. They just throw their weapons as in a
hand chomp way. Just eat them and spit them out. The next room just has a bunch
of waterfalls and sea enemies. But you will notice there is a waterfall coming
out of a door, go into the door. Take the bottom door and hit the star
switch.  For the next room just fall down
it leads to a pool of water dodge the enemies and that wraps up stage 4. Stage
5
-the next part requires timing to pull off fly low at the bottom is a secret
door. You will notice they are a jump enemy and a fire enemy. What you want to
do here is get the jump enemy get jump power blast through the rocks. Keep the
fire enemy from walking off the screen then drop the jump power. Now you need
to get the fire power to light the fuse quickly fly over to the cannon and it
will fire you to the star switch. After that you will be taken to a new enemy.
The fire lion tries to spear you with fire, claw you or mam you. When he jumps
and lands he produces stars eat them and spit them out back at him. For an easy
way you can eat the sword enemy before this fight to get sword and whack him,
but do note he can still catch you and mam you.
For the next room there is lots of enemies on top. The best thing is to
get the laser weapon and use the slops to your advantage. Stage 6- for this
stage you need the hammer weapon. You can get it in the arena room of this
stage because bonkers gives you the hammer weapon. For the first room of stage
6
carefully avoid the wheel enemies you do not want to get hit and risk losing
the hammer. The next room you want to set off the clearing bombs, avoid the
stone enemies and later avoid the spikes. Now for the next room slowly proceed
avoid enemies in the center of the room is a door. Enter the door, break the
two blocks under the water, and enter that door. Enter the door that was sealed
off and hit the star switch then proceed to the exit. Now you also want the
hammer weapon to defeat the boss of this world. I kid you not the boss is a
wood cutting machine but it fires torpedoes. Whatever you do not swallow the
torpedoes they will put you to sleep and you will die. What you want to do is
use the hammer weapon to get in attacks when you can.

World 6 Orange Ocean
Stage 1-guess what you will need in this level yep the hammer weapon again. The first

room has sea enemies as you will have to dive in the water to proceed just
outswim them. The next room has spark and fireball enemies in them; I find it
best just to ignore them so I do not get hit. You will then see a door in the
center, enter it knock out the block in the middle, and enter that door to hit
the star switch. You will then be taken back to the room with all the fire
enemies just avoid them and head for the door. The last room just has sea
enemies that jump out from the water so just keep flying and should be alright.
Stage 2- okay need the hammer weapon here again or you can use stone power
either one works. The first room just has a lot of sea and air enemies so be
careful when you fly. The room in the center just has a 1-up and a stone enemy
to give you stone power. The next room you want to head up but make sure the
bomb enemy doesn’t fall with you near it. Head back down then back up to the
door. In the room use the hammer or stone power to break the peg. Enter the
door after breaking the peg to hit the star switch.  After that head down then back up to find the
door to the next room. The room after this has a lot going on, they are air
enemies so be careful when flying, you also have cutter enemies, bomb enemies,
sword enemies just be very careful while slowly moving forward to the exit.
Stage 3-For the first room you just want to avoid the fire and spark enemies.
The next room you fight Bonkers again. Get the hammer fly up break the block
leading out. Go under and enter the room in the far left. You will see three
rooms get the laser power from the laser ball. Enter the room  I think it is the top left till you get under
the cannon use the laser to richest to light the fuse, get in the cannon and it
takes you to the star switch. The next room and final room has falling clams so
watch out for that. Stage 4- you will deal with a lot of falling clams in the
first room. When the path branches off take the lower one it is easier and has
the door we need. The next room is a maze just clear your way. Now you want to
get in the green looking water and swim over to a big block in the center it
has a dip on the side. That dip has a secret room for the star switch. Fine
your way out of the maze. The next room just has parasol enemies its best to
grab one. The next room has falling clams but if you have the parasol they will
land on the parasol as you fly up not you.  Repeat the same strategy for the final room. Stage
5-
the first room just has a bunch of fire enemies in it so if you want fire
you can get it. If you go to the top right you will have the chance to refill
health if you go up before the door. The next room has a lot of sword enemies
but you will notice a bomb. Just knock let the bomb open up a pathway it puts
the sword enemies in water thus they get knocked out. Okay the next room is a
pain. Do not fly up as you will be greeted with air enemies. Stay on the ground
get the fire weapon. See the first bomb block take it out it opens the path to
the bottom which as a fuse. Now carefully fly up out of the dip in the ground
you just opened. Head for the other one do the same thing. Now head back to the
first one you opened up, light the fuse quickly get up and back down to the
cannon in the other one. This might take you several tries, the cannon takes
you the star switch. That pretty much sums up this level. stage 6- first you need
the fire weapon here go to the arena fight the fire lion eat him to get it. The
first room just has ice enemies but before you head into the door notice you
can fly under. Fly under then go low and left. You will see two blocks that are
blocking off a door. Use the fire weapon to break the blocks go into that door
for the star switch. Now you will be put in a space room. Drop the fire weapon
and get the UFO. They are about 6 UFO’s maybe 7 in this room so be sure to pick
one up. The next room has a branch that is opened up by bomb blocks. The top
room has bomb throwers in it deal with the way you did before. The lower one
has the walrus (they are two) does matter which one you take here. The next
room just get the hyper candy and rush taking out the enemies. Now for the
final thing with the Meta Knight army. If you kept your UFO you can win easily,
if you do not have the UFO just swallow the knights, but beware they are a lot
of them. Boss time, know it is time for pain. Meta Knight is the boss here. He
gives you a sword to fight because he is a Knight. Get lots of hits when you can.
Meta Knight is tough he can hit you so many ways and knock you out of the sky
so pick your sports carefully.

