Another good Mario game, certainly that I can see. Most of its features are unchanged from the previous two Mario games on NES, so that means for every 100 coins Mario picks up, an extra 1up will be given, and there are also various different power-up collectibles that can be found by hitting a block, making Mario invincible or Bigger. The leaf power-up is different to that from Super Mario World. Instead of Super Mario, Mario will transform into a tiger-like creature, destroying enemies and blocks with his tail. A useful weapon, and one of many, that Mario will have tucked in his pocket as he travels through the lands. Again, something sounds familiar when I say Bowser kidnaps Princess Peach, as he has done time and again, he never gives up, does he. In addition, his kids will patrol the lands, grabbing the wands from the Kings of the lands and turning them into harmless creatures, so they can take-over as guardians. Mario once again has his hands full. The depth that this game has, in terms of features and content, is great. There are a number of opportunities during the game in which Mario can get extra 1ups or priceless power-ups that will help him on his way during the journey, such as the card game. Also there are toad houses in which you can get a freebie in the form of a power-up or life. During the game, before the level, Mario can choose which power-ups to use should he have a long list of them, giving him extra strength and a better chance of completing a level. The sounds are instantly noticeable, as I've heard those in several other Mario games, so you know straight away that this is truly a Mario game. There is a good number of levels in each land that he will be based in, trying to reclaim the stolen wand that can undo everything bad that the Bowser kids have performed on the Kings. Levels will get harder, naturally, as you progress through to the end. Completing them all will lead to the land boss level, but losing a life during the boss level can result in the level being based in a different location. Other levels, such as bonus, can move around the land grid too, so you may find yourself in a bonus level sooner than you think. Finally, this is a excellent game for any Mario fan, even new up-and-coming ones that want to get to know about the great games involving Mario. I find myself coming back to play this and trying to do better than the last attempt. Certainly a huge challenge during the game, but an entertaining one as well. Another good Mario game, certainly that I can see. Most of its features are unchanged from the previous two Mario games on NES, so that means for every 100 coins Mario picks up, an extra 1up will be given, and there are also various different power-up collectibles that can be found by hitting a block, making Mario invincible or Bigger. The leaf power-up is different to that from Super Mario World. Instead of Super Mario, Mario will transform into a tiger-like creature, destroying enemies and blocks with his tail. A useful weapon, and one of many, that Mario will have tucked in his pocket as he travels through the lands. Again, something sounds familiar when I say Bowser kidnaps Princess Peach, as he has done time and again, he never gives up, does he. In addition, his kids will patrol the lands, grabbing the wands from the Kings of the lands and turning them into harmless creatures, so they can take-over as guardians. Mario once again has his hands full. The depth that this game has, in terms of features and content, is great. There are a number of opportunities during the game in which Mario can get extra 1ups or priceless power-ups that will help him on his way during the journey, such as the card game. Also there are toad houses in which you can get a freebie in the form of a power-up or life. During the game, before the level, Mario can choose which power-ups to use should he have a long list of them, giving him extra strength and a better chance of completing a level. The sounds are instantly noticeable, as I've heard those in several other Mario games, so you know straight away that this is truly a Mario game. There is a good number of levels in each land that he will be based in, trying to reclaim the stolen wand that can undo everything bad that the Bowser kids have performed on the Kings. Levels will get harder, naturally, as you progress through to the end. Completing them all will lead to the land boss level, but losing a life during the boss level can result in the level being based in a different location. Other levels, such as bonus, can move around the land grid too, so you may find yourself in a bonus level sooner than you think. Finally, this is a excellent game for any Mario fan, even new up-and-coming ones that want to get to know about the great games involving Mario. I find myself coming back to play this and trying to do better than the last attempt. Certainly a huge challenge during the game, but an entertaining one as well. |