World 7 
Rainbow Resort
Stage 1- you will find lots of laser enemies grab one use the slops to your advantage to
take out the enemies and bombs with the lasers. Now do not eat the sleeping
enemies they will put you to sleep allowing another enemy to hit you. The
second room has lots of blocks, I recommend clearing enough get the beam enemy
finish clearing them off. You will notice some of the blue blocks can be taken
out, take them out with the beam. Ignore the fireball at first. After getting
all the blocks clear drop the beam weapon. Get the fireball. The blocks above
the door can be taken out maneuver you way up breaking blue blocks along the
way. The door at the top takes you to the star switch. The last room of this
stage you will see a stone enemy, cannon (take the block its setting on out)
ice enemy. I recommend getting the stone weapon proceed to the exit door. Stage
2
- now it is time to run the gantlet there are two ways to do this. The first
way go to the regular door. If you want the mini bosses to be harder fly up to
the door on top and get ready for battle. I find the stone weapon really works
well for the mini bosses. That is pretty much this stage. Stage 3-nothing in
the first room accept for the sleepy enemies. The next room you have to fly up
but there are lots of enemies. Burt enemies that chase you and the cutter
throwing enemies are the main threats here. The last room Meta Knight returns
to give you candy so you can just clear your way running over enemies how nice.
Stage 4- nothing really here accept ball
enemies and bird enemies. For the next room there is nothing really important
here for the first few rooms accept they have squares with enemies in them so
yeah nothing too hard to worry about.  The final room just has lots of enemies
trapped by bomb blocks. The pits have spike enemies that move up and down so
chose your spots wisely.  Stage 5-the next room has those falling bomb enemies so make sure you not next to one. The
next room has an interesting gimmick it is a gravity stage. If the star in the constellation
is on the top you can easily fly. If the star is at the bottom you have to fly
against the gravitational pull. In the mean time you have to avoid the
fireballs. Now for the final room you have a short fuse and a cannon. Your
weapon choices are fire, laser or the fireball. I just prefer fire. Clear the
blocks stand on the edge so you can use the fire to light the fuse. Then
quickly make your way to the cannon this may take you several tries. The cannon
just takes you to a room with lots of one ups so no worries if you do not want
to fool with it.  Stage 6- take a walk down memory lane. The first room just has enemies in it the stage is grey and
has no color. It is making reverence to Kirby’s Dreamland the rooms are the
same. However you will eventually get to a room with stars in the background.
Fly up and see several parasol enemies falling down at the goal door what you
want to do is fly up above the goal door to the moon. The moon has a secret
room with the last star switch for this game. Before fighting King Dedede I recommend
getting the stone weapon. King Deded has his hammer attack, he can fly like
Kirby Can and when he lands he creates two stars for you to eat and spit back
at him. The stone weapon will do a lot of damage but you still have to pick
your spots carefully.

World 8

Fountain of dreams.

King Dedede doesn’t want Kirby to put the star rod back into the fountain. Kirby backs him
down and puts it in there anyway. The real evil is revealed King Dedede was not
evil the nightmares have invaded the fountain. Dedede sends Kirby up into space
so he can battle the nightmares with the star rod. The first nightmare form is
just a circular ball that spams you with stars and moves around. Avoid the
stars and spam this one with star shots from the star rod; you will also need
good dodging skills. Finally Dark Matter is the last boss and he can be a
problem. The only time you can hit him is when he shows his whirlwind under his
cape that is when you need to hit him with the star rod. He will not like it so
be prepared to lots of dodging. Finally if you win you beat the game.

Ending

Kirby realizes that King Dedede did not do any harm. Nightmares had invaded the
fountain and the King broke the star rod into several pieces so the Nightmare
could not draw power from it. The game shows Kirby saluting King Dedede for
helping him beat the nightmares. Kirby then goes back to bed with the dreamland
fountain having been liberated form Dark Matter and his nightmares.
Kirby’s Adventure walk through

First you draw a funnel then you draw a cloud
then have the funnel touch the ground and presto you have a tornado. Okay if
you got the intro to Kirby’s Adventure reference you have played this game
before. Hello today we are going on an adventure no not a storm chasing
adventure but Kirby’s Adventure. Here is a guide I came up with on beating this
game.
Special Powers 
Fire-Kirby can breathe fire 
Spark-Kirby can create electricity around him great defense and offense weapon
Fireball-Kirby can spear enemies with a big fire tackle great for breaking blocks 
Laser-Kirby can shoot a laser beam can go up slops 
Crash-Kirby can create a powerful explosion only can be used once 
Light-Kirby can light dark rooms only used once though
UFO-Kirby can attack different ways very powerful but can't be taken outside of stages also very rare
Sword-Kirby can cut enemies with the sword 
Cutter-Kirby can throw a boomerang quite useful 
Hammer- very powerful Kirby can break walls with it and it also packs a punch on foes 
Stone-Very powerful Kirby can turn into a rock to defeat enemies, break doors, only thing is it does not work under water 
throw-Kirby can throw enemies or blocks 
Back drop-Kirby can do wrestling moves 
Ice-Kirby can breath ice and freeze enemies very useful 
Freeze-Kirby can surround himself with an ice shield to free foes very useful
Tornado-Kirby can turn into a powerful twister to destroy enemies very hard to control
Jump-Kirby can jump to make big tackles 
Ball-Kirby can turn into a ball not very useful but he can use it to bounce around
Sleepy-Kirby dozes for a few seconds more of a comical weapon

Warp Star-take shortcuts to worlds you have already been too 

Bonus Games
Quick Draw Kirby-molded after the Wild West get a 1-up if you defeat 4 enemies in a duel 
Catch the Eggs-King Dedede throws eggs to Kirby eat them do not eat the bombs 
Crane Fever-Kirby  the player can move a crane to get 1-ups, 

First World 
Vegetable Valley
Stage 1-nothing really to hard here this stage mainly gets you used to the controls.
Now at the start you have the beam enemy it gives you the beam weapon. The
spark enemy gives you the spark power.
Make your way to the door eat the fire enemy if you want fire otherwise
just enter the door. The next room has waterfalls. If you look closely you will
notice white under one of the blocks in the waterfall. You can fly down there
enter the secret room to get the UFO power. The next room is just a repeat of
the second room. Once you enter the room with the stars around you have
finished a stage. Press and hold the A button to get a super jump and get a 1
up or more points. Stage 2-there really isn’t much in the first room just fly
over to the star and it takes you to the mini boss of this stage. The mini boss
just throws bombs at you eat them and throw them back at him. The next room just
has a bunch of enemies in it. The final room you will notice the sky is coming
through the background enter that room for a 1-up then move up to the goal
door. Stage 3-Nothin really too hard here to get rid of the cannons just inhale
the blocks they set on and they will fall into the pit. Nothing really in the
next room just water enemies you can’t inhale them while water but you can spit
a stream of water to take them out. The next room just has enemies that can be
eaten for special powers. Stage 4 what you want to do is fly up the enemy here
is Mr. Flosty he just throws ice blocks at you. What you want to do and I
recommend is getting his power. His power is freeze. Meta Knight will give you
a star power use it to clear the room. The next room you just have to climb the
tree. Boss is Whispy Woods. He is not bad in fact if you kept the freeze power
just stand next to him and use freeze. He goes down in seconds. If you do not
have a weapon eat the fruit he drops and throw it back at him.

World 2 Ice 
Cream Island
Stage one-notice the island background never mind that. You will need to pay attention to
the trees clams will drop down on you and explode so take them out. The door
you see just leads to a soda can for health. After that there isn’t much in the
next room just watch for the parasol enemies their parasols will chase you
after they land. The next room isn’t a whole lot eat the circular enemies and
you get the twister power and also avoid the cannons. Stage-2 not much here
just take out the enemies and enter the next room. The star will take you to
the island. You will have 3 choices of weapons to beat the wheel boss. Your
choices are spark, fire and sword either one will work. Defeat the Wheel boss
and you can take a fast way out. Hit select drop the power you had and then eat
the wheel enemy. Use the wheel to cruise through the desert lands to the exit
door. Stage 3-the first room you just want to fly to the door. The second room
has a series of doors and bombs. Use the bombs to clear the path explore the
doors. You reward for getting out. You have to face the first wave of Meta
Knights crew. Just eat them and spit them out nothing hard. Then fly to the
exit room. Stage 4-becareful while flying here you will meet a lot of air
enemies. The first door you see is just for a 1-up. The next room you have your
choice of powers. I recommend getting the rock as it gives you stone. Use the
stone power to take out the alarm clock boss. The next rooms just have desert
and a beach background. The only threat here is the laser balls. Stage 5-the
first room is just mainly full of cannons so just avoid their shots. At the end
of the room there is a soda there just in case you got shot to get some health
back. Now for the next room you just want to fly up and take the top path. The
next room just has laser balls in it. The final room you want to clear the
blocks but beware if the bomb enemies’ fall they explode. The end of this boss
is Mr. Painter also called Mr. Roller, he is not that hard. The best way to
deal with him is to eat the enemies he creates and throw them back at him. Not
too hard and he goes down quick

World 3. The 
Butter Tower also called Butter Building

Stage 1-the first room just has a lot of enemies that can be copied in it. The second room
just use hit the bomb button to get the enemies. Get the stone power if you
want it, which I recommend.  Use the
stone power to beat the alarm clock enemy again. Now the next room you want to
go to the next door at the end it is on the far right. Go in the door set off
more bombs. Now what you want to do here is really simple just touch the star switch
it clears the rest of the area. Head back out for the goal door. Stage 2 just
fly your way up to the top. The next room is your going around the tower just
keep going right eventually a door will appear. The next door just go up the
ramps. Your reward for reaching the top ramp is you get to face the beetle
boss. When he throws flies at you just inhale them and throw them back at him.
Stage 3-just head up the ladder you can either get the sword power or jump
power either one works well. Enter the door do the same thing the tower just
head right to get the door to appear. The next two rooms are just a set of a
puzzle just keep going through the doors eventually you will get the right one
that takes you out. Stage 4-this stage is short. The first battle is with the
Meta Knight’s not to difficulty just deal with them the way you did before
though their attacks are more numerous I often fight them this time with the
ice weapon but that is just me. The next room just has a few enemies that can
be eaten for special weapons. The final room has air moving upward just jump or
fly to the top, but make sure you avoid the cannons. Stage 5-get the hyper
candy walk the rotating tower the candy weapon will make you invincible. The
next room you meet Bonkers. He like to throw clams at you or hit you with
hammer. To beat him just eat the clams he tosses and spit them back at you.
Stage 6 the first room just gives you a chance for a laser weapon. Go through
the rotating tower again. Now the next room you will notice some blocks on the
side. The blocks are covering a secret room. Just get them out of the way. Set
off the bomb race to the other door enter and hit the star switch to clear the
rest of the way of stage 6. Now you can either get stone, sword or ice power.
The next room is a dark room. The light enemy can light the room but you only
get to use light once. The dark room is not bad the exit is at the end.  The boss levels of this stage can be trouble.
They are two weapons I would use to fight Mr. Sun and Mr. Moon. The ice weapon
really cools them off, and the cutter weapon will also take them out. While Mr.
Moon is fighting Mr. Sun will try to shoot you with rays. If you do not have a weapon
the rays create stars eat and spit them out. If Mr. Sun is fighting Mr. Moon
causes stars to fall down. They offer more of a challenge than the first two
bosses but still not hard.

World 
4-Grape Garden.
Stage one - the first room takes place on the clouds; nothing really hear accept for a few
enemies to give you powers. The next room you just want to fly up to the next
door. Now you will be taken to a space room here is where you have a chance to
get the rare UFO power (I recommend that you do). The UFO has several attacks. The
next room just has some enemies, birds that chase you and a lot of blocks. As
you get toward the end of the room you will notice a bunch of blocks. The
blocks hold 3 beam enemies blast your way through the center. Take out the
block that looks different than the others it leads to a secret passage. Enter
that and hit the star switch. After that stage one is done. Stage 2-there
really is nothing special in the first 3 rooms just some minor enemies and a
maze to get through. Do not worry the maze is pretty easy. The next room has a
top and bottom branch doesn’t matter which one you take just avoid the spikes.
The end room is two bomb throwing enemies. To defeat them inhale the bombs they
throw and spit them back out to make the goal door appear. Stage 3-the first
room has the fire enemy eat that get the fire power. Next you want to light the
fuse jump into the cannon and get a free extra life. The next room has a
current just ride the current avoid the enemies to the very end. You will
notice a door enter that to hit the star switch. Now just go a little the left
and enter that door after hitting the star switch. Just again ride the current
avoid the enemies or eat them if you want a power weapon. Take the star and it
takes you to the end of the stage. Stage 4-the first room is easy just a few
enemies in it. The second room has a lot of birds in it, be careful as some of
them will chase you so take them out with a big puff of hot air. The next room
you can get the wheel power set off the bombs if you are good you will get a 1
up if you outrun the bomb blasting the blocks along the way. Next you will be
taken to another room. Your boss here is the turtle. The turtle will throw
things at you just swallow and spit them back at him not too hard. Beware the
turtle if he catches you he will do a power slam on you so watch out for that.
After defeat you can get the throw weapon. The final room is just fool of
blocks and a few enemies. Stage 5-the first room Meta Knight gives you the
special candy. Use the special candy to clear the way. I recommend getting the
freeze weapon for what lies ahead. The next room just has two enemies in it so
don’t worry about that. Now it is time to face the Meta Knight army again. This
time they brought more of their friends and their attacks are more difficulty
to dodge. The freeze weapon will really help you out here. The next room just
avoid the air enemies and the room after that just avoid the spikes. Stage
6
-the first room is just a big maze similar to stage 2. The room after the maze
is just fighting the clock enemy again. Finally you have a dark room. The Burt
enemies just want to greet you take them out. After the first uphill thing
sticking out of the floor go to the other side enter a secret door. The secret
door has a star switch in it. Just head to the far right. If you can’t find the
secret door just eat the light enemy to get the lighter power and use it. The last
room you can just fly up. Boss stage-Okay this boss is more difficult I recommend
two powers. The tornado power or jump power work well here. Just use both to
get up to the boss room. Do not try to out run the thunder cloud he destroys
the floor underneath. If you make it to the top the thunder cloud spreads out.
I want to think his name is Kracko. The tornado or jump power can disrupt him
quickly.

World 5 
Yogurt Yard
Stage 1-the first room has lots of cannon if you fly low, be careful not to fall into the
pit, you can enter a secret room to get a free 1-up and the stone power. The
next room you just want to fall down and avoid the enemies. You will notice
there is a door skip it and make a path through the blocks. Destroy a few more
blocks to get the secret room with the star switch. The last room just has a
bunch of ice enemies in it so nothing to hard. Stage 2-The first room just has
a big pool of water in it and the ball enemy. The next room as tempting as it
is to head right. Do not do it fly up take out the clam enemies than drop back
down. For the rest of this stage you just have to pass through a few doors the
only real threat is the cannons. Other than that this is an easy and short
stage. Stage 3-the first room you can get the jump power or just fly up.
However, they are lots of cannons so beware of that and dodge their shots. The
next room has a current in it so just fly up to the top of the room and enter
the door. The next room has the wheel enemies you can use the wheel power to
roll through the first half of the room. The second half drop the wheel power
as you can no longer cross the terrain due to spikes. The next room just has
cannons and laser balls in it. You will notice they are two blocks beside the
cannon that hides a door which leads to a health tomato and a 1-up. The next
room that follows you just want to slowly fly down and avoid the spikes. Stage
4
- the first room you see a fire enemy that gives you the fireball weapon,
other than that it is just dodging strikes. Time for a rematch with the Meta
Knight Army, this time they are silly. They just throw their weapons as in a
hand chomp way. Just eat them and spit them out. The next room just has a bunch
of waterfalls and sea enemies. But you will notice there is a waterfall coming
out of a door, go into the door. Take the bottom door and hit the star
switch.  For the next room just fall down
it leads to a pool of water dodge the enemies and that wraps up stage 4. Stage
5
-the next part requires timing to pull off fly low at the bottom is a secret
door. You will notice they are a jump enemy and a fire enemy. What you want to
do here is get the jump enemy get jump power blast through the rocks. Keep the
fire enemy from walking off the screen then drop the jump power. Now you need
to get the fire power to light the fuse quickly fly over to the cannon and it
will fire you to the star switch. After that you will be taken to a new enemy.
The fire lion tries to spear you with fire, claw you or mam you. When he jumps
and lands he produces stars eat them and spit them out back at him. For an easy
way you can eat the sword enemy before this fight to get sword and whack him,
but do note he can still catch you and mam you.
For the next room there is lots of enemies on top. The best thing is to
get the laser weapon and use the slops to your advantage. Stage 6- for this
stage you need the hammer weapon. You can get it in the arena room of this
stage because bonkers gives you the hammer weapon. For the first room of stage
6
carefully avoid the wheel enemies you do not want to get hit and risk losing
the hammer. The next room you want to set off the clearing bombs, avoid the
stone enemies and later avoid the spikes. Now for the next room slowly proceed
avoid enemies in the center of the room is a door. Enter the door, break the
two blocks under the water, and enter that door. Enter the door that was sealed
off and hit the star switch then proceed to the exit. Now you also want the
hammer weapon to defeat the boss of this world. I kid you not the boss is a
wood cutting machine but it fires torpedoes. Whatever you do not swallow the
torpedoes they will put you to sleep and you will die. What you want to do is
use the hammer weapon to get in attacks when you can.

World 6 Orange Ocean
Stage 1-guess what you will need in this level yep the hammer weapon again. The first

room has sea enemies as you will have to dive in the water to proceed just
outswim them. The next room has spark and fireball enemies in them; I find it
best just to ignore them so I do not get hit. You will then see a door in the
center, enter it knock out the block in the middle, and enter that door to hit
the star switch. You will then be taken back to the room with all the fire
enemies just avoid them and head for the door. The last room just has sea
enemies that jump out from the water so just keep flying and should be alright.
Stage 2- okay need the hammer weapon here again or you can use stone power
either one works. The first room just has a lot of sea and air enemies so be
careful when you fly. The room in the center just has a 1-up and a stone enemy
to give you stone power. The next room you want to head up but make sure the
bomb enemy doesn’t fall with you near it. Head back down then back up to the
door. In the room use the hammer or stone power to break the peg. Enter the
door after breaking the peg to hit the star switch.  After that head down then back up to find the
door to the next room. The room after this has a lot going on, they are air
enemies so be careful when flying, you also have cutter enemies, bomb enemies,
sword enemies just be very careful while slowly moving forward to the exit.
Stage 3-For the first room you just want to avoid the fire and spark enemies.
The next room you fight Bonkers again. Get the hammer fly up break the block
leading out. Go under and enter the room in the far left. You will see three
rooms get the laser power from the laser ball. Enter the room  I think it is the top left till you get under
the cannon use the laser to richest to light the fuse, get in the cannon and it
takes you to the star switch. The next room and final room has falling clams so
watch out for that. Stage 4- you will deal with a lot of falling clams in the
first room. When the path branches off take the lower one it is easier and has
the door we need. The next room is a maze just clear your way. Now you want to
get in the green looking water and swim over to a big block in the center it
has a dip on the side. That dip has a secret room for the star switch. Fine
your way out of the maze. The next room just has parasol enemies its best to
grab one. The next room has falling clams but if you have the parasol they will
land on the parasol as you fly up not you.  Repeat the same strategy for the final room. Stage
5-
the first room just has a bunch of fire enemies in it so if you want fire
you can get it. If you go to the top right you will have the chance to refill
health if you go up before the door. The next room has a lot of sword enemies
but you will notice a bomb. Just knock let the bomb open up a pathway it puts
the sword enemies in water thus they get knocked out. Okay the next room is a
pain. Do not fly up as you will be greeted with air enemies. Stay on the ground
get the fire weapon. See the first bomb block take it out it opens the path to
the bottom which as a fuse. Now carefully fly up out of the dip in the ground
you just opened. Head for the other one do the same thing. Now head back to the
first one you opened up, light the fuse quickly get up and back down to the
cannon in the other one. This might take you several tries, the cannon takes
you the star switch. That pretty much sums up this level. stage 6- first you need
the fire weapon here go to the arena fight the fire lion eat him to get it. The
first room just has ice enemies but before you head into the door notice you
can fly under. Fly under then go low and left. You will see two blocks that are
blocking off a door. Use the fire weapon to break the blocks go into that door
for the star switch. Now you will be put in a space room. Drop the fire weapon
and get the UFO. They are about 6 UFO’s maybe 7 in this room so be sure to pick
one up. The next room has a branch that is opened up by bomb blocks. The top
room has bomb throwers in it deal with the way you did before. The lower one
has the walrus (they are two) does matter which one you take here. The next
room just get the hyper candy and rush taking out the enemies. Now for the
final thing with the Meta Knight army. If you kept your UFO you can win easily,
if you do not have the UFO just swallow the knights, but beware they are a lot
of them. Boss time, know it is time for pain. Meta Knight is the boss here. He
gives you a sword to fight because he is a Knight. Get lots of hits when you can.
Meta Knight is tough he can hit you so many ways and knock you out of the sky
so pick your sports carefully.

World 7 
Rainbow Resort
Stage 1- you will find lots of laser enemies grab one use the slops to your advantage to
take out the enemies and bombs with the lasers. Now do not eat the sleeping
enemies they will put you to sleep allowing another enemy to hit you. The
second room has lots of blocks, I recommend clearing enough get the beam enemy
finish clearing them off. You will notice some of the blue blocks can be taken
out, take them out with the beam. Ignore the fireball at first. After getting
all the blocks clear drop the beam weapon. Get the fireball. The blocks above
the door can be taken out maneuver you way up breaking blue blocks along the
way. The door at the top takes you to the star switch. The last room of this
stage you will see a stone enemy, cannon (take the block its setting on out)
ice enemy. I recommend getting the stone weapon proceed to the exit door. Stage
2
- now it is time to run the gantlet there are two ways to do this. The first
way go to the regular door. If you want the mini bosses to be harder fly up to
the door on top and get ready for battle. I find the stone weapon really works
well for the mini bosses. That is pretty much this stage. Stage 3-nothing in
the first room accept for the sleepy enemies. The next room you have to fly up
but there are lots of enemies. Burt enemies that chase you and the cutter
throwing enemies are the main threats here. The last room Meta Knight returns
to give you candy so you can just clear your way running over enemies how nice.
Stage 4- nothing really here accept ball
enemies and bird enemies. For the next room there is nothing really important
here for the first few rooms accept they have squares with enemies in them so
yeah nothing too hard to worry about.  The final room just has lots of enemies
trapped by bomb blocks. The pits have spike enemies that move up and down so
chose your spots wisely.  Stage 5-the next room has those falling bomb enemies so make sure you not next to one. The
next room has an interesting gimmick it is a gravity stage. If the star in the constellation
is on the top you can easily fly. If the star is at the bottom you have to fly
against the gravitational pull. In the mean time you have to avoid the
fireballs. Now for the final room you have a short fuse and a cannon. Your
weapon choices are fire, laser or the fireball. I just prefer fire. Clear the
blocks stand on the edge so you can use the fire to light the fuse. Then
quickly make your way to the cannon this may take you several tries. The cannon
just takes you to a room with lots of one ups so no worries if you do not want
to fool with it.  Stage 6- take a walk down memory lane. The first room just has enemies in it the stage is grey and
has no color. It is making reverence to Kirby’s Dreamland the rooms are the
same. However you will eventually get to a room with stars in the background.
Fly up and see several parasol enemies falling down at the goal door what you
want to do is fly up above the goal door to the moon. The moon has a secret
room with the last star switch for this game. Before fighting King Dedede I recommend
getting the stone weapon. King Deded has his hammer attack, he can fly like
Kirby Can and when he lands he creates two stars for you to eat and spit back
at him. The stone weapon will do a lot of damage but you still have to pick
your spots carefully.

World 8

Fountain of dreams.

King Dedede doesn’t want Kirby to put the star rod back into the fountain. Kirby backs him
down and puts it in there anyway. The real evil is revealed King Dedede was not
evil the nightmares have invaded the fountain. Dedede sends Kirby up into space
so he can battle the nightmares with the star rod. The first nightmare form is
just a circular ball that spams you with stars and moves around. Avoid the
stars and spam this one with star shots from the star rod; you will also need
good dodging skills. Finally Dark Matter is the last boss and he can be a
problem. The only time you can hit him is when he shows his whirlwind under his
cape that is when you need to hit him with the star rod. He will not like it so
be prepared to lots of dodging. Finally if you win you beat the game.

Ending

Kirby realizes that King Dedede did not do any harm. Nightmares had invaded the
fountain and the King broke the star rod into several pieces so the Nightmare
could not draw power from it. The game shows Kirby saluting King Dedede for
helping him beat the nightmares. Kirby then goes back to bed with the dreamland
fountain having been liberated form Dark Matter and his nightmares.
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 08-18-12
Last Post: 54 days
Last Active: 19 hours

(edited by tornadocam on 11-19-14 12:41 AM)    

11-19-14 12:35 AM
MysteryMan007 is Offline
| ID: 1105801 | 32 Words

MysteryMan007
Level: 31

POSTS: 129/205
POST EXP: 8714
LVL EXP: 173934
CP: 3333.2
VIZ: 38620

Likes: 0  Dislikes: 0
tornadocam : Considering the upcoming deathbattle on Screwattack between Kirby and Majin Buu, I'm spoiling myself silly on Kirby info. Impressive creature, Kirby is, but you don't need to hear it from me. 
tornadocam : Considering the upcoming deathbattle on Screwattack between Kirby and Majin Buu, I'm spoiling myself silly on Kirby info. Impressive creature, Kirby is, but you don't need to hear it from me. 
Member

Affected by 'Laziness Syndrome'

Registered: 08-16-14
Last Post: 3368 days
Last Active: 666 days

11-19-14 12:40 AM
tornadocam is Offline
| ID: 1105803 | 43 Words

tornadocam
Level: 103


POSTS: 1378/3122
POST EXP: 781784
LVL EXP: 11358761
CP: 61424.1
VIZ: 4876874

Likes: 0  Dislikes: 0
Kirby is awesome and I think he is underrated. He is often overshadowed by Mario and Mega Man (who I'm also a huge fan of) Still he is a cool character and I'm glad this game made him a star and known name  
Kirby is awesome and I think he is underrated. He is often overshadowed by Mario and Mega Man (who I'm also a huge fan of) Still he is a cool character and I'm glad this game made him a star and known name  
Vizzed Elite

Affected by 'Laziness Syndrome'

Registered: 08-18-12
Last Post: 54 days
Last Active: 19 hours

12-29-15 06:35 AM
huntra1291 is Offline
| ID: 1229584 | 3 Words

huntra1291
Level: 24

POSTS: 120/121
POST EXP: 17674
LVL EXP: 74510
CP: 1740.7
VIZ: 4206

Likes: 0  Dislikes: 0
Ignore this post.
Ignore this post.
Perma Banned

Affected by 'Laziness Syndrome'

Registered: 08-29-15
Location: texas
Last Post: 3012 days
Last Active: 3012 days

(edited by EX Palen on 12-29-15 07:25 AM)    

Links

Adblocker detected!

Vizzed.com is very expensive to keep alive! The Ads pay for the servers.

Vizzed has 3 TB worth of games and 1 TB worth of music.  This site is free to use but the ads barely pay for the monthly server fees.  If too many more people use ad block, the site cannot survive.

We prioritize the community over the site profits.  This is why we avoid using annoying (but high paying) ads like most other sites which include popups, obnoxious sounds and animations, malware, and other forms of intrusiveness.  We'll do our part to never resort to these types of ads, please do your part by helping support this site by adding Vizzed.com to your ad blocking whitelist.

×